Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.02 @ 17:28:48 Player: AntiGoose Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (1050) 1050 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (38) 38 TOTAL SCORE: 2488 Bonus ------- High Alert Combat Kills 38 Cogmind --------- Core Integrity 0/400 Matter 29/300 Energy 18/280 System Corruption 10% Temperature Cool (55) Movement Core (650) Ox12 Location -9/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit Structural Scanner > --- WEAPON (3) ------- Light Assault Rifle Improved Light Cannon EMP Blaster > --- INVENTORY (15) --- Improved Heat Sink Visual Processing Unit Seismic Detector Transport Network Coupler Improved Targeting Computer Light EM Pulse Cannon Mining Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Structural Scanner Sensor Array > --- WEAPON ----------- Improved Medium Laser Heavy Assault Rifle Shotgun > --- INVENTORY -------- Heavy Ion Engine Visual Processing Unit Seismic Detector Transport Network Coupler Improved Targeting Computer Improved Medium Laser Light Assault Rifle Improved Light Cannon Mining Laser Plasma Cutter [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 37 | 6 5 19 7 Power 7 | 1 . 5 1 Engine 7 | 1 . 5 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 1 2 1 Treads 6 | 2 1 2 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 3 2 . Device 2 | . . 2 . Storage 3 | 1 2 . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 18 | 2 1 10 5 Energy Gun 2 | 1 . 1 . Energy Cannon . | . . . . Ballistic Gun 8 | 1 . 5 2 Ballistic Cannon 3 | . 1 1 1 Launcher 3 | . . 1 2 Special Weapon 2 | . . 2 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 10 | . . 3 7 Power 2 | . . 1 1 Propulsion 3 | . . . 3 Utility 1 | . . 1 . Weapon 4 | . . 1 3 Highest Loss Streak 7 | . . 2 7 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 98 | . 99 98 92 Engine 11 | . 14 9 10 Treads 23 | . 28 22 20 Device 11 | . . 17 20 Storage 11 | . 14 11 11 Processor 6 | . 13 4 . Energy Gun 5 | . 14 1 . Ballistic Gun 16 | . 5 23 8 Ballistic Cannon 4 | . 8 3 1 Launcher 3 | . . 2 20 Naked Turns . | . . . . Heaviest Build 40 | 12 29 40 35 Greatest Support 43 | 40 40 43 43 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 12 15 15 Most Carried 14 | 5 9 14 14 Average Carried 8 | 2 7 9 11 Final Capacity 15 | 8 15 15 15 Final Carried 14 | 3 9 14 7 Class Distribution -------------------- 39% | Skirmisher 37% | Mutant 22% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 982 | 174 228 369 211 Remotely . | . . . . Salvage Created 1266 | . 365 561 340 Parts 78 | . 27 32 19 Haulers Intercepted 2 | . . 1 1 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 30 | . 9 9 12 Guns 12 | . 8 4 . Cannons 3 | . 1 2 . AOE 15 | . . 3 12 Classes Destroyed 8 | . 4 4 . Worker 1 | . . 1 . Builder 1 | . . 1 . Hauler 2 | . . 1 1 Recycler 3 | . 1 1 1 Watcher 3 | . 2 1 . Swarmer 10 | . 6 . 4 Grunt 9 | . 3 4 2 Sentry 11 | . . 5 6 Best Kill Streak 5 | . 4 3 5 Combat Bots Only 4 | . 3 2 4 Max Kills in Single Turn 4 | . 1 2 4 Gunslinging . | . . . . Exploded 4 | . . 1 4 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 180 | . 61 29 90 Missed 52 | . 19 5 28 Damage Taken 1834 | . 260 542 1032 Core 436 | . 28 132 276 Absorbed by Shields . | . . . . Ignored by Resistances 406 | . 89 83 234 Regen/Repaired (Parts) 53 | . . 53 . Core Remaining (%) 94 | 100 88 . . Volleys Fired 90 | . 28 45 17 Largest 3 | . 2 3 3 Hottest 100 | . 79 100 92 Shots Fired 189 | . 56 91 42 Gun 122 | . 51 59 12 Cannon 17 | . 5 9 3 Launcher 36 | . . 9 27 Special 14 | . . 14 . Kinetic 109 | . 28 66 15 Thermal 14 | . . 14 . Explosive 33 | . . 9 24 Electromagnetic 33 | . 28 2 3 Robot Hit Streak 17 | . 17 14 16 Robot Miss Streak 6 | . 6 3 1 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 123 | . 36 52 35 Core Hits 68 | . 13 27 28 Critical Kills . | . . . . Critical Parts Destroyed 3 | . . 2 1 Critical Strikes 3 | . . 2 1 Destroy 3 | . . 2 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2706 | . 435 1040 1231 Guns 1121 | . 370 638 113 Cannons 255 | . 63 130 62 Explosions 1328 | . . 272 1056 Melee . | . . . . Ramming 2 | . 2 . . Kinetic 1151 | . 220 756 175 Thermal 12 | . . . 12 Explosive 1195 | . . 272 923 Electromagnetic 346 | . 213 12 121 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . 1 7 7 Average Corruption 5 | . 1 7 7 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 38 | . 1 29 8 Message Errors 14 | . . 10 4 Matter Fused 7 | . 1 6 . Heat Flow Errors 4 | . . 2 2 Energy Discharges 2 | . . 1 1 Parts Rejected 1 | . . . 1 Data Loss (minor) 4 | . . 4 . Data Loss (major) 3 | . . 3 . Misfires 2 | . . 2 . Alerts 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 60 | . . 6 54 Projectiles . | . . . . Explosions 60 | . . 6 54 Melee . | . . . . Knockbacks 3 | . . 3 . Impact . | . . . . Kinetic 2 | . . 2 . Secondary 1 | . . 