Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.10 @ 20:56:15 Player: ace50840 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (64) 320 Value Destroyed (2226) 2226 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (526) 526 TOTAL SCORE: 5672 Bonus ------- High Alert Combat Kills 132 Follower Combat Kills 414 Friendly Fire -20 Cogmind --------- Core Integrity 260/700 Matter 20/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (170) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Treads > --- UTILITY (6) ------ Medium Storage Unit Improved Signal Interpreter > --- WEAPON (4) ------- Gauss Rifle > --- INVENTORY (10) --- Light Nuclear Core Light Nuclear Core Advanced Beam Rifle Heavy Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Weapon Shielding Hardened Light Armor Plating Hardlight Generator Shield Generator > --- WEAPON ----------- Advanced Beam Rifle Particle Cannon Enhanced Autogun Rocket Launcher > --- INVENTORY -------- Light Nuclear Core Light Treads Armored Treads Light Armor Plating Advanced Beam Rifle Heavy Assault Rifle Gauss Rifle Rocket Launcher [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Hardened Light Armor Plating Device Shield Generator Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Particle Cannon Energy Gun Advanced Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . 1 2 . 1 Weapon 2 | . . 1 . . 1 Parts Attached 51 | 6 12 5 5 14 9 Power 5 | 1 . 1 . 2 1 Engine 2 | 1 . 1 . . . Core 3 | . . . . 2 1 Reactor . | . . . . . . Propulsion 9 | 2 1 2 . 2 2 Treads 4 | . . . . 2 2 Leg 5 | 2 1 2 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 1 5 1 3 3 2 Device 4 | . 1 . 1 2 . Storage 5 | 1 3 . 1 . . Processor 2 | . 1 . 1 . . Hackware . | . . . . . . Protection 4 | . . 1 . 1 2 Artifact . | . . . . . . Weapon 22 | 2 6 1 2 7 4 Energy Gun 6 | 1 3 . . 1 1 Energy Cannon 5 | . 1 . 2 2 . Ballistic Gun 8 | 1 1 1 . 4 1 Ballistic Cannon 1 | . 1 . . . . Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . 1 . 1 3 . Parts Lost 18 | . 1 1 2 2 12 Power 3 | . . 1 . . 2 Propulsion 2 | . 1 . . . 1 Utility 7 | . . . 1 1 5 Weapon 6 | . . . 1 1 4 Highest Loss Streak 5 | . 1 1 1 1 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 99 97 85 92 81 Engine 6 | . 14 10 9 1 . Core 3 | . . . . 6 6 Treads 7 | . . . . 13 15 Leg 12 | . 27 22 18 4 . Device 6 | . 1 . 7 15 5 Storage 11 | . 19 11 9 9 7 Processor 8 | . 6 11 9 9 7 Protection 7 | . . 11 8 6 10 Energy Gun 6 | . 18 . . . 9 Energy Cannon 8 | . 3 11 9 15 1 Ballistic Gun 7 | . . 9 9 8 9 Ballistic Cannon 3 | . 5 11 6 . . Launcher 1 | . . . . . 4 Naked Turns . | . . . . . . Heaviest Build 95 | 13 95 24 31 38 41 Greatest Support 40 | 20 20 20 20 40 40 Greatest Overweight (x) 4 | 1 4 1 1 1 1 Average Overweight (x) . | . . 1 1 . . Largest Inventory Capacity 25 | 8 25 8 10 10 10 Average Capacity 10 | 7 14 8 9 10 10 Most Carried 10 | 5 8 8 8 10 9 Average Carried 6 | 2 6 6 6 7 7 Final Capacity 10 | 8 8 8 10 10 10 Final Carried 10 | 2 8 8 8 10 5 Class Distribution -------------------- 38% | Mutant 27% | Tank 12% | Commander-Tank 9% | Gunner 6% | Scavenger-Tank 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Commander-Tank | -8/Storage Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Scr Mat Mat Mat Sto Fac Matter Collected 1241 | 192 223 184 90 279 273 Remotely . | . . . . . . Salvage Created 2393 | . 213 468 253 557 902 Parts 140 | . 10 28 13 33 56 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . . . . 1 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Combat Hostiles Destroyed 49 | . 7 11 5 11 15 Guns 18 | . 4 . 