Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.26 @ 20:51:41 Player: OBLIQUE Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (674) 674 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (105) 105 TOTAL SCORE: 2779 Bonus ------- Follower Combat Kills 105 Cogmind --------- Core Integrity 0/550 Matter 37/300 Energy 90/100 System Corruption 4% Temperature Cool (17) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (5) ------- Mini Grenade Launcher > --- INVENTORY (5) ---- Improved Treads Makeshift Leg Combat Airjet Flamer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Arachnoskeleton Wheel Wheel > --- UTILITY ---------- Humpback > --- WEAPON ----------- 1B-0RG's Assimilator > --- INVENTORY -------- Light Treads Improved Treads Improved Treads Improved Treads Improved Treads Improved Treads Makeshift Leg Makeshift Leg Compact Wheel Subdweller Monowheel Subdweller Monowheel Small Matter Pod Scrap Shield Light Assault Rifle Barrage Gun Battle Cannon Grenade Launcher Multitool Flamer Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment [Rating: 98] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Leg Arachnoskeleton Wheel Wheel Flight Unit Improved VTOL Module Utility Humpback Device Structural Scanner Storage Humpback Protection Scrap Shield Weapon Battle Cannon Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 3 | . . . 3 Parts Attached 25 | 6 1 7 11 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 1 3 Treads 1 | . . . 1 Leg 1 | . . . 1 Wheel 3 | 2 . 1 . Hover . | . . . . Flight 1 | . . . 1 Utility 4 | 1 1 1 1 Device 1 | . 1 . . Storage 2 | 1 . 1 . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 13 | 2 . 5 6 Energy Gun . | . . . . Energy Cannon 1 | . . 1 . Ballistic Gun 5 | 2 . 2 1 Ballistic Cannon 1 | . . 1 . Launcher 5 | . . 1 4 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes 2 | . . . 2 Parts Lost 15 | . . 1 14 Power 2 | . . . 2 Propulsion 6 | . . 1 5 Utility 1 | . . . 1 Weapon 6 | . . . 6 Highest Loss Streak 9 | . . 1 9 To Critical Strikes . | . . . . Average Backups 11 | 1 5 10 16 Power . | . 1 . . Propulsion 5 | 1 2 4 9 Utility 1 | . 1 2 1 Weapon 2 | . 1 2 4 Tool/Special . | . . . . Unused Backups 18 | . . 3 15 Power 1 | . . 1 . Propulsion 12 | . . . 12 Utility 2 | . . 1 1 Weapon 2 | . . 1 1 Tool/Special 1 | . . . 1 Average Slot Usage (%) 79 | . 95 91 36 Engine 11 | . 14 14 2 Treads 1 | . . . 6 Leg 1 | . . . 7 Wheel 22 | . 28 27 4 Device 5 | . 9 6 . Storage 12 | . 14 14 6 Energy Cannon 1 | . . 2 . Ballistic Gun 12 | . 28 14 . Ballistic Cannon 7 | . . 10 . Special Melee Weapon 1 | . . . 6 Peak Build Rating 98 | 6 7 23 98 Average Rating 28 | 4 6 13 81 On Entrance 9 | . 6 7 23 Avg Prop Armor Cover (%) 13 | . . . 13 Naked Turns 11 | . . . 11 Heaviest Build 260 | 13 14 211 260 Greatest Support 50 | 26 26 26 50 Greatest Overweight (x) 84 | . . 10 84 Average Overweight (x) 3 | . . 3 5 Largest Inventory Capacity 35 | 8 8 35 35 Average Capacity 22 | 7 8 21 31 Most Carried 34 | 4 7 32 34 Average Carried 17 | 2 6 15 26 Final Capacity 35 | 8 8 35 5 Final Carried 32 | 4 7 32 4 Class Distribution -------------------- 55% | Hauler-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Subcaves Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 1119 | 214 106 269 530 Remotely . | . . . . Salvage Created 508 | . . 346 162 Parts 22 | . . 15 7 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 7 | . . 7 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 17 | . . 11 6 Guns 7 | . . 6 1 Cannons 1 | . . 1 . AOE 9 | . . 4 5 Classes Destroyed 8 | . . 3 5 Worker 2 | . . . 2 Watcher 1 | . . . 1 Swarmer 2 | . . 2 . Grunt 4 | . . . 4 Brawler 1 | . . . 1 Protector 1 | . . . 1 Sentry 1 | . . 1 . Subdweller 8 | . . 8 . Best Kill Streak 7 | . . 2 7 Combat Bots Only 4 | . . 2 4 Max Kills in Single Turn 2 | . . 2 2 Gunslinging . | . . . . Exploded 2 | . . 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 183 | . 5 27 151 Missed 64 | . 1 11 52 Hits 119 | . 4 16 99 Melee 2 | . . . 2 Projectile 117 | . 4 16 97 AOE 11 | . . 2 9 Critical Strikes 3 | . . . 3 Damage Taken 2913 | . 45 344 2524 Core 662 | . 24 86 552 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 167 | . . . 167 Core Remaining (%) 78 | 100 . 56 . Volleys Fired 34 | . . 23 11 Largest 3 | . . 2 3 Hottest 113 | . . 113 91 Shots Fired 67 | . . 45 22 Gun 26 | . . 22 4 Cannon 26 | . . 19 7 Launcher 15 | . . 4 11 Special . | . . . . Kinetic 49 | . . 38 11 Thermal 3 | . . 