Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.28 @ 22:28:11 Player: Gentle Jesus Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (137) 685 Value Destroyed (4794) 4794 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (2605) 2605 TOTAL SCORE: 13104 Bonus ------- High Alert Combat Kills 340 Follower Combat Kills 168 Entered Garrisons 600 Used RIF Installer 1500 Friendly Fire -3 Cogmind --------- Core Integrity 344/850 Matter 123/300 Energy 100/100 System Corruption 1% Temperature Cool (20) Movement Core (1500) Ox29 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Enhanced Optical Array Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- Ion Burst Cannon Mini Grenade Launcher > --- INVENTORY (25) --- Micro Fission Core Advanced Heat Sink Compact Battery (200) Matter Compressor (13) Advanced Targeting Computer Improved Light Armor Plating Hacking Suite Relay Coupler [NC] (41) Relay Coupler [Demolisher] (34) High-powered Tractor Beam Improved EM Pulse Cannon Cooled Plasma Cannon Missile Launcher Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Enhanced Optical Array Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Ion Burst Cannon Mini Grenade Launcher > --- INVENTORY -------- Micro Fission Core Advanced Heat Sink Compact Battery Matter Compressor Advanced Targeting Computer Improved Light Armor Plating Hacking Suite Relay Coupler [NC] Relay Coupler [Demolisher] High-powered Tractor Beam Improved EM Pulse Cannon Cooled Plasma Cannon Missile Launcher Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Remote Datajack [Rating: 39] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Utility Shielding Weapon Heavy Plasma Cannon Energy Gun Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Low Zio Pro Fac Gar Fac Slots Evolved 8 | . . . . 4 . . 2 . . . . . 2 . . Power 1 | . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . 2 . . 2 . . . . . . . . Utility 3 | . . . . 2 . . . . . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 72 | 6 6 3 1 4 3 11 . 8 11 . . 5 3 . 11 Power 10 | 1 1 . . 1 . 2 . . . . . 1 1 . 3 Engine 6 | 1 1 . . 1 . 1 . . . . . 1 . . 1 Core 4 | . . . . . . 1 . . . . . . 1 . 2 Reactor . | . . . . . . . . . . . . . . . . Propulsion 24 | 2 . 1 . 2 . 2 . 3 8 . . 2 . . 4 Treads 3 | . . . . . . . . 3 . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 21 | 2 . 1 . 2 . 2 . . 8 . . 2 . . 4 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 19 | 1 3 1 . 1 1 4 . 2 2 . . . 2 . 2 Device 4 | . 2 . . . . . . . . . . . 1 . 1 Storage 5 | 1 1 1 . 1 . 1 . . . . . . . . . Processor 3 | . . . . . . 1 . . . . . . 1 . 1 Hackware 2 | . . . . . . . . 1 1 . . . . . . Protection 5 | . . . . . 1 2 . 1 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 19 | 2 2 1 1 . 2 3 . 3 1 . . 2 . . 2 Energy Gun 4 | . . . 1 . 1 . . . 1 . . 1 . . . Energy Cannon 3 | . . . . . . 1 . . . . . 1 . . 1 Ballistic Gun 2 | 2 . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . . . . . . Launcher 8 | . 2 1 . . 1 1 . 2 . . . . . . 1 Special Weapon 1 | . . . . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . . . 1 Parts Lost 49 | . . . 1 1 4 6 . 8 1 . 3 3 . 11 11 Power 9 | . . . 1 . . 1 . 1 . . 1 . . 2 3 Propulsion 22 | . . . . 1 2 1 . 4 1 . 1 2 . 5 5 Utility 9 | . . . . . 1 2 . 2 . . . . . 3 1 Weapon 9 | . . . . . 1 2 . 1 . . 1 1 . 1 2 Highest Loss Streak 11 | . . . 1 1 2 4 . 5 1 . 3 2 . 11 5 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 17 | 1 6 12 16 16 15 18 24 22 20 24 24 18 15 15 16 Power . | . . 