Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.01 @ 19:03:10 Player: Gatamar Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (73) 365 Value Destroyed (2281) 2281 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6226 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 216/300 Energy 50/350 System Corruption 14% Temperature Cool (18) Movement Walking (116) Location -7/Factory Parts ------- > --- POWER (1) -------- Enhanced Fission Core > --- PROPULSION (4) --- Multireflex Exoskeleton Enhanced Armored Leg Enhanced Armored Leg > --- UTILITY (6) ------ Terrain Scan Processor Launcher Guidance Computer Launcher Guidance Computer Armor Integrity Analyzer > --- WEAPON (2) ------- Scatter Rocket Array > --- INVENTORY (5) ---- Armored Treads Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Advanced Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Terrain Scan Processor Launcher Guidance Computer Launcher Guidance Computer Armor Integrity Analyzer Hardened Medium Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Improved Assault Rifle > --- INVENTORY -------- Armored Treads Medium Treads Rocket Launcher Rocket Launcher Datajack [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Enhanced Armored Leg Flight Unit Flight Unit Utility Launcher Guidance Computer Device Terrain Scanner Storage Small Storage Unit Processor Launcher Guidance Computer Protection Hardened Medium Armor Plating Weapon Heavy Ion Cannon Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Slashing Weapon Longsword +1 Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 4 | . . . . . 2 2 Weapon . | . . . . . . . Parts Attached 59 | 6 . 3 1 6 16 27 Power 6 | 1 . 1 . . 2 2 Engine 3 | 1 . 1 . . 1 . Core 3 | . . . . . 1 2 Reactor . | . . . . . . . Propulsion 24 | 2 . 2 . 4 6 10 Treads 7 | 2 . . . . 4 1 Leg 4 | . . . . . . 4 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 13 | . . 2 . 4 2 5 Utility 9 | 1 . . . 2 4 2 Device 1 | . . . . 1 . . Storage 1 | 1 . . . . . . Processor 4 | . . . . 1 2 1 Hackware . | . . . . . . . Protection 3 | . . . . . 2 1 Artifact . | . . . . . . . Weapon 20 | 2 . . 1 . 4 13 Energy Gun . | . . . . . . . Energy Cannon 2 | . . . . . 1 1 Ballistic Gun 8 | 2 . . . . . 6 Ballistic Cannon . | . . . . . . . Launcher 8 | . . . . . 3 5 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 6 | . . . . . 1 5 Parts Lost 31 | . . . . 2 8 21 Power 2 | . . . . . 1 1 Propulsion 12 | . . . . 2 4 6 Utility 3 | . . . . . 1 2 Weapon 14 | . . . . . 2 12 Highest Loss Streak 13 | . . . . 1 7 13 To Critical Strikes . | . . . . . . . Average Backups 4 | 2 7 7 4 4 3 4 Power . | . 1 . . . . . Propulsion 1 | 1 2 2 1 1 . 1 Utility . | . . . . . . . Weapon 2 | . 3 3 2 2 1 2 Tool/Special . | . . . . . . . Unused Backups 7 | . . 4 . 1 . 2 Power . | . . . . . . . Propulsion 3 | . . 2 . . . 1 Utility 1 | . . . . . . 1 Weapon 3 | . . 2 . 1 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 83 | . 85 83 71 78 79 90 Engine 6 | . 14 14 14 14 6 . Core 3 | . . . . . 2 6 Treads 18 | . 28 21 . . 23 23 Flight 8 | . . 7 28 27 5 3 Device 1 | . . . . 11 . . Storage 1 | . 14 12 . . . . Processor 19 | . . . . 11 23 29 Protection 5 | . . . . . 6 9 Energy Cannon 2 | . . . . . . 6 Ballistic Gun 6 | . 28 28 17 . . 3 Launcher 3 | . . . . . 10 3 Slashing Weapon 3 | . . . 10 14 1 . Peak Build Rating 47 | 6 6 6 12 14 37 47 Average Rating 27 | 4 6 5 10 13 29 43 On Entrance 11 | . 6 6 5 12 14 36 Avg Prop Armor Cover (%) 8 | . . . . . . 8 Naked Turns . | . . . . . . . Heaviest Build 28 | 11 11 13 9 9 19 28 Greatest Support 112 | 40 40 40 8 8 112 112 Greatest Overweight (x) 8 | . . 1 1 2 3 8 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 Average Capacity 5 | 7 8 7 5 5 5 5 Most Carried 8 | 4 8 8 5 5 5 5 Average Carried 4 | 2 7 7 4 4 3 4 Final Capacity 8 | 8 8 5 5 5 5 5 Final Carried 8 | 4 8 4 4 5 5 1 Class Distribution -------------------- 85% | Mutant 12% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Assassin | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1172 | 225 67 . . 151 133 596 Remotely . | . . . . . . . Salvage Created 1819 | . 