Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.29 @ 01:31:33 Player: DaddyWalrus Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (160) 800 Value Destroyed (4875) 4875 Prototype IDs (31) 620 Alien Tech Used (2) 400 Bonus (951) 951 TOTAL SCORE: 14146 Bonus ------- High Alert Combat Kills 151 Met Zhirov 300 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1300 Matter 183/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Core (100) Ox1 Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array Advanced Signal Interpreter Experimental Melee Analysis Suite Advanced Component Analysis Suite > --- WEAPON (3) ------- Plasma Sword > --- INVENTORY (4) ---- Advanced Thermal Generator Matter Compressor (235) Tesla Rifle Peak State ------------ > --- POWER ------------ F-cell Engine Light Particle Reactor > --- PROPULSION ------- Field Propulsion Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Experimental Melee Analysis Suite Advanced ECM Suite Advanced Component Analysis Suite > --- WEAPON ----------- HERF Cannon Fusion Bomb Launcher Plasma Sword > --- INVENTORY -------- Antigrav System Antigrav System Antigrav System Antigrav System Advanced Thermal Generator Large Storage Unit Matter Compressor Gravity Neutralizing Apparatus Advanced Targeting Computer Advanced Particle Charger Stasis Canceller Tesla Rifle Nova Cannon Linear Accelerator [Rating: 129] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Fission Core Reactor Fusion Reactor Propulsion Gravmag System Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Field Propulsion Array Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Mini Assault Cannon Energy Gun Quantum Rifle Energy Cannon HERF Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Improved Proton Missile Launcher Special Weapon Stasis Beam Impact Weapon Mace Slashing Weapon Plasma Sword Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Slots Evolved 14 | . . 2 2 2 . . 2 2 . . . . 2 2 . Power 1 | . . . . . . . . . . . . . . 1 . Propulsion 4 | . . 1 1 . . . 1 . . . . . 1 . . Utility 8 | . . 1 1 1 . . 1 2 . . . . 1 1 . Weapon 1 | . . . . 1 . . . . . . . . . . . Parts Attached 339 | 6 17 21 27 65 8 1 48 25 9 6 8 2 32 18 46 Power 33 | 1 . 2 1 9 1 . 4 2 . . 1 . 3 4 5 Engine 18 | 1 . 2 1 8 1 . 2 1 . . . . 2 . . Core 6 | . . . . 1 . . 1 1 . . . . 1 . 2 Reactor 9 | . . . . . . . 1 . . . 1 . . 4 3 Propulsion 77 | 2 3 3 7 10 . 1 12 6 3 . 2 1 14 4 9 Treads 19 | . 2 3 7 6 . . . . . . . . . 1 . Leg 3 | 2 1 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 37 | . . . . 4 . 1 12 6 3 . 1 1 5 . 4 Flight 18 | . . . . . . . . . . . 1 . 9 3 5 Utility 114 | 1 11 6 8 25 5 . 8 10 2 5 4 1 8 3 17 Device 71 | . 2 4 5 15 3 . 3 7 1 4 3 1 5 3 15 Storage 21 | 1 7 1 . 1 2 . 4 1 . . 1 . 2 . 1 Processor 11 | . 1 . . 4 . . 1 1 1 1 . . 1 . 1 Hackware 1 | . . . . . . . . 1 . . . . . . . Protection 10 | . 1 1 3 5 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 115 | 2 3 10 11 21 2 . 24 7 4 1 1 . 7 7 15 Energy Gun 16 | . . . 2 4 . . . . 1 . . . 1 4 4 Energy Cannon 8 | . . . 1 1 . . . . . . . . 2 . 4 Ballistic Gun 37 | 2 2 6 6 9 . . 6 4 1 . . . 1 . . Ballistic Cannon 18 | . . . . 6 1 . 8 . 1 . . . . . 2 Launcher 14 | . 1 3 2 . . . 2 . 