1 1 . . 1 2 2 1 1 1 . . . . Propulsion . | . 1 1 3 2 . . 3 . 1 3 3 1 . . . Utility 8 | . 2 5 6 6 8 9 11 10 9 12 12 12 10 10 8 Weapon 6 | . 1 4 5 6 7 8 8 8 7 7 7 4 4 3 5 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 22 | . 1 . . . . 4 . 1 . . . . . . 16 Power 2 | . 1 . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . 1 . . . . . . . . 1 Utility 12 | . . . . . . 2 . . . . . . . . 10 Weapon 5 | . . . . . . 1 . . . . . . . . 4 Tool/Special 1 | . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 82 | . 98 100 98 57 80 70 69 87 83 100 92 96 99 75 57 Engine 6 | . 14 14 12 1 9 3 7 6 . . . 7 6 3 2 Core 2 | . . . . . . 4 . . 7 7 4 . 6 3 6 Treads 2 | . . . . . . . . 20 . . . . . . . Wheel 24 | . 28 28 28 20 27 16 15 14 29 46 43 42 40 26 9 Device 4 | . 13 14 14 9 9 2 . . . . . . 5 3 2 Storage 8 | . 14 14 14 9 9 8 7 7 7 7 7 7 6 6 6 Processor 5 | . . . . . . 3 7 7 7 7 7 7 12 13 19 Hackware 1 | . . . . . . . . . 5 7 7 7 . . . Protection 6 | . . . . . 8 13 15 13 9 7 7 7 6 3 . Energy Gun 2 | . . . 10 9 9 1 . . 4 . . 2 . 1 . Energy Cannon 3 | . . . . . . 7 7 6 7 7 7 6 6 3 3 Ballistic Cannon 1 | . . . . . . 3 7 6 2 7 4 . . . . Launcher 7 | . 13 28 17 9 9 5 . . . . . 4 6 7 4 Peak Build Rating 39 | 6 12 13 14 17 19 27 27 32 33 33 33 29 33 33 39 Average Rating 22 | 4 7 12 13 13 16 21 26 29 28 33 29 26 32 26 32 On Entrance 19 | . 6 12 13 12 17 19 26 27 16 33 33 24 26 33 19 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 218 | 13 22 55 55 215 216 218 105 109 104 104 104 99 100 100 105 Greatest Support 78 | 26 26 26 26 46 46 36 26 60 66 66 66 78 78 78 30 Greatest Overweight (x) 70 | . . 2 2 7 10 70 4 6 6 1 1 2 1 8 10 Average Overweight (x) 3 | . . . 1 6 6 6 4 1 1 1 1 1 1 2 6 Largest Inventory Capacity 35 | 8 10 20 20 35 35 35 25 25 25 25 25 25 25 25 25 Average Capacity 25 | 7 8 15 20 35 35 30 25 25 25 25 25 25 25 25 25 Most Carried 25 | 5 10 15 18 17 21 24 25 24 24 24 24 23 17 16 21 Average Carried 17 | 1 6 12 17 16 15 18 24 22 20 24 24 18 15 15 16 Final Capacity 35 | 8 10 20 20 35 35 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 3 10 15 18 13 21 24 25 22 24 24 24 18 16 14 17 Class Distribution -------------------- 42% | Mutant 23% | Hauler-Mutant 23% | Scavenger-Mutant 11% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -6/Garrison Mutant | -6/Factory Resources | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Low Zio Pro Fac Gar Fac Matter Collected 2524 | 224 126 131 220 13 385 214 24 187 308 50 6 265 . 93 278 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3538 | 17 113 121 106 217 516 583 49 498 293 . . 233 . 234 558 Parts 205 | 4 15 12 8 13 36 23 . 30 23 . . 8 . 9 24 Haulers Intercepted 1 | . . . . 1 . . . . . . . . . . . Recyclers Shooed 3 | . . 1 . . . 1 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . 3 . . . . . . . . 5 . . . Prevented 3 | . . . . . . . . . . . . 3 . . . Kills | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Low Zio Pro Fac Gar Fac Combat Hostiles Destroyed 101 | . 5 8 4 4 20 7 . 22 3 . . 6 . 11 11 Guns 9 | . . . 2 . 5 . . . . . . 2 . . . Cannons 24 | . . . . . . 5 . 11 3 . . . . . 5 AOE 66 | . 5 8 2 4 14 2 . 10 . . . 4 . 11 6 Classes Destroyed 19 | 1 3 . 1 4 1 2 . 3 1 . . 1 . 2 . Worker 9 | . . . . . . 1 2 . 5 . . . . . 1 Builder 7 | . . . . . . 1 . . . . . . . . 6 Tunneler 4 | 1 1 1 . . . . . . . . . . . . 1 Hauler 1 | . . . . 1 . . . . . . . . . . . Recycler 7 | . . . . 1 . 4 . . 1 . . . . . 1 Mechanic 1 | . . . . 