Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.22 @ 19:18:19 Player: Crophlin Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (55) 275 Value Destroyed (1485) 1485 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 3402 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 43/100 System Corruption 0% Temperature Cool (9) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Advanced Sensor Array > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Improved Heat Sink High-capacity Battery (400) High-capacity Matter Pod (200) Advanced Weight Redist. System Advanced Weight Redist. System Improved Weapon Shielding Improved Shield Generator System Shield Peak State ------------ > --- POWER ------------ Heavy Ion Engine Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Sensor Array Improved Utility Shielding Improved Shield Generator > --- WEAPON ----------- Shock Rifle Autogun > --- INVENTORY -------- Wheel Wheel High-capacity Battery High-capacity Matter Pod Advanced Weight Redist. System Advanced Weight Redist. System Improved Weapon Shielding Improved Shield Generator System Shield Shock Rifle Missile Launcher [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Hover Unit Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Missile Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 54 | 8 8 19 19 Power 9 | 1 2 3 3 Engine 6 | 1 1 3 1 Core 3 | . 1 . 2 Reactor . | . . . . Propulsion 19 | 4 3 5 7 Treads 8 | 2 3 . 3 Leg . | . . . . Wheel 9 | 2 . 3 4 Hover 2 | . . 2 . Flight . | . . . . Utility 15 | 1 3 5 6 Device 3 | . . 1 2 Storage 3 | 1 2 . . Processor 2 | . . 1 1 Hackware . | . . . . Protection 7 | . 1 3 3 Artifact . | . . . . Weapon 11 | 2 . 6 3 Energy Gun 4 | 1 . 1 2 Energy Cannon . | . . . . Ballistic Gun 5 | 1 . 4 . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 25 | . . 9 16 Power 3 | . . 1 2 Propulsion 9 | . . 2 7 Utility 6 | . . 3 3 Weapon 7 | . . 3 4 Highest Loss Streak 11 | . . 3 11 Average Slot Usage (%) 89 | . 98 85 83 Engine 11 | . 11 9 12 Core 2 | . 2 1 4 Treads 14 | . 27 4 10 Wheel 4 | . . 10 4 Device 4 | . . 3 10 Storage 11 | . 14 11 9 Processor 3 | . . 5 5 Protection 14 | . 12 23 9 Energy Gun 7 | . 14 1 4 Ballistic Gun 12 | . 14 14 10 Naked Turns . | . . . . Heaviest Build 61 | 10 45 51 61 Greatest Support 60 | 40 46 46 60 Greatest Overweight (x) 17 | . 1 3 17 Average Overweight (x) 1 | . . 1 2 Largest Inventory Capacity 12 | 6 12 12 12 Average Capacity 10 | 5 9 12 12 Most Carried 12 | 4 12 11 12 Average Carried 8 | 3 8 8 10 Final Capacity 12 | 6 12 12 12 Final Carried 12 | 4 12 11 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1143 | 288 129 329 397 Remotely . | . . . . Salvage Created 2129 | 60 686 550 833 Parts 111 | . 42 29 40 Haulers Intercepted 3 | . 2 . 1 Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 37 | . 14 9 14 Guns 32 | . 14 9 9 AOE 5 | . . . 5 Classes Destroyed 10 | 1 3 4 2 Worker 7 | . . 1 6 Builder 2 | . . . 2 Hauler 3 | . 2 . 1 Recycler 3 | 1 1 1 . Watcher 3 | . . 2 1 Swarmer 5 | . 3 . 2 Grunt 24 | . 11 5 8 Brawler 1 | . . 1 . Sentry 5 | . . 3 2 Hunter 2 | . . . 2 Best Kill Streak 7 | 1 4 4 7 Combat Bots Only 4 | . 4 2 4 Max Kills in Single Turn 3 | 1 1 2 3 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3759 | . 571 1317 1871 Core 904 | . 93 247 564 Absorbed by Shields 312 | . . . 312 Core Remaining (%) 66 | 100 62 38 . Volleys Fired 193 | 8 50 86 49 Largest 2 | 2 2 2 2 Hottest 73 | 70 70 65 73 Shots Fired 331 | 10 99 127 95 Gun 315 | 10 99 118 88 Cannon . | . . . . Launcher 7 | . . . 7 Special 9 | . . 9 . Kinetic 215 | 8 49 109 49 Thermal 61 | 2 50 9 . Explosive 7 | . . . 7 Electromagnetic 48 | . . 9 39 Robot Hit Streak 16 | 6 12 14 16 Robot Miss Streak 5 | 1 5 5 4 Penetration Max . | . . . . Secondary Targets 3 | . 2 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 213 | 7 60 89 57 Core Hits 108 | 3 34 31 40 Critical Hits 5 | . . 4 1 Critical Kills 1 | . . . 1 Critical Parts Destroyed 4 | . . 4 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3737 | 71 713 1182 1771 Guns 2640 | 71 704 909 956 Cannons . | . . . . Explosions 1014 | . . 211 803 Melee . | . . . . Ramming 21 | . 9 . 12 Kinetic 1513 | 46 265 762 440 Thermal 796 | 25 439 62 270 Explosive 744 | . . 211 533 Electromagnetic 663 | . . 147 516 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 117 | . . 72 45 Projectiles . | . . . . Explosions 117 | . . 72 45 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 144 | . . 138 6 Shots 2 | . . 2 . Rammed 2 | . 1 . 1 Targets Rammed 2 | . 1 . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 318 | 40 244 62 318 Average Temperature 70 | 20 91 21 73 Received Heat Transfer 1473 | . 273 456 744 Effects 1 | . 1 . . Interference 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 4 | . . 