Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.27 @ 23:34:32 Player: Fleshy Vegetable Bird Result: Destroyed by Nuclear Core chain reaction Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (50) 250 Value Destroyed (971) 971 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2761 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 176/300 Energy 41/100 System Corruption 19% Temperature Cool (12) Movement Core (50) Location -9/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Humpback EMP Blaster Spear Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Heavy Assault Rifle > --- INVENTORY -------- Nuclear Core Improved Deuterium Engine Fission Core Advanced Terrain Scanner Terrain Scan Processor Hacking Suite Medium Laser Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle EMP Blaster EMP Blaster EMP Blaster EMP Blaster Heavy Rocket Launcher Spear [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Wheel Wheel Wheel Utility Large Storage Unit Storage Large Storage Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher EMP Blaster Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 46 | 6 13 . 16 . 11 Power 7 | 1 1 . 2 . 3 Engine 6 | 1 1 . 2 . 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 9 | 2 4 . 3 . . Treads . | . . . . . . Leg . | . . . . . . Wheel 9 | 2 4 . 3 . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 1 2 . 6 . 3 Device . | . . . . . . Storage 6 | 1 2 . 2 . 1 Processor . | . . . . . . Hackware 1 | . . . 1 . . Protection 5 | . . . 3 . 2 Artifact . | . . . . . . Weapon 18 | 2 6 . 5 . 5 Energy Gun 6 | 2 4 . . . . Energy Cannon 1 | . . . 1 . . Ballistic Gun 5 | . 1 . 3 . 1 Ballistic Cannon . | . . . . . . Launcher 4 | . . . . . 4 Special Weapon 2 | . 1 . 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 29 | . 9 . 8 . 12 Power 4 | . . . 1 . 3 Propulsion 9 | . 4 . 3 . 2 Utility 5 | . . . 2 . 3 Weapon 11 | . 5 . 2 . 4 Highest Loss Streak 12 | . 3 . 4 . 12 Average Slot Usage (%) 86 | . 87 100 81 100 89 Engine 11 | . 13 14 10 11 9 Wheel 21 | . 26 28 18 22 18 Storage 22 | . 23 28 22 22 21 Protection 6 | . . . 6 22 17 Energy Gun 9 | . 19 28 3 . . Energy Cannon 3 | . . . 2 11 9 Ballistic Gun 8 | . 3 . 13 11 9 Naked Turns 12 | . . . . . 12 Heaviest Build 111 | 13 41 41 50 50 111 Greatest Support 20 | 20 20 20 20 20 20 Greatest Overweight (x) 5 | 3 3 2 4 2 5 Average Overweight (x) 1 | . 1 2 2 2 2 Largest Inventory Capacity 36 | 6 16 16 16 16 36 Average Capacity 14 | 5 12 16 16 16 20 Most Carried 19 | 6 16 15 16 16 19 Average Carried 11 | 3 7 15 14 15 15 Final Capacity 16 | 6 16 16 16 16 4 Final Carried 16 | 5 15 15 15 16 4 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 818 | 260 118 . 365 75 . Remotely . | . . . . . . Salvage Created 1691 | 189 601 . 864 . 37 Parts 86 | 13 34 . 39 . . Haulers Intercepted 2 | . 1 . 1 . . Recyclers Shooed 4 | . 1 . 1 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 24 | . 12 . 10 . 2 Guns 22 | . 12 . 10 . . Cannons 1 | . . . . . 1 AOE 1 | . . . . . 1 Classes Destroyed 11 | 3 6 . 1 . 1 Worker 5 | 2 . . 3 . . Builder 3 | . 1 . 2 . . Tunneler 3 | 3 . . . . . Hauler 2 | . 1 . 1 . . Recycler 4 | 1 1 . 2 . . Operator 3 | . 1 . 2 . . Watcher 6 | . 2 . 4 . . Swarmer 3 | . 3 . . . . Grunt 16 | . 9 . 7 . . Sentry 3 | . . . 3 . . Assembled 2 | . . . . . 2 Best Kill Streak 10 | 4 5 . 10 . 2 Combat Bots Only 7 | . 3 . 7 . 2 Max Kills in Single Turn 2 | 1 1 . 2 . 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 3239 | . 699 82 758 . 1700 Core 602 | . 157 42 73 . 330 Absorbed by Shields . | . . . . . . Core Remaining (%) 60 | 100 . 20 . . . Volleys Fired 177 | 13 73 . 72 10 9 Largest 2 | 2 2 . 2 1 2 Hottest 123 | 90 120 . 123 68 101 Shots Fired 274 | 26 103 . 121 10 14 Gun 238 | 26 102 . 106 . 4 Cannon 19 | . . . 7 10 2 Launcher 8 | . . . . . 8 Special 9 | . 1 . 8 . . Kinetic 113 | . 23 . 86 . 4 Thermal 112 | 13 52 . 35 10 2 Explosive . | . . . . . . Electromagnetic 49 | 13 28 . . . 8 Robot Hit Streak 12 | 9 7 . 12 2 3 Robot Miss Streak 4 | 1 3 . 3 4 2 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 182 | 18 71 . 82 3 8 Core Hits 85 | 7 35 . 37 . 6 Critical Hits 4 | . . . 2 1 1 Critical Kills 2 | . . . 1 . 1 Critical Parts Destroyed 2 | . . . 