116 28 . 283 547 845 Parts 136 | . 7 4 . 32 42 51 Haulers Intercepted 1 | . . . . . . 1 Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 53 | . 3 2 . 12 12 24 Melee 17 | . . . . 12 5 . Guns 6 | . 3 2 . . . 1 Cannons 5 | . . . . . . 5 AOE 25 | . . . . . 7 18 Classes Destroyed 13 | . 1 1 . 2 5 4 Worker 5 | . . . . . 3 2 Builder 6 | . . . . 1 4 1 Tunneler 4 | . . . . 3 . 1 Hauler 1 | . . . . . . 1 Operator 1 | . . . . . 1 . Watcher 3 | . . . . . 3 . Swarmer 14 | . . 2 . 12 . . Grunt 14 | . 3 . . . 3 8 Protector 2 | . . . . . . 2 Sentry 9 | . . . . . 7 2 Specialist 4 | . . . . . . 4 Hunter 7 | . . . . . 2 5 Programmer 3 | . . . . . . 3 Best Kill Streak 14 | . 2 2 . 8 7 14 Combat Bots Only 12 | . 2 2 . 4 6 12 Max Kills in Single Turn 7 | . 1 1 . 1 3 7 Gunslinging . | . . . . . . . Exploded 6 | . . . . . 1 6 Melee 1 | . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 471 | . 18 15 . 39 50 349 Missed 144 | . 6 6 . 10 15 107 Hits 327 | . 12 9 . 29 35 242 Projectile 327 | . 12 9 . 29 35 242 Critical Strikes 9 | . . . . . 4 5 Damage Taken 4922 | . 130 73 . 241 633 3845 Core 992 | . 21 . . 102 167 702 Absorbed by Shields . | . . . . . . . Redirected to Shielding 63 | . . . . . 63 . Core Remaining (%) 73 | 100 . . . 50 69 . Volleys Fired 91 | . 16 6 . . 20 49 Largest 2 | . 2 2 . . 2 2 Hottest 88 | . 40 40 . . 69 88 Shots Fired 135 | . 32 12 . . 27 64 Gun 64 | . 32 12 . . . 20 Cannon 35 | . . . . . . 35 Launcher 36 | . . . . . 27 9 Special . | . . . . . . . Kinetic 64 | . 32 12 . . . 20 Thermal 35 | . . . . . . 35 Explosive 36 | . . . . . 27 9 Electromagnetic . | . . . . . . . Robot Hit Streak 10 | . 4 2 . . 10 10 Robot Miss Streak 6 | . 2 6 . . 1 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 111 | . 18 4 . 24 27 38 Core Hits 138 | . 6 2 . 11 36 83 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . . 1 . Sever 1 | . . . . . 1 . Melee Attacks 47 | . . . . 29 17 1 Impact . | . . . . . . . Slashing 46 | . . . . 29 17 . Piercing . | . . . . . . . Sneak Attacks 6 | . . . . 5 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6931 | . 176 44 . 1316 2221 3174 Guns 363 | . 176 44 . . . 143 Cannons 603 | . . . . . . 603 Explosions 3795 | . . . . . 1390 2405 Melee 2147 | . . . . 1316 831 . Ramming 23 | . . . . . . 23 Kinetic 363 | . 176 44 . . . 143 Thermal 603 | . . . . . . 603 Explosive 3795 | . . . . . 1390 2405 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 2147 | . . . . 1316 831 . Piercing . | . . . . . . . Highest Corruption 14 | . . . . . . 14 Average Corruption 4 | . . . . . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 8 | . . . . . . 8 Message Errors 2 | . . . . . . 2 Matter Fused 3 | . . . . . . 3 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 401 | . . . . 353 19 29 Projectiles 13 | . . . . . . 13 Explosions 33 | . . . . . 17 16 Melee 355 | . . . . 353 2 . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 318 | . . . . . 109 209 Shots 12 | . . . . . 3 9 Rammed 3 | . . . . . . 3 Targets Rammed 3 | . . . . . . 3 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 496 | . 12 . . . 58 496 Average Temperature 97 | . 6 . . . 20 114 Received Heat Transfer 750 | . 72 . . . 207 471 Effects 6 | . . . . . . 6 Shutdowns 2 | . . . . . . 2 Short Circuit 1 | . . . . . . 1 Damage (major) 3 | . . . . . . 3 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 814 | . . . . . . 814 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Maximum Alert Level 1 | . . . . . 1 1 Low Security (%) 94 | 100 100 100 . 100 88 92 Level 1 5 | . . . . . 11 7 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 355 | . 61 54 . 125 230 355 Initial 98 | . . 4 . . 30 98 Average 56 | . 12 29 . 66 104 41 Influence Increases 1760 | . 91 50 . 320 618 681 Destroy 0b10 Robot/C 1020 | . 60 40 . 240 240 440 Destroy 0b10 Robot/NC 115 | . . . . 20 60 35 Destroy Leader 278 | . 20 10 . 30 106 112 Successful Hack 15 | . 11 . . . 4 . Disable Machine 75 | . . . . . 45 30 Destroy Structure 212 | . . . . . 163 49 Partial Spotted 15 | . . . . . . 15 Lose Combat Pursuer 30 | . . . . 