3 . Explosive 15 | . . 4 11 Electromagnetic . | . . . . Robot Hit Streak 13 | . . 13 10 Robot Miss Streak 2 | . . 1 2 Penetration Max 1 | . . . 1 Secondary Targets . | . . . . Shots Hit Robots 42 | . . 26 16 Core Hits 50 | . . 18 32 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Blast 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1975 | . . 574 1401 Guns 266 | . . 171 95 Cannons 229 | . . 141 88 Explosions 1480 | . . 262 1218 Melee . | . . . . Ramming . | . . . . Kinetic 495 | . . 312 183 Thermal . | . . . . Explosive 1480 | . . 262 1218 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . . 4 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 27 | . . . 27 Projectiles . | . . . . Explosions 27 | . . . 27 Melee . | . . . . Knockbacks 4 | . . 3 1 Impact . | . . . . Kinetic 4 | . . 3 1 Secondary . | . . . . Self-Inflicted Damage 298 | . . . 298 Shots 7 | . . . 7 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 83 | . . 20 83 Average Temperature 42 | . . 15 44 Received Heat Transfer 564 | . 24 45 495 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 105 | . 30 . 105 Initial . | . . . . Average 23 | . 1 . 32 Influence Increases 543 | . 40 75 428 Destroy 0b10 Robot/C 300 | . . 60 240 Destroy 0b10 Robot/NC 40 | . . . 40 Destroy Leader 38 | . . . 38 Allied During Kill 18 | . . . 18 Successful Hack 10 | . 10 . . Disable Machine 15 | . . . 15 Destroy Structure 32 | . . . 32 Lose Combat Pursuer 90 | . 30 15 45 Influence Decreases 469 | . 10 105 354 Entered New Map 15 | . . 15 . Time Decay 248 | . 10 90 148 Lost Part 114 | . . . 114 Lost Ally 92 | . . . 92 Squads Dispatched 8 | . 1 . 7 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . . . 3 Assault 2 | . . . 2 Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 56 | . 2 14 40 Peak Tracking Total 11 | . 2 2 11 Tactical Retreats 4 | . 1 2 1 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed 1 | . . 1 . Triggered . | . . . . Most Traps Carried 1 | . . 1 . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 6 | . 3 1 2 Terminals 5 | . 3 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 20 | . 7 9 4 Successful 14 | . 3 9 2 Failed 6 | . 4 . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 7 | . 5 . 2 Terminals 11 | . 7 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 2 9 1 Record 8 | . . 8 . Robot Analysis 3 | . 2 . 1 Proto ID Catalog 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 1 . 1 Terminals 2 | . 1 . 1 Botnet 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 3 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 2 | . . . 2 Machine Destruction 2 | . . . 2 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks 42 | . . . 42 Total Damage 806 | . . . 806 Kills 11 | . . . 11 Allies Corrupted . | . . . . Allies Melted . | . . . . Borg Created 8 | . . . 8 Largest Collective 3 | . . . 3 Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 923 | . 106 817 . Structural 923 | . 106 817 . Robot Analysis Total 3 | . 2 . 1 Derelict Logs Recovered 3 | . . 3 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 2419 | 49 155 1665 550 Spaces Moved 1491 | 41 165 1142 143 Core 22 | 1 . . 21 Treads . | . . . . Legs 49 | . . . 49 Wheels 1391 | 40 165 1142 44 Hover . | . . . . Flight 29 | . . . 29 Fastest Speed 35 | 50 90 80 35 Average Speed 140 | 88 90 131 280 Slowest Speed 4250 | 90 90 230 4250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 26 | 4 28 57 18 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 62 | . . 32 30 Melee . | . . . . Projectile 2 | . . 1 1 AOE 60 | . . 31 29 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1738 | 50 170 1260 258 Wait 117 | . 2 49 66 Move 1488 | 40 164 1141 143 Hop . | . . . . Pick Up 41 | 4 3 26 8 Fast Attach 17 | 6 1 3 7 Attach 7 | . . . 7 Detach 4 | . . . 4 Swap 7 | . . 7 . Drop 12 | . . 10 2 Fire 34 | . . 23 11 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 2 | . . . 2 Trap 1 | . . 1 . Miscellaneous 8 | . . . 