Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.14 @ 14:01:07 Player: paplal Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (66) 330 Value Destroyed (1947) 1947 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (38) 38 TOTAL SCORE: 3915 Bonus ------- High Alert Combat Kills 38 Cogmind --------- Core Integrity 0/550 Matter 218/300 Energy 230/240 System Corruption 4% Temperature Cool (14) Movement Rolling (180) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Wheel Wheel Compact Wheel > --- UTILITY (5) ------ Cargo Storage Unit Improved Light Armor Plating System Shield > --- WEAPON (2) ------- Gauss Rifle Heavy Flail > --- INVENTORY (30) --- Ion Engine Ion Engine Light Deuterium Engine Advanced Treads Advanced Treads Wheel Compact Wheel Gravmag System Gravmag System Gravmag System Gravmag System Cesium-ion Thruster Improved Heat Sink Medium Storage Unit Improved Terrain Scanner Kinecellerator Hardlight Generator Improved Field Recycling Unit (0) Grenade Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Cargo Storage Unit Improved Light Armor Plating System Shield > --- WEAPON ----------- Gauss Rifle Heavy Flail > --- INVENTORY -------- Ion Engine Ion Engine Light Deuterium Engine Advanced Treads Advanced Treads Wheel Compact Wheel Gravmag System Gravmag System Gravmag System Gravmag System Cesium-ion Thruster Improved Heat Sink Medium Storage Unit Improved Terrain Scanner Kinecellerator Hardlight Generator Improved Field Recycling Unit Grenade Launcher [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Cargo Storage Unit Device Cryofiber Web Storage Cargo Storage Unit Hackware System Shield Protection Improved Utility Shielding Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Shotgun Launcher Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 75 | 4 13 26 32 Power 10 | 1 2 2 5 Engine 7 | 1 1 2 3 Core 3 | . 1 . 2 Reactor . | . . . . Propulsion 21 | 1 5 6 9 Treads . | . . . . Leg 2 | 1 1 . . Wheel 19 | . 4 6 9 Hover . | . . . . Flight . | . . . . Utility 12 | 1 2 3 6 Device 4 | . 1 2 1 Storage 3 | 1 1 . 1 Processor . | . . . . Hackware 1 | . . . 1 Protection 4 | . . 1 3 Artifact . | . . . . Weapon 32 | 1 4 15 12 Energy Gun 14 | . 4 6 4 Energy Cannon 1 | . . . 1 Ballistic Gun 6 | 1 . 3 2 Ballistic Cannon . | . . . . Launcher 6 | . . 5 1 Special Weapon . | . . . . Impact Weapon 5 | . . 1 4 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 4 | . 4 . . System Corruption 18 | . 18 . . Parts Lost 35 | . 3 10 22 Power 6 | . 1 1 4 Propulsion 13 | . . 5 8 Utility 4 | . . 2 2 Weapon 12 | . 2 2 8 Highest Loss Streak 8 | . 1 5 8 To Critical Strikes 1 | . . 1 . Average Slot Usage (%) 72 | . 76 70 71 Engine 6 | . 5 8 4 Core 1 | . 5 . . Leg 2 | . 10 . . Wheel 18 | . 15 15 23 Device 6 | . 2 11 2 Storage 11 | . 14 11 9 Hackware 2 | . . . 7 Protection 3 | . . 1 8 Energy Gun 11 | . 13 12 6 Ballistic Gun 6 | . 8 7 3 Naked Turns . | . . . . Heaviest Build 157 | 11 147 154 157 Greatest Support 36 | 10 26 32 36 Greatest Overweight (x) 14 | 1 14 9 13 Average Overweight (x) 4 | . 2 6 4 Largest Inventory Capacity 30 | 8 30 30 30 Average Capacity 26 | 6 19 30 30 Most Carried 30 | 5 27 30 30 Average Carried 22 | 4 12 27 27 Final Capacity 30 | 8 30 30 30 Final Carried 24 | 5 23 24 19 Class Distribution -------------------- 84% | Hauler-Mutant 15% | Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1177 | 213 190 516 258 Remotely . | . . . . Salvage Created 2185 | . 355 1035 795 Parts 139 | . 41 69 29 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 4 | . 2 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 54 | . 10 27 17 Melee 3 | . . 1 2 Guns 34 | . 10 14 10 Cannons 3 | . . . 3 AOE 12 | . . 11 1 Classes Destroyed 12 | . 5 4 3 Worker 4 | . 1 1 2 Tunneler 2 | . 2 . . Hauler 1 | . . 1 . Recycler 2 | . 1 1 . Mechanic 1 | . . . 1 Watcher 2 | . . 2 . Swarmer 13 | . 6 4 3 Grunt 28 | . 4 15 9 Brawler 1 | . . . 1 Duelist 2 | . . 1 1 Sentry 9 | . . 7 2 Hunter 1 | . . . 1 Best Kill Streak 5 | . 4 5 4 Combat Bots Only 5 | . 3 5 4 Max Kills in Single Turn 4 | . 2 4 1 Gunslinging 1 | . 1 . . Exploded 4 | . . 4 1 Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 419 | . 69 150 200 Missed 106 | . 22 40 44 Damage Taken 4210 | . 500 1405 2305 Core 1094 | . 144 399 551 Absorbed by Shields 159 | . . 139 20 Redirected to Shielding 95 | . . . 95 Core Remaining (%) 47 | 100 42 . . Volleys Fired 180 | . 47 67 66 Largest 2 | . 2 2 2 Hottest 125 | . 