1 1 . . 2 . 2 Special Weapon 3 | . . 1 . . . . . . . . . . . 2 . Impact Weapon 9 | . . . . . 1 . 8 . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . 2 Piercing Weapon 7 | . . . . . . . . 3 . . 1 . 1 1 1 Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . . Unidentified Prototypes 11 | . . 1 . 1 . . 1 2 . . 5 . 1 . . Parts Lost 39 | . . . . 2 . . 3 4 1 . . 1 5 . 23 Power 5 | . . . . . . . . . . . . . . . 5 Propulsion 18 | . . . . . . . 3 3 1 . . 1 3 . 7 Utility 8 | . . . . 1 . . . 1 . . . . . . 6 Weapon 8 | . . . . 1 . . . . . . . . 2 . 5 Highest Loss Streak 15 | . . . . 1 . . 1 2 1 . . 1 5 . 15 Average Slot Usage (%) 96 | . 96 99 99 99 100 100 99 94 99 100 99 100 88 79 77 Engine 6 | . 14 10 9 7 7 7 5 3 5 5 2 . 1 4 3 Treads 13 | . 19 33 36 26 . . . . . . . . . . . Hover 12 | . . . . 3 30 30 32 23 28 29 29 29 18 . . Flight 1 | . . . . . . . . . . . . . 5 16 13 Device 7 | . 4 9 6 7 1 7 5 16 10 4 4 5 6 8 8 Storage 13 | . 19 12 18 14 13 7 13 11 11 11 11 11 10 9 8 Processor 17 | . . 11 9 15 23 23 20 17 23 29 29 29 29 28 27 Ballistic Gun 11 | . 27 20 16 15 . . 3 12 9 8 . . . . . Ballistic Cannon 3 | . . . . 4 22 23 9 . 2 5 5 5 2 . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 84 | 13 44 60 68 84 53 38 61 63 69 67 67 65 70 69 77 Greatest Support 96 | 20 40 60 83 96 44 44 65 72 73 71 72 76 76 73 77 Greatest Overweight (x) 17 | 2 1 . . 1 1 . 1 1 1 . . . 1 1 17 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 18 | 6 14 18 18 18 10 10 16 16 16 16 16 16 16 16 16 Average Capacity 15 | 5 9 12 18 17 10 10 15 16 16 16 16 16 16 16 15 Most Carried 18 | 4 12 18 18 18 10 10 16 16 16 16 16 16 16 16 16 Average Carried 14 | 2 9 12 17 16 9 10 15 15 15 15 15 15 15 15 14 Final Capacity 18 | 6 12 18 18 10 10 10 16 16 16 16 16 16 16 16 4 Final Carried 18 | 4 12 18 18 10 10 10 16 16 16 16 16 16 16 16 3 Class Distribution -------------------- 27% | Scout 19% | Scavenger-Skirmisher 16% | Mutant 13% | Scavenger-Mutant 12% | Scavenger-Scout 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -7/Waste Scavenger-Scout | -7/Factory Scavenger-Scout | -6/Factory Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Mutant | -5/Zhirov Scout | -4/Proximity Caves Scout | -4/Factory Scout | -3/Research Ninja | -3/Testing Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Matter Collected 7914 | 241 655 443 468 2080 200 . 1062 959 194 88 200 67 591 44 622 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 8030 | . 643 376 755 2427 244 21 1231 1092 230 226 . . 256 44 485 Parts 392 | . 40 25 46 123 3 3 43 47 18 14 . . 8 4 18 Haulers Intercepted 12 | . 1 3 1 2 . . 3 1 . . . . . . 1 Recyclers Shooed 18 | . 5 1 . 7 . . 1 4 . . . . . . . Parts Field Recycled 2 | . . . . . 2 . . . . . . . . . . Retrieved Matter 12 | . . . . . 12 . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . 11 8 . . . . . Prevented 8 | . . . . . . . . . 4 4 . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Combat Hostiles Destroyed 80 | . 6 3 12 23 . . 9 8 6 7 . . 3 . 3 Melee 5 | . . . . . . . . 2 . . . . 2 . 1 Guns 47 | . 6 2 6 17 . . 7 6 2 1 . . . . . Cannons 14 | . . . 4 6 . . 2 . . 1 . . 1 . . AOE 13 | . . 1 2 . . . . . 3 5 . . . . 2 Classes Destroyed 13 | . 5 2 2 3 . . . . . . . . . . 