Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.16 @ 21:31:18 Player: CrossedViper Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (530) 2650 Value Destroyed (25753) 25753 Prototype IDs (122) 2440 Alien Tech Used (11) 2200 Bonus (17992) 17992 TOTAL SCORE: 62135 Bonus ------- Triggered High Security 500 High Alert Combat Kills 8836 Follower Combat Kills 2500 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1190 Used Core Reset Matrix 3000 Scanned by Researcher 500 Acquired SGEMP 2000 Friendly Fire -3034 Cogmind --------- Core Integrity 0/1600 Matter 181/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Experimental Target Analyzer Ghost Barrier > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Zionite Biocell (600) Experimental Matter Compressor (500) Experimental Terrain Scan Processor Sigix Broadsword Peak State ------------ > --- POWER ------------ Zionite Heavy DM Reactor Light Particle Reactor Compact Particle Reactor > --- PROPULSION ------- Biometal Medium Treads Advanced Heavy Treads High-density Centrium Wheel High-density Centrium Wheel High-density Centrium Wheel > --- UTILITY ---------- Advanced Cooling System Experimental Cooling System High-capacity Storage Unit Experimental Target Analyzer Experimental Target Analyzer Layered Medium Armor Plating Improved Powered Armor Improved Powered Armor Experimental Thermal Shield Beam Splitter Ghost Barrier Advanced Dynamic Insulation System > --- WEAPON ----------- Multirail Multirail Perforator > --- INVENTORY -------- Light Neutrino Core Medium Treads Zionite Biocell Experimental Matter Compressor Experimental Terrain Scan Processor Zionite Weapon Casing Improved Powered Armor Long-range Phase Cannon Disintegrator Multirail Advanced Micro-nuke Launcher Sigix Terminator Sigix Broadsword [Rating: 229] Favorites ----------- Power Cooled Fission Core Engine Light Ion Engine Power Core Cooled Fission Core Reactor Fusion Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Advanced Myomer Leg Wheel Armored Huge Wheel Flight Unit Electron Diverter Utility High-capacity Storage Unit Device Experimental Heat Sink Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Ghost Barrier Protection Improved Medium Armor Plating Artifact Phase Armor Weapon Cooled Plasma Rifle Energy Gun Cooled Plasma Rifle Energy Cannon Long-range Phase Cannon Ballistic Gun Multirail Ballistic Cannon Perforator Launcher Advanced Micro-nuke Launcher Impact Weapon Impact Mace Slashing Weapon Sigix Broadsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 Power 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . 1 . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . Utility 10 | . . . . . 3 2 . . . . . . . . . . . 1 . . . . . . . . . 2 . . 1 . 1 Weapon 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 463 | 6 3 6 2 . 28 49 2 9 2 2 26 8 2 . 7 6 6 36 2 . 9 5 12 . 1 17 4 37 31 34 23 31 57 Power 29 | 1 . 1 . . 2 3 . . . . 1 . . . . . . 2 . . 1 . 3 . . 1 . 2 . 1 3 1 7 Engine 4 | 1 . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 7 | . . . . . 1 2 . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . . Reactor 18 | . . . . . . . . . . . . . . . . . . 1 . . 1 . 2 . . 1 . 1 . 1 3 1 7 Propulsion 82 | 2 1 2 . . 9 6 . . . . 6 2 . . 1 . . 8 . . 2 . 4 . . 2 . 5 5 4 5 3 15 Treads 63 | 2 1 1 . . 4 4 . . . . 2 2 . . 1 . . 8 . . 2 . 4 . . 2 . 5 5 4 5 2 9 Leg 5 | . . 1 . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Wheel 13 | . . . . . 3 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . 6 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Utility 185 | 1 1 . 1 . 7 19 . 2 . . 9 3 2 . 2 3 1 20 2 . 3 3 3 . 1 9 2 22 15 15 11 8 20 Device 95 | . . . . . 1 9 . . . . 4 1 . . 1 1 . 11 2 . 3 2 2 . 1 7 2 16 10 10 3 3 6 Storage 10 | 1 . . 1 . 1 1 . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . 2 . . Processor 18 | . 1 . . . 2 2 . . . . 2 . 1 . . . . 3 . . . . . . . . . 2 . 1 3 . 1 Hackware 4 | . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . Protection 54 | . . . . . 2 7 . 2 . . 1 2 . . 1 2 1 4 . . . 1 . . . 2 . 4 4 . 3 5 13 Artifact 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . Weapon 167 | 2 1 3 1 . 10 21 2 7 2 2 10 3 . . 4 3 5 6 . . 3 2 2 . . 5 2 8 11 14 4 19 15 Energy Gun 94 | . 1 1 1 . 5 13 1 4 2 1 8 3 . . 2 3 4 3 . . 1 . 2 . . 3 2 7 7 8 3 9 . Energy Cannon 14 | . . . . . . . . . . . . . . . . . . 2 . . 2 1 . . . . . 1 . . . 5 3 Ballistic Gun 12 | 2 . 1 . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Ballistic Cannon 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 3 Launcher 28 | . . 1 . . 1 5 1 3 . 1 2 . . . 2 . 1 1 . . . 1 . . . 2 . . 1 1 . 2 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 1 1 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 76 | . . . . . . 6 . . . . 5 . . . . . . 9 2 . 3 . 1 . . 4 . 7 4 7 9 11 8 Parts Lost 94 | . . 3 . . 8 9 . . . . 3 2 . . 1 . . 6 . . . 1 . . . 2 1 . . 20 3 3 32 Power 11 | . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 5 Propulsion 20 | . . 1 . . 3 2 . . . . 1 . . . . . . 1 . . . . . . . . . . . 7 . . 5 Utility 41 | . . . . . 1 3 . . . . 2 1 . . . . . 5 . . . 1 . . . 1 . . . 9 2 1 15 Weapon 22 | . . 1 . . 3 3 . . . . . 1 . . 1 . . . . . . . . . . 1 1 . . 2 . 2 7 Highest Loss Streak 16 | . . 1 . . 8 2 . . . . 1 2 . . 1 . . 2 . . . 1 . . . 2 1 . . 11 13 3 16 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Average Slot Usage (%) 86 | . 98 100 73 71 93 94 92 92 76 92 90 90 86 86 86 85 86 89 82 82 65 89 87 89 89 86 83 84 76 76 61 87 82 Engine 1 | . 14 14 14 14 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . 1 6 7 7 7 7 6 6 6 6 6 6 6 10 5 5 5 5 4 5 5 3 . 2 4 3 . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 5 5 4 5 4 5 5 5 5 4 4 3 5 11 10 Treads 15 | . 27 23 14 14 8 4 7 7 7 7 9 4 13 13 13 13 13 15 17 17 19 23 25 26 26 26 26 20 14 14 11 19 9 Wheel 2 | . . . . . 4 12 7 7 7 7 6 3 . . . . . . . . . . . . . . . . . . . . 7 Device 18 | . . . . . 8 21 23 23 23 23 23 20 19 13 14 20 23 17 22 23 22 22 20 21 21 21 20 22 20 17 7 13 14 Storage 5 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 3 2 4 4 Processor 8 | . 12 14 14 14 19 11 7 7 7 7 9 6 6 13 11 6 6 7 5 5 5 5 5 5 5 5 5 10 9 12 14 14 9 Protection 7 | . . . . . 4 8 15 15 15 15 4 12 13 13 13 12 8 9 . . . 1 5 5 5 4 5 3 6 2 4 8 11 Energy Gun 11 | . 7 14 1 . 11 12 14 13 . 15 19 19 20 20 18 19 19 14 5 5 . 5 5 5 5 4 9 13 9 11 9 10 . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . 2 11 11 . 10 10 10 10 10 5 . . . . . 2 Ballistic Gun 1 | . 20 14 1 . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 175 | 13 14 14 18 13 58 81 84 87 84 87 89 84 83 82 86 86 83 131 126 107 103 118 121 119 119 146 122 122 113 133 103 146 175 Greatest Support 218 | 40 40 40 15 15 62 36 28 28 28 28 28 140 140 140 140 140 140 140 129 129 134 134 209 196 196 209 209 209 205 200 201 218 218 Greatest Overweight (x) 8 | . . . 1 . 2 3 2 3 2 3 3 2 . . . . . 1 . . . . . . . . . . . 1 . . 8 Average Overweight (x) . | . . . . . . 1 2 2 2 2 2 1 . . . . . . . . . . . . . . . . . . . . 