Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.01 @ 19:30:10 Player: SURFACESEEKER Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (203) 1015 Value Destroyed (8156) 8156 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (1483) 1483 TOTAL SCORE: 16394 Bonus ------- High Alert Combat Kills 171 Follower Combat Kills 112 Entered Garrisons 400 Used RIF Installer 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 80/300 Energy 100/100 System Corruption 19% Temperature Cool (0) Movement Hovering (150) Ox2 Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Gyrokinetic Inverter > --- UTILITY (6) ------ Large Storage Unit Large Storage Unit Advanced Terrain Scan Processor > --- WEAPON (3) ------- Chainsword Heavy Pick > --- INVENTORY (16) --- Carbon-fiber Leg Improved Heat Sink Large Storage Unit Advanced ECM Suite Advanced ECM Suite System Guard System Backup Module Advanced Field Recycling Unit (15) High-powered Shock Rifle Tesla Rifle Improved EM Pulse Cannon Scatter Rocket Array Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fission Core Neutrino Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Armored Leg Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Large Storage Unit Advanced Terrain Scan Processor Advanced ECM Suite Improved Thermal Shield > --- WEAPON ----------- Heavy Riot Gun Wave Gun Gauss Rifle > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Large Storage Unit Large Storage Unit Relay Coupler [Demolisher] System Guard System Backup Module Advanced Field Recycling Unit Heavy Machine Gun Heavy Flak Cannon Scatter Rocket Array Scatter Rocket Array Remote Datajack Improved Remote Datajack Chainsword [Rating: 79] Favorites ----------- Power Fission Core Engine Light Angular Momentum Engine Power Core Fission Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit Cooled Cesium-ion Thruster Utility Large Storage Unit Device Advanced Terrain Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Relay Coupler [Hunter] Protection Hardened Medium Armor Plating Weapon Scatter Rocket Array Energy Gun Cooled Pulse Rifle Energy Cannon Disruptor Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Flak Cannon Launcher Scatter Rocket Array Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Chainsword Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 2 2 . . 2 . 2 . . . . 2 Power 2 | . . . . . . . 1 . . . . . . 1 Propulsion 3 | . . . . 2 . . . . 1 . . . . . Utility 4 | . . . 2 . . . 1 . . . . . . 1 Weapon 1 | . . . . . . . . . 1 . . . . . Parts Attached 350 | 9 7 2 30 29 25 28 23 33 45 15 18 . 4 82 Power 45 | 1 1 . 4 3 4 2 6 4 6 . 4 . . 10 Engine 19 | 1 . . 3 1 2 . 4 1 2 . 1 . . 4 Core 26 | . 1 . 1 2 2 2 2 3 4 . 3 . . 6 Reactor . | . . . . . . . . . . . . . . . Propulsion 101 | 2 5 2 9 13 5 13 4 6 16 1 4 . 2 19 Treads 14 | . . . 7 3 . . . 1 1 . . . . 2 Leg 69 | 2 3 2 2 10 5 13 2 5 12 1 4 . 1 7 Wheel 9 | . . . . . . . 1 . 2 . . . 1 5 Hover 8 | . 2 . . . . . 1 . . . . . . 5 Flight 1 | . . . . . . . . . 1 . . . . . Utility 77 | 4 . . 4 4 5 5 3 8 10 7 6 . 1 20 Device 47 | 2 . . 2 2 . . . 4 6 6 6 . 1 18 Storage 10 | 1 . . 2 1 1 1 . . 2 1 . . . 1 Processor 4 | 1 . . . . . . . . 2 . . . . 1 Hackware 10 | . . . . . 2 3 3 2 . . . . . . Protection 6 | . . . . 1 2 1 . 2 . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 127 | 2 1 . 13 9 11 8 10 15 13 7 4 . 1 33 Energy Gun 28 | 1 . . 5 4 1 . . 3 6 . 1 . . 7 Energy Cannon 7 | . . . . . . . . 1 1 . . . . 5 Ballistic Gun 40 | 1 1 . 7 2 5 4 5 5 1 2 1 . . 6 Ballistic Cannon 7 | . . . . 1 1 . 1 . . . 1 . . 3 Launcher 6 | . . . . . . . . . 1 2 . . 1 2 Special Weapon 5 | . . . . . . . . . . . . . . 5 Impact Weapon 2 | . . . 1 1 . . . . . . . . . . Slashing Weapon 17 | . . . . . 2 1 1 4 4 3 1 . . 