Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.09 @ 00:36:24 Player: LddStyx Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (86) 430 Value Destroyed (3158) 3158 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 8948 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/1150 Matter 77/300 Energy 346/350 System Corruption 9% Temperature Cool (85) Location -4/Garrison Parts ------- Power (2) Enhanced Fission Core Propulsion (6) Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Nuclear Pulse Thruster Utility (6) Advanced Targeting Computer Advanced Targeting Computer Quantum Capacitor Weapon (5) Advanced Variable Charge Gun Advanced Variable Charge Gun Advanced Variable Charge Gun Advanced Variable Charge Gun Advanced Variable Charge Gun Inventory (4) Advanced Variable Charge Gun Peak State ------------ Power Enhanced Fission Core Light Quantum Reactor Propulsion Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg Utility Advanced Heat Sink Advanced Cooling System Large Storage Unit Improved Target Analyzer Improved Core Analyzer Advanced Shield Generator Weapon Tesla Rifle Tesla Rifle Gamma Rifle Heavy Disruptor Cannon Inventory Enhanced Fission Core Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Advanced Shield Generator Corruption Screen Improved Heavy Machine Gun Mass Driver Improved Grenade Launcher Power Sword [Rating: 117] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit Nuclear Pulse Thruster Utility Small Storage Unit Device Recalibrator Storage Small Storage Unit Processor Improved Melee Analysis Suite Protection Hardened Medium Armor Plating Weapon Power Sword Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Mass Driver Launcher Improved Grenade Launcher Special Weapon Welding Torch Impact Weapon Heavy Hammer Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Gar Slots Evolved 12 | . . 2 2 2 2 . . 2 2 . Power 1 | . . . . . 1 . . . . . Propulsion 4 | . . . 1 1 1 . . 1 . . Utility 4 | . . . 1 1 . . . 1 1 . Weapon 3 | . . 2 . . . . . . 1 . Parts Attached 191 | 9 6 18 17 25 10 3 15 29 56 3 Power 25 | 2 2 1 2 3 1 . 3 5 6 . Engine 9 | 2 2 1 1 1 . . . 1 1 . Core 14 | . . . 1 2 1 . 3 4 3 . Reactor 2 | . . . . . . . . . 2 . Propulsion 59 | 3 1 5 6 8 3 1 2 11 18 1 Treads 8 | . 1 1 3 2 . . . 1 . . Leg 25 | 2 . 4 3 . . . 1 2 13 . Wheel 6 | 1 . . . . . . . 5 . . Hover 19 | . . . . 6 3 1 1 3 5 . Flight 1 | . . . . . . . . . . 1 Utility 52 | 1 1 5 5 11 3 1 4 10 11 . Device 27 | . . 3 1 5 1 . 2 7 8 . Storage 4 | 1 1 . 1 . 1 . . . . . Processor 9 | . . . 1 3 . . . 2 3 . Hackware . | . . . . . . . . . . . Protection 12 | . . 2 2 3 1 1 2 1 . . Artifact . | . . . . . . . . . . . Weapon 55 | 3 2 7 4 3 3 1 6 3 21 2 Energy Gun 19 | 1 1 3 . . 1 . . . 11 2 Energy Cannon 4 | . . . . 2 . . . . 2 . Ballistic Gun 9 | 2 1 . 3 . 1 . . . 2 . Ballistic Cannon 4 | . . . . . . 1 . . 3 . Launcher 4 | . . . . 1 1 . 1 . 1 . Special Weapon 1 | . . 1 . . . . . . . . Impact Weapon 2 | . . 1 1 . . . . . . . Slashing Weapon 12 | . . 2 . . . . 5 3 2 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 . 2 . . . 2 2 . Parts Lost 70 | . 6 3 2 3 . 1 6 14 35 . Power 10 | . 2 . . 1 . . 1 3 3 . Propulsion 29 | . 2 1 . 1 . 1 4 7 13 . Utility 11 | . . . . . . . 1 3 7 . Weapon 20 | . 2 2 2 1 . . . 1 12 . Highest Loss Streak 21 | . 6 3 2 3 . 1 4 5 21 . Average Slot Usage (%) 89 | . 85 94 99 91 100 96 81 88 80 63 Engine 2 | . 12 11 8 . 6 4 . . . . Core 5 | . . . . 6 6 6 6 9 5 5 Treads 7 | . 4 1 . 23 . . . 2 . . Leg 9 | . 