Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.31 @ 16:10:48 Player: Palikka Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (121) 605 Value Destroyed (3551) 3551 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 7869 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 0/700 Matter 152/300 Energy 171/290 System Corruption 25% Temperature Cool (110) Movement Rolling (120) Ox2 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Armored Huge Wheel > --- UTILITY (7) ------ Coolant Injector Medium Storage Unit High-capacity Storage Unit Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Layered Light Armor Plating > --- WEAPON (2) ------- Great Axe > --- INVENTORY (16) --- Light Nuclear Core Light Nuclear Core Improved Heat Sink High-capacity Battery (400) Experimental Sensor Array Improved Terrain Scanner Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Plasma Cannon Ion Burst Cannon Autogun Gauss Rifle Assault Cannon Assault Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Armored Huge Wheel > --- UTILITY ---------- Coolant Injector Medium Storage Unit High-capacity Storage Unit Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Layered Light Armor Plating > --- WEAPON ----------- Proton Missile Launcher Great Axe > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Heat Sink High-capacity Battery Experimental Sensor Array Improved Terrain Scanner Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Plasma Cannon Ion Burst Cannon Autogun Gauss Rifle Assault Cannon Assault Cannon [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Advanced Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Light Armor Plating Weapon Flak Gun Energy Cannon Ion Burst Cannon Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Launcher Proton Missile Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Slots Evolved 6 | . . . . . 4 . 2 . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 5 | . . . . . 3 . 2 . . . Weapon . | . . . . . . . . . . . Parts Attached 103 | 6 12 2 1 . 23 15 5 7 31 1 Power 13 | 1 1 . . . 3 2 2 1 3 . Engine 4 | 1 1 . . . . . . . 2 . Core 9 | . . . . . 3 2 2 1 1 . Reactor . | . . . . . . . . . . . Propulsion 21 | 2 2 . . . 7 3 . 1 6 . Treads 18 | 2 2 . . . 7 3 . 1 3 . Leg . | . . . . . . . . . . . Wheel 3 | . . . . . . . . . 3 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 34 | 1 3 . 1 . 5 3 2 2 17 . Device 5 | . . . . . . . . 1 4 . Storage 11 | 1 2 . 1 . 1 . . . 6 . Processor 6 | . 1 . . . 1 . 1 1 2 . Hackware 2 | . . . . . 1 1 . . . . Protection 10 | . . . . . 2 2 1 . 5 . Artifact . | . . . . . . . . . . . Weapon 35 | 2 6 2 . . 8 7 1 3 5 1 Energy Gun . | . . . . . . . . . . . Energy Cannon 3 | . . . . . . 2 . . 1 . Ballistic Gun 23 | 2 6 1 . . 8 4 1 . 1 . Ballistic Cannon 4 | . . . . . . . . 2 2 . Launcher 3 | . . 1 . . . . . 1 . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 . . . . Parts Lost 28 | . 4 . . . 7 3 1 7 4 2 Power 3 | . 1 . . . 1 . . 1 . . Propulsion 11 | . 2 . . . 2 2 . 2 2 1 Utility 5 | . . . . . 1 . 1 2 1 . Weapon 9 | . 1 . . . 3 1 . 2 1 1 Highest Loss Streak 7 | . 3 . . . 6 1 1 7 1 2 Average Slot Usage (%) 91 | . 91 100 100 100 94 99 93 69 78 92 Engine 4 | . 10 14 14 14 . . . . 4 7 Core 4 | . . . . . 7 9 7 4 1 . Treads 21 | . 27 28 28 28 25 26 23 15 8 7 Device 3 | . . . . . . . . 3 14 15 Storage 22 | . 21 28 28 28 25 27 23 16 12 15 Processor 5 | . 1 . . . 6 . 6 9 12 15 Hackware 3 | . . . . . 7 9 7 5 . . Protection 3 | . . . . . 1 9 9 2 3 7 Ballistic Gun 15 | . 