1 Piercing Weapon 3 | . . . . . . . . . . . . . . 3 Special Melee Weapon 12 | . . . . 1 2 3 3 2 . . . . . 1 Unidentified Prototypes 6 | . . . 1 . . 1 . . 3 . . . . 1 Parts Lost 117 | . 1 1 7 3 6 5 8 23 10 . 5 . 2 46 Power 21 | . . . 2 . 1 1 3 4 1 . . . . 9 Propulsion 43 | . . 1 2 1 2 2 3 7 4 . 3 . 1 17 Utility 15 | . . . 1 . 1 1 . 4 . . 1 . 1 6 Weapon 38 | . 1 . 2 2 2 1 2 8 5 . 1 . . 14 Highest Loss Streak 15 | . 1 1 5 2 2 3 3 12 5 . 2 . 1 15 Average Slot Usage (%) 91 | . 99 99 93 99 97 97 89 86 70 100 95 100 96 79 Engine 3 | . 13 . 7 6 2 2 7 1 3 . . . . 3 Core 7 | . . 14 1 2 6 5 4 10 3 13 12 13 13 6 Treads 2 | . . . 11 16 . . . . 3 . . . . . Leg 23 | . 10 25 7 18 33 35 20 20 16 33 30 33 28 6 Wheel 1 | . . . . . . . 2 1 1 . . . 1 5 Hover 1 | . 17 1 . . . . 1 . . . . . . 6 Device 8 | . 14 14 9 8 . . . 6 5 13 12 13 12 12 Storage 15 | . . . 22 18 21 27 23 21 12 13 13 13 13 11 Processor 5 | . 14 14 11 9 6 . . . 6 6 6 6 6 6 Hackware 2 | . . . . . 2 7 14 6 . . . . . . Energy Gun 3 | . 13 . 8 5 6 . . 1 8 . 1 . . 3 Ballistic Gun 6 | . 14 28 13 12 4 7 8 5 . 3 5 6 6 3 Ballistic Cannon 1 | . . . . . 5 . . 1 . . 2 6 6 1 Launcher 2 | . . . . . . . . . . 12 4 . 3 . Slashing Weapon 1 | . . . . . . 4 1 1 5 2 2 6 2 . Naked Turns 87 | . . . . . . . . 55 32 . . . . . Heaviest Build 89 | 11 10 10 44 53 63 78 89 85 62 76 73 71 76 85 Greatest Support 86 | 20 20 20 40 80 53 59 59 48 85 81 86 86 86 64 Greatest Overweight (x) 26 | . 2 3 14 4 1 1 5 26 4 . 1 . 2 20 Average Overweight (x) . | . . . 1 . . . 1 1 . . . . . 1 Largest Inventory Capacity 30 | 6 4 4 16 16 22 30 24 24 16 16 16 16 16 22 Average Capacity 17 | 4 4 4 15 16 18 22 24 22 15 16 16 16 16 16 Most Carried 24 | 4 4 4 16 16 22 23 24 24 16 16 16 16 16 16 Average Carried 15 | 2 3 4 10 15 17 21 23 22 11 15 14 16 15 14 Final Capacity 24 | 4 4 4 16 16 22 24 24 4 16 16 16 16 16 16 Final Carried 24 | 4 4 4 16 16 22 23 24 4 16 16 16 16 16 12 Class Distribution -------------------- 58% | Scavenger-Mutant 23% | Bothacker-Mutant 6% | Mutant 5% | Scavenger-Skirmisher 4% | Scavenger-Bomber Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Matter Collected 6185 | 265 219 81 425 511 474 386 554 376 610 375 405 . 542 962 Remotely . | . . . . . . . . . . . . . . . Salvage Created 8054 | 58 395 167 729 808 458 678 741 465 1448 228 360 . 297 1222 Parts 430 | 13 28 10 42 53 33 31 33 15 56 3 17 . 13 83 Haulers Intercepted 8 | . 1 . 2 1 . 1 . . 2 . . . . 1 Recyclers Shooed 7 | 1 . . 1 . . . 1 . 2 . . . . 2 Parts Field Recycled 34 | . . . . . . . . . . 3 5 . . 26 Retrieved Matter 361 | . . . . . . . . . . 23 8 . . 330 Parts Self-Destructed 26 | . . . . . . . . . . 7 8 . 11 . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 156 | . 5 4 15 16 15 12 12 9 20 4 8 . 17 19 Melee 22 | . . . . . 2 4 2 2 9 . . . . 3 Guns 92 | . 5 4 15 14 7 8 10 5 10 1 4 . . 9 Cannons 12 | . . . . . 6 . . 2 . . . . 2 2 AOE 28 | . . . . 1 . . . . . 3 4 . 15 5 Classes Destroyed 16 | 1 4 . 3 2 3 . 1 1 . . 1 . . . Worker 13 | . . . . 1 . . 2 . 4 . . . . 6 Builder 9 | . . . . 1 . . . . . . . . . 8 Tunneler 7 | 3 2 . . . . . . . . . . . . 2 Hauler 8 | . 1 . 2 1 . 1 . . 2 . . . . 1 Recycler 4 | . . . 1 1 . . 1 . 1 . . . . . Minesweeper 1 | . . . . . . . . . . . 1 . . . Operator 1 | . 1 . . . . . . . . . . . . . Watcher 4 | . 1 . . 1 . . . . . . . . . 2 Swarmer 34 | . . . 3 6 7 . . . 4 1 3 . 10 . Grunt 77 | . 5 4 9 7 3 10 9 5 9 2 3 . 6 5 Brawler 2 | . . . . . 2 . . . . . . . . . Duelist 2 | . . . . . 1 . . . . 1 . . . . Sentry 15 | . . . 3 3 1 2 . 1 1 . 1 . . 3 Specialist 1 | . . . . . . . . 1 . . . . . . Hunter 10 | . . . . . 1 . 1 2 2 . . . . 4 Programmer 15 | . . . . . . . 2 . 4 . 1 . 1 7 Best Kill Streak 10 | 1 3 2 4 4 4 4 5 5 6 3 5 . 5 10 Combat Bots Only 6 | . 