1 . . . . . . . . . . . Operator 1 | . . . . . . . . . 1 . . . . . . Drone 1 | . . . . . . . . . . . . 1 . . . Watcher 6 | . 2 . . 1 1 . . . . . . . . . 2 Swarmer 28 | . 3 3 . . 10 . . 8 . . . . . 4 . Cutter 3 | . . . . . . . . 3 . . . . . . . Grunt 44 | . 2 5 . 3 6 2 . 7 2 . . 3 . 5 9 Duelist 1 | . . . . . . . . . . . . . . 1 . Sentry 8 | . . . . . 4 3 . . . . . . . . 1 Specialist 1 | . . . . . . . . 1 . . . . . . . Hunter 6 | . . . . 1 . 2 . 1 . . . 2 . . . Programmer 4 | . . . . . . . . 2 1 . . . . . 1 Behemoth 1 | . . . . . . . . . . . . . . 1 . Subdweller 4 | . . . 4 . . . . . . . . . . . . Best Kill Streak 10 | 1 3 3 2 8 6 6 1 10 5 . . 2 . 6 8 Combat Bots Only 10 | . 3 3 2 2 6 2 . 10 2 . . 2 . 6 6 Max Kills in Single Turn 4 | 1 3 3 1 2 3 2 1 4 2 . . 2 . 4 3 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . 3 2 1 2 3 1 . 4 . . . 2 . 4 2 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Low Zio Pro Fac Gar Fac Hostile Shots Fired 456 | . 1 22 11 20 45 48 . 140 7 . 24 18 . 43 77 Missed 148 | . . 8 3 9 11 11 . 44 2 . 11 7 . 14 28 Hits 308 | . 1 14 8 11 34 37 . 96 5 . 13 11 . 29 49 Melee 2 | . . . . . . . . 1 . . . . . 1 . Projectile 306 | . 1 14 8 11 34 37 . 95 5 . 13 11 . 28 49 AOE 2 | . . . . . . . . 2 . . . . . . . Critical Strikes 9 | . . . . . 1 1 . 1 . . . . . 2 4 Damage Taken 4598 | . 13 197 172 111 368 568 . 1186 142 . 186 187 . 642 826 Core 1156 | . . 88 58 23 86 158 . 183 . . 43 11 . 248 258 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 103 | . . . . . 12 24 . 46 3 . . . . 18 . Ignored by Resistances 1308 | . 4 61 50 34 109 164 . 352 40 . 52 53 . 175 214 Core Remaining (%) 64 | 100 . . 41 . . 51 . . . . . 66 . . . Volleys Fired 222 | 4 5 20 11 9 31 19 4 38 20 . 1 11 . 20 29 Largest 2 | 2 2 2 2 2 2 2 2 2 2 . 1 2 . 2 2 Hottest 153 | 40 60 63 89 89 89 134 134 134 153 . 90 150 . 69 130 Shots Fired 331 | 8 10 21 14 18 45 31 8 61 37 . 1 15 . 26 36 Gun 84 | 8 3 . 9 9 31 2 . . 12 . . 6 . 4 . Cannon 117 | . . . . . . 21 8 44 24 . 1 5 . 2 12 Launcher 129 | . 7 21 5 9 14 8 . 16 1 . . 4 . 20 24 Special 1 | . . . . . . . . 1 . . . . . . . Kinetic 55 | 8 3 . . . . 6 4 27 7 . . . . . . Thermal 105 | . . . 9 9 8 15 4 17 29 . 1 1 . . 12 Explosive 129 | . 7 21 5 9 14 8 . 16 1 . . 4 . 20 24 Electromagnetic 41 | . . . . . 23 2 . . . . . 10 . 6 . Robot Hit Streak 30 | 4 3 12 18 6 14 18 20 21 13 . . 8 . 22 30 Robot Miss Streak 3 | 1 . 1 1 2 2 1 . 3 1 . . 1 . . 1 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 198 | 6 1 12 11 9 24 21 2 41 17 . . 12 . 14 28 Core Hits 238 | 3 8 18 7 17 31 16 2 37 11 . . 11 . 30 47 Critical Kills 1 | . . . . . . . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 4 | . . . 1 . . . . 3 . . . . . . . Burn 1 | . . . 1 . . . . . . . . . . . . Meltdown 1 | . . . . . . . . 1 . . . . . . . Blast 2 | . . . . . . . . 2 . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 12857 | 66 338 916 383 729 1489 1048 121 2163 457 . . 626 . 1801 2720 Guns 935 | 66 . . 104 58 359 43 . . 133 . . 172 . . . Cannons 2520 | . . . . . . 513 121 945 315 . . 64 . . 562 Explosions 9333 | . 338 916 279 671 1130 492 . 1218 9 . . 390 . 1801 2089 Melee . | . . . . . . . . . . . . . . . . Ramming 69 | . . . . . . . . . . . . . . . 69 Kinetic 776 | 66 . . . . . 61 25 570 54 . . . . . . Thermal 2241 | . . . 104 58 78 574 96 375 394 . . . . . 562 Explosive 9177 | . 338 916 279 671 1096 370 . 1218 9 . . 390 . 1801 2089 Electromagnetic 594 | . . . . . 315 43 . . . . . 236 . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 6 | . 1 1 1 . . 1 . 5 6 6 6 . . . 1 Average Corruption 2 | . 1 1 1 . . 1 . 4 5 6 6 . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 39 | . 2 5 . . . 1 . 10 20 . . . . . 1 Message Errors 13 | . 1 1 . . . . . 5 5 . . . . . 1 Matter Fused 9 | . . 1 . . . 1 . 2 5 . . . . . . Heat Flow Errors 2 | . . 1 . . . . . . 1 . . . . . . Energy Discharges 7 | . 1 2 . . . . . 1 3 . . . . . . Parts Fused 1 | . . . . . . . . 1 . . . . . . . Data Loss (minor) 4 | . . . . . . . . 1 3 . . . . . . Misfires 1 | . . . . . . . . . 1 . . . . . . Alerts 1 | . . . . . . . . . 1 . . . . . . Weapon Failures 1 | . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 413 | . 13 21 . 24 49 57 . 135 19 . . 9 . 11 75 Projectiles 85 | . . . . . . 7 . 59 19 . . . . . . Explosions 304 | . 13 21 . 24 49 50 . 76 . . . 9 . 11 51 Melee 24 | . . . . . . . . . . . . . . . 24 Knockbacks 5 | . . . . . . . 1 3 . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . 1 Kinetic 4 | . . . . . . . 1 3 . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 664 | . 5 54 39 6 36 105 . 92 41 . . 35 . 181 70 Shots 32 | . 1 3 2 1 2 6 . 5 1 . . 2 . 8 1 Rammed 2 | . . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 288 | . 10 215 . 63 81 268 144 177 288 . 22 72 . 29 124 Average Temperature 55 | . 4 47 . 34 24 87 63 61 79 . 16 30 . 15 42 Received Heat Transfer 1371 | . . 96 24 63 171 144 . 240 27 . . 36 . 255 315 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . Parts Fried 5 | . . . . . 3 . . . . . . 2 . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . 1 Robots Melted 1 | . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . Parts Melted 4 | . . . . 1 . . . 1 2 . . . . . . Heat Transferred 3488 | . . . 333 148 161 800 150 550 696 . . . . . 650 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 1 . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Low Zio Pro Fac Gar Fac Maximum Alert Level 3 | . . 1 . . 2 1 . 2 1 . . . 3 2 2 Low Security (%) 49 | 100 100 99 . 100 20 49 100 40 72 . . . . . . Level 1 30 | . . . . . 33 50 . 43 27 . . . . . 70 Level 2 18 | . . . . . 46 . . 15 . . . . . 100 29 Level 3 1 | . . . . . . . . . . . . . 100 . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 750 | 5 85 200 . 175 634 303 6 654 353 . . . 750 673 466 Initial 750 | . 2 19 . . 88 265 . . 297 . . . 750 437 306 Average 243 | . 28 118 . 32 408 183 . 253 143 . . . 731 590 358 Influence Increases 4396 | 5 216 341 . 195 586 282 11 754 236 . . 145 750 346 529 Destroy 0b10 Robot/C 2000 | . 100 180 . 80 400 140 . 460 60 . . 100 . 220 260 Destroy 0b10 Robot/NC 185 | 5 15 5 . 20 5 30 10 . 35 . . 5 . . 55 Destroy Leader 312 | . 24 40 . 24 20 60 . 20 20 . . 10 . 30 64 Allied During Kill 8 | . . 2 . . . . . . . . . . . . 6 Successful Hack 22 | . 10 . . . . . . . . . . . . 12 . Disable Machine 162 | . . 9 . 27 9 . . . 72 . . . . 9 36 Anti-Garrison Action 100 | . . . . . 50 . . 50 . . . . . . . Destroy Structure 662 | . 52 105 . 44 87 52 1 104 49 . . . . 60 108 Advance Influence 750 | . . . . . . . . . . . . . 750 . . Partial Spotted 15 | . 15 . . . . . . . . . . . . . . Lose Combat Pursuer 180 | . . . . . 15 . . 120 . . . 30 . 15 . Influence Decreases 4021 | . 161 291 110 40 107 916 11 100 847 31 12 145 40 383 827 Entered New Map 1575 | . 3 41 65 . 67 369 . . 357 21 12 . . 273 367 Time Decay 1719 | . 158 250 45 30 . 370 11 . 330 10 . 125 40 . 350 Lost Part 440 | . . . . 10 40 60 . 80 10 . . 20 . 110 110 Lost Ally 20 | . . . . . . . . 