30 . . Influence Decreases 1485 | . 80 37 24 241 481 622 Entered New Map 198 | . . 7 24 . 49 118 Time Decay 996 | . 80 30 . 221 352 313 Lost Part 291 | . . . . 20 80 191 Squads Dispatched 14 | . 2 . . . 3 9 Investigation 3 | . 1 . . . . 2 Extermination 3 | . . . . . . 3 Reinforcement 3 | . 1 . . . . 2 Assault . | . . . . . . . Garrison 5 | . . . . . 3 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 3 | . . . . . 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 75 | . 7 3 . 13 18 34 Peak Tracking Total 12 | . 3 3 . 4 4 12 Tactical Retreats 1 | . . . . 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 3 | . 1 . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 5 | . . . . . 3 2 Max in Single Turn 2 | . . . . . 2 1 Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 11 | . 3 . 2 . 3 3 Terminals 4 | . 2 . . . 1 1 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 1 1 Total Hacks 29 | . 7 . 6 . 9 7 Successful 16 | . 5 . 6 . 5 . Failed 13 | . 2 . . . 4 7 Catastrophic 3 | . . . . . 1 2 Database Lockouts . | . . . . . . . Manual 3 | . 2 . 1 . . . Terminals 7 | . 4 . . . 1 2 Fabricators 3 | . . . . . . 3 Repair Stations . | . . . . . . . Recycling Units 6 | . 3 . . . 3 . Scanalyzers . | . . . . . . . Garrison Access 7 | . . . . . 5 2 Terminal Hacks 10 | . 3 . 6 . 1 . Record 6 | . 1 . 5 . . . Locate Traps 1 | . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 5 | . 2 . . . 3 . Process 1 | . . . . . 1 . Report Inventory 2 | . 1 . . . 1 . Retrieve Matter 1 | . . . . . 1 . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 6 | . 1 . . . 2 3 Full Trace Events 2 | . . . . . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 97 | . . . . . 97 . Retrieved Matter 97 | . . . . . 97 . Retrieved Components 3 | . 3 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat . | . . . . . . . Combat 1 | . . . . . . 1 Robot Hacks Applied 1 | . . . . . . 1 parse_system 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Active Infowar (turns) 440 | . . . . 428 12 . Terrain 440 | . . . . 428 12 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 3504 | 110 361 73 207 526 846 1381 Spaces Moved 2168 | 64 196 47 264 364 459 774 Core 13 | 4 . . . . . 9 Treads 1175 | 60 196 20 . . 317 582 Legs 55 | . . . . . . 55 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 925 | . . 27 264 364 142 128 Fastest Speed 31 | 50 160 37 37 37 31 50 Average Speed 134 | 153 160 94 77 105 157 147 Slowest Speed 450 | 160 160 160 117 200 280 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 4 34 9 62 83 45 16 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed 273 | . . . . . 222 51 Melee . | . . . . . . . Projectile 3 | . . . . . . 3 AOE 270 | . . . . . 222 48 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 2569 | 73 215 66 266 477 534 938 Wait 142 | . . . . 71 8 63 Move 2162 | 63 195 46 263 363 458 774 Hop . | . . . . . . . Pick Up 24 | 4 4 3 1 3 6 3 Fast Attach 46 | 6 . . . 4 11 25 Attach 11 | . . . . . 6 5 Detach 3 | . . . . 1 2 . Swap 9 | . . 3 1 2 1 2 Drop 31 | . . 8 1 4 5 13 Fire 91 | . 16 6 . . 20 49 Melee 47 | . . . . 29 17 1 Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush 2 | . . . . . . 2 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [Mat] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 13) 418 | -10/Materials | Discovered new exit (range 11) 472 | -10/Materials | Entered Mines 473 | -10/Mines | Learned location of Storage (-8) 539 | -10/Mines | Assembled infested the area 543 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 543 | -10/Mines | Discovered new exit (range 5) 545 | -10/Mines | Entered Exiles 551 | -10/Exiles | Discovered new exit (range 14) 561 | -10/Exiles | Met 8R-AWN 567 | -10/Exiles | Met EX-HEX 577 | -10/Exiles | Met EX-BIN 581 | -10/Exiles | Aligned with FarCom system 582 | -10/Exiles | Given EX-Vault access code 590 | -10/Exiles | Opened EX-Vault 594 | -10/Exiles | Found Longsword +1 636 | -10/Exiles | Warned to stay clear of 0b10 Research branches 668 | -10/Exiles | Met EX-DEC 743 | -10/Exiles | Discovered new exit (range 