1 Worker 12 | . 2 1 . 3 . . 4 1 . . . . 1 . . Tunneler 2 | . . . 1 1 . . . . . . . . . . . Hauler 12 | . 1 3 1 2 . . 3 1 . . . . . . 1 Recycler 29 | . 3 1 5 13 . . 2 3 . . . . 1 . 1 Operator 1 | . . . . 1 . . . . . . . . . . . Watcher 22 | . 3 2 1 4 . 1 5 4 . . . . . 1 1 Swarmer 18 | . . 1 8 . . . . . 4 5 . . . . . Grunt 25 | . 6 1 . 10 . . 6 1 . 1 . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . 2 Sentry 11 | . . 1 3 5 . . 1 1 . . . . . . . Hunter 4 | . . . 1 2 . . . . 1 . . . . . . Programmer 21 | . . . . 5 . . 2 6 1 1 . . 3 . 3 Best Kill Streak 6 | . 5 2 6 5 . 1 5 5 4 6 . . 2 1 3 Combat Bots Only 6 | . 3 1 3 3 . . 5 2 4 6 . . 2 . 2 Max Kills in Single Turn 3 | . 1 2 2 2 . 1 1 1 3 3 . . 1 1 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . Exploded 3 | . . 1 2 . . . . . 2 3 . . . . 2 Melee 1 | . . . . . . . . 1 . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Damage Taken 9243 | . 255 88 738 1522 . . 609 948 167 155 . 61 713 51 3936 Core 1858 | . . . 85 191 . . 97 44 16 13 . . 101 . 1311 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 90 | 100 100 100 84 . . 72 88 . . . . 87 91 . . Volleys Fired 359 | . 61 30 43 95 . 1 43 55 5 9 . . 5 2 10 Largest 3 | . 2 2 2 3 . 3 3 3 3 3 . . 3 1 3 Hottest 254 | . 50 50 99 144 . 144 149 90 138 130 . . 192 . 254 Shots Fired 886 | . 122 57 86 283 . 3 116 150 15 24 . . 14 2 14 Gun 713 | . 121 52 70 219 . . 67 150 10 14 . . 5 . 5 Cannon 145 | . . . 12 64 . 3 46 . 1 6 . . 7 . 6 Launcher 23 | . 1 2 4 . . . 3 . 4 4 . . 2 . 3 Special 5 | . . 3 . . . . . . . . . . . 2 . Kinetic 788 | . 121 52 52 257 . 3 113 150 9 20 . . 9 . 2 Thermal 52 | . . 3 30 10 . . . . . . . . 3 . 6 Explosive 10 | . 1 2 4 . . . . . . . . . . . 3 Electromagnetic 34 | . . . . 16 . . 3 . 6 4 . . 2 . 3 Robot Hit Streak 34 | . 14 8 7 34 . 3 13 17 8 5 . . 8 10 16 Robot Miss Streak 9 | . 4 8 3 9 . . 3 8 1 2 . . 1 . 1 Penetration Max 1 | . . . . 1 . . 1 1 . . . . . . . Secondary Targets 5 | . . . 1 2 . . 2 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . 1 . . . . . . . . Shots Hit Robots 640 | . 77 31 43 194 9 1 98 103 9 12 . . 20 4 39 Core Hits 306 | . 27 20 25 119 . 1 36 34 7 12 . . 7 1 17 Critical Hits 8 | . . 1 1 . . . 4 1 . 1 . . . . . Critical Kills 2 | . . . 1 . . . . . . 1 . . . . . Critical Parts Destroyed 5 | . . . . . . . 4 1 . . . . . . . Melee Attacks 136 | . . . . . 9 . 30 21 . . . . 14 3 59 Impact 39 | . . . . . 9 . 30 . . . . . . . . Slashing 47 | . . . . . . . . . . . . . . . 47 Piercing 50 | . . . . . . . . 21 . . . . 14 3 12 Sneak Attacks 15 | . . . . . . . 7 2 . . . . 2 . 4 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 16177 | . 966 534 913 3866 519 29 2326 2718 305 554 . . 844 109 2494 Guns 8670 | . 966 347 555 3109 . . 939 2241 174 145 . . 82 . 112 Cannons 2097 | . . . 185 757 . 29 567 . . 116 . . 260 . 183 Explosions 1210 | . . 187 173 . . . 34 . 131 293 . . . . 392 Melee 4200 | . . . . . 519 . 786 477 . . . . 502 109 1807 Ramming . | . . . . . . . . . . . . . . . . Kinetic 9732 | . 966 347 363 3551 . 29 1506 2241 125 261 . . 254 . 89 Thermal 826 | . . . 377 97 . . . . . 152 . . 88 . 112 Explosive 752 | . . 187 173 . . . . . . . . . . . 392 Electromagnetic 667 | . . . . 218 . . 34 . 