2 2 3 4 4 4 3 5 6 3 5 . 5 4 Max Kills in Single Turn 5 | 1 1 1 2 1 2 1 1 1 1 2 3 . 5 3 Gunslinging 1 | . . . 1 . 1 . . . . . . . . . Exploded 5 | . . . . 1 . . . . . 2 3 . 5 1 Melee 1 | . . . . . 1 1 1 1 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Damage Taken 18120 | . 322 247 1186 1161 1415 1046 1636 2551 1925 210 715 . 316 5390 Core 2943 | . 101 81 248 132 145 112 181 473 376 . 62 . 26 1006 Absorbed by Shields 52 | . . . . . 52 . . . . . . . . . Core Remaining (%) 40 | 100 . 27 38 . . 29 . 6 . . . . 45 . Volleys Fired 534 | 8 31 11 61 55 43 35 46 36 60 9 33 . 14 92 Largest 3 | 2 2 2 2 2 2 2 2 2 3 2 2 . 3 3 Hottest 222 | 60 60 40 112 80 100 48 60 103 198 100 100 . 131 222 Shots Fired 904 | 16 62 22 110 107 78 61 85 56 100 11 40 . 29 127 Gun 778 | 16 62 22 110 103 53 61 83 40 97 7 32 . 14 78 Cannon 91 | . . . . 4 25 . 2 16 3 . 2 . 10 29 Launcher 26 | . . . . . . . . . . 4 6 . 5 11 Special 9 | . . . . . . . . . . . . . . 9 Kinetic 535 | 8 35 22 59 80 40 61 85 38 . 7 26 . 24 50 Thermal 202 | . . . 39 . 38 . . 10 97 . 8 . . 10 Explosive 26 | . . . . . . . . . . 4 6 . 5 11 Electromagnetic 132 | 8 27 . 12 27 . . . 8 3 . . . . 47 Robot Hit Streak 19 | 4 19 10 19 16 18 15 9 9 17 2 5 . 4 16 Robot Miss Streak 14 | 2 3 2 7 5 4 2 5 2 4 5 4 . 14 12 Penetration Max 1 | . . . . . . . . . . . . . . 1 Secondary Targets 11 | . . 2 3 . 2 1 2 . . . . . . 1 Max Gunslinging Chain 1 | . . 1 1 . 1 1 1 . . . . . . 1 Shots Hit Robots 783 | 9 39 18 74 73 54 83 91 51 122 12 28 . 14 115 Core Hits 460 | 3 16 10 37 34 22 29 46 29 47 18 28 . 51 90 Critical Hits 13 | . . . . 2 2 2 1 . 3 1 . . . 2 Critical Kills 6 | . . . . 1 1 2 . . . 1 . . . 1 Critical Parts Destroyed 7 | . . . . 1 1 . 1 . 3 . . . . 1 Melee Attacks 215 | . . . 1 5 17 40 40 16 50 13 3 . 1 29 Impact 5 | . . . 1 4 . . . . . . . . . . Slashing 121 | . . . . . 12 13 16 9 50 13 3 . 1 4 Piercing 23 | . . . . . . . . . . . . . . 23 Sneak Attacks 58 | . . . . . . 18 26 3 6 . 1 . . 4 Combat Hostiles 10 | . . . . . . 4 3 3 . . . . . . Follow-up Attacks 10 | . . . . . . . . . 10 . . . . . Damage Inflicted 20780 | 130 512 206 992 1187 1064 1183 1773 1202 4125 1111 1407 . 1757 4131 Guns 9134 | 130 512 206 992 1081 445 605 844 579 2167 62 408 . 53 1050 Cannons 1284 | . . . . 51 400 . 17 188 105 . 53 . 71 399 Explosions 4563 | . . . . 44 . . . . . 469 616 . 1633 1801 Melee 5753 | . . . . . 219 573 912 435 1851 580 330 . . 853 Ramming 46 | . . . . 11 . 5 . . 2 . . . . 28 Kinetic 5546 | 37 263 206 419 811 519 605 861 538 . 62 405 . 124 696 Thermal 3556 | . . . 412 44 326 . . 116 2167 . 56 . . 435 Explosive 4225 | . . . . . . . . . . 469 616 . 1633 1507 Electromagnetic 1654 | 93 249 . 161 321 . . . 113 105 . . . . 612 Impact . | . . . . . . . . . . . . . . . Slashing 4969 | . . . . . 219 573 912 435 1851 580 330 . . 69 Piercing 784 | . . . . . . . . . . . . . . 784 Highest Corruption 18 | . . . 1 . 5 5 4 4 2 1 2 . . 18 Average Corruption 4 | . . . 1 . 4 5 3 4 1 1 1 . . 7 Corruption Purged 6 | . . . . . . . . . 1 1 2 . . 2 Effects 163 | . . . . . 33 25 17 23 13 . 3 . . 49 Message Errors 37 | . . . . . 11 5 3 5 4 . 1 . . 8 Matter Fused 31 | . . . . . 7 6 1 4 . . . . . 13 Heat Flow Errors 16 | . . . . . 4 1 2 2 1 . . . . 6 Energy Discharges 24 | . . . . . 2 7 4 3 2 . 1 . . 5 Parts Rejected 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 19 | . . . . . 3 1 3 5 1 . 1 . . 5 Data Loss (major) 4 | . . . . . . 1 . . . . . . . 3 Misfires 1 | . . . . . . 1 . . . . . . . . Targeting Errors 26 | . . . . . 6 2 2 4 5 . . . . 7 Weapon Failures 4 | . . . . . . 1 2 . . . . . . 1 Overload Shots 38 | . . . . . . . . . 38 . . . . . Effects 1 | . . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . Overflow Damage 885 | . . . . . 