27 27 28 28 17 16 14 3 1 . Ballistic Cannon 1 | . . . . . . . . 6 3 . Naked Turns 54 | . . . . . . . . 39 15 . Heaviest Build 101 | 9 41 41 69 69 98 100 99 101 69 67 Greatest Support 60 | 40 40 40 40 40 60 60 60 60 42 28 Greatest Overweight (x) 4 | 1 4 1 1 1 3 2 1 4 3 2 Average Overweight (x) . | . . 1 1 1 1 1 1 . 1 2 Largest Inventory Capacity 26 | 6 14 14 20 20 26 26 26 26 16 16 Average Capacity 17 | 5 8 14 17 20 24 26 26 20 8 16 Most Carried 26 | 2 9 14 17 17 26 26 26 26 16 15 Average Carried 16 | 1 5 12 15 16 24 25 25 20 7 15 Final Capacity 26 | 6 14 14 20 20 26 26 26 4 16 16 Final Carried 26 | 2 9 14 16 17 26 25 26 4 15 15 Class Distribution -------------------- 52% | Hauler-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Matter Collected 3450 | 202 370 20 78 . 877 695 220 . 988 . Remotely . | . . . . . . . . . . . Salvage Created 5271 | . 822 19 . . 1636 1228 409 86 972 99 Parts 252 | . 33 7 . . 79 63 20 . 45 5 Haulers Intercepted 12 | . 1 . . . 4 3 . . 4 . Recyclers Shooed 8 | . 4 . . . . . . . 4 . Parts Field Recycled 18 | . . . . . . . . . 18 . Retrieved Matter 154 | . . . . . . . . . 154 . Parts Self-Destructed 1 | . . . . . . . . . . 1 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Combat Hostiles Destroyed 84 | . 14 3 . . 23 19 6 1 16 2 Guns 63 | . 14 1 . . 23 19 6 . . . Cannons 17 | . . . . . . . . 1 16 . AOE 4 | . . 2 . . . . . . . 2 Classes Destroyed 14 | . 5 . . . 4 2 1 1 1 . Worker 5 | . 1 . . . . 1 . . 3 . Builder 4 | . . . . . . 2 . . 2 . Tunneler 2 | . . . . . . . . . 2 . Hauler 12 | . 1 . . . 4 3 . . 4 . Recycler 12 | . 4 . . . 2 1 2 . 3 . Watcher 2 | . . . . . 1 1 . . . . Swarmer 18 | . 6 3 . . . 2 3 . 4 . Grunt 33 | . 8 . . . 10 6 . . 7 2 Brawler 1 | . . . . . 1 . . . . . Duelist 2 | . . . . . 1 . . . 1 . Sentry 24 | . . . . . 11 9 2 . 2 . Hunter 3 | . . . . . . 2 . . 1 . Programmer 2 | . . . . . . . 1 . 1 . Compactor 1 | . . . . . . . . 1 . . Best Kill Streak 8 | . 5 3 . . 6 8 3 1 8 2 Combat Bots Only 7 | . 3 3 . . 6 7 3 1 4 2 Max Kills in Single Turn 2 | . 1 2 . . 2 2 2 1 2 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . 2 . . . . . . . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Damage Taken 6404 | . 662 19 . 74 1600 902 597 384 1791 375 Core 1202 | . 138 . . 40 193 113 78 227 346 67 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 57 | 100 . . . 28 . 44 . . . . Volleys Fired 389 | . 80 3 . . 95 58 17 10 123 3 Largest 2 | . 2 2 . . 2 2 2 2 2 1 Hottest 144 | . 40 40 . . 56 68 56 88 144 39 Shots Fired 660 | . 158 4 . . 188 112 34 19 142 3 Gun 523 | . 158 2 . . 188 110 34 . 31 . Cannon 131 | . . . . . . 2 . 18 111 . Launcher 6 | . . 2 . . . . . 1 . 3 Special . | . . . . . . . . . . . Kinetic 628 | . 158 2 . . 188 110 34 18 118 . Thermal 26 | . . . . . . 2 . . 24 . Explosive 3 | . . 2 . . . . . 1 . . Electromagnetic 3 | . . . . . . . . . . 3 Robot Hit Streak 27 | . 11 2 . . 27 21 14 22 11 14 Robot Miss Streak 11 | . 3 3 . . 9 11 8 2 4 . Penetration Max . | . . . . . . . . . . . Secondary Targets 7 | . 3 . . . 3 1 . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . Shots Hit Robots 541 | . 106 2 . . 172 99 30 19 110 3 Core Hits 361 | . 43 3 . . 113 100 36 16 46 4 Critical Hits 5 | . 1 . . . 3 . . . 1 . Critical Kills 2 | . . . . . 1 . . . 1 . Critical Parts Destroyed 2 | . 1 . . . 1 . . . . . Melee Attacks 7 | . . . . . . 1 . . 5 1 Impact . | . . . . . . . . . . . Slashing 7 | . . . . . . 1 . . 5 1 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9547 | . 900 94 . . 