60 121 125 Shots Fired 287 | . 81 124 82 Gun 262 | . 81 114 67 Cannon 12 | . . . 12 Launcher 13 | . . 10 3 Special . | . . . . Kinetic 99 | . 38 39 22 Thermal 147 | . 33 75 39 Explosive 13 | . . 10 3 Electromagnetic 28 | . 10 . 18 Robot Hit Streak 19 | . 13 18 19 Robot Miss Streak 4 | . 4 2 2 Penetration Max . | . . . . Secondary Targets 5 | . 4 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 214 | . 49 86 79 Core Hits 116 | . 24 53 39 Critical Kills 1 | . 1 . . Critical Parts Destroyed 3 | . . 1 2 Critical Strikes 7 | . 1 4 2 Burn 3 | . . 3 . Destroy 1 | . 1 . . Smash 3 | . . 1 2 Melee Attacks 21 | . . 7 14 Impact 21 | . . 7 14 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4621 | . 557 2227 1837 Guns 2650 | . 539 1194 917 Cannons 225 | . . . 225 Explosions 876 | . 12 768 96 Melee 804 | . . 225 579 Ramming 66 | . 6 40 20 Kinetic 982 | . 202 442 338 Thermal 1555 | . 216 752 587 Explosive 864 | . . 768 96 Electromagnetic 350 | . 133 . 217 Impact 804 | . . 225 579 Slashing . | . . . . Piercing . | . . . . Highest Corruption 20 | . 20 5 4 Average Corruption 9 | . 11 5 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 51 | . 41 8 2 Message Errors 14 | . 12 1 1 Matter Fused 12 | . 10 2 . Heat Flow Errors 6 | . 4 2 . Energy Discharges 7 | . 5 2 . Parts Rejected 2 | . 2 . . Data Loss (minor) 5 | . 5 . . Data Loss (major) 1 | . . 1 . Misfires 1 | . 1 . . Weapon Failures 3 | . 2 . 1 Overload Shots . | . . . . Overflow Damage 169 | . 7 59 103 Projectiles . | . . . . Explosions 21 | . 7 . 14 Melee 148 | . . 59 89 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 206 | . 35 91 80 Shots 6 | . 1 3 2 Rammed 7 | . 2 2 3 Targets Rammed 7 | . 2 2 3 Kicked . | . . . . Crushed . | . . . . Highest Temperature 353 | . 165 318 353 Average Temperature 74 | . 40 84 92 Received Heat Transfer 1454 | . 126 582 746 Effects 2 | . . . 2 Shutdowns 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . . 1 2 Impact Corruptions 6 | . . 3 3 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . . 4 1 Heat Transferred 3683 | . 500 1999 1184 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 470 | . 201 470 260 Initial 170 | . . 8 170 Average 181 | . 87 255 169 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 57 | 100 99 26 60 Level 1 37 | . . 61 39 Level 2 4 | . . 11 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 15 | . 2 7 6 Investigation 5 | . 2 . 3 Extermination . | . . . . Reinforcement 10 | . . 7 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . 1 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 2 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 93 | . 23 41 29 Peak Tracking Total 8 | . 5 5 8 Tactical Retreats 3 | . 1 2 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 4 | . 4 . . Reused 1 | . 1 . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . 1 . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . 1 2 1 Max in Single Turn 1 | . 1 1 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 14 | . 7 2 5 Terminals 9 | . 5 1 3 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 32 | . 16 3 13 Successful 19 | . 11 2 6 Failed 13 | . 5 1 7 Catastrophic 3 | . . 1 2 Database Lockouts . | . . . . Manual . | . . . . Terminals 22 | . 13 2 7 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 8 | . 3 . 5 Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Terminal Hacks 14 | . 8 2 4 Record 2 | . 1 . 1 Alert Level 3 | . 1 . 2 Unreport Threat 1 | . . 1 . Locate Traps 1 | . 1 . . Reprogram Traps 1 | . 1 . . Dispatch Records 3 | . 3 . . Investigation Status 1 | . . 1 . Registered Components 1 | . 1 . . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . 3 . 1 Retrieve Components 4 | . 3 . 1 Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 4 1 4 Full Trace Events 3 | . 1 . 2 Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 11 | . 7 . 4 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3715 | 70 993 1581 1071 Spaces Moved 1715 | 49 535 634 497 Core 21 | 21 . . . Treads . | . . . . Legs 276 | 28 248 . . Wheels 1418 | . 287 634 497 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 160 146 Average Speed 167 | 122 148 198 152 Slowest Speed 290 | 190 290 235 275 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 45 | 4 73 70 35 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 72 | . . 49 23 Melee . | . . . . Projectile 3 | . . . 3 AOE 69 | . . 49 20 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2245 | 58 666 813 708 Wait 122 | . 