180 141 . . . . 94 Impact 1305 | . . . . . 519 . 786 . . . . . . . . Slashing 1487 | . . . . . . . . . . . . . . . 1487 Piercing 1408 | . . . . . . . . 477 . . . . 502 109 320 Highest Corruption 17 | . . . . 9 9 9 3 5 5 7 7 7 12 . 17 Average Corruption 5 | . . . . 4 9 9 2 2 5 5 7 7 11 . 6 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 172 | . . . . 58 8 5 6 13 18 14 4 7 27 . 12 Message Errors 32 | . . . . 16 . 2 2 1 4 1 3 1 1 . 1 Matter Fused 37 | . . . . 11 3 . 1 2 7 3 . . 6 . 4 Heat Flow Errors 14 | . . . . 4 3 . . 1 2 . . 1 1 . 2 Energy Discharges 18 | . . . . 3 1 3 1 2 . 3 . 1 3 . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 16 | . . . . 5 . . . 1 2 2 1 3 1 . 1 Data Loss (major) 8 | . . . . 2 1 . . 1 . 2 . 1 1 . . Misfires 6 | . . . . 2 . . . 1 1 . . . 2 . . Misdirections 6 | . . . . . . . . . . . . . 6 . . Targeting Errors 29 | . . . . 13 . . 2 4 1 3 . . 5 . 1 Weapon Failures 5 | . . . . 2 . . . . 1 . . . 1 . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 489 | . . . . 31 13 . 273 8 . . . . 43 . 121 Projectiles 76 | . . . . 31 . . 3 . . . . . 3 . 39 Explosions 74 | . . . . . . . 70 . . . . . . . 4 Melee 339 | . . . . . 13 . 200 8 . . . . 40 . 78 Knockbacks 15 | . . . . 5 . . 3 . . 2 . . 3 . 2 Impact 3 | . . . . . . . 3 . . . . . . . . Kinetic 12 | . . . . 5 . . . . . 2 . . 3 . 2 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 173 | . . . . . . . 147 . . 4 . . . . 22 Shots 4 | . . . . . . . 2 . . 1 . . . . 1 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 323 | . 2 . 108 298 254 75 261 323 237 221 . 90 316 . 291 Average Temperature 81 | . 2 . 38 81 110 40 73 93 78 83 . 42 171 . 97 Received Heat Transfer 897 | . 138 9 72 321 . . 177 36 . . . 9 . 9 126 Effects 3 | . . . . . . . . 3 . . . . . . . Interference 3 | . . . . . . . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . Parts Fried 12 | . . . . 1 . . 9 . 2 . . . . . . Impact Corruptions 11 | . . . . . 2 . 9 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 5 | . . . 4 . . . . . . . . . . . 1 Heat Transferred 1223 | . . . 629 185 . . . . . 150 . . 74 . 185 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Peak Influence 954 | . 206 113 451 602 210 185 344 323 . . . . 100 128 954 Initial 210 | . . 24 21 82 210 147 90 127 . . . . 9 44 72 Average 173 | . 71 37 230 230 210 168 127 194 . . . . 56 66 440 Maximum Alert Level 3 | . 1 . 2 2 1 . 1 1 . . . . . . 3 Low Security (%) 64 | 100 92 100 41 46 . 100 79 52 . . . . 100 100 10 Level 1 26 | . 7 . 49 35 100 . 20 47 . . . . . . 32 Level 2 8 | . . . 8 17 . . . . . . . . . . 35 Level 3 1 | . . . . . . . . . . . . . . . 21 Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 3 1 . 11 . . 5 6 . . . . 1 . 8 Investigation 6 | . 1 . . . . . 2 1 . . . . . . 2 Extermination 13 | . . . . 5 . . 2 3 . . . . 1 . 2 Reinforcement 12 | . 2 1 . 4 . . 1 1 . . . . . . 3 Assault 1 | . . . . . . . . . . . . . . . 1 Garrison 3 | . . . . 2 . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . Haulers Reinforced 3 | . . . . 1 . . 1 . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Distress Signals 13 | . 3 . 2 2 . . . 1 . . . . . . 5 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 236 | . 22 11 19 41 . 1 14 21 6 7 . 