2502 1777 541 913 2610 210 Guns 5993 | . 898 10 . . 2502 1737 541 . 305 . Cannons 3053 | . . . . . . 40 . 735 2278 . Explosions 497 | . . 84 . . . . . 178 25 210 Melee . | . . . . . . . . . . . Ramming 4 | . 2 . . . . . . . 2 . Kinetic 8369 | . 898 10 . . 2502 1737 541 735 1946 . Thermal 677 | . . . . . . 40 . . 637 . Explosive 287 | . . 84 . . . . . 178 25 . Electromagnetic 210 | . . . . . . . . . . 210 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 25 | . . . . . . . . 16 23 25 Average Corruption 19 | . . . . . . . . 10 20 24 Corruption Purged . | . . . . . . . . . . . Effects 150 | . . . . . . . . 11 137 2 Message Errors 15 | . . . . . . . . 1 14 . Matter Fused 25 | . . . . . . . . 2 23 . Heat Flow Errors 10 | . . . . . . . . . 9 1 Energy Discharges 15 | . . . . . . . . . 15 . Parts Rejected 1 | . . . . . . . . . 1 . Data Loss (minor) 14 | . . . . . . . . 2 12 . Data Loss (major) 5 | . . . . . . . . . 5 . Misfires 5 | . . . . . . . . . 5 . Alerts 2 | . . . . . . . . . 2 . Misdirections 15 | . . . . . . . . 3 12 . Targeting Errors 35 | . . . . . . . . 3 31 1 Weapon Failures 8 | . . . . . . . . . 8 . Overload Shots . | . . . . . . . . . . . Overflow Damage 130 | . . 8 . . . . . . 122 . Projectiles 122 | . . . . . . . . . 122 . Explosions 8 | . . 8 . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 23 | . . . . . . . . . 23 . Impact . | . . . . . . . . . . . Kinetic 19 | . . . . . . . . . 19 . Secondary 4 | . . . . . . . . . 4 . Self-Inflicted Damage 318 | . . . . . . . . 58 195 65 Shots 6 | . . . . . . . . 1 2 3 Rammed 2 | . 1 . . . . . . . 1 . Targets Rammed 2 | . 1 . . . . . . . 1 . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 265 | . 25 . . . 6 52 12 . 265 136 Average Temperature 52 | . 6 . . . 3 8 9 . 75 89 Received Heat Transfer 1848 | . 237 . . . 666 252 78 . 534 81 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 . Heat Transferred 824 | . . . . . . 74 . . 750 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Peak Influence 486 | . 287 93 . . 275 486 215 21 318 . Initial 130 | . . 23 . . . 115 130 6 10 . Average 109 | . 111 51 . . 62 287 86 6 113 . Maximum Alert Level 2 | . 1 . . . 1 2 1 . 1 . Low Security (%) 82 | 100 86 100 . 100 91 23 99 100 85 . Level 1 14 | . 13 . . . 8 51 . . 14 . Level 2 3 | . . . . . . 25 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 23 | . 4 . . . 8 3 2 . 6 . Investigation 3 | . . . . . 1 . . . 2 . Extermination 3 | . . . . . . . 1 . 2 . Reinforcement 11 | . 4 . . . 1 3 1 . 2 . Assault . | . . . . . . . . . . . Garrison 6 | . . . . . 6 . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Distress Signals 11 | . 3 . . . 1 7 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 143 | . 26 3 . 4 35 30 8 6 27 4 Peak Tracking Total 6 | . 5 3 . 4 6 6 3 5 5 4 Tactical Retreats 11 | . 1 . . . 6 1 . . 3 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Traps Triggered 11 | . . . . . 3 1 1 . 6 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Machines Disabled 3 | . . . . . . 1 . . 2 . Max in Single Turn 2 | . . . . . . 1 . . 2 . Garrison Access 1 | . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Machines Accessed 32 | . 4 . 1 . 9 7 5 . 6 . Terminals 26 | . 4 . . . 7 7 4 . 4 . Fabricators 1 | . . . . . . . . . 1 . Repair Stations 1 | . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . Garrison Access 1 | . . . . . . . . . 1 . Total Hacks 85 | . 10 . 1 . 31 17 13 . 13 . Successful 53 | . 9 . 1 . 21 11 7 . 4 . Failed 32 | . 1 . . . 10 6 6 . 9 . Catastrophic 7 | . . . . . 