1 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2667 | 192 901 . 1296 101 177 Guns 2179 | 192 811 . 1146 . 30 Cannons 266 | . . . 124 101 41 Explosions 172 | . 66 . . . 106 Melee . | . . . . . . Ramming 2 | . . . 2 . . Kinetic 1143 | . 141 . 972 . 30 Thermal 1033 | 74 495 . 322 101 41 Explosive . | . . . . . . Electromagnetic 489 | 118 265 . . . 106 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 19 | . . . 12 12 19 Average Corruption 12 | . . . 12 12 12 Corruption Purged . | . . . . . . Effects 46 | . . . 14 14 18 Message Errors 9 | . . . 1 3 5 Matter Fused 10 | . . . 8 1 1 Heat Flow Errors 2 | . . . . 1 1 Energy Discharges 3 | . . . . 1 2 Data Loss (minor) 5 | . . . 3 1 1 Data Loss (major) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Misdirections 12 | . . . 2 5 5 Targeting Errors 3 | . . . . 2 1 Overload Shots . | . . . . . . Overflow Damage 31 | . 31 . . . . Projectiles . | . . . . . . Explosions 31 | . 31 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 63 | . 43 . 1 . 19 Shots 2 | . 1 . . . 1 Rammed 1 | . . . 1 . . Targets Rammed 1 | . . . 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 314 | 120 314 . 248 224 191 Average Temperature 90 | 53 106 . 95 78 66 Received Heat Transfer 976 | . 333 48 255 . 340 Effects 1 | . 1 . . . . Interference 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 3 . . . . Heat Transferred 2472 | 222 1201 . 790 185 74 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 216 | 30 216 9 197 46 . Average Influence 94 | 10 124 9 98 46 . Maximum Alert Level 1 | . 1 . . . . Low Security (%) 97 | 100 93 100 100 100 . Level 1 2 | . 6 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 . 2 1 . Investigation 2 | . 1 . . 1 . Extermination . | . . . . . . Reinforcement 3 | . 1 . 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 3 | . . . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 61 | . 24 2 26 . 9 Peak Tracking Total 10 | . 5 2 6 . 10 Tactical Retreats 7 | . 6 . . . 1 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Exploded 1 | . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled 6 | . 1 . . . 5 Max in Single Turn 2 | . 1 . . . 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 8 | . 3 . 4 1 . Terminals 6 | . 3 . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 29 | . 11 . 17 1 . Successful 22 | . 6 . 15 1 . Failed 7 | . 5 . 2 . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 16 | . 11 . 5 . . Terminals 21 | . 11 . 10 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 7 | . . . 7 . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 2 . 4 1 . Part Schematic 1 | . 1 . . . . Prototype ID Bank 1 | . . . 1 . . Open Door 1 | . . . . 1 . Terminal Index 2 | . 1 . 1 . . Locate Traps 1 | . . . 1 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 7 | . . . 7 . . Insert Component 3 | . . . 3 . . Analyze 4 | . . . 4 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 18 | . 10 . 8 . . Terminals 8 | . 4 . 4 . . Track 1 | . 1 . . . . Assimilate 1 | . . . 1 . . Botnet 5 | . 2 . 3 . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 3 . 4 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . 1 . 3 . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . . 3 . . Part Schematics Acquired 3 | . . . 3 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 2288 | 140 811 48 785 223 281 Spaces Moved 1574 | 79 573 49 449 198 226 Core 40 | 21 . . . . 19 Treads . | . . . . . . Legs . | . . . . . . Wheels 1534 | 58 573 49 449 198 207 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 100 100 100 50 Average Speed 98 | 102 92 100 105 100 100 Slowest Speed 200 | 200 110 100 120 100 130 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . 1 . . Exploration Rate (%) 39 | 4 79 18 37 45 51 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug 4 | . . . 4 . . Terrain Destroyed 11 | . 6 . 5 . . Melee . | . . . . . . Projectile 5 | . . . 5 . . AOE 6 | . 6 . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 2023 | 112 756 48 623 214 270 Wait 141 | . 72 . 62 2 5 Move 1569 | 78 572 48 448 197 226 Hop . | . . . . . . Pick Up 65 | 13 24 . 17 3 8 Fast Attach . | . . . . . . Attach 36 | 6 12 . 10 . 8 Detach 1 | . . . . . 1 Swap 10 | . 1 . 6 . 3 Drop 23 | 2 2 . 