10) 752 | -10/Exiles | Left Exiles lab with Longsword +1 752 | -10/Exiles | Entered Mines 1137 | -9/Mines | Build established: Scavenger-Assassin 1222 | -9/Mines | Learned Materials security intel 1261 | -9/Mines | Discovered new exit (range 13) 1278 | -9/Mines | Entered Materials 1278 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1376 | -8/Materials | Lost 7 parts (1p4n1u1w) 1652 | -8/Materials | Build established: Mutant 2054 | -8/Materials | Discovered new exit (range 9) 2124 | -8/Materials | Entered Factory 2124 | -7/Factory | Evolved 2 slots: Utility x2 3362 | -7/Factory | Cargo convoy interrupted 3382 | -7/Factory | Garrison activated, responded to threat 3411 | -7/Factory | Found Prototype Launcher 3411 | -7/Factory | Identified Scatter Rocket Array 3412 | -7/Factory | Destroyed 12 combat bots 3413 | -7/Factory | Core integrity fell below 50% 3435 | -7/Factory | Lost 13 parts (1p4n2u6w) 3443 | -7/Factory | Destroyed 7 combat bots 3445 | -7/Factory | Found Scatter Rocket Array 3446 | -7/Factory | System corruption reached 10% 3467 | -7/Factory | Core integrity fell below 20% 3494 | -7/Factory | Lost 5 parts (1n4w) 3505 | -7/Factory | Found Scatter Rocket Array 3505 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03497_ Penetrated by Slug. 03497_ Datajack destroyed. 03497_ U-05 Engineer lays Concrete. 03498_ U-05 Engineer destroyed. 03498_ U-05 Engineer lays Concrete. 03499_ U-05 Engineer builds a Wall. 03499_ Penetrated by Slug. 03500_ K-01 Serf collects debris. 03501_ Penetrated by Slug. 03501_ Acquired Prototype Power Core. 03501_ Identified Enh. Fission Core. 03502_ U-05 Engineer lays Concrete. 03502_ Penetrated by Slug. 03503_ U-05 Engineer lays Concrete. 03503_ K-01 Serf collects debris. 03504_ U-05 Engineer builds a Wall. 03504_ U-05 Engineer lays Concrete. 03504_ Penetrated by Slug. 03505_ U-05 Engineer lays Concrete. 03505_ Acquired Scatter Rocket Array. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????###########?????????????????? | | ?????????????????????# ""G"" #?????????????????? | | ####?????????????##### "" "" !##????????????????? | | #??????######### # #????????????????? | | #??????# ] !#?????????????????? | | #??????# # ## #?????????????????? | | #??????# ##????????????????? | | ######## #????????????????? | | [ #????????????????? | | ##+# [ ##?????????????????? | | # %! #?????????????????? | | ???# [ ##?????????????????? | | ???+ = uu###????????????????? | | ???# /= = # #????????????????? | | ???# ]* k * ###????????????????? | | ???# ############### **g=g* #??????????????????? | | ???# #?????????????## ^ =^% #??????????????????? | | ??# #????????????## hh@! = ##?????????????????? | | #??# #????????????# = ###????????????????? | | ???# #????????????# =/ # #????????????????? | | ???# #?????######### p%! #######????????????? | | ???# #??? + " " [! #?????????? | | ???# #?????# ######## # ###########???????????? | | ???# #????????????# ! # # ####??????? | | ???# #????????????# [% # !!! + ????? | | ???# #????????????# # ! !! #???????????? | | ???# #????????????# #! !! #???????????? | | ???# #????????????# " "" ## ########???????????? | | ?### ###??????????# # # #?????????????????? | | ?# #??????????########## #?????????????????? | | ## #????????????????????##?????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | ## #???????????????????????????????????????? | | ?# #???????????????????????????????????????? | | #####+######?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | """ """" #?????????????????????????????????????? | | """ """" #?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 375 Propulsion Shielding 66 Evasion (%) 63 Launcher Accuracy 40 Armor Integrity Analysis 30 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Challenges ------------ None Game ------ Seed TeslaPitchforkMask Manual? 0 Play Time 00:35:09 Cumulative 15.3 hours Start 2025.12.01 @ 18:18:42 End 2025.12.01 @ 19:03:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 20 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d8ecca07-1b9a-4d58-89b6-fbcea52cb009