19 19 26 . . . . 7 19 . Wheel 1 | . . . . . . . . 8 . . Hover 6 | . . . . 3 33 31 20 4 4 10 Device 5 | . . 4 2 3 5 6 6 9 8 5 Storage 9 | . 19 14 17 10 6 6 6 5 4 . Processor 8 | . . . 6 12 6 6 6 7 11 10 Protection 2 | . . 3 . 1 6 6 6 3 . . Energy Gun 2 | . 4 21 1 . 4 6 . . 5 26 Energy Cannon 1 | . . . . 2 13 6 . . 1 . Ballistic Gun 7 | . 24 5 9 15 6 6 . . 2 . Impact Weapon 2 | . . 3 16 2 . . . . . . Slashing Weapon 10 | . . 4 9 2 . . 23 22 8 . Naked Turns 53 | . . . . . . . . . 53 . Heaviest Build 92 | 13 13 21 33 42 71 66 53 72 92 44 Greatest Support 128 | 20 20 26 66 94 55 55 57 70 128 34 Greatest Overweight (x) 4 | . . . 1 1 1 1 1 4 1 1 Average Overweight (x) . | . . . . . . 1 . . . 1 Largest Inventory Capacity 10 | 6 6 6 8 8 10 10 10 10 10 4 Average Capacity 8 | 5 6 6 7 6 8 10 10 10 8 4 Most Carried 10 | 6 6 6 8 8 7 10 10 10 10 2 Average Carried 7 | 4 4 4 7 6 6 9 9 9 7 1 Final Capacity 10 | 6 6 6 8 6 10 10 10 10 4 4 Final Carried 10 | 6 2 5 8 6 7 9 9 10 3 1 Class Distribution -------------------- 65% | Mutant 20% | Scavenger-Mutant 7% | Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Tank | -6/Factory Tank | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -4/Factory Mutant | -4/Garrison Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Gar Matter Collected 2057 | 207 122 141 229 264 45 . 174 363 512 . Remotely . | . . . . . . . . . . . Salvage Created 3545 | . 171 154 353 367 45 . 114 973 1368 . Parts 214 | . 14 8 21 16 5 . 13 42 95 . Haulers Intercepted 1 | . . . 1 . . . . . . . Recyclers Shooed 5 | . . . . 2 . . . 2 1 . Parts Field Recycled 15 | . . . . . . . 12 3 . . Retrieved Matter 248 | . . . . . . . 213 35 . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Gar Combat Hostiles Destroyed 66 | . 7 3 9 9 3 . 5 11 19 . Melee 33 | . . . 9 2 . . 1 11 10 . Guns 19 | . 7 3 . 2 . . . . 7 . Cannons 2 | . . . . 1 . . . . 1 . AOE 12 | . . . . 4 3 . 4 . 1 . Classes Destroyed 13 | . 2 2 2 3 . . . 3 1 . Worker 3 | . . . . . . . . . 3 . Builder 8 | . . 1 . 1 . . . . 6 . Hauler 1 | . . . 1 . . . . . . . Recycler 5 | . . . . 2 . . . 2 1 . Operator 2 | . . . . 1 . . . . 1 . Watcher 1 | . . . . . . . . 1 . . Swarmer 23 | . 4 . 5 3 3 . 4 . 4 . Grunt 23 | . 3 2 . 4 . . 1 3 10 . Brawler 1 | . . . . . . . . 1 . . Duelist 1 | . . 1 . . . . . . . . Sentry 6 | . . . 4 . . . . 2 . . Hunter 4 | . . . . . . . . 2 2 . Programmer 8 | . . . . 2 . . . 3 3 . Best Kill Streak 7 | . 7 4 5 7 3 . 4 3 7 . Combat Bots Only 7 | . 7 3 5 4 3 . 4 3 7 . Max Kills in Single Turn 5 | . 1 2 1 2 3 . 2 1 5 . Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . 1 3 . 2 . 1 . Melee 1 | . . . 1 1 . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Gar Damage Taken 11194 | . 788 217 583 899 278 48 590 2659 4880 252 Core 1921 | . 74 . 73 136 . 48 30 399 1093 68 Absorbed by Shields 966 | . . . . . . . . 429 537 . Core Remaining (%) 83 | 100 70 100 86 80 . . 90 60 . . Volleys Fired 97 | . 23 12 . 21 3 . 4 . 32 2 Largest 5 | . 2 4 . 4 4 . 1 . 5 1 Hottest 400 | . 70 166 . 186 221 . 36 . 400 240 Shots Fired 221 | . 45 35 . 50 8 . 3 . 78 2 Gun 160 | . 45 35 . 30 3 . . . 45 2 Cannon 40 | . . . . 6 4 . . . 30 . Launcher 21 | . . . . 14 1 . 3 . 3 . Special . | . . . . . . . . . . . Kinetic 125 | . 41 3 . 30 1 . . . 50 . Thermal 54 | . 4 32 . 6 4 . . . 6 2 Explosive 21 | . . . . 14 1 . 3 . 3 . Electromagnetic 21 | . . . . . 2 . . . 19 . Robot Hit Streak 10 | . 10 5 . 4 1 . 1 . 10 4 Robot Miss Streak 5 | . 5 1 . 4 5 . 4 . 3 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . 5 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Capacitor 2 | . . . . . . . . . . 2 Shots Hit Robots 276 | . 28 20 27 34 1 . 10 78 77 1 Core Hits 149 | . 13 9 10 20 3 . 8 22 64 . Critical Hits 17 | . . . . . . . 1 9 7 . Critical Kills 9 | . . . . . . . . 4 5 . Critical Parts Destroyed 8 | . . . . . . . 1 5 2 . Melee Attacks 385 | . . 9 96 32 . . 29 163 56 . Impact 34 | . . 4 28 2 . . . . . . Slashing 351 | . . 5 68 30 . . 29 163 56 . Piercing . | . . . . . . . . . . . Sneak Attacks 12 | . . . 1 1 . . . 8 2 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 43 | . . . 7 . . . 2 29 5 . Damage Inflicted 11076 | . 399 228 874 1280 202 . 627 3856 3558 52 Guns 1666 | . 399 228 . 235 . . . . 752 52 Cannons 525 | . . . . 41 . . . . 484 . Explosions 2131 | . . . . 711 202 . 248 . 970 . Melee 6721 | . . . 874 289 . . 379 3856 1323 . Ramming 33 | . . . . 4 . . . . 29 . Kinetic 1294 | . 349 . . 235 . . . . 710 . Thermal 668 | . 50 228 . 291 . . . . 47 52 Explosive 1881 | . . . . 461 202 . 248 . 970 . Electromagnetic 479 | . . . . . . . . . 479 . Impact 151 | . . . 151 . . . . . . . Slashing 6570 | . . . 723 289 . . 379 3856 1323 . Piercing . | . . . . . . . . . . . Highest Corruption 17 | . . . 3 1 . 16 17 6 9 9 Average Corruption 6 | . . . 3 1 . 11 16 2 3 9 Corruption Purged 1 | . . . . 1 . . . . . . Effects 80 | . . . 3 4 . 7 36 12 18 . Message Errors 13 | . . . 1 2 . 1 4 3 2 . Matter Fused 10 | . . . . . . . 8 . 2 . Heat Flow Errors 13 | . . . 1 . . 1 7 3 1 . Energy Discharges 8 | . . . 1 . . 2 3 1 1 . Parts Rejected 1 | . . . . . . 1 . . . . Data Loss (minor) 6 | . . . . 1 . . 2 . 3 . Data Loss (major) 3 | . . . . . . 1 2 . . . Misdirections 7 | . . . . . . 1 6 . . . Targeting Errors 16 | . . . . 1 . . 3 5 7 . Weapon Failures 3 | . . . . . . . 1 . 2 . Overload Shots 2 | . . . . . . . . . . 2 Overflow Damage 813 | . . . 12 138 . . 2 568 93 . Projectiles 22 | . . . . . . . . . 22 . Explosions 78 | . . . . 21 . . 2 . 55 . Melee 713 | . . . 12 117 . . . 568 16 . Knockbacks 6 | . . . . . . . . . 6 . Impact . | . . . . . . . . . . . Kinetic 5 | . . . . . . . . . 5 . Secondary 1 | . . . . . . . . . 1 . Self-Inflicted Damage 323 | . . . . 86 56 . 42 . 139 . Shots 8 | . . . . 3 1 . 1 . 3 . Rammed 4 | . . . . 2 . . . . 2 . Targets Rammed 5 | . . . . 3 . . . . 2 . Kicked . | . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . Highest Temperature 388 | . 28 240 266 266 213 129 256 275 330 388 Average Temperature 107 | . 13 115 137 84 142 65 99 113 93 234 Received Heat Transfer 1354 | . 201 66 54 237 . . 108 252 382 54 Effects 2 | . . . . 1 . . . . 1 . Energy Bleed 1 | . . . . 1 . . . . . . Interference 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . 3 . . . . . . . . Heat Transferred 1042 | . 148 533 . 274 . . . . 37 50 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Gar Peak Influence 315 | . 185 98 192 225 113 54 147 148 315 17 Average Influence 80 | . 81 56 90 74 44 39 29 71 174 1 Maximum Alert Level 1 | . . . . 1 . . . . 1 . Low Security (%) 93 | . . . . . . . . . . . Level 1 6 | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 22 | . 1 1 1 5 2 . 1 2 9 . Investigation 6 | . . . . 1 1 . 1 . 3 . Extermination 6 | . . . . 2 . . . 1 3 . Reinforcement 10 | . 1 1 1 2 1 . . 1 3 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Gar Distress Signals 4 | . . 1 . . . . . 3 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 160 | . 13 7 22 21 5 6 9 28 42 7 Peak Tracking Total 10 | . 