1 2 11 Cannons 25 | . 1 11 4 9 . AOE 6 | . 2 . . . 4 Classes Destroyed 10 | . 3 4 . 2 1 Worker 2 | . . . . 1 1 Builder 6 | . . 1 . . 5 Recycler 2 | . . . . . 2 Operator 2 | . . 1 . 1 . Watcher 3 | . 1 . . . 2 Swarmer 5 | . 3 . . 2 . Grunt 33 | . 4 9 3 3 14 Duelist 1 | . . 1 . . . Sentry 9 | . . 1 2 5 1 Hunter 1 | . . . . 1 . Best Kill Streak 6 | . 5 4 2 3 6 Combat Bots Only 5 | . 5 3 2 3 3 Max Kills in Single Turn 5 | . 2 2 1 1 5 Gunslinging . | . . . . . . Exploded 2 | . 2 . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Scr Mat Mat Mat Sto Fac Damage Taken 3517 | . 395 174 415 642 1891 Core 667 | . 58 15 62 92 440 Absorbed by Shields 128 | . . . . 63 65 Redirected to Shielding 51 | . . . . . 51 Core Remaining (%) 86 | 100 76 96 . 72 . Volleys Fired 147 | . 19 20 18 34 56 Largest 4 | . 2 3 3 3 4 Hottest 202 | . 95 123 123 159 202 Shots Fired 379 | . 38 60 40 99 142 Gun 229 | . 26 20 18 32 133 Cannon 143 | . 12 40 22 67 2 Launcher 7 | . . . . . 7 Special . | . . . . . . Kinetic 185 | . 12 40 23 32 78 Thermal 180 | . 19 20 17 67 57 Explosive 7 | . . . . . 7 Electromagnetic 7 | . 7 . . . . Robot Hit Streak 9 | . 7 6 8 8 9 Robot Miss Streak 5 | . 4 3 2 4 5 Penetration Max 1 | . . . . . 1 Secondary Targets 6 | . 1 . . . 5 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 210 | . 27 28 27 53 75 Core Hits 108 | . 10 16 11 20 51 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . 1 . . . 4 Burn 5 | . 1 . . . 4 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4898 | . 462 546 479 1063 2348 Guns 2267 | . 204 71 119 256 1617 Cannons 1739 | . 119 460 360 800 . Explosions 854 | . 135 . . . 719 Melee . | . . . . . . Ramming 38 | . 4 15 . 7 12 Kinetic 1670 | . 119 244 192 256 859 Thermal 2393 | . 261 287 287 800 758 Explosive 719 | . . . . . 719 Electromagnetic 78 | . 78 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . 4 4 . Average Corruption 4 | . . . 4 4 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 33 | . . . 7 26 . Message Errors 7 | . . . . 7 . Matter Fused 10 | . . . 3 7 . Heat Flow Errors 2 | . . . 1 1 . Energy Discharges 3 | . . . 1 2 . Parts Rejected 1 | . . . . 1 . Data Loss (minor) 3 | . . . 1 2 . Data Loss (major) 1 | . . . . 1 . Misfires 2 | . . . . 2 . Weapon Failures 4 | . . . 1 3 . Overload Shots . | . . . . . . Overflow Damage 20 | . 7 . . . 13 Projectiles 7 | . 7 . . . . Explosions 13 | . . . . . 13 Melee . | . . . . . . Knockbacks 3 | . 2 1 . . . Impact . | . . . . . . Kinetic 3 | . 2 1 . . . Secondary . | . . . . . . Self-Inflicted Damage 55 | . . . . . 55 Shots 2 | . . . . . 2 Rammed 5 | . . . . 3 2 Targets Rammed 11 | . 2 3 . 4 2 Kicked 6 | . 2 3 . 1 . Crushed . | . . . . . . Highest Temperature 788 | . 331 393 132 204 788 Average Temperature 148 | . 119 115 32 56 237 Received Heat Transfer 1408 | . 129 45 189 204 841 Effects 30 | . 1 . . . 29 Shutdowns 3 | . . . . . 3 Energy Bleed 5 | . 1 . . . 4 Interference 9 | . . . . . 9 Matter Decay 4 | . . . . . 4 Short Circuit 2 | . . . . . 2 Damage (minor) 1 | . . . . . 1 Damage (major) 4 | . . . . . 4 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . 2 . . 5 . Heat Transferred 4702 | . 544 518 518 1443 1679 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 2 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Peak Influence 821 | . 170 288 278 821 682 Initial 373 | . . 20 78 117 373 Average 265 | . 66 140 145 342 498 Maximum Alert Level 3 | . . 1 1 3 2 Low Security (%) 49 | 100 100 74 71 30 . Level 1 25 | . . 25 28 41 29 Level 2 21 | . . . . 14 70 Level 3 3 | . . . . 13 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 15 | . . 