20 . . . . . . . Purge Threat 267 | . . . . . . 117 . . 150 . . . . . . Squads Dispatched 9 | . . . . 1 . 1 . . 3 . . . . . 4 Investigation 2 | . . . . . . 1 . . . . . . . . 1 Extermination 3 | . . . . . . . . . 2 . . . . . 1 Reinforcement 3 | . . . . . . . . . 1 . . . . . 2 Assault . | . . . . . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Low Zio Pro Fac Gar Fac Distress Signals 3 | . . . . 1 2 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 133 | . 4 8 4 5 20 8 . 30 6 . 5 10 . 11 22 Peak Tracking Total 11 | . 3 3 2 3 3 2 . 11 2 . 4 2 . 6 5 Tactical Retreats 10 | . . . . . 1 . . 6 . . 1 1 . 1 . Traps | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Low Zio Pro Fac Gar Fac Traps Triggered 16 | . 2 . . . 5 2 . 4 2 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Low Zio Pro Fac Gar Fac Machines Disabled 20 | . . 1 . 3 2 . . 1 8 . . . . 1 4 Max in Single Turn 4 | . . 1 . 2 1 . . 1 4 . . . . 1 1 Garrison Access 2 | . . . . . . 1 . . . . . . . . 1 Garrison Relay 2 | . . . . . 1 . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Low Zio Pro Fac Gar Fac Machines Accessed 21 | . 4 . 2 1 1 4 2 . 3 . . . 1 1 2 Terminals 12 | . 4 . . . 1 2 1 . 2 . . . . 1 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 1 . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . 1 1 . . . . . 1 . 1 Total Hacks 38 | . 6 . 3 4 1 9 4 . 5 . . . 2 1 3 Successful 24 | . 5 . 3 1 1 6 2 . 2 . . . 2 1 1 Failed 14 | . 1 . . 3 . 3 2 . 3 . . . . . 2 Catastrophic 4 | . . . . . . . 1 . 2 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 8 | . 1 . . . . . 2 . 3 . . . . . 2 Terminals 20 | . 6 . . . 1 4 2 . 4 . . . . 1 2 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . 3 . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . 4 . 2 2 . . . . . 2 . 1 Terminal Hacks 14 | . 5 . 3 . 1 3 . . 1 . . . . 1 . Record 1 | . . . 1 . . . . . . . . . . . . Open Door 1 | . . . 1 . . . . . . . . . . . . Branch Access Points 2 | . 1 . . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 . Alert Level 2 | . 1 . . . . 1 . . . . . . . . . Unreport Threat 2 | . . . . . . 1 . . 1 . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . 1 . . . . . . . . . . Release Object 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 1 . . 1 . . . . . . Report Inventory 2 | . . . . . . 1 . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . 1 . 2 2 . . . . . 2 . 1 Unlock Access 3 | . . . . 1 . . 1 . . . . . 1 . . Seal Access 2 | . . . . . . 1 . . . . . . . . 1 Coupler Status 3 | . . . . . . 1 1 . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 13 | . 2 . . 1 . 4 2 . 2 . . . . 1 1 Full Trace Events 1 | . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Low Zio Pro Fac Gar Fac Used RIF Installer 3 | . . . . . 2 . . . . . . . . 1 . Coupler Efficiency 1 | . . . . . . . . . . . . . . 1 . Watcher Feeds 1 | . . . . . 1 . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . 1 . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . . . . . formatsys_high 1 | . . . . . . . . 1 . . . . . . . Relay Couplers Released 7 | . . . . . 3 . . 4 . . . . . . . Machine Destruction 7 | . . . . . 3 . . 4 . . . . . . . Attached 1 | . . . . . . . . 1 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Low Zio Pro Fac Gar Fac Total Allies 4 | . . 1 . . . . . 1 . . . . . 2 . Largest Group 2 | . . 1 . . . . . 1 . . . . . 2 2 Highest-Rated Group 190 | . . 31 . . . . . 16 . . . . . 190 190 Highest-Rated Ally 95 | . . 31 . . . . . 16 . . . . . 