5 6 99 8 258 228 135 . 38 108 Projectiles 8 | . . . . . . . . . . . . . 8 . Explosions 152 | . . . . . . . . . . . 14 . 30 108 Melee 725 | . . . . . 5 6 99 8 258 228 121 . . . Knockbacks 8 | . . . . . 4 . 1 1 . . . . 2 . Impact . | . . . . . . . . . . . . . . . Kinetic 8 | . . . . . 4 . 1 1 . . . . 2 . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 429 | . . . . . . . . . . 59 76 . 119 175 Shots 16 | . . . . . . . . . . 2 3 . 6 5 Rammed 8 | . . . . 3 . . . 1 1 . . . . 3 Targets Rammed 11 | . . . . 3 . 1 . 1 1 . . . . 5 Kicked 3 | . . . . . . 1 . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 441 | . 98 21 330 268 327 132 268 241 441 3 180 . 124 380 Average Temperature 78 | . 35 11 78 93 110 16 38 42 148 3 63 . 49 73 Received Heat Transfer 4635 | . 180 144 486 468 309 540 630 900 378 36 111 . 66 387 Effects 17 | . . . 1 . 4 . 1 . 10 . . . . 1 Shutdowns 3 | . . . . . . . . . 2 . . . . 1 Energy Bleed 4 | . . . . . 1 . 1 . 2 . . . . . Interference 7 | . . . 1 . 3 . . . 3 . . . . . Matter Decay 2 | . . . . . . . . . 2 . . . . . Damage (minor) 1 | . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . Parts Fried 9 | . . . 3 2 . . 1 . . . . . . 3 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . Parts Melted 17 | . . . 2 . . . . . 14 . . . . 1 Heat Transferred 5686 | . . . 894 50 777 . . 156 3326 . 111 . . 372 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . 1 . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Peak Influence 696 | 15 225 107 184 356 696 494 151 252 199 . . . . 658 Initial 339 | . 9 17 41 77 169 339 149 77 48 . . . . 184 Average 220 | 8 123 69 102 191 466 380 82 177 83 . . . . 360 Maximum Alert Level 2 | . 1 . . 1 2 2 . 1 . . . . . 2 Low Security (%) 55 | 100 91 100 100 42 5 . 100 55 100 . . . . 9 Level 1 29 | . 8 . . 57 33 71 . 44 . . . . . 58 Level 2 14 | . . . . . 61 28 . . . . . . . 32 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 25 | . 2 . 3 1 . 3 4 . 8 . . . . 4 Investigation 7 | . 1 . 3 . . 1 . . 2 . . . . . Extermination 9 | . . . . . . . 3 . 3 . . . . 3 Reinforcement 9 | . 1 . . 1 . 2 1 . 3 . . . . 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . 2 . . . . 1 Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Distress Signals 7 | . . . 1 1 . 2 1 . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 254 | . 9 4 23 23 30 21 20 13 27 4 22 . 24 34 Peak Tracking Total 9 | . 3 2 5 5 9 4 4 5 7 3 4 . 5 5 Tactical Retreats 29 | . . . . 1 5 . 4 . 1 . 9 . 7 2 Traps | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Traps Triggered 16 | . . . 1 . 6 . 4 3 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 7 | . . . . . . . . 7 . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . . 2 . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Machines Disabled 29 | . 1 . . 2 3 . . 1 1 . . . . 21 Max in Single Turn 11 | . 1 . . 1 1 . . 1 1 . . . . 11 Garrison Relay 4 | . . . . . 3 . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Machines Accessed 31 | . 3 . 3 5 . 4 1 . 5 . . 4 . 6 Terminals 20 | . 3 . 2 4 . 3 . . 4 . . . . 4 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 . . . . . . . 1 Recycling Units 3 | . . . 1 . . . . . 1 . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 . . . . . . . Total Hacks 84 | . 8 . 8 14 . 14 2 . 10 . . 17 . 11 Successful 57 | . 5 . 7 10 . 7 2 . 4 . . 17 . 5 Failed 27 | . 3 . 1 4 . 7 . . 6 . . . . 6 Catastrophic 5 | . 1 . . . . 1 . . 2 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 36 | . 5 . 4 7 . 6 . . 7 . . 1 . 6 Terminals 50 | . 8 . 6 13 . 7 . . 8 . . . . 8 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 9 | . . . . . . 7 . . . . . . . 2 Recycling Units 5 | . . . 2 . . . . . 2 . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . 2 . . . . . . . Terminal Hacks 26 | . 2 . 3 2 . . . . . . . 17 . 2 Record 4 | . . . 2 . . . . . . . . 2 . . Part Schematic 7 | . . . . . . . . . . . . 7 . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . Prototype ID Bank 5 | . . . 1 . . . . . . . . 3 . 1 Branch Access Points 1 | . 1 . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . 1 . . . . . . . . . . . . . Zone Layout 2 | . . . . 2 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 7 | . . . . . . 5 . . . . . . . 2 Scan Component 4 | . . . . . . 3 . . . . . . . 1 Repair 3 | . . . . . . 2 . . . . . . . 1 Recycling Unit Hacks 3 | . . . 1 . . . . . 1 . . . . 1 Retrieve Components 3 | . . . 1 . . . . . 1 . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . 2 . . . . . . . Unlock Access 2 | . . . . 1 . . 1 . . . . . . . Coupler Status 1 | . . . . . . . 1 . . . . . . . Unauthorized Hacks 17 | . 3 . 3 6 . 2 . . 3 . . . . . Terminals 16 | . 3 . 2 6 . 2 . . 3 . . . . . Track 4 | . 2 . . 1 . 1 . . . . . . . . Assimilate 2 | . . . . 2 . . . . . . . . . . Botnet 10 | . 1 . 2 3 . 1 . . 3 . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 23 | . 3 . 2 3 . 4 1 . 5 . . . . 5 Full Trace Events 6 | . 2 . 2 . . 1 . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . . . . 7 . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . 2 . . . . . . . 1 Time 108 | . . . . . . 64 . . . . . . . 44 Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 22 | . . . 10 . . . . . 10 . . . . 2 Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Used RIF Installer 1 | . . . . . 1 . . . . . . . . . Robots Hacked 48 | . . . . 1 4 17 17 3 . . . . . 6 Non-combat 30 | . . . . . . 10 15 . . . . . . 5 Combat 18 | . . . . 1 4 7 2 3 . . . . . 1 Robot Hacks Applied 62 | . . . . 1 4 24 23 3 . . . . . 7 parse_system 6 | . . . . 1 . 1 1 . . . . . . 3 no_distress 4 | . . . . . . 1 . . . . . . . 3 start_evac 1 | . . . . . . 1 . . . . . . . . find_chute 1 | . . . . . . . 1 . . . . . . . deconstruct_machine 6 | . . . . . . 1 5 . . . . . . . ignore_repairs 1 | . . . . . . 1 . . . . . . . . map_walls 4 | . . . . . . 1 3 . . . . . . . randomize_corridors 2 | . . . . . . 1 1 . . . . . . . map_earth 3 | . . . . . . . 3 . . . . . . . drop_inventory 1 | . . . . . . . 1 . . . . . . . find_recycling 1 | . . . . . . 1 . . . . . . . . ignore_parts 4 | . . . . . . 3 1 . . . . . . . find_station 1 | . . . . . . . . . . . . . . 1 map_route 1 | . . . . . . 1 . . . . . . . . find_garrison 1 | . . . . . . 1 . . . . . . . . link_fov 4 | . . . . . . 4 . . . . . . . . focus_fire 1 | . . . . . . 1 . . . . . . . . scatter_targeting 1 | . . . . . . . 1 . . . . . . . disrupt_area 1 | . . . . . . . 1 . . . . . . . overload_power 3 | . . . . . . . 2 1 . . . . . . wipe_record 1 | . . . . . . 1 . . . . . . . . reboot_system 5 | . . . . . . 3 1 1 . . . . . . streamctrl_high 6 | . . . . . 4 2 . . . . . . . . formatsys_low 2 | . . . . . . . 2 . . . . . . . formatsys_high 1 | . . . . . . . . 1 . . . . . . Relay Couplers Released 16 | . . . . . 12 . . 4 . . . . . . Machine Destruction 16 | . . . . . 12 . . 4 . . . . . . Attached 10 | . . . . . 2 3 3 2 . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Total Allies 11 | . . . . . 4 2 2 1 . . . . 1 1 Largest Group 2 | . . . . . 2 2 1 . . . . . 1 1 Highest-Rated Group 94 | . . . . . 16 10 10 . . . . . 94 41 Highest-Rated Ally 94 | . . . . . 16 5 10 . . . . . 94 41 Total Orders 7 | . . . . . . . 1 . . 6 . . . . ROAM 1 | . . . . . . . 1 . . . . . . . EXPLORE 3 | . . . . . . . . . . 3 . . . . RETURN 3 | . . . . . . . . . . 3 . . . . Ally Attacks 46 | . . . . . 23 2 . 1 . . . . 18 2 Total Damage 1068 | . . . . . 211 9 . 39 . . . . 727 82 Kills 5 | . . . . . 3 1 . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . 1 1 . 1 . Drone Launches 5 | . . . . . . . . . . 5 . . . . Drone Recoveries 4 | . . . . . . . . . . 4 . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Turns Passed 17336 | 174 433 217 1040 1071 1334 973 1542 1022 1600 1939 2418 167 1570 1836 Spaces Moved 9386 | 118 436 149 391 534 689 359 791 573 861 1095 1217 133 968 1072 Core 223 | 10 3 2 15 . . . . 115 77 . . . . 1 Treads 727 | . . . 225 225 . . . . 206 . . . . 71 Legs 6486 | 108 82 147 151 309 689 359 654 343 500 1095 1217 133 662 37 Wheels 1203 | . . . . . . . 137 115 78 . . . 306 567 Hover 747 | . 351 . . . . . . . . . . . . 396 Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 56 120 150 120 120 120 120 50 50 122 122 126 120 53 Average Speed 132 | 114 68 121 197 151 145 150 161 135 133 122 123 126 129 117 Slowest Speed 1350 | 120 150 200 750 240 150 156 270 1350 210 122 152 126 153 1050 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 43 22 26 30 62 32 18 54 17 95 89 70 78 20 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 . . . . . . . 1 . . . Known Exits Taken 3 | . 1 . . 1 . . 1 . . . . . . . Unknown Exits Taken 9 | 1 . 1 1 . . 1 . . 1 1 1 1 1 . Scrap Searched 8 | . . 1 . . . . . . . 3 2 . 2 . Spaces Dug 16 | . . . 1 3 . . . . . 8 . . 1 3 Terrain Destroyed 745 | . . . 1 5 . . . . 5 105 182 . 182 265 Melee 15 | . . . 1 3 . . . . . 7 . . 1 3 Projectile 16 | . . . . 2 . . . . 5 1 5 . 1 2 AOE 714 | . . . . . . . . . . 97 177 . 180 260 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Total 13068 | 138 509 163 551 685 925 706 940 738 1156 1656 2075 132 1248 1446 Wait 2255 | . 20 1 28 24 84 221 25 46 104 521 796 . 255 130 Move 9370 | 117 435 148 390 533 687 358 790 571 860 1094 1216 132 967 1072 Hop . | . . . . . . . . . . . . . . . Pick Up 138 | 2 5 . 20 12 20 7 8 6 30 1 6 . 3 18 Fast Attach 129 | 9 4 2 9 11 4 12 9 11 19 . 3 . 2 34 Attach 72 | . 1 . 10 3 7 2 4 10 14 . 4 . 1 16 Detach 29 | 2 1 . 10 1 6 1 1 2 4 . . . . 1 Swap 149 | . 2 . 11 15 14 14 10 12 12 15 11 . 1 32 Drop 126 | . 10 1 11 23 14 15 5 6 14 3 3 . 4 17 Fire 534 | 8 31 11 61 55 43 35 46 36 60 9 33 . 14 92 Melee 203 | . . . 1 5 17 40 40 16 38 13 3 . 1 29 Ram 1 | . . . . . . . . . . . . . . 1 Kick 4 | . . . . . . 1 . 1 . . . . . 2 Crush 6 | . . . . 3 . . . . 1 . . . . 2 Escape Stasis 41 | . . . . . 28 . . 13 . . . . . . Rewire 4 | . . . . . 1 . 2 1 . . . . . . Trap 7 | . . . . . . . . 7 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / Upp) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 175 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 404 | -10/Materials | Identified exit to Mines 608 | -10/Materials | Entered Mines 629 | -10/Mines | Discovered new exit (range 16) 649 | -10/Mines | Build established: Scavenger-Mutant 656 | -10/Mines | Learned Materials terminal intel 747 | -10/Mines | Discovered new exit (range 6) 759 | -10/Mines | Core integrity fell below 50% 799 | -10/Mines | Assembled infested the area 825 | -10/Mines | Entered Materials 825 | -9/Materials | Evolved 2 slots: Utility x2 826 | -9/Materials | Loaded intel: 12 terminal locations 1078 | -9/Materials | Lost 5 parts (1p1n1u2w) 1246 | -9/Materials | Core integrity fell below 50% 1850 | -9/Materials | Discovered new exit (range 8) 1865 | -9/Materials | Entered another Materials area 1865 | -8/Materials | Evolved 2 slots: Propulsion x2 2571 | -8/Materials | Discovered new exit (range 16) 2935 | -8/Materials | Identified exit to Garrison 2936 | -8/Materials | Entered Garrison 2942 | -8/Garrison | Installed Relay Interface Framework 3066 | -8/Garrison | Triggered checkpoint 3148 | -8/Garrison | Garrison Relay disabled 3262 | -8/Garrison | Triggered checkpoint 3326 | -8/Garrison | Triggered checkpoint 3688 | -8/Garrison | Garrison