3 1 5 6 Investigation 5 | . . 2 1 1 1 Extermination . | . . . . . . Reinforcement 8 | . . 1 . 3 4 Assault 1 | . . . . . 1 Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Distress Signals 7 | . . 1 . 5 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 92 | . 9 15 5 33 30 Peak Tracking Total 8 | . 5 3 3 5 8 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Traps Triggered 4 | . 1 2 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Scr Mat Mat Mat Sto Fac Machines Disabled 11 | . . 2 2 4 3 Max in Single Turn 3 | . . 1 1 1 3 Garrison Access 2 | . . . . 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Machines Accessed 11 | . 3 3 1 3 1 Terminals 8 | . 3 3 . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 2 | . . . . 1 1 Total Hacks 19 | . 4 6 1 7 1 Successful 13 | . 3 3 1 5 1 Failed 6 | . 1 3 . 2 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 13 | . 3 4 1 4 1 Terminals 16 | . 4 6 . 6 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 2 | . . . . 1 1 Terminal Hacks 7 | . 1 2 . 4 . Record 6 | . . 2 . 4 . Alert Level 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . 2 1 1 1 1 Terminals 3 | . 2 1 . . . Botnet 3 | . 2 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Extract 1 | . . . 1 . . Garrison Access 2 | . . . . 1 1 Jam 2 | . . . . 1 1 Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . 2 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . 3 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Scr Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Scr Mat Mat Mat Sto Fac Total Allies 11 | . . . . 11 . Largest Group 10 | . . . . 10 4 Highest-Rated Group 209 | . . . . 209 76 Highest-Rated Ally 100 | . . . . 100 29 Total Orders . | . . . . . . Ally Attacks 107 | . . . . 92 15 Total Damage 1624 | . . . . 1486 138 Kills 17 | . . . . 17 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Scr Mat Mat Mat Sto Fac Turns Passed 4023 | 59 855 661 363 1106 979 Spaces Moved 1823 | 44 452 256 152 540 379 Core 16 | 16 . . . . . Treads 818 | . . . . 439 379 Legs 989 | 28 452 256 152 101 . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 190 160 160 Average Speed 179 | 104 169 190 190 165 208 Slowest Speed 400 | 190 400 190 190 190 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 3 57 22 11 80 12 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 30 | . 7 . . . 23 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 29 | . 7 . . . 22 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Total 2275 | 57 502 384 190 674 468 Wait 172 | . . 90 7 59 16 Move 1818 | 43 451 255 151 539 379 Hop . | . . . . . . Pick Up 49 | 8 12 7 5 14 3 Fast Attach 2 | . . . 1 1 . Attach 28 | 6 4 3 2 6 7 Detach 2 | . 2 . . . . Swap 21 | . 8 2 2 7 2 Drop 23 | . 4 4 4 8 3 Fire 147 | . 19 20 18 34 56 Melee . | . . . . . . Ram . | . . . . . . Kick 6 | . 2 3 . 1 . Crush 5 | . . . . 3 2 Escape Stasis . | . . . . . . Rewire 2 | . . . . 2 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 842 | -10/Materials | Discovered new exit (range 13) 914 | -10/Materials | Identified exit to Materials 915 | -10/Materials | Entered another Materials area 915 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1338 | -9/Materials | Build established: Tank 1503 | -9/Materials | Discovered new exit (range 15) 1572 | -9/Materials | Identified exit to Materials 1576 | -9/Materials | Entered another Materials area 1576 | -8/Materials | Evolved 2 slots: Utility x2 1576 | -8/Materials | Discovered new exit (range 6) 1599 | -8/Materials | Identified exit to Storage 1939 | -8/Materials | Entered