95 95 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 21 | . . 3 . . . . . 3 . . . . . . 15 Total Damage 1185 | . . 43 . . . . . 50 . . . . . . 1092 Kills 6 | . . 1 . . . . . 1 . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Low Zio Pro Fac Gar Fac Active Infowar (turns) 3692 | . 448 505 357 221 1008 182 . . . . . . 91 202 678 Optics 678 | . . . . . . . . . . . . . . . 678 Sensors 293 | . . . . . . . . . . . . . 91 202 . Terrain 1413 | . 61 505 357 221 23 . . . . . . . . . 246 Seismic 1577 | . 387 . . . 1008 182 . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 1 . . . . . . . . 3 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Low Zio Pro Fac Gar Fac Turns Passed 7208 | 69 469 505 357 221 1008 790 289 991 678 23 117 584 92 314 701 Spaces Moved 4101 | 40 248 362 273 79 484 355 160 369 459 24 105 531 84 207 321 Core 8 | 6 . . . . . 2 . . . . . . . . . Treads 333 | . . . . . . . . 333 . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels 3760 | 34 248 362 273 79 484 353 160 36 459 24 105 531 84 207 321 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 105 145 145 80 150 175 95 98 98 99 105 105 125 Average Speed 143 | 84 90 102 119 186 176 194 150 235 115 98 98 103 105 128 184 Slowest Speed 3550 | 90 90 120 120 195 230 3550 150 240 190 98 99 116 105 200 230 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 3 56 81 21 7 60 32 3 45 14 5 14 74 3 38 12 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 3 | . . 1 1 . . . . . . . . 1 . . . Known Exits Taken 4 | . 1 . . 1 . . 1 . . . . . 1 . . Unknown Exits Taken 8 | 1 . 1 1 . . 1 . . 1 1 1 1 . . . Scrap Searched 9 | . . 1 3 . . . . . . 1 . 4 . . . Spaces Dug 38 | . . 37 . . . . . . . . 1 . . . . Terrain Destroyed 778 | . 51 156 52 56 50 73 1 61 57 . 1 20 . 70 130 Melee . | . . . . . . . . . . . . . . . . Projectile 15 | . . . . . . 5 1 . 7 . 1 1 . . . AOE 763 | . 51 156 52 56 50 68 . 61 50 . . 19 . 70 130 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Low Zio Pro Fac Gar Fac Total 5062 | 68 484 472 289 135 594 424 201 431 570 23 117 551 88 229 386 Wait 486 | 10 209 82 2 40 24 7 36 2 58 . 12 . . . 4 Move 4088 | 39 247 361 272 79 483 354 160 368 458 23 104 530 83 206 321 Hop . | . . . . . . . . . . . . . . . . Pick Up 105 | 9 11 5 2 1 11 28 1 3 16 . . 1 1 . 16 Fast Attach 2 | . 1 . . . . 1 . . . . . . . . . Attach 65 | 6 1 . . 5 3 9 . 5 13 . . 7 3 2 11 Detach . | . . . . . . . . . . . . . . . . Swap 26 | . 5 3 1 . 2 2 . 7 3 . . 1 . 1 1 Drop 19 | . 5 1 . 1 . 4 . 2 2 . . 1 1 . 2 Fire 222 | 4 5 20 11 9 31 19 4 38 20 . 1 11 . 20 29 Melee . | . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 46 | . . . . . 40 . . 6 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . 1 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Garrison -7/Factory -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Garrison -6/Factory History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 105 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 539 | -10/Materials | Entered Mines 554 | -10/Mines | Received a Mining Laser from a helpful Derelict 591 | -10/Mines | Discovered new exit (range 16) 814 | -10/Mines | Learned location of Storage (-9) 840 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 892 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 896 | -10/Mines | Discovered new exit (range 10) 1039 | -10/Mines | Discovered new exit (range 4) 1044 | -10/Mines | Entered Subcaves 1138 | -10/Subcaves | Core integrity