Relay disabled 3743 | -8/Garrison | Discovered new exit (range 12) 3810 | -8/Garrison | Build established: Bothacker-Mutant 3812 | -8/Garrison | Triggered checkpoint 3815 | -8/Garrison | Triggered checkpoint 3837 | -8/Garrison | Triggered checkpoint 3843 | -8/Garrison | Core integrity fell below 50% 3936 | -8/Garrison | Triggered checkpoint 4087 | -8/Garrison | Garrison Relay disabled 4120 | -8/Garrison | Triggered checkpoint 4249 | -8/Garrison | Discovered new exit (range 13) 4270 | -8/Garrison | Entered Materials 4439 | -8/Materials | Repaired Aluminum Leg 4481 | -8/Materials | Repaired Carbon-fiber Leg 5036 | -8/Materials | Discovered new exit (range 19) 5122 | -8/Materials | Lost 3 parts (1p1n1u) 5243 | -8/Materials | Entered Factory 5243 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5598 | -7/Factory | Discovered new exit (range 6) 5734 | -7/Factory | Lost 3 parts (2p1n) 5993 | -7/Factory | Lost 3 parts (1p1n1w) 6784 | -7/Factory | Identified exit to Garrison 6785 | -7/Factory | Entered Garrison 6844 | -7/Garrison | Triggered checkpoint 7042 | -7/Garrison | Lost 6 parts (2p2n2w) 7190 | -7/Garrison | Triggered checkpoint 7203 | -7/Garrison | Garrison Relay disabled 7463 | -7/Garrison | Discovered new exit (range 10) 7542 | -7/Garrison | Triggered checkpoint 7653 | -7/Garrison | Core integrity fell below 50% 7714 | -7/Garrison | Lost 12 parts (2p5n2u3w) 7745 | -7/Garrison | Core integrity fell below 20% 7752 | -7/Garrison | Released all parts (7) 7781 | -7/Garrison | Lost 4 parts (2u2w) 7807 | -7/Garrison | Entered Factory 7807 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8059 | -6/Factory | Build established: Mutant 8498 | -6/Factory | Found Prototype Launcher 8501 | -6/Factory | Found Prototype Launcher 8509 | -6/Factory | Found Prototype Launcher 8730 | -6/Factory | Lost 3 parts (1n2w) 8794 | -6/Factory | Build established: Scavenger-Mutant 8958 | -6/Factory | Lost 5 parts (1p2n2w) 9057 | -6/Factory | Identified Scatter Rocket Array (x3) 9059 | -6/Factory | Found Scatter Rocket Array 9142 | -6/Factory | Discovered new exit (range 8) 9287 | -6/Factory | Discovered new exit (range 6) 9407 | -6/Factory | Entered Lower Caves 9481 | -6/Lower Caves | Learned location of 2 exits from Factory 9821 | -6/Lower Caves | Build established: Scavenger-Skirmisher 10533 | -6/Lower Caves | Build established: Scavenger-Mutant 11189 | -6/Lower Caves | Discovered new exit (range 10) 11346 | -6/Lower Caves | Entered another Lower Caves area 11377 | -6/Lower Caves | Discovered new exit (range 17) 11394 | -6/Lower Caves | Scatter Rocket Array stolen by Master Thief 11467 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12077 | -6/Lower Caves | Spotted B-75 Beast 13034 | -6/Lower Caves | Encountered a Warlord checkpoint 13210 | -6/Lower Caves | Core integrity fell below 50% 13677 | -6/Lower Caves | Discovered new exit (range 9) 13764 | -6/Lower Caves | Entered Data Miner 13764 | -6/Data Miner | Discovered new exit (range 6) 13788 | -6/Data Miner | Met Data Miner 13849 | -6/Data Miner | Received God Mode back door access code from Data Miner 13931 | -6/Data Miner | Entered Proximity Caves 13935 | -5/Proximity Caves | Spotted B-75 Beast 14359 | -5/Proximity Caves | Escorted by Enhanced Grunt 15034 | -5/Proximity Caves | Learned Factory emergency access door positions 15077 | -5/Proximity Caves | Build established: Scavenger-Bomber 15186 | -5/Proximity Caves | Discovered new exit (range 15) 15501 | -5/Proximity Caves | Entered Factory 15501 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 15502 | -5/Factory | Identified exit to Upper Caves 15502 | -5/Factory | Identified exit to Factory 15573 | -5/Factory | Repaired Gauss Rifle 15653 | -5/Factory | Build established: Scavenger-Mutant 16020 | -5/Factory | Lost 7 parts (2p2n3w) 16403 | -5/Factory | Lost 8 parts (2p3n1u2w) 16988 | -5/Factory | Lost 6 parts (1p3n2w) 17083 | -5/Factory | Core integrity fell below 50% 17101 | -5/Factory | System corruption reached 10% 17185 | -5/Factory | Lost 15 parts (2p4n4u5w) 17325 | -5/Factory | Core integrity fell below 20% 17337 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 17321_ K-01 Serf cleans the Nuclear Reactor. 