1 Largest Inventory Capacity 20 | 8 8 8 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 8 9 10 14 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 8 20 19 Most Carried 20 | 4 8 8 9 9 13 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 6 20 19 Average Carried 17 | 3 7 7 8 9 9 17 20 20 20 20 18 18 20 20 19 18 19 19 19 20 19 19 19 20 20 19 19 19 19 17 5 14 13 Final Capacity 20 | 8 8 8 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 20 20 5 Final Carried 20 | 4 8 8 9 9 10 20 20 20 20 20 20 20 20 20 18 20 20 20 20 20 20 16 20 20 20 19 19 20 20 5 6 17 5 Class Distribution -------------------- 30% | Tank 27% | Mutant 12% | Scavenger-Mutant 5% | Scavenger-Tank 5% | Scavenger-Skirmisher 4% | Gunner 4% | Skirmisher 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Gunner | -6/Factory Tank | -6/Waste Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Zion Gunner | -5/Proximity Caves Tank | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Tank | -4/Factory Tank | -4/Upper Caves Tank | -4/Upper Caves Tank | -4/Warlord Tank | -3/Proximity Caves Skirmisher | -3/Research Mutant | -3/Quarantine Alien-Mutant | -3/Section 7 Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Testing Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Matter Collected 13799 | 312 129 115 . . 448 604 224 197 . 263 418 98 76 . 233 115 86 510 40 248 . 769 70 50 10 310 45 402 457 472 242 706 6150 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 29948 | 181 214 303 . . 704 1721 84 465 . 176 1933 1492 643 130 425 . 358 2054 . 173 . 652 180 24 82 514 727 1840 1279 1991 502 1854 9247 Parts 1093 | 14 8 30 . . 45 78 4 18 . 5 71 19 18 4 16 . 11 76 . 3 . 29 6 . 4 14 17 73 62 68 20 88 292 Haulers Intercepted 16 | . . . . . . 4 . . . . 2 . 1 . . . . 2 . . . . . . . . . . . . . . 7 Recyclers Shooed 20 | . . . . . . 3 . . . . 5 . . . . . . 2 . . . . . . . . . 4 1 1 . 1 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 145 | . . . . . . . 5 11 . 5 . . . 4 15 4 15 . . 3 . 27 . 7 33 . 16 . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Combat Hostiles Destroyed 428 | . 5 14 . . 14 35 3 16 . 4 32 5 8 2 15 . 7 26 . 3 . 11 2 1 . 9 11 15 21 32 5 22 110 Melee 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 2 . . . Guns 199 | . 5 12 . . 10 20 1 5 . 1 18 1 7 1 2 . 1 15 . . . 1 1 . . . 8 14 14 22 5 9 26 Cannons 90 | . . . . . . . . . . . . . . . . . . 2 . 2 . 5 1 1 . 2 1 . . 1 . 12 63 AOE 111 | . . 2 . . 4 13 1 10 . 2 11 . . . 13 . 3 9 . . . 5 . . . 7 . . 6 4 . . 21 Classes Destroyed 28 | 3 1 1 . . 6 5 . . . 1 2 2 . . 1 . . 1 . . . . . . . . . . 1 . . 2 2 Worker 34 | 2 . . . . 1 10 . . . . 2 . . . . . . 3 . . . . . . . . . 1 . . . 2 13 Builder 21 | . . . . . 2 2 . . . . 3 . . . . . . . . . . . . . . . . 2 2 . . 1 9 Tunneler 4 | 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 16 | . . . . . . 4 . . . . 2 . 1 . . . . 2 . . . . . . . . . . . . . . 7 Recycler 21 | 1 . . . . 1 3 . . . . 4 . . . . . . 5 . . . . . . . . . 4 . . . . 3 Carrier 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Mechanic 9 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Operator 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Watcher 13 | . . . . . 1 3 . . . . 3 . . . . . . 2 . . . . . . . . . 1 1 . . . 2 Swarmer 78 | . . 12 . . 2 4 . 6 . . 10 . . . 6 . . 3 . 1 . 5 . 1 . . 2 4 . 8 . 3 11 Saboteur 4 | . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . 1 Grunt 161 | . 5 2 . . 6 13 3 8 . 3 5 . 5 . 3 . 3 1 . 1 . 5 . . . 8 6 2 9 9 3 8 53 Brawler 8 | . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . 1 3 Duelist 13 | . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . 1 8 Protector 12 | . . . . . . 2 . . . . 1 . . . . . . 2 . . . . . . . 1 . . . . . . 6 Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Sentry 27 | . . . . . 2 1 . 1 . . 2 . 2 . 1 . . 1 . 1 . . 2 . . . 1 3 . 7 1 . 2 Specialist 10 | . . . . . . 4 . . . . 2 . . . . . . 4 . . . . . . . . . . . . . . . Hunter 35 | . . . . . 2 2 . 1 . . 5 . . 2 . . 1 5 . . . . . . . . 2 . 5 2 . . 8 Programmer 53 | . . . . . . 8 . . . . 4 . 1 . . . 1 7 . . . . . . . . . 4 5 5 1 6 11 Heavy 4 | . . . . . 1 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Behemoth 5 | . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . 2 . . . . . Compactor 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Investigator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Protovariant Y 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Z-Light 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . . 1 . . Thug 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 34 | 4 2 4 . . 10 14 2 7 . 3 13 4 3 2 8 . 3 14 . 3 . 5 1 1 . 6 6 8 7 6 3 13 34 Combat Bots Only 20 | . 2 4 . . 8 8 3 7 . 3 10 4 3 2 8 . 3 9 . 3 . 5 1 1 . 6 6 3 7 6 3 11 20 Max Kills in Single Turn 17 | 1 1 2 . . 3 6 1 4 . 2 6 1 1 1 5 . 3 7 . 1 . 5 1 1 1 4 1 2 3 4 1 3 17 Gunslinging 1 | . . 1 . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 1 Exploded 9 | . . 1 . . 3 3 1 4 . 2 4 . . . 5 . 3 5 . . . 5 . . . 4 . . 3 4 . . 9 Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Damage Taken 42649 | . 391 333 . . 1891 3135 222 368 . 166 1326 100 481 286 682 . 232 2358 . 138 . 1016 62 30 103 1344 913 2647 3159 6644 582 2781 11259 Core 4784 | . 93 36 . . 411 446 . 91 . 41 126 52 6 22 37 . 21 335 . . . 131 . . . 56 46 141 108 718 73 191 1603 Absorbed by Shields 3792 | . . . . . . . . . . . . . . . . . . 544 . 50 . 170 . . . 391 . 134 1038 271 . . 1194 Reduced by Siege Mode 630 | . . . . . . . . . . . . . . . 6 . . 47 . 17 . . . . . . 22 97 157 171 . 113 . Redirected to Core 274 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 274 . . . Redirected to Shielding 581 | . . . . . . . . . . . . . . . . . . 140 . . . . . . . . . . . . 171 125 145 Regen/Repaired (Parts) 1220 | . . . . . . 37 . . . . . . . . . . . . . . . . 170 . . . . . 597 60 4 226 126 Core Remaining (%) 56 | 100 . . . 48 25 . . . . 17 . . . . . . 68 . . . . 53 . . . . 91 . . 25 . 81 . Volleys Fired 1049 | 13 31 39 2 . 66 123 11 30 . 7 54 26 14 5 6 . 13 67 1 12 . 19 4 1 4 18 27 82 53 87 18 58 158 Largest 3 | 2 2 2 1 . 2 2 2 2 . 2 3 3 3 3 3 . 3 3 3 3 . 3 3 3 3 3 3 3 3 3 3 3 3 Hottest 320 | 40 70 70 75 . 131 160 144 72 . 144 186 216 129 225 129 . 225 291 291 291 . 291 291 291 291 290 279 269 269 320 233 273 205 Shots Fired 2301 | 26 62 61 2 . 120 212 18 49 . 13 155 74 42 15 9 . 36 189 3 35 . 55 12 3 12 31 80 201 127 226 52 116 265 Gun 1958 | 26 62 59 2 . 118 196 17 46 . 12 152 74 42 15 5 . 35 161 1 12 . 18 4 1 4 8 53 201 125 216 52 97 144 Cannon 291 | . . . . . . . . . . . . . . . . . . 26 2 23 . 36 8 2 8 20 27 . . 9 . 19 111 Launcher 52 | . . 2 . . 2 16 1 3 . 1 3 . . . 4 . 1 2 . . . 1 . . . 3 . . 2 1 . . 10 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 425 | 26 40 22 . . 47 41 . . . . . . . . . . . . . . . . . . . . . . . 9 . 10 230 Thermal 1825 | . 22 37 2 . 71 155 17 46 . 12 152 74 42 15 5 . 35 187 3 35 . 54 12 3 12 28 80 201 125 216 52 106 26 Explosive 50 | . . 2 . . 2 15 1 3 . 1 3 . . . 4 . 1 2 . . . 1 . . . 3 . . 2 1 . . 9 Electromagnetic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 37 | 8 8 19 . . 9 31 7 13 . 9 14 15 8 5 4 . 10 16 . 11 . 17 7 1 3 14 19 28 22 35 37 29 13 Robot Miss Streak 24 | 5 2 4 . . 3 3 2 8 . 1 6 2 2 2 3 . 3 4 . 4 . 4 3 2 2 1 5 5 6 2 4 5 24 Penetration Max 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Secondary Targets 28 | . . 1 . . . . . . . . 2 2 . . . . . 5 . . . . . . . . . . 3 6 1 3 5 Max Gunslinging Chain 1 | . . 