1 3 3 87 Peak Tracking Total 18 | . 5 4 7 3 . 1 6 4 4 13 . 1 3 2 18 Tactical Retreats 31 | . 2 1 2 3 . . . 3 . 2 . 1 . 1 16 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Traps Triggered 16 | . 1 . . 6 . . 6 1 . . . . . . 2 Indirectly 2 | . . . . . . . 2 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Machines Disabled 15 | . . 1 . 4 . . 5 1 . . . . 3 . 1 Max in Single Turn 4 | . . 1 . 1 . . 4 1 . . . . 2 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Machines Accessed 32 | . . 1 2 4 . 1 6 2 . . 9 . 4 1 2 Terminals 13 | . . . 1 2 . . 5 1 . . . . 3 . 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 3 | . . . 1 . . 1 . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 5 | . . 1 . 2 . . 1 . . . . . . . 1 Garrison Access 2 | . . . . . . . . 1 . . . . . 1 . Total Hacks 103 | . . 3 5 7 . 1 16 5 . . 48 . 8 1 9 Successful 72 | . . 2 5 1 . . 4 2 . . 48 . 4 . 6 Failed 31 | . . 1 . 6 . 1 12 3 . . . . 4 1 3 Catastrophic 3 | . . . . 1 . . 1 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . Terminals 31 | . . . 1 4 . . 11 4 . . . . 7 . 4 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 6 | . . . 4 . . 1 . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 16 | . . 3 . 3 . . 5 . . . . . . . 5 Garrison Access 2 | . . . . . . . . 1 . . . . . 1 . Terminal Hacks 59 | . . . 1 1 . . 2 2 . . 48 . 3 . 2 Record 42 | . . . . . . . 1 1 . . 36 . 2 . 2 Part Schematic 4 | . . . . . . . . . . . 4 . . . . Robot Analysis 4 | . . . . . . . . . . . 4 . . . . Prototype ID Bank 6 | . . . 1 . . . . . . . 4 . 1 . . Alert Level 1 | . . . . . . . . 1 . . . . . . . Zone Layout 2 | . . . . 1 . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . 4 . . . . . . . . . 1 . . Scan Component 3 | . . . 2 . . . . . . . . . 1 . . Repair 2 | . . . 2 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 8 | . . 2 . . . . 2 . . . . . . . 4 Insert Component 4 | . . 1 . . . . 2 . . . . . . . 1 Analyze 4 | . . 1 . . . . . . . . . . . . 3 Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 18 | . . . . 4 . 1 6 2 . . . . 3 1 1 Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . 1 . . . . . . . . 4 . . . 1 Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . . . . . . Time 77 | . . . 77 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 1 . . . . 1 . . . . . . . 1 Part Schematics Acquired 2 | . . 1 . . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Robot Analysis Total 4 | . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 4 | . . . . . . . . . . 3 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Turns Passed 13135 | 75 1190 1079 948 3029 183 117 1695 1222 634 471 194 265 766 374 893 Spaces Moved 11278 | 51 540 539 387 1688 263 196 1683 1216 526 423 306 354 1238 813 1055 Core 19 | 4 . . . . . . . . . . . . . . 15 Treads 2614 | . 384 539 387 1304 . . . . . . . . . . . Legs 203 | 47 156 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 6304 | . . . . 384 263 196 1683 1216 526 423 306 354 950 . 3 Flight 2138 | . . . . . . . . . . . . . 288 813 1037 Fastest Speed 27 | 50 120 160 160 48 48 48 42 32 32 36 36 36 27 29 34 Average Speed 70 | 123 156 160 160 136 49 48 44 39 43 36 36 39 39 31 35 Slowest Speed 900 | 150 180 160 162 182 108 48 102 101 98 36 36 40 111 117 900 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . . . . . . . 1 10 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . 1 . . . . Exploration Rate (%) 40 | 4 43 34 30 41 90 7 36 25 66 66 63 49 23 15 48 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 4 | . . . . . . . . . . . 3 1 . . . Known Exits Taken 12 | . 1 1 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . Scrap Searched 5 | . . . . . . . . . 2 2 . 1 . . . Spaces Dug 35 | . 4 . . . . . 4 5 . . . . . 1 21 Terrain Destroyed 198 | . 4 14 43 23 . 2 45 7 1 11 . . 1 1 46 Melee 31 | . . . . . . . 4 5 . . . . . 1 21 Projectile 53 | . . . 5 23 . 2 14 2 1 5 . . 1 . . AOE 114 | . 4 14 38 . . . 27 . . 6 . . . . 25 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Total 15610 | 60 767 695 626 2209 297 215 2504 1857 915 724 390 477 1491 921 1462 Wait 2950 | . 101 74 126 242 16 18 594 500 369 286 57 121 146 54 246 Move 11242 | 50 539 538 386 1688 262 195 1682 1215 525 422 305 353 1237 810 1035 Hop 11 | . . . . . . . . . . . . . . 1 10 Pick Up 256 | 4 24 17 21 56 1 . 40 21 4 1 7 1 22 13 24 Fast Attach 73 | 6 8 5 5 10 . . 10 5 . . 5 . 6 6 7 Attach 74 | . 1 4 2 6 . . 7 9 1 . 2 1 16 5 20 Detach 29 | . 2 1 1 1 . . 3 2 . . 1 . 10 2 6 Swap 194 | . 8 12 20 49 8 1 31 11 8 6 3 1 10 7 19 Drop 260 | . 23 14 22 62 1 . 38 18 3 . 10 . 25 18 26 Fire 359 | . 61 30 43 95 . 1 43 55 5 9 . . 5 2 10 Melee 136 | . . . . . 9 . 30 21 . . . . 14 3 59 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . 26 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -3/Research -3/Testing History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 1223 | -10/Materials | Discovered new exit (range 7) 1237 | -10/Materials | Identified exit to Materials 1266 | -10/Materials | Entered another Materials area 1266 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1710 | -9/Materials | Build established: Scavenger-Mutant 1738 | -9/Materials | Discovered new exit (range 13) 1770 | -9/Materials | Identified exit to Mines 2043 | -9/Materials | Discovered new exit (range 10) 2070 | -9/Materials | Identified exit to Materials 2345 | -9/Materials | Entered another Materials area 2345 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2888 | -8/Materials | Repaired Targeting Computer 2944 | -8/Materials | Repaired Cld. Ion Engine 3063 | -8/Materials | Discovered new exit (range 3) 3110 | -8/Materials | Identified exit to Factory 3293 | -8/Materials | Entered Factory 3293 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3596 | -7/Factory | Build established: Scavenger-Skirmisher 3766 | -7/Factory | Garrison activated, responded to threat 5793 | -7/Factory | Garrison activated, responded to threat 6322 | -7/Factory | Sucked down chute 6322 | -7/Factory | Entered Waste 6322 | -7/Waste | The area was eerily silent 6380 | -7/Waste | Discovered new exit (range 22) 6431 | -7/Waste | Identified exit to Factory 6505 | -7/Waste | Entered Factory 6613 | -7/Factory | Discovered new exit (range 9) 6617 | -7/Factory | Identified exit to Factory 6622 | -7/Factory | Entered another Factory area 6622 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6793 | -6/Factory | Build established: Scavenger-Scout 7873 | -6/Factory | Spotted B-75 Beast 8182 | -6/Factory | Discovered new exit (range 21) 8244 | -6/Factory | Identified exit to Factory 8317 | -6/Factory | Entered another Factory area 8317 | -5/Factory | Evolved 2 slots: Utility x2 8425 | -5/Factory | Discovered new exit (range 14) 8431 | -5/Factory | Identified exit to Upper Caves 8506 | -5/Factory | Build established: Scout 8824 | -5/Factory | Discovered exit to Upper Caves (range 20) 9067 | -5/Factory | Spotted B-75 Beast 9245 | -5/Factory | Garrison activated, responded to threat 9539 | -5/Factory | Entered Upper Caves 10164 | -5/Upper Caves | Discovered new exit (range 15) 10173 | -5/Upper Caves | Identified exit to Upper Caves 10173 | -5/Upper Caves | Entered another Upper Caves area 10188 | -5/Upper Caves | Learned 4 Factory zone layouts 10247 | -5/Upper Caves | Discovered new exit (range 19) 10254 | -5/Upper Caves | Encountered a Warlord checkpoint 10254 | -5/Upper Caves | Identified exit to Factory 10302 | -5/Upper Caves | Learned Factory garrison access intel 10574 | -5/Upper Caves | Attracted the attention of an 0b10 base 10586 | -5/Upper Caves | Learned Factory trap positions 10623 | -5/Upper Caves | Discovered new exit (range 9) 10632 | -5/Upper Caves | Identified exit to Zhirov 10644 | -5/Upper Caves | Entered Zhirov 10644 | -5/Zhirov | Discovered new exit (range 3) 10645 | -5/Zhirov | Identified exit to Proximity Caves 10660 | -5/Zhirov | Met Zhirov 10685 | -5/Zhirov | Learned location of Quarantine (-2) 10685 | -5/Zhirov | Learned location of Testing (-3) 10685 | -5/Zhirov | Learned location of Command (-1) 10689 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10709 | -5/Zhirov | Found Alien Artifact 10710 | -5/Zhirov | Identified Integrated Reactor 10710 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10761 | -5/Zhirov | Found Alien Artifact 10761 | -5/Zhirov | Identified Transdimensional Reconstructor 10761 | -5/Zhirov | Warped through subspace 10838 | -5/Zhirov | Entered Proximity Caves 10848 | -4/Proximity Caves | Spotted B-86 Titan 11081 | -4/Proximity Caves | Discovered exit to Factory (range 7) 11103 | -4/Proximity Caves | Entered Factory 11103 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11105 | -4/Factory | Loaded intel: 119 trap records 11106 | -4/Factory | Loaded intel: 4 garrison access locations 11487 | -4/Factory | System corruption reached 10% 11536 | -4/Factory | Lost 5 parts (3n2w) 11752 | -4/Factory | Discovered new exit (range 22) 11812 | -4/Factory | Identified exit to Research 11869 | -4/Factory | Entered Research 11869 | -3/Research | Evolved 2 slots: Power x1, Utility x1 12144 | -3/Research | Discovered new exit (range 18) 12239 | -3/Research | Identified exit to Testing 12243 | -3/Research | Entered Testing 12334 | -3/Testing | Scanned by Researcher 12419 | -3/Testing | Found Fusion Bomb Launcher 12849 | -3/Testing | Lost 7 parts (1p1n3u2w) 12906 | -3/Testing | Found Exp. Melee Analysis Suite 12968 | -3/Testing | Found Prototype Processor 12969 | -3/Testing | Identified Exp. Target Analyzer 12970 | -3/Testing | Found Faulty Exp. Target Analyzer 13034 | -3/Testing | First assault squad dispatched 13092 | -3/Testing | System corruption reached 10% 13098 | -3/Testing | Spotted Striker 13098 | -3/Testing | Spotted Striker 13112 | -3/Testing | Core integrity fell below 50% 13123 | -3/Testing | Core integrity fell below 20% 13136 | -3/Testing | Destroyed by Striker with Plasma Lance Last Messages --------------- 13114_ Penetrated by Slug. 13114_ P-80 Master destroyed. 