2 1 2 . 2 . Database Lockouts . | . . . . . . . . . . . Manual 39 | . 5 . . . 20 9 5 . . . Terminals 70 | . 10 . . . 26 17 10 . 7 . Fabricators 3 | . . . . . . . . . 3 . Repair Stations 3 | . . . . . . . 3 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 5 | . . . . . 5 . . . . . Garrison Access 3 | . . . . . . . . . 3 . Terminal Hacks 21 | . 4 . 1 . 8 5 2 . 1 . Record 1 | . . . 1 . . . . . . . Part Schematic 1 | . . . . . 1 . . . . . Robot Analysis 2 | . . . . . 1 . . . 1 . Prototype ID Bank 3 | . 1 . . . 1 1 . . . . Open Door 3 | . . . . . . 3 . . . . Level Access Points 1 | . . . . . . . 1 . . . Unreport Threat 6 | . 1 . . . 4 1 . . . . Locate Traps 4 | . 2 . . . 1 . 1 . . . Fabricator Hacks 2 | . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . 1 . Build 1 | . . . . . . . . . 1 . Repair Station Hacks 2 | . . . . . . . 2 . . . Scan Component 1 | . . . . . . . 1 . . . Repair 1 | . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . . . Insert Component 2 | . . . . . 2 . . . . . Analyze 1 | . . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . 1 . Unauthorized Hacks 24 | . 5 . . . 10 6 3 . . . Terminals 24 | . 5 . . . 10 6 3 . . . Track 13 | . 2 . . . 6 3 2 . . . Botnet 11 | . 3 . . . 4 3 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 20 | . 3 . . . 2 4 5 . 6 . Full Trace Events 1 | . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . Parts Built 1 | . . . . . . . . . 1 . Matter 285 | . . . . . . . . . 285 . Time 76 | . . . . . . . . . 76 . Total Part Build Rating 5 | . . . . . . . . . 5 . Parts Repaired 1 | . . . . . . . 1 . . . Time 22 | . . . . . . . 22 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Total Allies 1 | . . 1 . . . . . . . . Largest Group 1 | . . 1 . . . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Robot Analysis Total 2 | . . . . . 1 . . . 1 . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Turns Passed 8496 | 63 1070 717 367 135 1933 1050 961 183 2005 12 Spaces Moved 3838 | 37 481 381 202 70 685 420 373 134 1053 2 Core 121 | 6 3 . . . . . . 83 29 . Treads 3317 | 31 478 381 202 70 685 420 373 51 626 . Legs . | . . . . . . . . . . . Wheels 400 | . . . . . . . . . 398 2 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 180 180 180 180 190 190 50 50 120 Average Speed 168 | 143 164 180 180 180 187 190 190 104 145 120 Slowest Speed 250 | 160 250 180 180 180 220 210 190 250 220 120 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 43 | 3 80 61 54 18 60 73 10 85 31 2 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . 1 . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 5 | . . . . . . . . . 5 . Terrain Destroyed 89 | . . 16 . . . . . 20 53 . Melee 5 | . . . . . . . . . 5 . Projectile 4 | . . . . . . . . . 4 . AOE 80 | . . 16 . . . . . 20 44 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Total 5217 | 44 633 408 207 79 1168 565 593 156 1357 7 Wait 737 | . 44 16 . 9 317 50 191 5 105 . Move 3829 | 36 480 380 201 69 684 419 373 133 1052 2 Hop . | . . . . . . . . . . . Pick Up 80 | 2 11 6 3 1 27 6 4 . 20 . Fast Attach 48 | 6 2 . . . 12 4 1 . 23 . Attach 22 | . 4 . . . 4 3 2 4 5 . Detach 8 | . 1 . . . 1 2 . . 4 . Swap 33 | . 6 2 1 . 7 8 2 3 3 1 Drop 60 | . 4 1 2 . 21 12 3 1 16 . Fire 389 | . 80 3 . . 95 58 17 10 123 3 Melee 7 | . . . . . . 1 . . 5 1 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 2 | . 1 . . . . . . . 1 . Escape Stasis 2 | . . . . . . 