1 . . . . . . . . 1 1 . . . . . 1 . . . . . . . . . . 1 1 1 1 1 Shots Hit Robots 1656 | 15 44 43 . . 81 170 10 29 . 10 95 66 26 8 5 . 24 139 . 13 . 45 7 1 6 18 49 135 94 150 40 94 239 Core Hits 1298 | 7 14 21 . . 39 122 9 41 . 12 107 12 13 1 50 . 17 101 . 4 . 24 3 1 4 47 23 48 68 70 17 60 363 Critical Kills 138 | . . . . . . . . . . . . . 3 . . . 1 1 . . . . 1 . 1 . . 5 5 4 . 15 102 Critical Parts Destroyed 203 | . . . . . 1 2 . . . . . . . 1 . . 1 7 . . . 4 . . 1 . . 9 9 8 . 22 138 Critical Strikes 438 | . 2 4 . . 4 14 . 4 . 1 10 7 5 1 . . 2 16 . 1 . 8 1 . 2 . 1 26 16 15 . 38 260 Burn 54 | . 2 4 . . 3 12 . 4 . 1 10 7 2 . . . . 8 . . . . . . . . 1 . . . . . . Destroy 377 | . . . . . 1 . . . . . . . 3 1 . . 2 8 . 1 . 8 1 . 2 . . 26 14 12 . 38 260 Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Smash 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . Melee Attacks 57 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 29 19 . 4 2 Impact 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 54 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 19 . 4 2 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 4 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 79688 | 177 520 769 . . 1725 6613 592 1542 . 709 4831 1702 649 263 1450 . 990 5634 . 413 . 1695 215 72 292 1844 1544 4289 5467 5695 1658 3914 24424 Guns 37340 | 177 519 515 . . 1319 3112 263 668 . 376 2496 1702 630 263 72 . 600 3190 . 121 . 408 73 . 71 74 972 4192 2469 4109 1658 2672 4619 Cannons 6448 | . . . . . . . . . . . . . . . . . . 766 . 292 . 1042 142 72 221 563 572 . . 300 . 497 1981 Explosions 31996 | . . 243 . . 406 3366 329 874 . 333 2335 . . . 1378 . 390 1642 . . . 245 . . . 1207 . . 1179 332 . . 17737 Melee 3515 | . . . . . . 135 . . . . . . . . . . . . . . . . . . . . . . 1819 856 . 638 67 Ramming 389 | . 1 11 . . . . . . . . . . 19 . . . . 36 . . . . . . . . . 97 . 98 . 107 20 Kinetic 8238 | 177 360 158 . . 563 553 . . . . . . . . . . . . . . . . . . . . . . . 300 . 220 5907 Thermal 50391 | . 159 357 . . 756 3156 263 668 . 376 2827 1702 630 263 72 . 600 3956 . 413 . 1450 215 72 292 637 1544 4192 2469 4109 1658 2949 14606 Explosive 16966 | . . 243 . . 406 2580 329 874 . 333 2004 . . . 1378 . 390 1642 . . . 245 . . . 1207 . . 1179 332 . . 3824 Electromagnetic 189 | . . . . . . 189 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 135 | . . . . . . 135 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3380 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1819 856 . 638 67 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 18 | . 1 1 1 1 . 5 5 5 5 5 11 11 11 11 11 11 . 11 11 11 11 11 . . . . . 6 18 9 1 14 16 Average Corruption 6 | . 1 1 1 1 . 2 5 5 5 5 4 11 11 11 11 11 . 4 11 11 11 11 . . . . . 4 10 3 1 4 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 420 | . 1 3 1 . . 18 6 20 3 16 22 17 30 13 18 1 . 24 9 30 11 16 . . . . . 23 41 20 1 25 51 Message Errors 105 | . . . . . . 6 3 1 . 6 7 7 9 3 3 . . 4 2 9 2 5 . . . . . 3 12 8 . 6 9 Matter Fused 85 | . . . . . . 5 . 4 1 2 2 3 6 . 4 . . 8 1 8 4 3 . . . . . 7 6 4 . 5 12 Heat Flow Errors 41 | . . 1 . . . . . 2 . 4 . 1 3 1 3 . . 1 . 4 . 1 . . . . . 3 7 2 . 1 7 Energy Discharges 67 | . . 1 . . . 4 1 3 1 2 8 2 7 5 2 1 . 4 2 1 2 4 . . . . . 1 1 2 . 5 8 Parts Rejected 6 | . 1 . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . 1 . . . 1 Data Loss (minor) 47 | . . 1 1 . . 3 1 6 1 1 1 1 . 1 3 . . 2 2 5 3 1 . . . . . 1 6 1 1 2 3 Data Loss (major) 23 | . . . . . . . . . . . 2 2 1 1 1 . . 3 . 1 . 1 . . . . . 3 2 1 . 4 1 Misfires 11 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . 3 1 1 . 1 3 Alerts 17 | . . . . . . . . 1 . 1 1 1 2 . 2 . . . 2 1 . 1 . . . . . 2 2 . . . 1 Weapon Failures 18 | . . . . . . . 1 1 . . . . 1 1 . . . 2 . 1 . . . . . . . . 3 1 . 1 6 Overload Shots 44 | . . . . . . 1 3 5 . 6 . 3 . 5 . . 4 13 . . . . . . . . . 3 . 1 . . . Effects 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Heat Surge 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Overflow Damage 3293 | . . 42 . . . 390 . . . . 65 . . . 5 . 1 51 . 2 . . . . . . 4 . 190 16 . 70 2457 Projectiles 109 | . . . . . . . . . . . . . . . . . . 51 . 2 . . . . . . 4 . . 3 . 29 20 Explosions 2791 | . . 42 . . . 255 . . . . 65 . . . 5 . 1 . . . . . . . . . . . . . . . 2423 Melee 393 | . . . . . . 135 . . . . . . . . . . . . . . . . . . . . . . 190 13 . 41 14 Knockbacks 65 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 . 7 53 Impact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . Kinetic 60 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 6 51 Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 2142 | . . . . . . 221 12 . . 76 17 . . . 434 . 23 . . . . . . . . 75 . . 22 54 . . 1208 Shots 41 | . . . . . . 6 1 . . 3 1 . . . 18 . 1 . . . . . . . . 3 . . 1 3 . . 4 Rammed 45 | . 1 6 . . . . . . . . . . 2 . . . . 3 . . . . . . . . . 2 . 20 . 10 1 Targets Rammed 47 | . 1 6 . . . . . . . . . . 2 . . . . 3 . . . . . . . . . 4 . 20 . 10 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Highest Temperature 501 | . 111 153 68 . 65 461 . 213 . 218 107 144 159 193 242 . 154 501 51 225 . 315 244 160 294 179 189 217 152 298 3 285 231 Average Temperature 76 | . 45 51 37 . 15 63 . 119 . 72 53 75 38 109 71 . 53 119 34 58 . 106 108 96 126 79 104 70 59 92 3 112 92 Received Heat Transfer 4806 | . 237 96 . . 522 402 108 99 . 30 117 . 60 9 63 . 27 103 . 44 . 152 9 . 51 48 193 180 270 1032 90 18 846 Effects 11 | . . . . . . 2 . . . . . . . . . . . 3 . . . 3 . . . . . . . 3 . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Interference 6 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 3 . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Siege Activations 29 | . . . . . . . . . . . . . . . 1 . 1 3 . 1 . . . . . . 4 6 4 6 . 3 . Total Turns 576 | . . . . . . . . . . . . . . . 6 . 17 42 . 20 . . . . . . 65 107 130 109 . 80 . Longest Duration 43 | . . . . . . . . . . . . . . . 6 . 17 19 . 20 . . . . . . 31 34 41 43 . 42 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact Corruptions 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 27 | . . . . . . 2 1 1 . 1 2 6 1 1 . . 3 1 . 1 . . . . . . 2 1 . 3 . 1 . Combat Hostiles 24 | . . . . . . 2 1 1 . 1 2 4 1 1 . . 3 . . 1 . . . . . . 2 1 . 3 . 1 . Parts Melted 169 | . 1 3 . . 2 16 . 4 . 4 22 13 5 2 . . 7 29 . 1 . 5 2 . . . 12 14 3 12 3 6 3 Heat Transferred 57974 | . 629 1369 . . 2035 6717 530 1800 . 750 6324 4270 1396 464 137 . 1076 7055 . 481 . 1702 259 74 333 552 2065 5069 2849 4884 1554 2849 751 Parts Sabotaged 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Peak Influence 5104 | 30 264 324 . . 392 688 . . . . 560 196 440 . . . . 504 . . . . 136 . . . . 256 619 1149 962 1085 5104 Initial 650 | . 19 24 . . . 87 . . . . 44 196 . . . . . 47 . . . . 25 . . . . . 144 293 618 471 650 Average 459 | 13 77 228 . . 160 257 . . . . 294 127 199 . . . . 285 . . . . 42 . . . . 80 338 651 780 494 1981 Maximum Alert Level 5 | . 1 1 . . 1 2 . . . . 2 . 2 . . . . 2 . . . . . . . . . 1 2 4 3 3 5 Low Security (%) 40 | 100 95 33 . 100 69 53 . . . . 30 100 53 . . . . 13 . . . . 100 . . . . 91 20 . . . . Level 1 24 | . 4 66 . . 30 24 . . . . 45 . 35 . . . . 65 . . . . . . . . . 8 51 12 . 