7 2 10 Fire 177 | 13 73 . 72 10 9 Melee . | . . . . . . Ram 1 | . . . 1 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / [*Zio]) -9/Exiles History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 141 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 356 | -10/Materials | Lost 3 parts (2n1w) 446 | -10/Materials | Core integrity fell below 50% 478 | -10/Materials | Discovered new exit (range 12) 484 | -10/Materials | Lost 3 parts (1n2w) 797 | -10/Materials | Discovered new exit (range 4) 952 | -10/Materials | Entered Mines 987 | -10/Mines | Learned location of Zion (-7) 991 | -10/Mines | Discovered new exit (range 10) 1000 | -10/Mines | Entered Materials 1000 | -9/Materials | Evolved 2 slots: Utility x2 1189 | -9/Materials | Lost 4 parts (1n1u2w) 1195 | -9/Materials | Destroyed 7 combat bots 1520 | -9/Materials | Crushed by falling debris 1520 | -9/Materials | System corruption reached 10% 1551 | -9/Materials | Lost 3 parts (1p1n1u) 1667 | -9/Materials | Discovered new exit (range 9) 1785 | -9/Materials | Entered Mines 1786 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1793 | -9/Mines | Met a Derelict shopkeep closing up shop 1911 | -9/Mines | Discovered new exit (range 5) 1922 | -9/Mines | Discovered new exit (range 14) 1971 | -9/Mines | Learned 4 Materials zone layouts 2003 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2004 | -9/Mines | Discovered new exit (range 5) 2008 | -9/Mines | Entered Exiles 2035 | -9/Exiles | Met 8R-AWN 2051 | -9/Exiles | Met EX-HEX 2101 | -9/Exiles | Met EX-DEC 2236 | -9/Exiles | Attacked by the Exiles 2272 | -9/Exiles | Core integrity fell below 50% 2281 | -9/Exiles | Core integrity fell below 20% 2289 | -9/Exiles | Destroyed by Nuclear Core chain reaction Last Messages --------------- 02276_ System corrupted by crushing effect (+2). 02276_ Knocked back. 02276_ Dropped Lrg. Storage Unit. 02276_ Penetrated by HV Slug. 02276_ HV Slug penetrates Wall. 02276_ Dropped Hvy. Assault Rifle. 02277_ LN&0H>MHWXULUY>6KJWKAWSK 02278_ Penetrated by HV Slug. 02278_ HV Slug penetrates as-63098. 02278_ Penetrated by HV Slug. 02278_ HV Slug penetrates as-63098. 02278_ as-63098 suffers critical hit. 02278_ as-63098 destroyed. 02279_ Dropped Hvy. Assault Rifle. 02279_ Acquired Spear. 02280_ Penetrated by HV Slug. 02280_ HV Slug penetrates Wall. 02282_ Penetrated by HV Slug. 02282_ HV Slug penetrates Wall. 02289_ Rigged Nuclear Core explodes. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? ??????????? | | ????????????????????????????????????? ????????? | | "#??????????????????????????????????# #????????? | | #???????????????????????????????## ##???????? | | ""#???????????????????????????????# #???????? | | "#???????????#####???????????????# #???????? | | "##?????????##" #??????????????## ????????? | | ""###???????#" #?????????????## #?????????? | | """#??????## ##????????????# z #?????????? | | "#????### ###????????### #??????????? | | ##???# ########## #??????????? | | ##?## #""""## #???????????? | | ### * ##??????????? | | ##a #??????????? | | #### @ ##?????????? | | ![] "#?#"""""#### ###???????? | | [!![# ##?#######??#### [ ###?????? | | %%% ]! ######??????????????##### ##????? | | [##???????????????????????### #????? | | % ##??????????????????????????### #????? | | #?????????????????????????????### #????? | | ##??????????????????????????????#" ##???? | | ##???????????????????????????????#### ###?? | | #####???????????????????????????????????# ##? | | ????????????????????????????????????????## ## | | ?????????????????????????????????????????### | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????## ## | | ????????????????????????????????????????????#####? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed EMP Blaster | -9/Materials | Scanalyzed Terrain Scan Processor | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SeismicLobotomyFlakker Manual? 0 Play Time 00:21:14 Cumulative 289.8 hours Start 2019.12.27 @ 23:12:29 End 2019.12.27 @ 23:34:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 328 Rogue 328 Adventurer 0 Explorer 0 Win Type - Total 5 Types 2/1/1/1/0/0/0 Lore% 67 Gallery% 85 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f43eab18-b880-4b09-9fe2-ad5304b20f7f