13114_ Penetrated by Slug. 13114_ U-05 Engineer lays Concrete. 13115_ Penetrated by Slug. 13115_ U-05 Engineer lays Concrete. 13115_ Dropped Adv. ECM Suite. 13115_ Knocked back. 13115_ U-05 Engineer lays Concrete. 13118_ Slug penetrates I-47 Archangel. 13118_ U-05 Engineer lays Concrete. 13122_ Reinforced Shell breached. 13122_ U-05 Engineer lays Concrete. 13124_ Slug penetrates Machine. 13124_ U-05 Engineer lays Concrete. 13130_ Slug penetrates Reinforced Shell. 13130_ Penetrated by Slug. 13133_ Slug penetrates Reinforced Shell. 13135_ /IA,T5RLERRUHUMV&<67B3>CAK [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?? #???# """"" """ ""#??????????????????????? | | ?? #???# """"" """ ""#??????????????????????? | | ##+##### """ T#??????????????????????? | | # """"" """ ""#??????????????????????? | | # """"" """ ""#??????????????????????? | | # """"" """ ""#??????????????????????? | | + #??????????????????????? | | # """"" #??????????????????????? | | # """"" #####??????????????????????? | | # """"" #####??????????????????????????? | | # #??????????????????????????????? | | ######## """"" #??????????????????????????????? | | ######## """"" #??????????????????????????????? | | """"" #??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | !%! "#??????????????????????????????? | | #########+# ### "%#??????????????????????????????? | | ## "##?????????????????????????????? | | ## % #?????????????????????????????? | | ## ##????????????????????????????? | | ## ] # #????????????????????????????? | | ## # #????????????????????????????? | | ## """ % %/#?????????????????????????????? | | ##### """ ########??????????????????????? | | ????# """ !! "#"@#??????????????????????? | | ????# """ !!! "K# #?????????????????????? | | ????# """ " =%*!! "s###?????????????????????? | | ????# !!!] " "[#???????????????????????? | | ????############=!# " ##???????????????????????? | | % # """#"#???????????????????????? | | ########???????????????????????? | | ##+####+###########??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 51 Energy Capacity 795 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 3 Armor Coverage 225 Weapon Cycling 30 Evasion (%) 76 Targeting Accuracy 32 Melee Accuracy 12 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Impulse Thruster Array | -3/Testing | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Alien Tech Armchair Analyst Dodgeball, But With Guns I'm Back, Baby! Just Browsing Knowing Is Half The Battle Slippery One Subspace Traveler The Science Guy Watch This! Challenges ------------ None Game ------ Seed DeepFissionBay Manual? 0 Play Time 08:44:43 Cumulative 39.2 hours Start 2021.11.28 @ 12:20:13 End 2021.11.29 @ 01:31:33 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 27 Achievement% 19 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7adb109d-9e84-4f30-8b2d-bded01a2bbfd