fell below 50% 1208 | -10/Subcaves | Released subatomizers from SUBCON Basin 1228 | -10/Subcaves | Shifting Twisted Machinery released Multitool 1236 | -10/Subcaves | Learned location of Zion (-7) 1239 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1390 | -10/Subcaves | Discovered new exit (range 12) 1401 | -10/Subcaves | Entered Materials 1401 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1564 | -8/Materials | Garrison activated, responded to threat 1622 | -8/Materials | Identified exit to Garrison 1622 | -8/Materials | Entered Garrison 1640 | -8/Garrison | Triggered checkpoint 1686 | -8/Garrison | Installed Relay Interface Framework 1700 | -8/Garrison | Build established: Hauler-Mutant 1822 | -8/Garrison | Triggered checkpoint 1942 | -8/Garrison | Discovered new exit (range 15) 1994 | -8/Garrison | Triggered checkpoint 2057 | -8/Garrison | Garrison Relay disabled 2103 | -8/Garrison | Discovered new exit (range 21) 2103 | -8/Garrison | Discovered new exit (range 35) 2103 | -8/Garrison | Discovered new exit (range 64) 2161 | -8/Garrison | Triggered checkpoint 2174 | -8/Garrison | Triggered checkpoint 2270 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 2630 | -8/Garrison | Entered Materials 2811 | -8/Materials | Lost 4 parts (1p1u2w) 3386 | -8/Materials | Build established: Mutant 3403 | -8/Materials | Discovered new exit (range 9) 3420 | -8/Materials | Entered Factory 3420 | -7/Factory | Evolved 2 slots: Propulsion x2 3709 | -7/Factory | Identified exit to Garrison 3709 | -7/Factory | Entered Garrison 4017 | -7/Garrison | Build established: Scavenger-Mutant 4293 | -7/Garrison | Discovered new exit (range 13) 4509 | -7/Garrison | Triggered checkpoint 4604 | -7/Garrison | Garrison Relay disabled 4609 | -7/Garrison | Triggered checkpoint 4651 | -7/Garrison | Destroyed 10 combat bots 4663 | -7/Garrison | Triggered checkpoint 4683 | -7/Garrison | Lost 5 parts (4n1w) 4700 | -7/Garrison | Entered Factory 5354 | -7/Factory | Discovered new exit (range 15) 5378 | -7/Factory | Entered Lower Caves 5393 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 5401 | -7/Lower Caves | Entered Zion 5457 | -7/Zion | System corruption cleaned by Quarantine Array 5461 | -7/Zion | RIF detected upon attempting to enter Zion 5461 | -7/Zion | Attacked by Zionites 5461 | -7/Zion | Spotted PZ-Z86(B) 5461 | -7/Zion | Spotted 3Q-XYC(B) 5504 | -7/Zion | Lost 3 parts (1p1n1w) 5506 | -7/Zion | Discovered new exit (range 11) 5518 | -7/Zion | Entered Proximity Caves 5645 | -6/Proximity Caves | Spotter reported a threat 5745 | -6/Proximity Caves | Spotter reported a threat 5771 | -6/Proximity Caves | Build established: Hacker-Mutant 5865 | -6/Proximity Caves | Spotter reported a threat 5914 | -6/Proximity Caves | Learned Factory interactive machine intel 6027 | -6/Proximity Caves | Spotter reported a threat 6080 | -6/Proximity Caves | Spotter reported a threat 6098 | -6/Proximity Caves | Discovered new exit (range 4) 6102 | -6/Proximity Caves | Entered Factory 6102 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6103 | -6/Factory | Loaded intel: 54 interactive machine locations 6189 | -6/Factory | Identified exit to Garrison 6194 | -6/Factory | Entered Garrison 6240 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 6301 | -6/Garrison | Spotted Executioner 6301 | -6/Garrison | Spotted Executioner 6326 | -6/Garrison | Spotted B-75 Beast 6349 | -6/Garrison | Destroyed B-75 Beast 6373 | -6/Garrison | Triggered checkpoint 6376 | -6/Garrison | Triggered checkpoint 6429 | -6/Garrison | Lost 11 parts (2p5n3u1w) 6473 | -6/Garrison | Found embedded Infiltrators 6480 | -6/Garrison | Discovered new exit (range 12) 6506 | -6/Garrison | Identified exit to Factory 6508 | -6/Garrison | Entered Factory 6508 | -6/Factory | Accompanied by 2 allies 6578 | -6/Factory | Spotted B-75 Beast 6647 | -6/Factory | Build established: Mutant 7157 | -6/Factory | Core integrity fell below 50% 7209 | -6/Factory | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. Slammed into U-05 Engineer. Destroyed Welding Torch. U-05 Engineer system corrupted by crushing effect. U-05 Engineer knocked back. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Lgt. Fission Core destroyed. Critical hit (Burn: +37). Destroyed Lgt. Ion Engine. U-05 Engineer destroyed. Slug penetrates Door. Penetrated by Slug. Y-54 Guardian destroyed. Penetrated by Slug. Wheel destroyed. Lgt. Angular Momentum Engine destroyed. Slug penetrates G-50 Soldier. Wheel destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? ???????? | | ????????????????????????????????????????? ???????? | | ????????????????????????????????????????? ???????? | | ????????????????????????????????????????? ???????? | | ????????????????????????????????????????? ???????? | | ????????????????????????????????????????? ???????? | | ????????????????????????????????????????# ???????? | | ????????????????????????????????????????# ???????? | | ????????????????????????????????????????# #??????? | | ??????????????????????????????????#?????# #??????? | | ????????????????????????????????? #?????# #??????? | | ????????????????????????????????? #?????# #??##### | | ????????????????????????????????? #?????# #??# # | | ?????????????????????##????#####?/#?????# #??# | | ?????????????????????# "???""" ? #####?# #??# | | ?????????????????????# "???""" ? # ?# #??# | | ?????????????????????# # "" # #??# | | ?????????????????????# """" """" # " # #### | | ?????????????????????# """" """" # """ + | | ???????????????????### """" """" # """ # ! ##+## | | ?????????? ???## ?# # """" """"o# """ # % # | | ???????????""" # # """" """" # " | | ?????????? """ h """" """" ### # " | | ???????""" """ #?# # " | | ?????# % g #?# | | ?????????? """ = @ g ## # | | ?????????? """ #####g###;######## # | | ?????????? """ ???????# | | ???????? ???????????# ############## # | | ???????"" "???????????? #??????#### ##### | | ???????????????????? #?????????######???? | | ????????????????? #??????????????????? | | ????????????????# #??????????????????? | | ?????????????? #??????????????????? | | ?????????????#### +??????????????????? | | ????????????????###### #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# ##+###??????????????????? | | ?????????????????????# ????????????????????????? | | ?????????????????????# ????????????????????????? | | ????????????????????? ????????????????????????? | | ?????????????????????# ?????????????????????????? | | ?????????????????????# ?????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 49 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GodTrapShockpuncher Manual? 0 Play Time 01:02:08 Cumulative 66.8 hours Start 2025.06.28 @ 21:21:10 End 2025.06.28 @ 22:28:11 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 65 Rogue 0 Adventurer 65 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 42 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f7cee660-ff62-4b2a-b155-c97ce804b8f5