9 3 5 6 3 6 4 5 10 7 Tactical Retreats 16 | . . 1 5 1 . . . 4 5 . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Gar Traps Triggered 7 | . . . 1 . 1 . 2 1 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Gar Machines Disabled 4 | . . . . 3 1 . . . . . Max in Single Turn 2 | . . . . 2 1 . . . . . Garrison Access 1 | . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Gar Machines Accessed 27 | . 1 5 2 9 2 . 2 4 2 . Terminals 13 | . 1 3 2 4 . . 2 1 . . Fabricators 4 | . . . . 2 1 . . 1 . . Repair Stations 2 | . . 1 . . . . . 1 . . Recycling Units 2 | . . . . 2 . . . . . . Scanalyzers 3 | . . 1 . . 1 . . . 1 . Garrison Access 3 | . . . . 1 . . . 1 1 . Total Hacks 71 | . 2 13 4 25 6 . 7 10 4 . Successful 35 | . 1 7 2 15 1 . 1 4 4 . Failed 36 | . 1 6 2 10 5 . 6 6 . . Catastrophic 8 | . . 1 . 3 1 . 1 2 . . Database Lockouts . | . . . . . . . . . . . Manual 30 | . 2 11 4 7 . . 4 2 . . Terminals 36 | . 2 10 4 11 . . 7 2 . . Fabricators 8 | . . . . 4 2 . . 2 . . Repair Stations 6 | . . 1 . . . . . 5 . . Recycling Units 8 | . . . . 8 . . . . . . Scanalyzers 9 | . . 2 . . 4 . . . 3 . Garrison Access 4 | . . . . 2 . . . 1 1 . Terminal Hacks 5 | . . 1 . 4 . . . . . . Record 1 | . . . . 1 . . . . . . Unreport Threat 3 | . . 1 . 2 . . . . . . Locate Traps 1 | . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . Load Schematic 1 | . . . . 1 . . . . . . Repair Station Hacks 3 | . . 1 . . . . . 2 . . Scan Component 2 | . . 1 . . . . . 1 . . Refit 1 | . . . . . . . . 1 . . Recycling Unit Hacks 7 | . . . . 7 . . . . . . Recycle Component 1 | . . . . 1 . . . . . . Process 3 | . . . . 3 . . . . . . Retrieve Matter 3 | . . . . 3 . . . . . . Scanalyzer 6 | . . 2 . . 1 . . . 3 . Insert Component 4 | . . 1 . . 1 . . . 2 . Analyze 2 | . . 1 . . . . . . 1 . Garrison Access Hacks 2 | . . . . . . . . 1 1 . Unlock Access 1 | . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . 1 . . Unauthorized Hacks 28 | . 3 7 6 7 . . 2 3 . . Terminals 11 | . 1 3 2 3 . . 1 1 . . Botnet 11 | . 1 3 2 3 . . 1 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 22 | . 1 3 2 8 2 . 2 3 1 . Full Trace Events 4 | . . . . 1 1 . 1 . 1 . Feedback Events 1 | . . . . . . . 1 . . . Corruption 1 | . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . . . . . . 1 . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled 1 | . . . . 1 . . . . . . Recycled Matter 137 | . . . . 137 . . . . . . Retrieved Matter 137 | . . . . 137 . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . 1 . . 1 . . . 1 . Part Schematics Acquired 2 | . . 1 . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Gar Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 . Programmers 3 | . . . . . . . . . 3 . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Gar Total Allies 1 | . . . . . . 1 . . . . Largest Group 1 | . . . . . . 1 . . . . Highest-Rated Group 31 | . . . . . . 31 . . . . Highest-Rated Ally 31 | . . . . . . 31 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 16 | . . . . . . 16 . . . . Total Damage 229 | . . . . . . 229 . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Gar Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Gar Turns Passed 6493 | 85 347 411 792 1644 155 155 637 1412 813 42 Spaces Moved 3766 | 55 169 217 409 878 203 147 473 712 467 36 Core 109 | 7 . . . . . . . . 102 . Treads 700 | . 50 22 10 576 . . . 42 . . Legs 1212 | 46 119 195 399 . . . . 238 215 . Wheels 311 | 2 . . . . . . . 309 . . Hover 1434 | . . . . 