14 . Level 2 19 | . . . . . . 21 . . . . 24 . 11 . . . . 21 . . . . . . . . . . 27 58 20 79 6 Level 3 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 79 5 11 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 25 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 High Security 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Squads Dispatched 96 | . 3 . . . 2 9 . 1 . . 7 . 4 . 1 . . 4 . . . . 4 . . . . 2 3 10 4 4 38 Investigation 11 | . 2 . . . . 1 . 1 . . 1 . 2 . . . . 1 . . . . 1 . . . . . . 2 . . . Extermination 19 | . . . . . . 3 . . . . 2 . 1 . . . . 1 . . . . 1 . . . . 2 2 3 . 2 2 Reinforcement 27 | . 1 . . . 2 5 . . . . 4 . . . . . . 2 . . . . 1 . . . . . 1 1 3 1 6 Assault 29 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 1 1 24 Garrison 10 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 2 . . 6 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 10 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 4 1 1 1 Construction Impeded 7 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Haulers Reinforced 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 3 | . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Distress Signals 16 | . . . . . 3 2 . . . . 1 . . . . . . 2 . . . . . . . 1 . 1 1 1 . 1 3 Communications Jammed 44 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 . 5 . . . Distress Signals 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 . 5 . . . Times Spotted 747 | . 8 14 . . 20 57 4 12 . 2 46 6 15 8 15 . 16 39 . 3 . 11 4 5 9 57 11 25 28 71 17 39 205 Peak Tracking Total 19 | . 2 3 9 . 8 11 4 4 . 1 13 5 4 7 6 . 5 12 . 3 . 3 1 3 4 18 3 4 8 17 7 8 19 Tactical Retreats 38 | . 2 1 . . . 4 . . . . . . 1 . . . . 6 . . . . . . . 1 . 2 1 2 5 2 11 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Traps Triggered 13 | . 1 . . . . 3 . . . . 3 . . . . . . 1 . . . . 1 . . . . . . . . 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . . . . . . . . . . . . . . . 4 . . 2 10 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Machines Disabled 66 | . . 1 1 . 1 13 . 1 . . 4 . 3 . . . . . 1 . . . 2 . . . . 2 9 8 2 10 8 Max in Single Turn 9 | . . 1 1 . 1 9 . 1 . . 2 . . . . . . . 1 . . . 1 . . . . 1 1 1 . 2 6 Garrison Access 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Machines Accessed 44 | . 3 . 2 . 3 7 . 1 4 . 6 . 5 . 2 . . 2 . . 4 . 1 . . 2 . . . 1 . 1 . Terminals 15 | . 1 . . . 3 4 . 1 . . 4 . 2 . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . 1 . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Recycling Units 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . 1 . Total Hacks 143 | . 5 . 2 . 6 19 . 8 31 . 15 . 13 . 8 . . 4 . . 16 . 5 . . 8 . . . 1 . 2 . Successful 113 | . 3 . 2 . 2 14 . 8 31 . 8 . 6 . 8 . . 2 . . 16 . 4 . . 8 . . . . . 1 . Failed 30 | . 2 . . . 4 5 . . . . 7 . 7 . . . . 2 . . . . 1 . . . . . . 1 . 1 . Catastrophic 7 | . . . . . 2 . . . . . 1 . 2 . . . . 1 . . . . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 104 | . 5 . 1 . 4 7 . . . . 7 . 4 . . . . 16 . . . . 12 . . 1 . 16 6 9 2 5 9 Terminals 42 | . 3 . . . 6 11 . 8 . . 9 . 5 . . . . . . . . . . . . . . . . . . . . Fabricators 13 | . . . . . . 4 . . . . 6 . 3 . . . . . . . . . . . . . . . . . . . . Repair Stations 15 | . . . . . . 3 . . . . . . 4 . . . . 3 . . . . 5 . . . . . . . . . . Recycling Units 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . 2 . Terminal Hacks 86 | . . . 2 . 2 8 . 8 31 . 3 . . . 8 . . . . . 16 . . . . 8 . . . . . . . Record 40 | . . . 1 . . . . 8 11 . . . . . 7 . . . . . 5 . . . . 8 . . . . . . . Part Schematic 15 | . . . . . . . . . 12 . . . . . . . . . . . 3 . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . 3 . . . . . . . . . . . 4 . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 9 | . . . . . . 2 . . . . . . 2 . . . . 1 . . . . 4 . . . . . . . . . . Scan Component 6 | . . . . . . 1 . . . . . . 2 . . . . 1 . . . . 2 . . . . . . . . . . Repair 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . Seal Access 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . Unauthorized Hacks 11 | . 3 . . . . 4 . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . Terminals 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Botnet 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . 3 . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . Report 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recompile 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 1 . . . 3 6 . 1 . . 6 . 4 . . . . 1 . . . . . . . . . . . 1 . . . Full Trace Events 5 | . 1 . . . 1 . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . . . . . . . . . 12 . . . . . . . . 9 . . 3 . . . . . . . . 8 . 2 . Parts Built 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . 76 . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Time 210 | . . . . . . 32 . . . . . . . . . . . . . . . . 178 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 . . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Total Allies 57 | . . 1 . . . 2 . 1 . 1 . 20 . . . 4 . 3 . . . . 6 . . . . 3 . . 3 1 12 Largest Group 19 | . . 1 . . . 2 . 1 . 1 . 19 13 2 . 4 4 3 . . . . 6 6 6 3 . 1 . . 3 1 2 Highest-Rated Group 702 | . . 31 . . . 64 . 167 . 96 . 702 434 73 . 153 153 210 . . . . 576 576 576 288 . 32 . . 345 164 244 Highest-Rated Ally 167 | . . 31 . . . 32 . 167 . 96 . 50 46 46 . 40 40 70 . . . . 96 96 96 96 . 32 . . 115 164 122 Zionite Dispatches 8 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 3 . . 1 . 1 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Light 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . 1 . . Thermal Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Total Orders 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . DROP 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Ally Attacks 309 | . . . . . . 4 . . . 3 . 32 51 3 . . 33 11 . . . . 9 12 37 31 . . . . 29 . 54 Total Damage 14342 | . . . . . . 173 . . . 104 . 573 2975 60 . . 791 231 . . . . 384 318 1606 1219 . . . . 1125 . 4783 Kills 77 | . . . . . . 2 . . . . . 1 14 . . . 4 3 . . . . 2 4 10 7 . . . . 4 . 26 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Robot Analysis Total 5 | . . . . . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . . . . 1 2 . 1 . . . 1 1 1 1 . 1 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 10 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 2 1 2 . 1 1 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Emergency Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Turns Passed 24647 | 195 522 685 394 38 558 1755 403 644 144 482 1120 509 720 387 519 1774 438 1302 305 821 292 444 655 222 362 1128 873 1589 1261 1091 441 1007 1567 Spaces Moved 13208 | 99 251 386 321 32 243 992 283 381 108 351 607 293 417 234 305 1101 227 598 178 401 169 208 373 135 217 567 482 750 586 453 322 471 667 Core 191 | 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 166 . 1 Treads 8815 | 86 251 224 . . 36 1 . . . . . 98 417 234 305 1101 227 598 178 401 169 208 373 135 217 567 482 750 586 399 156 471 145 Legs 670 | . . 162 321 32 155 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3489 | . . . . . 52 991 283 381 108 351 607 195 . . . . . . . . . . . . . . . . . . . . 