2 2 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 1941 | 74 1295 222 350 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . . . 4 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 468 | 5 249 238 468 Initial 67 | . 3 41 67 Average 99 | 3 85 88 161 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 88 | 100 98 93 69 Level 1 9 | . 1 6 22 Level 2 2 | . . . 7 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 14 | . 5 5 4 Investigation 11 | . 5 5 1 Extermination . | . . . . Reinforcement 3 | . . . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 61 | . 22 15 24 Peak Tracking Total 5 | . 3 3 5 Tactical Retreats 4 | . . 3 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . 1 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . . 2 1 Max in Single Turn 2 | . . 2 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 10 | . 5 4 1 Terminals 5 | . 2 3 . Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units 2 | . 2 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 37 | . 19 15 3 Successful 21 | . 11 7 3 Failed 16 | . 8 8 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 21 | . 8 13 . Fabricators . | . . . . Repair Stations 7 | . 4 . 3 Recycling Units 7 | . 7 . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 8 | . 3 5 . Robot Analysis 2 | . 1 1 . Level Access Points 1 | . . 1 . Branch Access Points 1 | . 1 . . Unreport Threat 1 | . . 1 . Surveillance Status 1 | . . 1 . Investigation Status 1 | . . 1 . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . 3 . 3 Scan Component 4 | . 2 . 2 Repair 2 | . 1 . 1 Recycling Unit Hacks 5 | . 5 . . Process 2 | . 2 . . Report Inventory 2 | . 2 . . Retrieve Matter 1 | . 1 . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 5 4 1 Full Trace Events 8 | . 4 3 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 1 . 1 Time 58 | . 32 . 26 Parts Recycled . | . . . . Recycled Matter 216 | . 216 . . Retrieved Matter 287 | . 287 . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 2 | . 1 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2682 | 333 832 690 827 Spaces Moved 1294 | 106 414 337 437 Core 7 | 1 . . 6 Treads 690 | 69 414 70 137 Legs . | . . . . Wheels 597 | 36 . 267 294 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 110 90 Average Speed 146 | 138 161 131 145 Slowest Speed 900 | 160 180 200 900 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 8 53 25 23 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 151 | . . 51 100 Melee . | . . . . Projectile . | . . . . AOE 151 | . . 51 100 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1785 | 283 493 464 545 Wait 154 | 150 . . 4 Move 1291 | 105 413 336 437 Hop . | . . . . Pick Up 60 | 11 13 16 20 Fast Attach 5 | . 1 . 4 Attach 28 | 6 2 10 10 Detach . | . . . . Swap 21 | 2 5 9 5 Drop 31 | 1 8 7 15 Fire 193 | 8 50 86 49 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 14) 334 | -11/Scrapyard | Entered Materials 335 | -10/Materials | Build established: Mutant 771 | -10/Materials | Discovered new exit (range 10) 835 | -10/Materials | Repaired Imp. Treads 1065 | -10/Materials | Identified exit to Mines 1166 | -10/Materials | Entered another Materials area 1166 | -9/Materials | Evolved 2 slots: Utility x2 1259 | -9/Materials | Lost 3 parts (1n1u1w) 1560 | -9/Materials | Identified exit to Materials 1715 | -9/Materials | Core integrity fell below 50% 1856 | -9/Materials | Entered another Materials area 1856 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1914 | -8/Materials | Repaired Utility Shielding 2455 | -8/Materials | Discovered new exit (range 10) 2657 | -8/Materials | Core integrity fell below 50% 2674 | -8/Materials | Core integrity fell below 20% 2683 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Lgt. Nuclear Core destroyed. U-05 Engineer lays Concrete. Acquired 17 matter. Missile Launcher destroyed. The unstable cave ceiling collapses. K-01 Serf collects debris. Hvy. Ion Engine destroyed. K-01 Serf collects debris. The unstable cave ceiling collapses. Acquired Wheel. Acquired 53 matter. Acquired 17 matter. Wheel destroyed. Imp. Shield Generator destroyed. A-02 Transporter destroyed. Extracted 34 matter. Acquired 27 matter. Wheel destroyed. Imp. Utility Shielding destroyed. S-10 Pest destroyed. 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Battery | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Party Time Challenges ------------ None Game ------ Seed ForceArchitectLoader Manual? 0 Play Time 00:30:54 Cumulative 3.8 hours Start 2021.02.22 @ 16:07:46 End 2021.02.22 @ 19:18:19 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 11 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 71da2949-915a-47f0-8c10-07466b54697a