Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 08:29:35 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (55) 275 Value Destroyed (1547) 1547 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3502 Bonus ------- None Cogmind --------- Core Integrity 238/550 Matter 231/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (5) ------ Improved Heat Sink Improved Heat Sink Large Storage Unit Transport Network Coupler Propulsion Shielding > --- WEAPON (2) ------- Advanced Beam Cannon > --- INVENTORY (15) --- Light Deuterium Engine High-capacity Matter Pod (200) Hacking Suite Hacking Suite Improved EM Shotgun Precision Beam Rifle Advanced Beam Cannon Light Assault Rifle Light Assault Rifle Improved Light Cannon Improved Light Cannon Datajack Katana Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Heat Sink Improved Heat Sink Large Storage Unit Transport Network Coupler Hardened Medium Armor Plating > --- WEAPON ----------- Precision Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Deuterium Engine Improved Heat Sink High-capacity Matter Pod Hacking Suite Hacking Suite Improved EM Shotgun Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Light Assault Rifle Light Assault Rifle Improved Light Cannon Improved Light Cannon Datajack Katana [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Transport Network Coupler Device Heat Sink Storage Large Storage Unit Processor Transport Network Coupler Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 66 | 6 16 20 24 Power 6 | 1 . 3 2 Engine 6 | 1 . 3 2 Core . | . . . . Reactor . | . . . . Propulsion 20 | 2 6 3 9 Treads 17 | 2 5 2 8 Leg 1 | . . . 1 Wheel 2 | . 1 1 . Hover . | . . . . Flight . | . . . . Utility 13 | 1 3 3 6 Device 5 | . . 1 4 Storage 3 | 1 2 . . Processor 2 | . 1 1 . Hackware . | . . . . Protection 3 | . . 1 2 Artifact . | . . . . Weapon 27 | 2 7 11 7 Energy Gun 4 | 1 1 . 2 Energy Cannon 4 | . . 2 2 Ballistic Gun 14 | 1 5 6 2 Ballistic Cannon 4 | . 1 3 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . 1 3 Parts Lost 13 | . . 1 12 Power 2 | . . 1 1 Propulsion 5 | . . . 5 Utility 3 | . . . 3 Weapon 3 | . . . 3 Highest Loss Streak 6 | . . 1 6 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 93 94 96 Engine 11 | . 14 11 9 Treads 22 | . 27 11 25 Wheel 3 | . . 11 . Device 8 | . . 10 16 Storage 11 | . 14 11 9 Processor 9 | . 8 11 9 Protection 4 | . . 6 8 Energy Gun 2 | . 3 . 1 Energy Cannon 2 | . . 2 5 Ballistic Gun 16 | . 23 14 8 Ballistic Cannon 1 | . . 4 . Naked Turns . | . . . . Heaviest Build 44 | 12 30 37 44 Greatest Support 60 | 40 40 20 60 Greatest Overweight (x) 3 | . 2 3 1 Average Overweight (x) . | . . 2 . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 7 9 15 15 Most Carried 15 | 5 15 15 15 Average Carried 11 | 3 8 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 4 15 15 13 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1673 | 270 290 656 457 Remotely . | . . . . Salvage Created 2326 | 100 405 860 961 Parts 131 | 1 28 55 47 Haulers Intercepted 8 | . 2 3 3 Recyclers Shooed 4 | . 2 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 36 | . 8 13 15 Melee 2 | . . . 2 Guns 18 | . 8 3 7 Cannons 15 | . . 10 5 Classes Destroyed 12 | 1 4 4 3 Worker 2 | . 1 . 1 Tunneler 1 | . . . 1 Hauler 8 | . 2 3 3 Recycler 5 | 1 1 2 1 Mechanic 1 | . . 1 . Operator 2 | . . 2 . Swarmer 3 | . 3 . . Grunt 23 | . 5 8 10 Brawler 1 | . . 1 . Duelist 1 | . . . 1 Sentry 7 | . . 4 3 Hunter 1 | . . . 1 Best Kill Streak 4 | 1 3 4 3 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 2 | 1 2 2 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 259 | . 53 45 161 Missed 70 | . 12 10 48 Damage Taken 3132 | . 466 468 2198 Core 473 | . 94 67 312 Absorbed by Shields . | . . . . Redirected to Shielding 32 | . . . 32 Regen/Repaired (Parts) 214 | . 214 . . Core Remaining (%) 81 | 100 62 83 . Volleys Fired 207 | 12 51 66 78 Largest 2 | 2 2 2 2 Hottest 91 | 60 60 88 91 Shots Fired 410 | 21 102 132 155 Gun 303 | 21 102 84 96 Cannon 107 | . . 48 59 Launcher . | . . . . Special . | . . . . Kinetic 301 | 12 91 120 78 Thermal 109 | 9 11 12 77 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 16 | 6 9 11 16 Robot Miss Streak 6 | 2 3 6 3 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 295 | 16 68 77 134 Core Hits 99 | 2 24 32 41 Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 5 | . . 1 4 Burn 2 | . . . 2 Destroy 2 | . . 1 1 Sever 1 | . . . 1 Melee Attacks 21 | . . . 21 Impact . | . . . . Slashing 21 | . . . 21 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4730 | 139 770 1248 2573 Guns 2597 | 139 741 523 1194 Cannons 1649 | . . 725 924 Explosions . | . . . . Melee 443 | . . . 443 Ramming 41 | . 29 . 12 Kinetic 2752 | 74 675 1061 942 Thermal 1494 | 65 66 187 1176 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing 443 | . . . 443 Piercing . | . . . . Highest Corruption 2 | . 1 . 2 Average Corruption 1 | . 1 . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 18 | . 9 . 9 Message Errors 5 | . 4 . 1 Matter Fused 5 | . 2 . 3 Heat Flow Errors 2 | . 1 . 1 Parts Fused 1 | . 1 . . Data Loss (minor) 3 | . 1 . 2 Alerts 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 32 | . . 17 15 Projectiles 17 | . . 17 . Explosions . | . . . . Melee 15 | . . . 15 Knockbacks 4 | . . 4 . Impact . | . . . . Kinetic 4 | . . 4 . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 10 | 1 8 . 1 Targets Rammed 11 | 1 9 . 