521 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 120 120 120 120 105 130 130 130 130 130 130 160 160 160 160 160 152 166 166 152 152 152 161 161 154 154 154 153 50 50 146 50 Average Speed 147 | 145 160 143 120 120 125 124 130 130 130 130 132 143 160 160 160 160 160 165 166 166 160 152 157 161 161 159 154 159 157 153 94 148 140 Slowest Speed 385 | 160 160 160 190 120 155 385 130 145 130 145 145 240 160 160 160 160 160 246 166 166 166 152 161 161 161 161 154 176 165 240 149 152 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Microwarps 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Exploration Rate (%) 43 | 7 33 75 69 9 23 39 45 63 68 64 17 86 12 43 51 89 52 14 35 53 61 42 9 36 45 71 70 23 68 31 6 49 20 Regions Visited 33 Branch Regions 22 Pre-discovered Areas 16 | . 2 . 1 . . 1 . . 1 . . . . . 1 1 1 5 . . 3 . . . . . . . . . . . . Known Exits Taken 12 | . . . . . . 1 . . 1 1 . . 1 . . . 1 1 1 1 1 1 1 . . . . . . 1 . . . Unknown Exits Taken 19 | 1 1 1 1 1 1 . 1 1 . . . . . 1 1 1 . . . . . . . 1 1 1 1 1 1 . 1 1 . Scrap Searched 25 | . . 1 . . . . 1 4 . 3 . . . 3 3 2 1 . . 1 . 3 . 2 . . 1 . . . . . . Spaces Dug 176 | . . 13 . . . 9 2 17 . 42 . . . . 32 . 5 . . 9 . . . . . . . 6 5 31 . 2 3 Terrain Destroyed 1648 | . . 24 . . 19 95 48 58 . 43 89 1 . 2 141 . 33 68 1 17 . 37 3 . 2 61 20 8 30 39 7 78 724 Melee 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Projectile 147 | . . . . . 1 2 4 6 . 1 1 1 . 2 . . 5 8 1 17 . 7 3 . 2 3 20 8 6 21 7 17 4 AOE 1388 | . . 24 . . 18 92 44 52 . 42 88 . . . 141 . 28 60 . . . 30 . . . 58 . . 22 18 . 54 617 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Total 16423 | 127 310 455 329 31 379 1327 296 468 111 361 813 341 445 238 324 1114 278 783 186 530 190 299 434 138 223 770 568 1018 807 697 409 658 966 Wait 1061 | . 19 11 . . 10 69 1 48 . 2 97 . 6 . 5 . 24 33 . 118 . 65 33 3 1 146 56 104 53 79 41 26 11 Move 13138 | 98 250 385 320 31 242 991 282 380 107 350 607 292 416 233 304 1100 226 597 177 400 168 207 372 134 216 566 481 749 585 414 321 470 667 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 223 | 10 5 5 1 . 20 40 . . . . 12 6 2 . . 3 5 19 2 . 3 1 6 . . 9 . 13 21 12 1 16 11 Fast Attach 192 | . 2 1 . . 7 10 . 3 2 . 10 2 . . . 4 . 16 2 . 8 . 6 . 1 3 2 18 10 11 23 16 35 Attach 162 | 6 . 3 1 . 15 21 . . . . 8 4 . . 3 1 1 13 1 . 2 3 1 . . 5 . 8 12 22 1 11 20 Detach 33 | . . . 1 . 1 2 . . . . 2 . . . 1 . . 2 . . . . . . . 1 . 1 3 3 1 8 7 Swap 119 | . 1 2 1 . 6 18 2 6 . 2 8 2 2 . 4 1 5 7 . . . 2 5 . . 9 2 11 10 7 . 4 2 Drop 284 | . 1 3 3 . 12 32 . 1 2 . 15 9 3 . 1 5 4 26 3 . 9 2 7 . 1 13 . 28 31 23 3 22 25 Fire 1049 | 13 31 39 2 . 66 123 11 30 . 7 54 26 14 5 6 . 13 67 1 12 . 19 4 1 4 18 27 82 53 87 18 58 158 Melee 57 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 29 19 . 4 2 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 45 | . 1 6 . . . . . . . . . . 2 . . . . 3 . . . . . . . . . 4 . 18 . 10 1 Escape Stasis 45 | . . . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . 27 Rewire 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / Arm / *Qua) -3/Quarantine -3/Section 7 -2/Research -2/Testing -1/Access (discovered 1 exit: [*Sur]) History --------- Turn | Location | Event 54 | -11/Scrapyard | Discovered new exit (range 14) 196 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Discovered new exit (range 13) 310 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 10) 718 | -10/Materials | Entered Mines 883 | -10/Mines | Discovered new exit (range 10) 984 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 997 | -10/Mines | Core integrity fell below 50% 1042 | -10/Mines | Learned Materials trap positions 1134 | -10/Mines | Escorted by a lone wolf Derelict 1366 | -10/Mines | Discovered new exit (range 7) 1399 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1399 | -10/Mines | Discovered new exit (range 5) 1403 | -10/Mines | Entered Exiles 1436 | -10/Exiles | Met 8R-AWN 1452 | -10/Exiles | Met EX-HEX 1513 | -10/Exiles | Met EX-DEC 1533 | -10/Exiles | Learned location of Zion (-6) 1624 | -10/Exiles | Met EX-BIN 1645 | -10/Exiles | Aligned with FarCom system 1646 | -10/Exiles | Given EX-Vault access code 1675 | -10/Exiles | Opened EX-Vault 1703 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1772 | -10/Exiles | Attacked by the Exiles 1788 | -10/Exiles | Discovered new exit (range 10) 1797 | -10/Exiles | Entered Mines 1829 | -9/Mines | Discovered new exit (range 5) 1835 | -9/Mines | Entered Materials 1835 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1836 | -8/Materials | Loaded intel: 5 trap records 2129 | -8/Materials | Destroyed 8 combat bots 2260 | -8/Materials | Core integrity fell below 50% 2327 | -8/Materials | Discovered new exit (range 16) 2341 | -8/Materials | Lost 8 parts (1p3n1u3w) 2393 | -8/Materials | Entered Factory 2393 | -7/Factory | Evolved 2 slots: Utility x2 2700 | -7/Factory | Build established: Scavenger-Mutant 2792 | -7/Factory | Identified exit to Lower Caves 3558 | -7/Factory | Build established: Mutant 3666 | -7/Factory | Identified exit to Factory 3736 | -7/Factory | Repaired Cooling System 3742 | -7/Factory | Cargo convoy interrupted 3787 | -7/Factory | Destroyed 8 combat bots 3836 | -7/Factory | Core integrity fell below 50% 3887 | -7/Factory | Found Prototype Launcher 3895 | -7/Factory | Found Prototype Launcher 3900 | -7/Factory | Found Prototype Launcher 3920 | -7/Factory | Identified Scatter Rocket Array (x3) 4148 | -7/Factory | Entered Lower Caves 4465 | -7/Lower Caves | Learned Factory terminal intel 4493 | -7/Lower Caves | Encountered a Warlord checkpoint 4531 | -7/Lower Caves | Discovered new exit (range 15) 4551 | -7/Lower Caves | Entered another Lower Caves area 4601 | -7/Lower Caves | Discovered exit to Factory (range 7) 4725 | -7/Lower Caves | Learned Factory garrison access intel 4937 | -7/Lower Caves | Discovered new exit (range 15) 5094 | -7/Lower Caves | Attracted the attention of an 0b10 base 5127 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 5127 | -7/Lower Caves | Learned 6 Upper Caves zone layouts 5132 | -7/Lower Caves | Destroyed 7 combat bots 5195 | -7/Lower Caves | Entered Data Miner 5196 | -7/Data Miner | Identified exit to Proximity Caves 5221 | -7/Data Miner | Met Data Miner 5258 | -7/Data Miner | Learned location of Section 7 (-3) 5258 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5289 | -7/Data Miner | Received God Mode back door access code from Data Miner 5339 | -7/Data Miner | Entered Proximity Caves 5376 | -6/Proximity Caves | Spotted B-75 Beast 5378 | -6/Proximity Caves | Escorted by Enhanced Grunt 5386 | -6/Proximity Caves | Destroyed B-75 Beast 5731 | -6/Proximity Caves | Learned Factory emergency access door positions 5784 | -6/Proximity Caves | Core integrity fell below 20% 5821 | -6/Proximity Caves | Entered Factory 5821 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5822 | -6/Factory | Identified exit to Lower Caves 5824 | -6/Factory | Loaded intel: 26 terminal locations 5825 | -6/Factory | Loaded intel: 4 garrison access locations 6135 | -6/Factory | Build established: Tank 6278 | -6/Factory | Discovered new exit (range 5) 6395 | -6/Factory | Fabricated Exp. Targeting Computer? 