2 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 4 exits: Fac x4) -7/Waste -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 15) 591 | -10/Materials | Core integrity fell below 50% 619 | -10/Materials | Lost 3 parts (2n1w) 740 | -10/Materials | Discovered new exit (range 5) 846 | -10/Materials | Discovered new exit (range 3) 1134 | -10/Materials | Entered Mines 1203 | -10/Mines | Met a Derelict bent on vengeance 1343 | -10/Mines | Received a Mining Laser from a helpful Derelict 1400 | -10/Mines | Found a hidden stash of uninstalled traps 1454 | -10/Mines | Discovered new exit (range 6) 1566 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1602 | -10/Mines | Found Prototype Device 1757 | -10/Mines | Learned Materials terminal intel 1842 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1842 | -10/Mines | Discovered new exit (range 5) 1851 | -10/Mines | Entered Exiles 1895 | -10/Exiles | Met 8R-AWN 1925 | -10/Exiles | Met EX-HEX 2031 | -10/Exiles | Met EX-DEC 2066 | -10/Exiles | Learned location of Zion (-6) 2197 | -10/Exiles | Discovered new exit (range 14) 2218 | -10/Exiles | Entered Mines 2242 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2274 | -9/Mines | Build established: Hauler-Mutant 2284 | -9/Mines | Discovered new exit (range 5) 2353 | -9/Mines | Entered Materials 2353 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2354 | -8/Materials | Loaded intel: 12 terminal locations 2434 | -8/Materials | Identified Exp. Sensor Array 2596 | -8/Materials | Lost 6 parts (1p2n1u2w) 3222 | -8/Materials | Discovered new exit (range 21) 3745 | -8/Materials | Garrison activated, responded to threat 4054 | -8/Materials | Garrison activated, responded to threat 4121 | -8/Materials | Discovered new exit (range 16) 4286 | -8/Materials | Entered Storage 4748 | -8/Storage | Core integrity fell below 50% 4800 | -8/Storage | Destroyed 7 combat bots 5253 | -8/Storage | Discovered new exit (range 16) 5336 | -8/Storage | Entered Factory 5336 | -7/Factory | Evolved 2 slots: Utility x2 6026 | -7/Factory | Identified exit to Factory 6174 | -7/Factory | Repaired Flak Gun 6297 | -7/Factory | Sucked down chute 6297 | -7/Factory | Entered Waste 6312 | -7/Waste | EMP discharged 6368 | -7/Waste | Spotted C-40 Crusher 6381 | -7/Waste | Spotted C-40 Crusher 6388 | -7/Waste | Spotted C-40 Crusher 6397 | -7/Waste | Spotted C-40 Crusher 6412 | -7/Waste | EMP discharged 6412 | -7/Waste | System corruption reached 10% 6415 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6416 | -7/Waste | Destroyed C-40 Crusher 6425 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6428 | -7/Waste | Spotted C-40 Crusher 6430 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6435 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6438 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6441 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6472 | -7/Waste | Lost 7 parts (1p2n2u2w) 6475 | -7/Waste | Spotted C-40 Crusher 6475 | -7/Waste | Discovered new exit (range 10) 6480 | -7/Waste | Entered Factory 6758 | -7/Factory | Build established: Mutant 6952 | -7/Factory | Core integrity fell below 50% 7320 | -7/Factory | Discovered new exit (range 15) 7521 | -7/Factory | Discovered exit to Factory (range 20) 7964 | -7/Factory | Fabricated Exp. Sensor Array? 8175 | -7/Factory | Core integrity fell below 20% 8485 | -7/Factory | Entered Lower Caves 8497 | -7/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 08393_ U-05 Engineer lays Concrete. 08394_ System corrupted: Substantial component data lost. 08395_ U-05 Engineer lays Concrete. 