17322_ Acquired 67 matter. 17323_ Slammed into P-70 Sage. 17324_ Imp. Heavy Machine Gun destroyed. 17324_ K-01 Serf cleans the Nuclear Reactor. 17326_ P-70 Sage Imp. Remote Datajack severed. 17327_ Nuclear Reactor explodes. 17327_ Datajack destroyed. 17327_ Mic. Fission Core destroyed. 17327_ Imp. Medium Treads destroyed. 17327_ K-01 Serf cleans the Nuclear Reactor. 17331_ Nuclear Reactor explodes. 17331_ The unstable cave ceiling collapses. 17331_ Nuclear Reactor explodes. 17331_ K-01 Serf cleans the Nuclear Reactor. 17334_ Nuclear Reactor explodes. 17334_ K-01 Serf destroyed. 17334_ Nuclear Reactor explodes. 17334_ Neutrino Reactor explodes. 17337_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | ???????????????????????# # ## # + | | ???????????????????????# ##%### # ####??# | | ????????????????????????# # # #?#? | | ????????????????????????## ######/# "##??# | | ????????????????????????# ] / # | | ??????????????????????# ### ## # + | | ??????????????????????## ## # #### # # | | ?????????????????????# # # ## #### | | ?????????????????????# # # ## #?## | | ?????????????????????# # # ## ?### | | ?????????????????????# # # ## ?### | | ?????????????????????# # ## ??## | | ?????????????????????# ######+??## | | ?????????????????""??## # ## ??? +?? | | ??????????????"??"" ?# ##? ""? #?## | | ??????????????? ? ## # ## ?"?? ##?# | | ?????????????????"" # ## ??"? ##?# | | ?????????????"" """ # #? ? ? ?##? | | ??????????? """ """ # % ##?? ##?# | | ???????????? ## # ## ? ???? | | ???????????##+# ######+#### ## ? ##?# | | ????????????# # ? ?????? | | ??????????### #? """ #??? | | ???????????# # ?G ?# ? | | ?????????### p p # ""? ???? | | ?????????#?# @ #? ??" ??? | | ???????? ######## # ??# ? | | ????????? # ? ?# ###?#?#???? | | ????????? """## ? ???? | | ????????? """## ? ?? | | ?????????? """## T "" ?" ??? | | ?????????? ## "" "????? | | ??????????? ## """ ""???? | | ??????????? ## """??""??? | | ????????????# ##+##### """???"??? | | ???????????? ? ? ???????? | | ??????????? # ? ? ? ?????????? | | ????????????# ? ?? ?????????????? | | ????????????? ? ! ? ?? ? ???????????? | | ?????????????? "? ?? ?? ???????????????? | | ???????????????????? ""###+???##???????????????? | | ?????????????????? "?" ""#? ? ??????????????????? | | ????????????????????? T"#?? ? ??????????????????? | | ????????????????????? ?"??? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 82 Energy Generation 45 Energy Capacity 575 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 285 ECM Strength 3 Corruption Prevention 12 Heat Shielding 100 Armor Coverage 300 Resistance: TH 25 Resistance: EM 15 Phase Shifting 5 Evasion (%) 54 Targeting Accuracy 5 Recoil Reduction 4 Relay Coupler Types 42 Relay Coupler Value 2 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hehehe Quick And Dirty Challenges ------------ None Game ------ Seed ProtonManeuveringStick Manual? 0 Play Time 03:57:42 Cumulative 171.6 hours Start 2022.01.31 @ 19:10:47 End 2022.02.01 @ 19:30:10 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 117 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 59 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/Terminus Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0e7d354e-9fa5-4d62-8e62-9119427baf94