8 59 55 Move 1712 | 48 534 633 497 Hop . | . . . . Pick Up 94 | 6 44 15 29 Fast Attach 7 | 3 . . 4 Attach 51 | 1 13 12 25 Detach 2 | . 2 . . Swap 17 | . . 14 3 Drop 32 | . 16 4 12 Fire 180 | . 47 67 66 Melee 21 | . . 7 14 Ram 7 | . 2 2 3 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 210 | -10/Materials | System corruption reached 10% 276 | -10/Materials | Discovered new exit (range 12) 305 | -10/Materials | Build established: Mutant 489 | -10/Materials | Discovered new exit (range 12) 681 | -10/Materials | Core integrity fell below 50% 864 | -10/Materials | Build established: Hauler-Mutant 1032 | -10/Materials | Discovered new exit (range 16) 1064 | -10/Materials | Entered another Materials area 1064 | -9/Materials | Evolved 2 slots: Utility x2 1129 | -9/Materials | Discovered new exit (range 4) 1523 | -9/Materials | Discovered new exit (range 16) 2276 | -9/Materials | Core integrity fell below 50% 2313 | -9/Materials | Core integrity fell below 20% 2332 | -9/Materials | Lost 5 parts (1p3n1w) 2620 | -9/Materials | Discovered new exit (range 10) 2645 | -9/Materials | Entered another Materials area 2645 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3328 | -8/Materials | Lost 4 parts (2n1u1w) 3540 | -8/Materials | Discovered new exit (range 9) 3549 | -8/Materials | Lost 5 parts (1p2n2w) 3650 | -8/Materials | Core integrity fell below 50% 3677 | -8/Materials | Core integrity fell below 20% 3713 | -8/Materials | Lost 8 parts (1p3n1u3w) 3716 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 03682_ System corrupted by crushing effect (+4). 03684_ Slammed into U-05 Engineer. 03686_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 03689_ U-05 Engineer lays Concrete. 03690_ U-05 Engineer builds a Wall. 03691_ U-05 Engineer lays Concrete. 03692_ U-05 Engineer builds a Wall. 03692_ Slammed into W-25 Informer. 03692_ Wheel broken. 03692_ Destabilizing: Short circuit. 03702_ ZHQ%/7UQ9PX5 KTFXGROQEWQ5GFTGDR 03705_ Slug penetrates Wall. 03707_ Slug penetrates G-47 Trooper. 03708_ Slug penetrates Wall. 03709_ System corrupted: Gauss Rifle jammed. 03709_ U-05 Engineer destroyed. 03711_ Critical hit (Burn: +37). 03713_ K-01 Serf destroyed. 03714_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????? ??????????????????????????????????? | | ????????????# ??????????????????????????????????? | | ????????????# ?????????????????????????????????? | | ????????????# ?????????????????????????????????? | | ????????????# ?????????????????????????????????? | | ????????????# ?????????????????????????????????? | | ????????????# ????????#########????????????????? | | ???????????## #???????# ????????????????? | | ???????????# % ########* """ #???????????????? | | ???????????# !=* # """ #???#???????????? | | ???????????# %! + """ # ???????????? | | ???????????# ! #Y w %u + ?????????????? | | ????????????? "# # "" #???????????????? | | ?????????#####+#### #@ = T" #???????????????? | | ?????????# =%* /* g% "" #???????????????? | | ?????????#"""""! %####### #???????????????? | | ??????????""""" ! #???##########???????????????? | | ##########""""" ###????????????????????????????? | | # #""""% #??????????????????????????????? | | # ! #""""" #??????????????? ????????????? | | # ! [#""""%% #??????????????# #???????????? | | # #""""% #??????????????# #???????????? | | # # #?????########## #???????????? | | # """ ####+#####????# # #???????????? | | + """ #??# #????????# # #???????????? | | # """ #### #????????# """ """ # #???????????? | | # + #????????# """ """ # #???????????? | | ######+########????????# """ """ # #???????????? | | #### #??#######?????# # #???????????? | | #??# ????# # #???????????? | | #??# ????# # ############? | | #### #??# ###########+## ## #? | | ???## ##??# # # """ ## | | ????# #???# + # "G" """ + | | ##### #???# # [ # " " """ ## | | # ##??# ! # #########+###% + % """ #? | | # #??# ?# #???????????# # """ #? | | #= ##??# ?# #???????????# # #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 150 Utility Shielding 66 Evasion (%) 55 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Packrat Tank Challenges ------------ None Game ------ Seed SalvageWeightTerrabomb Manual? 0 Play Time 00:50:28 Cumulative 17.8 hours Start 2024.06.14 @ 00:15:29 End 2024.06.14 @ 14:01:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 24 Achievement% 17 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7702cc38-f210-4dfe-8df0-3430cf22fd8e