08398_ ALERT: Rogue bot located, Programmers report to Factory Zone 7G. 08399_ U-05 Engineer lays Concrete. 08407_ Acquired 17 matter. 08410_ System corrupted: Energy discharge (-66). 08426_ RDZ0YNWO P9W 4 O/O0W:E#K8MATHL 08433_ Acquired 20 matter. 08443_ System corrupted: Substantial component data lost. LOCATION=UNKNOWN GOAL=ESCAPE 08489_ G-47 Trooper destroyed. 08492_ Lgt. Treads destroyed. 08493_ System corrupted: Heat flow error (+186). 08493_ Aluminum Leg fries itself beyond repair. 08494_ System corrupted: Proton Missile Launcher targeting data glitched. 08494_ G-47 Trooper destroyed. 08494_ Proton Missile Launcher destroyed. 08495_ G-47 Trooper misfires. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????#???????????????????????? | | ????????????????????#??????????? ???????????????? | | ???????????????? ?????#?#?????????????????????? | | ???????????????????????????????"? ??????????????? | | ????????????????????? ? ??? ?? ??#? ??????????? | | ??????????? ???????? ?#?#??? "? ?#?????????????? | | ?????????? ? ??? ????##???? ???????? ??#???????? | | ?????????? ???#?# ???#?#??????????????#?#???????? | | ?????????????#???? ?#??#??????? ##?????#?#??????? | | ???????????????#??????#???###?? ???????#?#??????? | | ?????????#?????#????? ?#??? ## ###???????#??????? | | ???????? # ???????????##??# # ##????#??????????? | | ??????? ????#????#?? ?#### ??#??????????????? | | ?????????#???##???????## ???#?????#???????? | | ???????????????? ??? ## #????##?????###???? | | ??????#???? ?? ??????## ?#?#?#???????###???? | | ??????????????? ?# ?## ?#???????#??????????? | | ????? ? ?? ?????## # ?###???#??????#?#????? | | ???????? ? ?#??#?# #??#??#????????##?????? | | ?????????????????????# %[@#????#?#??#?#?#???????? | | ??????#??#? ? ???????#g l ##??##?#???#???#?##???? | | ????????#?? ??? #????# [ ###???#?#?##???????????? | | ??????????? ???????#?##%=#?#????????????????????? | | ???????#???? ???????###! #??#?????????#?????????? | | ????? ???##?? ?????#??# #??????????????#???????? | | ?????? ?#?? ???? ???# #???#?????#?#??##??????? | | ????????????? ???????? #??#???????##???#?#????? | | ??????? ??? ?????? ?? #???#???#??##??##??????? | | ???????? ???????? ?? ???????#?????#????????? | | ??????????? ????????? ?? ??????????#???????? | | ????????????????????? ???????#???#?????????? | | ?????????????#??????####### ????#???#???????????? | | ???????????#????????????#??????????#????????????? | | ??????????????#??#??#????##??#???????#?#????????? | | ???????????????#??#??#??????#??#?##?###?????????? | | ?????????????###???????#?#????#???#?????????????? | | ????????????????????#?#???????????###???????????? | | ???????????????###??#????##?????????????????????? | | ???????????????????#??#?????????????????????????? | | ??????????????????#??#???????#??????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 16 Energy Capacity 690 Matter Stores 350 Matter Capacity 350 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 300 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 12 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Adv. Targeting Computer | -8/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RelayZioniteActivator Manual? 0 Play Time 00:54:38 Cumulative 310.0 hours Start 2021.01.31 @ 15:09:20 End 2021.01.31 @ 16:10:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 406 Rogue 406 Adventurer 0 Explorer 0 Win Type - Total 34 Types 24/0/7/3/0/0/0/0/0 Lore% 88 Gallery% 84 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 894e16a2-726f-42f6-aa5b-72cab393dd2f