6680 | -6/Factory | Cargo convoy interrupted 6716 | -6/Factory | Destroyed 10 combat bots 6876 | -6/Factory | System corruption reached 10% 6941 | -6/Factory | Sucked down chute 6941 | -6/Factory | Entered Waste 6942 | -6/Waste | Met a frightened Derelict 6958 | -6/Waste | Spotted C-40 Crusher 6970 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6973 | -6/Waste | Crushed by Compactor (1 part destroyed) 6978 | -6/Waste | Allies destroyed C-40 Crusher 6992 | -6/Waste | Spotted C-40 Crusher 6998 | -6/Waste | Destroyed C-40 Crusher 7004 | -6/Waste | Destroyed C-40 Crusher 7012 | -6/Waste | Destroyed C-40 Crusher 7021 | -6/Waste | Destroyed C-40 Crusher 7034 | -6/Waste | Spotted C-40 Crusher 7052 | -6/Waste | Destroyed C-40 Crusher 7159 | -6/Waste | Warlord forces began an assault 7191 | -6/Waste | Discovered new exit (range 16) 7325 | -6/Waste | Found Damper Plating 7450 | -6/Waste | Entered Factory 7450 | -6/Factory | Accompanied by 13 allies 7476 | -6/Factory | Discovered exit to Lower Caves (range 8) 7946 | -6/Factory | Incoming investigation squad redirected 8033 | -6/Factory | Discovered new exit (range 13) 8085 | -6/Factory | Garrison activated, responded to threat 8170 | -6/Factory | Entered Lower Caves 8170 | -6/Lower Caves | Accompanied by 2 allies 8179 | -6/Lower Caves | Encountered a Warlord checkpoint 8402 | -6/Lower Caves | Learned location of 1 exit from Factory 8517 | -6/Lower Caves | Discovered new exit (range 12) 8551 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8557 | -6/Lower Caves | Entered another Lower Caves area 8562 | -6/Lower Caves | Discovered new exit (range 7) 8587 | -6/Lower Caves | Destroyed 8 combat bots 8670 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 8684 | -6/Lower Caves | Learned location of Armory (-3) 8684 | -6/Lower Caves | Learned Armory stockpile data 8684 | -6/Lower Caves | Learned Extension security intel 8944 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8971 | -6/Lower Caves | Destroyed 7 combat bots 9055 | -6/Lower Caves | Discovered new exit (range 12) 9066 | -6/Lower Caves | Encountered a Warlord checkpoint 9076 | -6/Lower Caves | Entered Zion 9124 | -6/Zion | System corruption cleaned by Quarantine Array 9233 | -6/Zion | Discovered new exit (range 16) 9253 | -6/Zion | Given the Hacking Drone Bay 9633 | -6/Zion | Loaded intel: 4 derelict terminal locations 9766 | -6/Zion | Learned 8 Factory zone layouts 10527 | -6/Zion | Imprinted 10529 | -6/Zion | Declared Zion's savior 10850 | -6/Zion | Entered Proximity Caves 10850 | -5/Proximity Caves | Accompanied by 4 allies 10851 | -5/Proximity Caves | Identified exit to Factory 10976 | -5/Proximity Caves | Build established: Gunner 10987 | -5/Proximity Caves | Spotted B-75 Beast 11009 | -5/Proximity Caves | Destroyed B-75 Beast 11286 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11288 | -5/Proximity Caves | Entered Factory 11288 | -5/Factory | Accompanied by 1 ally 11288 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11289 | -5/Factory | Identified exit to Factory 11290 | -5/Factory | Identified exit to Upper Caves 11431 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 11432 | -5/Factory | Zion Light squad teleported in 11552 | -5/Factory | Found Prototype Protection 11609 | -5/Factory | Build established: Scavenger-Tank 11651 | -5/Factory | P-70 Sage assimilated allied F6-46P(z) 11696 | -5/Factory | Identified Zio. Weapon Casing 11829 | -5/Factory | Discovered exit to Upper Caves (range 7) 12062 | -5/Factory | Incoming investigation squad redirected 12128 | -5/Factory | Build established: Tank 12168 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 12245 | -5/Factory | Cargo convoy interrupted 12272 | -5/Factory | Destroyed 9 combat bots 12272 | -5/Factory | System corruption reached 10% 12304 | -5/Factory | Found Prototype Processor 12304 | -5/Factory | Identified Exp. Melee Analysis Suite 12310 | -5/Factory | Found Prototype Protection 12310 | -5/Factory | Identified Centrium Heavy Armor Plating 12342 | -5/Factory | Found Prototype Device 12343 | -5/Factory | Identified Thermal Barrier 12370 | -5/Factory | Found Centrium Heavy Armor Plating 12579 | -5/Factory | Found Prototype Device 12590 | -5/Factory | Entered Upper Caves 12602 | -5/Upper Caves | Identified exit to Upper Caves 12630 | -5/Upper Caves | Identified Active Sensor Suite 12704 | -5/Upper Caves | Found Alien Artifact 12704 | -5/Upper Caves | Identified Dimensional Node Initializer 12704 | -5/Upper Caves | Initialized slip node 12758 | -5/Upper Caves | Encountered a Warlord checkpoint 12895 | -5/Upper Caves | Entered another Upper Caves area 12896 | -5/Upper Caves | Encountered a Warlord checkpoint 12930 | -5/Upper Caves | Discovered exit to Factory (range 14) 12938 | -5/Upper Caves | Build established: Scavenger-Skirmisher 13109 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13700 | -5/Upper Caves | Discovered new exit (range 12) 13715 | -5/Upper Caves | Identified exit to Zhirov 13716 | -5/Upper Caves | Entered Zhirov 13718 | -5/Zhirov | Discovered new exit (range 3) 13748 | -5/Zhirov | Met Zhirov 13784 | -5/Zhirov | Learned location of Quarantine (-3) 13784 | -5/Zhirov | Learned location of Command (-1) 13806 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13831 | -5/Zhirov | Found Alien Artifact 13831 | -5/Zhirov | Identified Integrated Dissipator 13831 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13933 | -5/Zhirov | Found Alien Artifact 14007 | -5/Zhirov | Identified exit to Proximity Caves 14008 | -5/Zhirov | Entered Proximity Caves 14347 | -4/Proximity Caves | Spotted B-86 Titan 14390 | -4/Proximity Caves | Destroyed B-86 Titan 14427 | -4/Proximity Caves | Discovered exit to Factory (range 10) 14452 | -4/Proximity Caves | Entered Factory 14452 | -4/Factory | Evolved 2 slots: Propulsion x2 14570 | -4/Factory | Repaired Exp. Heat Sink? 14653 | -4/Factory | Build established: Scavenger-Tank 14706 | -4/Factory | Repaired Cld. Fission Core 14745 | -4/Factory | Incoming investigation squad redirected 14813 | -4/Factory | Discovered new exit (range 15) 14947 | -4/Factory | Retrieved Zion intel report: Branch Access 14947 | -4/Factory | Identified exit to Upper Caves 14948 | -4/Factory | Zion Light squad teleported in 14988 | -4/Factory | Zion Light squad teleported in 15038 | -4/Factory | Build established: Tank 15083 | -4/Factory | Garrison activated, responded to threat 15107 | -4/Factory | Entered Upper Caves 15107 | -4/Upper Caves | Accompanied by 6 allies 15311 | -4/Upper Caves | Discovered new exit (range 7) 15329 | -4/Upper Caves | Entered another Upper Caves area 15329 | -4/Upper Caves | Accompanied by 6 allies 15676 | -4/Upper Caves | Discovered new exit (range 6) 15691 | -4/Upper Caves | Entered Warlord 15691 | -4/Warlord | Accompanied by 3 allies 16081 | -4/Warlord | Build established: Mutant 16084 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 16321 | -4/Warlord | Rebuked by Warlord 16339 | -4/Warlord | Opened Warlord's prototype stash 16346 | -4/Warlord | Warlord's base attacked by MAIN.C 16349 | -4/Warlord | Found Prototype Reactor 16357 | -4/Warlord | Found Prototype Device 16357 | -4/Warlord | Identified Exp. Focal Shield 16374 | -4/Warlord | Identified Vortex Chain Reactor 16394 | -4/Warlord | Found Prototype Hackware 16646 | -4/Warlord | Build established: Tank 16696 | -4/Warlord | Warlord forces counterattacked 16703 | -4/Warlord | Spotted Executioner 16747 | -4/Warlord | Spotted Striker 16752 | -4/Warlord | Spotted Executioner 16776 | -4/Warlord | Spotted Striker 16785 | -4/Warlord | Spotted Executioner 16793 | -4/Warlord | Spotted Striker 16800 | -4/Warlord | Discovered new exit (range 14) 16819 | -4/Warlord | Entered Proximity Caves 17143 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17688 | -3/Proximity Caves | Discovered new exit (range 3) 17692 | -3/Proximity Caves | Entered Research 17692 | -3/Research | Evolved 2 slots: Utility x2 17693 | -3/Research | Identified exit to Armory 17767 | -3/Research | Zion Thermal Resupply teleported in 18141 | -3/Research | Spotted B-86 Titan 18189 | -3/Research | Destroyed B-86 Titan 18276 | -3/Research | Retrieved Zion intel report: Emergency Access 18329 | -3/Research | Found Prototype Device 18329 | -3/Research | Identified Exp. Shield Generator 18537 | -3/Research | Discovered new exit (range 16) 18567 | -3/Research | Identified exit to Research 18682 | -3/Research | Build established: Skirmisher 18817 | -3/Research | Retrieved Zion intel report: Unaware Analyses 18818 | -3/Research | Zion Heavy Resupply teleported in 18912 | -3/Research | Zion Thermal Resupply teleported in 19087 | -3/Research | Terminal network hard line cut 19150 | -3/Research | Spotted B-86 Titan 19180 | -3/Research | Destroyed B-86 Titan 19263 | -3/Research | Discovered new exit (range 11) 19281 | -3/Research | Entered Quarantine 19383 | -3/Quarantine | Found Alien Artifact 19388 | -3/Quarantine | Found Alien Artifact 19390 | -3/Quarantine | Found Alien Artifact 19394 | -3/Quarantine | Found Alien Artifact 19409 | -3/Quarantine | Found Dimensional Node Initializer 19435 | -3/Quarantine | Retrieved Zion intel report: Main Access 19463 | -3/Quarantine | Found Alien Energy Cannon 19554 | -3/Quarantine | Found Alien Artifact 19633 | -3/Quarantine | Found Alien Artifact 19748 | -3/Quarantine | Identified Phase Armor 19772 | -3/Quarantine | Found Alien Slashing Weapon 19785 | -3/Quarantine | Identified Sigix Broadsword 19833 | -3/Quarantine | System corruption reached 10% 19893 | -3/Quarantine | Spotted Alpha 7 19955 | -3/Quarantine | Destroyed Alpha 7 19964 | -3/Quarantine | Found Exp. Targeting Computer 20038 | -3/Quarantine | Found Alien Launcher 20210 | -3/Quarantine | Build established: Mutant 20252 | -3/Quarantine | Destroyed 7 combat bots 20342 | -3/Quarantine | Found Alien Artifact 20342 | -3/Quarantine | Identified Core Reset Matrix 20342 | -3/Quarantine | Identified Transdimensional Reconstructor (x3) 20342 | -3/Quarantine | Identified Subatomic Replicator 20342 | -3/Quarantine | Identified Sigix Terminator 20342 | -3/Quarantine | Used Core Reset Matrix 20346 | -3/Quarantine | Detected hypermatrix surge 20346 | -3/Quarantine | Sensed 5 artifacts in vicinity 20429 | -3/Quarantine | Spotted Fortress 20536 | -3/Quarantine | Discovered new exit (range 5) 20542 | -3/Quarantine | Entered Section 7 20543 | -3/Section 7 | Sensed 20 artifacts in vicinity 20578 | -3/Section 7 | Found Integrity Redistributor 20598 | -3/Section 7 | Spotted S7 Guard 20633 | -3/Section 7 | Destroyed S7 Guard 20702 | -3/Section 7 | Found Prototype Device 20702 | -3/Section 7 | Identified Exp. Thermal Defense Suite 20810 | -3/Section 7 | Used Subatomic Replicator to replicate Phase Armor 20946 | -3/Section 7 | Warped through subspace 21057 | -3/Section 7 | Retrieved Zion intel report: Prototype Schematics 21164 | -3/Section 7 | Incoming investigation squad redirected 21252 | -3/Section 7 | Found Microwarp Drive 21299 | -3/Section 7 | Retrieved Zion intel report: Unaware Analyses 21384 | -3/Section 7 | Core integrity fell below 50% 21476 | -3/Section 7 | Lost 3 parts (3u) 21500 | -3/Section 7 | Found Integrated Reactor 21500 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 21502 | -3/Section 7 | Warped through subspace 21506 | -3/Section 7 | Spotted B-86 Titan 21509 | -3/Section 7 | Warped through subspace 21542 | -3/Section 7 | First assault squad dispatched 21565 | -3/Section 7 | Incoming assault squad redirected 21580 | -3/Section 7 | Incoming investigation squad redirected 21596 | -3/Section 7 | Incoming assault squad redirected 21610 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity to core (+132) 21624 | -3/Section 7 | Identified Ghost Barrier 21628 | -3/Section 7 | Discovered exit to Research (range 11) 21633 | -3/Section 7 | Entered Research 21633 | -2/Research | Evolved 2 slots: Power x1, Utility x1 21638 | -2/Research | Found Prototype Device 21638 | -2/Research | Identified Beam Splitter 21677 | -2/Research | Lost 13 parts (1p5n5u2w) 21700 | -2/Research | Zion Light squad teleported in 21746 | -2/Research | Found Prototype Protection 21746 | -2/Research | Identified Zio. Weapon Casing 21839 | -2/Research | Found Prototype Processor 21839 | -2/Research | Identified Exp. Target Analyzer 21842 | -2/Research | Found Exp. Target Analyzer 21883 | -2/Research | First assault squad dispatched 21907 | -2/Research | Incoming assault squad redirected 21923 | -2/Research | Found Beam Splitter 21953 | -2/Research | Found Zio. Weapon Casing 22035 | -2/Research | Build established: Scavenger-Gunner 22050 | -2/Research | Discovered new exit (range 12) 22074 | -2/Research | Entered Testing 22104 | -2/Testing | Found Prototype Launcher 22104 | -2/Testing | Identified Z-bomb Delivery System 22198 | -2/Testing | Spotted Superbehemoth 22225 | -2/Testing | Spotted PY-AZX5T1SW5W 22241 | -2/Testing | Found Prototype Energy Gun 22320 | -2/Testing | Rewired PY-AZX5T1SW5W 22408 | -2/Testing | Destroyed PY-AZX5T1SW5W 22419 | -2/Testing | Found Prototype Protection 22419 | -2/Testing | Identified Centrium Heavy Armor Plating 22423 | -2/Testing | Found Prototype Device 22423 | -2/Testing | Identified Thermal Barrier 22446 | -2/Testing | Identified Warp Gun 22464 | -2/Testing | Found Prototype Device 22464 | -2/Testing | Identified Exp. Actuator Array 22476 | -2/Testing | Found Unknown Protection 22476 | -2/Testing | Identified Imp. Powered Armor 22485 | -2/Testing | Found Imp. Powered Armor 22487 | -2/Testing | Found Imp. Powered Armor 22490 | -2/Testing | Found Imp. Powered Armor 22492 | -2/Testing | Found Imp. Powered Armor 22496 | -2/Testing | Spotted Striker 22527 | -2/Testing | Found Prototype Launcher 22527 | -2/Testing | Identified Adv. Micro-nuke Launcher 22535 | -2/Testing | Found Adv. Micro-nuke Launcher 22542 | -2/Testing | Retrieved Zion intel report: Emergency Access 22582 | -2/Testing | Spotted Striker 22598 | -2/Testing | Destroyed Striker 22605 | -2/Testing | Spotted Alpha 7 22605 | -2/Testing | Destroyed Striker 22622 | -2/Testing | Destroyed Alpha 7 22659 | -2/Testing | Stole the SGEMP Prototype 22745 | -2/Testing | Found Prototype Energy Cannon 22803 | -2/Testing | Identified Disintegrator 22817 | -2/Testing | Found Prototype Ballistic Cannon 22824 | -2/Testing | First assault squad dispatched 22850 | -2/Testing | Incoming assault squad redirected 22896 | -2/Testing | System corruption reached 10% 22921 | -2/Testing | Identified Perforator 22926 | -2/Testing | Lost 3 parts (1u2w) 22977 | -2/Testing | Spotted PL-KO0IRCI6ML 22985 | -2/Testing | Scanned by Researcher 23061 | -2/Testing | Discovered new exit (range 11) 23073 | -2/Testing | Destroyed 11 combat bots 23081 | -2/Testing | Entered Access 23081 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 23082 | -1/Access | Attacked by Zhirov 23185 | -1/Access | Build established: Scavenger-Mutant 23212 | -1/Access | Garrison activated, responded to threat 23381 | -1/Access | Destroyed 7 combat bots 23629 | -1/Access | First assault squad dispatched 23645 | -1/Access | Zion Heavy squad teleported in 23647 | -1/Access | Incoming assault squad redirected 23752 | -1/Access | Retrieved Zion intel report: Emergency Access 23873 | -1/Access | Found Prototype Processor 23873 | -1/Access | Identified Exp. Terrain Scan Processor 23877 | -1/Access | Found Exp. Terrain Scan Processor 23887 | -1/Access | Found Prototype Ballistic Gun 23887 | -1/Access | Identified Multirail 23889 | -1/Access | Found Multirail 23892 | -1/Access | Found Multirail 23971 | -1/Access | High security lockdown imminent 23977 | -1/Access | Found Zio. Weapon Casing 23982 | -1/Access | Found Prototype Device 23982 | -1/Access | Identified Exp. Thermal Shield 23990 | -1/Access | Garrison activated, responded to threat 24051 | -1/Access | High security lockdown engaged 24162 | -1/Access | Build established: Scavenger-Tank 24188 | -1/Access | Destroyed 13 combat bots 24285 | -1/Access | Destroyed Investigator 24309 | -1/Access | Destroyed 14 combat bots 24395 | -1/Access | Spotted Striker 24395 | -1/Access | Spotted Striker 24403 | -1/Access | Destroyed Striker 24403 | -1/Access | Destroyed Striker 24418 | -1/Access | Spotted Executioner 24418 | -1/Access | Spotted Striker 24420 | -1/Access | Destroyed Striker 24435 | -1/Access | Spotted Striker 24447 | -1/Access | Spotted Investigator 24447 | -1/Access | Destroyed Investigator 24451 | -1/Access | Destroyed Striker 24464 | -1/Access | System corruption reached 10% 24503 | -1/Access | Lost 8 parts (1p5u2w) 24510 | -1/Access | Destroyed 20 combat bots 24585 | -1/Access | Build established: Scavenger-Mutant 24605 | -1/Access | Spotted Executioner 24605 | -1/Access | Spotted Striker 24607 | -1/Access | Destroyed Executioner 24625 | -1/Access | Fired Sigix Terminator 24625 | -1/Access | Destroyed Striker 24625 | -1/Access | Discovered new exit (range 7) 24625 | -1/Access | Destroyed Executioner 24627 | -1/Access | Spotted Investigator 24633 | -1/Access | Sterilization system engaged 24633 | -1/Access | Core integrity fell below 50% 24642 | -1/Access | Emitted hypermatrix ping 24645 | -1/Access | Core integrity fell below 20% 24646 | -1/Access | Destroyed 17 combat bots 24647 | -1/Access | Assembled emerged from beneath the floor 24647 | -1/Access | Spotted Executioner 24647 | -1/Access | Spotted Striker 24648 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 24646_ Investigator is analyzing... 24647_ Assembled emerge from beneath the floor. 24647_ The unstable cave ceiling collapses. 24647_ C-30 ARC bursts open, deploying its payload. 24647_ P-80 Master unfolds itself. 24647_ Striker unfolds itself. 24647_ Executioner unfolds itself. 24647_ I-47 Archangel unfolds itself. 24647_ Slug penetrates L-61 Swordsman. 24647_ as-63402 sneak attacks. 24647_ L-61 Swordsman system corrupted by crushing effect. 24647_ L-61 Swordsman knocked back. 24647_ as-90397 destroyed. 24647_ Executioner knocked back. 24647_ Slug penetrates as-41156. 24647_ Penetrated by Slug. 24647_ Slug penetrates as-12071. 24647_ Slug penetrates Earth. 24648_ L-61 Swordsman system terminally corrupted. 24648_ as-41156 destroyed. Map ----- +----------------------------------------------------+ | ? ??# #???????????????????????????????? | | ? ?# ! "" #???????????????????????????????? | | ?? # "" #???????????????????????????????? | | ?? # """""" #???????????????????????????????? | | " # """""" #???????????????????????????????? | | " # "" #???????????????????????????????? | | " ?# "" #???????????????????????????????? | | ??# #???????????????????????????????? | | ???# ! #???????????????????????????????? | | ????# [/[!= #???????????????????????????????? | | +########"*"+#####????? ?????????????????????? | | /!!%!//%=!|=[#??????? ???????????????????? | | %%!!%!!!%%=!!#???? ; ; ????????????????? | | ##########%%=#?? ; ; ??????????????? | | #?#?####?#!!%# ; ; ????????????? | | ?????????#"|%% ; ; ????????????? | | ?????????#"!%; ; ; ???????????? | | ?????????#"%[; ; ; ???????????? | | ##########"= ; ; "" ; ;;;;;;;??????????? | | # !*!= ; ; "< ; ; ??????????? | | # ![! ; ; ; ; ??????????? | | # !%*= ; ; ; ; ?????????? | | # = *% ; # ; ; ; ip ?????????? | | # !; ]; ;; g ;;; E %K ????????? | | # ; !! ;c b ;; ????????? | | # ; !! ;; g% @%a a ;; % ????????? | | # ;%%| ; h %=a*% ; ; ????????? | | ##########;!=!! =aa ; ; ????????? | | ?????????#"%p! %% % ; ; ????????? | | ?????????#"h[; #i ; ?????????? | | ?????????## ; p p ?????????? | | ?????????##= ; # p ###???????? | | ???????# %#! i ! ???? | | ?????????##! % %= ???? | | ????????#[### # # #####??????? | | ??????????=%= # ???????????? | | ???????? [* ## # ????????????? | | ???????# " # # ????????????? | | ???????# """ ? # ??????????????? | | ???????#???"" ???? ????????????????? | | ???????????? ??????? ???????????????????? | | ??????????? ?????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 194 Coolant Potential 120 Energy Generation 81 Energy Capacity 1020 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 1010 Jamming Range 16 Power Amplification 30 Additional Mass Support 20 EM Shielding 4 Armor Coverage 2000 Resistance: KI 20 Resistance: TH 75 Propulsion Shielding 66 Weapon Shielding 100 Weapon Cycling 25 Evasion (%) 55 Targeting Accuracy 20 Target Analysis 15 Recoil Reduction 6 Matter Filtering 50 Energy Filtering 50 Particle Charging 25 Offensive Hacking 10 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Imp. Energy Well | -3/Section 7 | Z-intel Helical Railgun | -3/Section 7 | Z-intel Exp. Signal Interpreter | -3/Section 7 | Z-intel Energy Mantle | -3/Section 7 | Z-intel Nanosword | -3/Section 7 | Z-intel Cld. Nuclear Pulse Thruster | -3/Section 7 | Z-intel Imp. Diametric Drive | -3/Section 7 | Z-intel Spectral Analyzer | -3/Section 7 | Z-intel Thermal Barrier | -2/Testing | Archive Point Singularity Launcher | -2/Testing | Archive Robot Schematics ------------------ R-10 Processor | -2/Testing | Archive Fabricated ------------ Exp. Targeting Computer | x1 | -6/Factory | Authchip Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Phase Armor Sigix Broadsword Core Reset Matrix Subatomic Replicator Transdimensional Reconstructor Integrated Reactor Microwarp Drive Integrity Redistributor Sigix Terminator Achievements -------------- None Challenges ------------ None Game ------ Seed ThermicEnergyComputer Manual? 0 Play Time 03:25:21 Cumulative 654.0 hours Start 2022.05.12 @ 20:33:14 End 2022.05.16 @ 21:31:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 433 Rogue 426 Adventurer 0 Explorer 7 Win Type - Total 46 Types 17/4/17/2/0/1/3/1/1 Lore% 87 Gallery% 95 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ddf716c4-8195-47ee-90eb-2a19850ac5b0