Storage 2555 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2685 | -8/Storage | Met 01-MTF 2756 | -8/Storage | Garrison activated, responded to threat 3005 | -8/Storage | Discovered new exit (range 16) 3041 | -8/Storage | Identified exit to Factory 3045 | -8/Storage | Entered Factory 3045 | -7/Factory | Accompanied by 5 allies (01-MTF) 3045 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3050 | -7/Factory | 01-MTF left 3625 | -7/Factory | Lost 3 parts (1p2u) 3733 | -7/Factory | Core integrity fell below 50% 3845 | -7/Factory | First assault squad dispatched 4024 | -7/Factory | Self-destructed Last Messages --------------- 04002_ K-01 Serf collects debris. 04004_ Slug penetrates B-48 Gladiator. 04004_ G-47 Trooper destroyed. 04005_ U-05 Engineer lays Concrete. 04005_ K-01 Serf collects debris. 04006_ U-05 Engineer lays Concrete. 04008_ Rocket Launcher destroyed. 04008_ U-05 Engineer lays Concrete. 04010_ K-01 Serf collects debris. 04012_ U-05 Engineer lays Concrete. 04014_ K-01 Serf collects debris. 04014_ Slug penetrates B-48 Gladiator. 04015_ U-05 Engineer lays Concrete. 04018_ K-01 Serf collects debris. 04019_ U-05 Engineer lays Concrete. 04020_ Broken Lgt. Treads destroyed. 04020_ U-05 Engineer lays Concrete. 04022_ Adv. Beam Rifle destroyed. 04022_ Slug penetrates B-48 Gladiator. 04022_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????##+####??????????????????????? | | ??????????????????? ####################### | | ??????????????????? | | ??????????????????? ######### | | ??????????????????? #???????? | | ??????????????????? #???????? | | ??????????????????"" """ #???????? | | ??????????????????"" """ ########### ###???????? | | ???????????????" """ """ #?????????# #?????????? | | ???????????? """ """ """ #?????????# #?????????? | | ??????????? !*%! =%% ###########+#######???? | | ???????????? "= """ """ # ! #???? | | ?????????????" "% "" #???? | | ???????????? "" u # [ #???? | | ??????????"" " u %g # ##### | | ???????? !=% # #===# | | ???????? *%! # #== # | | ??????????#"F"" # ] ! ! #== # | | ????????????????#### g i ################### = # | | ???????????????????# #?????????????????# = # | | ???????????????????# #?????????????????# # | | ???????????????????# b #?????????????????# # | | ???????????????????# @ #######????#########+## | | ???????????????????# k % % | | ??????????????????# w #######????######### | | ??????????????????#T #?????############## | | ??????????????????## #?????# # | | ???????????????????# #?????# """ """ # % | | ???????????????????# #?????# """ """ # | | ???????????????????# #?????# """ """ #!%= | | ???????????????????# #?????# # ! | | ???????????????????# #?????# """ + | | ???????????????????# #?????# """ # | | ???????????????????# #?????# """ ]] # | | ???????????????????# #?????# ]] #### | | ???????????????????# #?????# ]] #?# | | ???????????????????# ??????# #?## | | ????????????????????? ??????# #??# | | ??????????????????????? ??????##############??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Hrd. Medium Armor Plating | -8/Materials | Extracted Hacking Suite | -8/Materials | Extracted Particle Gun | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Significant Disruption Challenges ------------ None Game ------ Seed ArmoredLinearProtomatter Manual? 0 Play Time 00:49:35 Cumulative 8.1 hours Start 2022.04.10 @ 19:49:03 End 2022.04.10 @ 20:56:15 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 14 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 14/Cog Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e188270d-9e77-4226-b751-497f331ea709