8 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 13) 50 | -11/Scrapyard | Entered Materials 104 | -10/Materials | Discovered new exit (range 11) 138 | -10/Materials | Discovered new exit (range 8) 205 | -10/Materials | Entered Subcaves 210 | -10/Subcaves | Learned Materials stockpile data 276 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 306 | -10/Subcaves | Discovered new exit (range 10) 310 | -10/Subcaves | Build established: Mutant 537 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 591 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 606 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 714 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 722 | -10/Subcaves | Learned Materials trap positions 906 | -10/Subcaves | Discovered new exit (range 12) 966 | -10/Subcaves | Visited 4L-MR0's lab 1191 | -10/Subcaves | Found Prototype Special Melee Weapon 1202 | -10/Subcaves | Found Arachnoskeleton 1315 | -10/Subcaves | Discovered new exit (range 13) 1339 | -10/Subcaves | Build established: Hauler-Mutant 1870 | -10/Subcaves | Entered Materials 1870 | -8/Materials | Evolved 4 slots: Propulsion x1, Weapon x3 1871 | -8/Materials | Loaded intel: 22 trap records 1873 | -8/Materials | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 1904 | -8/Materials | Identified 1B-0RG's Assimilator 1915 | -8/Materials | Assimilating Trooper 3a into Collective. 1927 | -8/Materials | Assimilating Trooper 3b into Collective. 1930 | -8/Materials | Assimilating Trooper 3c into Collective. 2022 | -8/Materials | Assimilating Commando 3a into Collective. 2032 | -8/Materials | Assimilating Trooper 3d into Collective. 2079 | -8/Materials | Lost 3 parts (1p2n) 2222 | -8/Materials | Garrison activated, responded to threat 2238 | -8/Materials | Assimilating Trooper 3e into Collective. 2252 | -8/Materials | Assimilating Marksman 3a into Collective. 2305 | -8/Materials | Assimilating Marksman 3b into Collective. 2359 | -8/Materials | Lost 3 allies 2385 | -8/Materials | Core integrity fell below 50% 2418 | -8/Materials | Crushed by falling debris 2418 | -8/Materials | Core integrity fell below 20% 2420 | -8/Materials | Destroyed self with Mini Grenade Launcher Last Messages --------------- Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 02410_ Acquired Mni. Grenade Launcher. 02417_ G-50 Soldier destroyed. 02417_ Imp. VTOL Module destroyed. 02417_ Destroyed Imp. VTOL Module. 02417_ Destroyed Lgt. Armor Plating. 02418_ The unstable cave ceiling collapses. 02418_ Crushed by falling debris. 02418_ U-05 Engineer lays Concrete. 02418_ G-50 Soldier knocked back. 02419_ Acquired 29 matter. 02419_ U-05 Engineer lays Concrete. 02420_ Mni. Grenade Launcher destroyed. 02420_ Destroyed Mni. Grenade Launcher. 02420_ B-36 Bruiser destroyed. 02420_ Mni. Grenade Launcher destroyed. 02420_ Destroyed Mni. Grenade Launcher. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????? ???????? | | ????????????????????????????????????# ######## | | ????????????????????????????????????# # T | | ????????????????????????????????????# # | | ????????????????????????????????????# " # """ "" | | ???????]???????????]????????????????# "%" # """ "" | | ????????????????????????????????????# " " """ "" | | ????????????????????????????????????# # | | ????????????????########????????????# ####+### | | ????????????????# #????????????# ### | | ????????????????# #????????????# ^ ^ | | ????????????????#"" #????????????# | | ????????????????#"T #????????????# ^ "" | | ????????????????#"" #????????????# G | | ???????########## #????????????# !!"" | | ???????# #+##+################ | | ???????# """ # % ] * | | ???????# "T" + k g = [ | | ???????# # g ! | | ???????# ####+# g ####### ### | | ???????# """"" ## @ #= == ##* | | ???????# """"" ## H i & === ##%= | | ???????# """"" ## !l [ ] =& ##= * | | ????????? ##! % & [ ##= | | ?????????######### ! u= =[ ##%![ | | ?????????????????######## # & ## %[ | | ????????????????????????# k [#%! ## [ | | ????????????????????????# %#* ## | | ????????????????????????# = ## %# ######### % | | ????????????????????????#######% %#####???????# # | | ??????????????????????????????#% %#???????????# # | | ??????????????????????????????#!% #???????????# # | | ?????????????????????????????# ???????????# # | | ???????????????????????????? ??????????? | | ?????????????????????????? ?????????? | | ????????????????????????? ! ?????????? | | ????????????????????????###### ##?????????# | | ?????????????????????????????#######??????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????!????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- I, Locutus Mistaken Identity Challenges ------------ None Game ------ Seed MediumShockStripper Manual? 0 Play Time 00:36:55 Cumulative 71.9 hours Start 2026.05.26 @ 20:13:20 End 2026.05.26 @ 20:51:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 43 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: acf8ef9d-5ca7-4805-b718-434e9bfb2750