1 . Self-Inflicted Damage 192 | . . 22 170 Shots 9 | . . 1 8 Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 198 | . 108 152 198 Average Temperature 38 | . 44 24 59 Received Heat Transfer 468 | . 42 123 303 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 50 | . . . 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 515 | . 239 285 515 Initial 53 | . . 22 53 Average 88 | . 73 80 215 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 82 | 100 83 87 45 Level 1 15 | . 16 12 37 Level 2 1 | . . . 16 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 . 3 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 15 14 16 Peak Tracking Total 6 | . 4 2 6 Tactical Retreats 4 | . 1 3 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 6 | . 1 2 3 Max in Single Turn 2 | . 1 2 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 9 | . 4 4 1 Terminals 6 | . 4 2 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access 1 | . . . 1 Total Hacks 35 | . 11 21 3 Successful 24 | . 8 15 1 Failed 11 | . 3 6 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 23 | . 11 12 . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units . | . . . . Scanalyzers 7 | . . 7 . Garrison Access 3 | . . . 3 Terminal Hacks 15 | . 8 7 . Record 4 | . 1 3 . Prototype ID Bank 1 | . . 1 . Emergency Access Points 1 | . 1 . . Alert Level 1 | . 1 . . Unreport Threat 1 | . 1 . . Dispatch Records 1 | . 1 . . Maintenance Status 2 | . 1 1 . Transport Status 1 | . 1 . . Hauler Manifests 1 | . . 1 . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer 6 | . . 6 . Insert Component 2 | . . 2 . Analyze 4 | . . 4 . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 2 1 Full Trace Events 1 | . 1 . . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 51 | . . 51 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 2318 | 76 735 1290 217 Spaces Moved 1086 | 50 295 648 93 Core 16 | 16 . . . Treads 1070 | 34 295 648 93 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 158 | 124 160 160 163 Slowest Speed 240 | 160 160 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 2 | . . 1 1 Exploration Rate (%) 30 | 4 42 45 29 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug 27 | . . 27 . Terrain Destroyed 223 | . 1 93 129 Melee . | . . . . Projectile 13 | . 1 12 . AOE 210 | . . 81 129 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1499 | 64 504 803 128 Wait 219 | . 152 63 4 Move 1083 | 49 294 647 93 Hop . | . . . . Pick Up 49 | 9 17 20 3 Fast Attach . | . . . . Attach 19 | 6 1 6 6 Detach . | . . . . Swap 18 | . 4 13 1 Drop 20 | . 7 9 4 Fire 90 | . 28 45 17 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: [*Mat] / [*Min] / *Sto x2) -9/Storage History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 8) 329 | -10/Materials | Discovered new exit (range 13) 336 | -10/Materials | Build established: Mutant 810 | -10/Materials | Identified exit to Materials 812 | -10/Materials | Entered another Materials area 812 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 822 | -9/Materials | Discovered new exit (range 13) 1232 | -9/Materials | Discovered new exit (range 16) 1339 | -9/Materials | Build established: Scavenger-Skirmisher 1352 | -9/Materials | Crushed by falling debris 1596 | -9/Materials | Discovered new exit (range 9) 1893 | -9/Materials | Build established: Skirmisher 1963 | -9/Materials | Repaired Hvy. Ion Engine 2093 | -9/Materials | Discovered new exit (range 4) 2102 | -9/Materials | Entered Storage 2283 | -9/Storage | Core integrity fell below 50% 2320 | -9/Storage | Crushed by falling debris 2320 | -9/Storage | Smashed by cave-in Last Messages --------------- Mni. Grenade Launcher destroyed. Acquired 35 matter. Mni. Grenade Launcher destroyed. The unstable cave ceiling collapses. Hvy. Ion Engine destroyed. The unstable cave ceiling collapses. Critical hit (Burn: +37). Y-45 Defender destroyed. Chain reaction triggered in Corrupted Imp. Ion Engine. ZPY 1VYRAJ2HGH1ONN89>WG|F#CZZ0VS The unstable cave ceiling collapses. Critical hit (Burn: +37). Critical hit (Destroy). Lgt. Treads destroyed. K-01 Serf collects debris. The unstable cave ceiling collapses. Crushed by falling debris. Imp. Treads destroyed. System corrupted by crushing effect (+3). Map ----- +----------------------------------------------------+ | ?????????##"" * """ ""???????? | | ?????????#### =!""" 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Ion Engine | -9/Materials | Scanalyzed Imp. EM Shotgun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Safety First Shopping List Challenges ------------ None Game ------ Seed RegenerativeCatalystThruster Manual? 0 Play Time 00:23:49 Cumulative 2.4 hours Start 2024.07.02 @ 17:03:19 End 2024.07.02 @ 17:28:48 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 2 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 362a4319-45e8-431b-b0a1-79c8f8a19f04