1 Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 242 | 40 219 18 242 Average Temperature 71 | 20 47 7 118 Received Heat Transfer 1311 | . 219 237 855 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 7 | . . . 7 Heat Transferred 3001 | 150 150 333 2368 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 261 | 5 167 261 180 Initial 63 | . 3 13 63 Average 66 | . 38 91 92 Maximum Alert Level 1 | . . 1 . Low Security (%) 96 | 100 100 88 100 Level 1 3 | . . 11 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . . 2 5 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . . 2 2 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 72 | . 21 27 24 Peak Tracking Total 5 | . 4 5 5 Tactical Retreats 4 | . . . 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 2 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 2 5 3 Terminals 9 | . 1 5 3 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 27 | . 8 11 8 Successful 12 | . 6 2 4 Failed 15 | . 2 9 4 Catastrophic 5 | . . 4 1 Database Lockouts . | . . . . Manual 15 | . 3 5 7 Terminals 22 | . 3 11 8 Fabricators . | . . . . Repair Stations 5 | . 5 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 2 2 3 Robot Analysis 2 | . 2 . . Terminal Index 1 | . . . 1 Unreport Threat 3 | . . 1 2 Locate Traps 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . . 1 Terminals 1 | . . . 1 Botnet 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 2 4 2 Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 2 . . Time 52 | . 52 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2948 | 140 1157 766 885 Spaces Moved 1365 | 62 568 412 323 Core 3 | 3 . . . Treads 923 | 59 537 4 323 Legs . | . . . . Wheels 439 | . 31 408 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 160 Average Speed 150 | 154 157 123 169 Slowest Speed 240 | 160 160 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 6 76 35 25 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 2 | . . 2 . Melee . | . . . . Projectile 2 | . . 2 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1832 | 85 730 546 471 Wait 92 | . 58 26 8 Move 1362 | 61 567 411 323 Hop . | . . . . Pick Up 38 | 5 19 10 4 Fast Attach 21 | 5 4 2 10 Attach 12 | 1 4 3 4 Detach . | . . . . Swap 33 | . 8 15 10 Drop 35 | . 10 13 12 Fire 207 | 12 51 66 78 Melee 21 | . . . 21 Ram . | . . . . Kick . | . . . . Crush 11 | 1 9 . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 141 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 7) 307 | -10/Materials | Discovered new exit (range 7) 318 | -10/Materials | Build established: Mutant 616 | -10/Materials | Discovered new exit (range 15) 749 | -10/Materials | Discovered new exit (range 16) 924 | -10/Materials | Repaired Lgt. Treads 968 | -10/Materials | Repaired Lgt. Treads 1298 | -10/Materials | Entered another Materials area 1298 | -9/Materials | Evolved 2 slots: Utility x2 1911 | -9/Materials | Discovered new exit (range 16) 1941 | -9/Materials | Build established: Scavenger-Mutant 2064 | -9/Materials | Entered another Materials area 2064 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2117 | -8/Materials | Garrison activated, responded to threat 2737 | -8/Materials | Lost 3 parts (2n1w) 2947 | -8/Materials | Core integrity fell below 50% 2949 | -8/Materials | Self-destructed Last Messages --------------- 02924_ Penetrated by Slug. 02924_ Heat Sink destroyed. 02925_ U-05 Engineer builds a Wall. 02928_ Lgt. Treads destroyed. 02929_ Heat Sink melted. 02929_ Y-45 Defender destroyed. 02934_ K-01 Serf collects debris. 02936_ U-05 Engineer builds a Wall. 02938_ K-01 Serf collects debris. 02940_ Adv. Beam Cannon destroyed. 02940_ Knocked back. 02941_ Critical hit (Burn: +37). 02943_ K-01 Serf collects debris. 02944_ Knocked back. 02945_ Acquired 8 matter. 02946_ Penetrated by Slug. 02947_ K-01 Serf collects debris. 02949_ Hvy. Assault Rifle destroyed. 02949_ Cld. Ion Engine destroyed. 02949_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????# ## =%#?# """ | | ?????????????????????????????# #########+### """ | | ???????????????? ######+### %####### %%! # | | ???????????????? ^ % !*= ##### | | ???????????????? %[ | | ???????????????? ^ ! = | | ?????????????????#########+## ######## #### | | ???????????????????????? ?# #??????###|###??# | | ??????????????????????? 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"T"=#% | | ????????????????# # # #??# # | | ????????????????#########?# # | #??########## | | ???????????????????????#####+#########???????????? | | ???????????????????????# #???????????????? | | ???????????????????????# """ #???????????????? | | ???????????????????????# "T" #???????????????? | | ???????????????????????# """ #???????????????? | | ???????????????????????# """ #???????????????? | | ???????????????????????# """ #???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????###########???????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Propulsion Shielding 33 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactBehemothVibroblade Manual? 0 Play Time 00:21:37 Cumulative 897.4 hours Start 2024.04.01 @ 08:12:43 End 2024.04.01 @ 08:29:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1380 Rogue 1380 Adventurer 0 Explorer 0 Win Type - Total 86 Types 52/1/14/14/4/0/0/1/0 Lore% 90 Gallery% 92 Achievement% 85 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a126194f-3f75-4c08-a41f-d84758cc1f12