302 203 147 473 123 150 36 Flight . | . . . . . . . . . . . Fastest Speed 40 | 50 120 120 120 43 40 100 48 95 40 96 Average Speed 110 | 109 131 124 122 111 63 101 100 126 94 96 Slowest Speed 171 | 120 160 160 165 151 100 108 120 171 120 96 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . . . Exploration Rate (%) 23 | 3 27 23 35 23 5 86 11 17 14 12 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 223 | . . 4 44 101 . . 11 46 17 . Terrain Destroyed 332 | . . 4 44 142 10 . 45 46 40 1 Melee 143 | . . 4 44 22 . . 11 46 16 . Projectile 16 | . . . . . . . . . 15 1 AOE 173 | . . . . 120 10 . 34 . 9 . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Gar Total 5448 | 77 252 317 575 1459 222 152 598 1050 705 41 Wait 896 | 3 47 52 41 467 1 . 61 167 57 . Move 3757 | 54 168 216 407 877 203 146 472 711 467 36 Hop . | . . . . . . . . . . . Pick Up 134 | 11 5 9 17 16 3 3 14 24 32 . Fast Attach 28 | 1 . 2 3 7 1 1 3 3 7 . Attach 80 | 5 6 5 4 7 2 1 2 16 30 2 Detach 2 | . . 1 . . . . . . 1 . Swap 83 | 3 . 11 10 11 7 1 10 10 19 1 Drop 82 | . 3 3 15 20 2 . 13 12 14 . Fire 97 | . 23 12 . 21 3 . 4 . 32 2 Melee 283 | . . 6 77 30 . . 19 107 44 . Ram 2 | . . . . . . . . . 2 . Kick . | . . . . . . . . . . . Crush 3 | . . . . 3 . . . . . . Escape Stasis 1 | . . . 1 . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory -4/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 370 | -10/Materials | Destroyed 7 combat bots 378 | -10/Materials | Lost 6 parts (2p2n2w) 406 | -10/Materials | Discovered new exit (range 13) 433 | -10/Materials | Entered another Materials area 433 | -9/Materials | Evolved 2 slots: Weapon x2 691 | -9/Materials | Lost 3 parts (1n2w) 834 | -9/Materials | Discovered new exit (range 3) 844 | -9/Materials | Entered another Materials area 844 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1497 | -8/Materials | Crushed by falling debris 1590 | -8/Materials | Discovered new exit (range 5) 1636 | -8/Materials | Entered Factory 1636 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2391 | -7/Factory | Lost 3 parts (1p1n1w) 3149 | -7/Factory | Discovered new exit (range 13) 3276 | -7/Factory | Discovered new exit (range 9) 3280 | -7/Factory | Entered another Factory area 3280 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3433 | -6/Factory | Discovered new exit (range 13) 3435 | -6/Factory | Sucked down chute 3435 | -6/Factory | Entered Waste 3436 | -6/Waste | Met a frightened Derelict 3450 | -6/Waste | EMP discharged 3450 | -6/Waste | System corruption reached 10% 3496 | -6/Waste | Spotted C-40 Crusher 3506 | -6/Waste | Spotted C-40 Crusher 3540 | -6/Waste | Spotted C-40 Crusher 3549 | -6/Waste | Spotted C-40 Crusher 3550 | -6/Waste | EMP discharged 3556 | -6/Waste | Spotted C-40 Crusher 3562 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3574 | -6/Waste | Spotted C-40 Crusher 3575 | -6/Waste | Discovered new exit (range 16) 3590 | -6/Waste | Entered Factory 4192 | -6/Factory | Discovered new exit (range 9) 4227 | -6/Factory | Entered another Factory area 4227 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4237 | -5/Factory | Lost 4 parts (3n1u) 5040 | -5/Factory | Lost 4 parts (1n2u1w) 5115 | -5/Factory | Lost 5 parts (2p3n) 5415 | -5/Factory | Build established: Scavenger-Mutant 5611 | -5/Factory | Lost 3 parts (3n) 5619 | -5/Factory | Discovered new exit (range 12) 5639 | -5/Factory | Entered another Factory area 5639 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 5768 | -4/Factory | Destroyed 7 combat bots 5833 | -4/Factory | Lost 7 parts (1p3n3w) 6302 | -4/Factory | Released all parts (5) 6310 | -4/Factory | Core integrity fell below 50% 6332 | -4/Factory | Lost 21 parts (2p8n4u7w) 6333 | -4/Factory | Found Quantum Capacitor 6388 | -4/Factory | Core integrity fell below 20% 6452 | -4/Factory | Identified exit to Garrison 6452 | -4/Factory | Entered Garrison 6492 | -4/Garrison | Triggered checkpoint 6494 | -4/Garrison | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 06442_ Penetrated by Slug. 06443_ Slug penetrates Wall. 06443_ Penetrated by Slug. 06444_ Overheating: System interference. 06444_ Adv. Variable Charge Gun temporarily disabled. 06444_ Slug penetrates Wall. 06444_ Penetrated by Slug. 06445_ Slug penetrates Wall. 06445_ Penetrated by Slug. 06446_ Slug penetrates Wall. 06447_ Critical hit. 06447_ Adv. Variable Charge Gun destroyed. 06448_ Slammed into P-80 Master. 06452_ Connecting with Garrison Access... >>Unlock Access door unlocked. 06452_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 06492_ Beams of light sweep through the air. An alarm sounds. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????###????????????????? | | ?????????????????????????????"""?????????????????? | | ????????????????????????#### ???????????????????? | | ????????????????????????# ?????????????????????? | | ????????????????????????#@#??????????????????????? | | ??????????????????????### #?????????######?####??? | | ??????????????????????# #?????????# #""""#??? | | ??????????????????????# #?????????# "#??? | | ??????????????????????#g #?????????# #""""#??? | | ??????????????????????### #?????????# ###????#??? | | ????????????????????????# #?????????# #?????????? | | ????????????????????????#g#?????????# #?????????? | | ????????????????????????#g#####?????# #?????????? | | ????????????????????????# #?????# #?????????? | | ????????????????????????##### #?????# #?????????? | | ????????????????????????????# #?????# #?????????? | | ????????????????????????????# #?????# #?????????? | | ????????????????????????????# #?????# #?????????? | | ????????????????????######### ####### #?????????? | | ????????????????# #?????????? | | ????????????????# #?????????? | | ????????????????# ######+#" ##########?????????? | | ??????????????????????????## #??????????????????? | | ???????????????????????????# #??????????????????? | | ???????????????????????????# #??????????????????? | | ???????????????????????????# #??????????????????? | | ???????????????????????????# #??????????????????? | | ???????????????????????????# ???????????????????? | | ???????????????????????????# ???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Coolant Potential 50 Energy Generation 41 Energy Capacity 600 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 450 Resistance: EX 50 Weapon Shielding 66 Evasion (%) 57 Targeting Accuracy 16 Melee Accuracy 12 Target Analysis 6 Core Analysis 8 Recoil Reduction 4 Item Schematics ----------------- Katana | -9/Materials | Scanalyzed Corruption Screen | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Omniscient Cartographer Part-time Excavator Party Time Quantum Hacking Respectable Loadout Safety First root@ Challenges ------------ None Game ------ Seed GuidedAssemblyMagmablaster Manual? 0 Play Time 02:41:11 Cumulative 18.3 hours Start 2019.11.07 @ 21:09:12 End 2019.11.09 @ 00:36:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 5 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: bdb9ab65-92eb-4034-a104-83e8cb1213b7