Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.18 @ 23:49:43 Player: Anting Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (111) 555 Value Destroyed (2162) 2162 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (3397) 3397 TOTAL SCORE: 14014 Bonus ------- Follower Combat Kills 97 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 290/300 Energy 258/270 System Corruption 0% Temperature Cool (24) Movement Flying (25) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Particle Reactor Light Quantum Reactor > --- PROPULSION (8) --- Field Propulsion Drive Field Propulsion Drive Impulse Thruster Impulse Thruster Q-thruster Electron Diverter Impulse Thruster Array > --- UTILITY (13) ----- Advanced Power Amplifier Structural Scanner Transmission Jammer Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Advanced System Shield Skeleton Box > --- WEAPON (2) ------- Great Axe > --- INVENTORY (5) ---- Light Quantum Reactor Nuclear Pulse Thruster Impulse Thruster Point Singularity Launcher Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Impulse Thruster Impulse Thruster Q-thruster Electron Diverter Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Structural Scanner Transmission Jammer ECM Suite Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Advanced System Shield Skeleton Box > --- WEAPON ----------- Great Axe > --- INVENTORY -------- Light Quantum Reactor Nuclear Pulse Thruster Impulse Thruster Point Singularity Launcher [Rating: 129] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Flight Unit Field Propulsion Drive Utility Hacking Suite Device Structural Scanner Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . . . . 1 . . Propulsion 6 | . . . . . . . 2 . 1 . 1 1 1 . Utility 11 | . . . 2 . . . . 2 1 2 1 . 1 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 126 | 6 10 10 22 . 4 . 22 5 5 8 5 10 9 10 Power 15 | 1 1 1 2 . . . 2 . . . 1 2 2 3 Engine 6 | 1 1 1 2 . . . 1 . . . . . . . Core 3 | . . . . . . . 1 . . . 1 1 . . Reactor 6 | . . . . . . . . . . . . 1 2 3 Propulsion 42 | 2 . 2 7 . . . 8 1 3 6 2 5 1 5 Treads 15 | 2 . 2 7 . . . 4 . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 27 | . . . . . . . 4 1 3 6 2 5 1 5 Utility 39 | 1 2 1 5 . 4 . 5 4 2 2 2 3 6 2 Device 11 | . . . 1 . 3 . . . . 1 1 2 1 2 Storage 3 | 1 1 . . . . . 1 . . . . . . . Processor 1 | . . . 1 . . . . . . . . . . . Hackware 12 | . . . . . . . 1 3 1 1 1 1 4 . Protection 12 | . 1 1 3 . 1 . 3 1 1 . . . 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 30 | 2 7 6 8 . . . 7 . . . . . . . Energy Gun 1 | 1 . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . 1 . . . . . . . Ballistic Gun 7 | 1 2 . 3 . . . 1 . . . . . . . Ballistic Cannon 16 | . 5 4 5 . . . 2 . . . . . . . Launcher 4 | . . 2 . . . . 2 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . . . . . Parts Lost 21 | . 1 5 2 . . . 4 . . . . 9 . . Power 5 | . 1 1 . . . . 1 . . . . 2 . . Propulsion 6 | . . 1 1 . . . 1 . . . . 3 . . Utility 6 | . . 1 1 . . . 1 . . . . 3 . . Weapon 4 | . . 2 . . . . 1 . . . . 1 . . Highest Loss Streak 5 | . 1 2 1 . . . 2 . . . . 5 . . To Critical Strikes 1 | . . . . . . . 1 . . . . . . . Average Slot Usage (%) 97 | . 99 99 99 100 95 100 99 100 100 99 94 89 81 81 Engine 8 | . 13 14 11 11 11 11 8 . . . . . . . Treads 20 | . 28 28 21 22 22 22 35 . . . . . . . Flight 6 | . . . . . . . . 30 33 28 26 28 26 24 Device 7 | . . . 11 11 11 11 9 7 6 11 11 9 13 12 Storage 8 | . 14 14 11 11 11 11 9 . . . . . . . Processor 3 | . . . 5 11 11 11 1 . . . . . . . Hackware 6 | . . . . . . . . 29 26 29 29 26 27 28 Protection 12 | . 13 13 16 11 5 11 16 7 13 11 10 8 3 4 Ballistic Gun 1 | . 6 . . . . . 1 . . . . . . . Ballistic Cannon 14 | . 21 19 21 22 22 22 9 . . . . . . . Launcher 1 | . . 8 . . . . . 7 6 5 5 2 . . Slashing Weapon 1 | . . . . . . . . 7 6 5 5 4 4 4 Peak Build Rating 129 | 6 13 13 21 22 30 21 34 41 48 64 76 91 112 129 Average Rating 30 | 4 11 12 16 21 20 21 28 40 46 54 73 84 103 114 On Entrance 37 | . 6 13 12 21 22 21 21 32 40 48 64 73 82 112 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 105 | 13 98 98 104 99 99 99 105 16 17 18 20 25 45 45 Greatest Support 87 | 40 40 40 44 44 44 44 87 21 28 35 41 51 57 59 Greatest Overweight (x) 5 | . 2 2 5 2 2 2 4 1 . . . . 1 1 Average Overweight (x) . | . 1 2 2 2 2 2 1 . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 5 5 5 5 5 5 Average Capacity 20 | 7 23 25 25 25 25 25 25 5 5 5 5 5 5 5 Most Carried 25 | 5 25 25 25 25 25 25 25 9 5 5 5 5 5 5 Average Carried 18 | 2 17 23 24 24 24 24 24 5 4 3 4 3 4 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 5 5 5 5 5 5 5 Final Carried 25 | 4 25 23 24 25 25 25 10 5 5 5 5 1 5 4 Class Distribution -------------------- 77% | Mutant 12% | Hacker-Sprinter 9% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 2686 | 227 585 294 745 . 40 40 204 96 50 40 110 68 . 187 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3101 | . 460 150 942 . . . 385 398 173 127 186 247 . 33 Parts 223 | . 45 11 51 . . . 30 38 14 11 10 11 . 2 Haulers Intercepted 16 | . 2 . 4 . . . 4 2 1 1 . 2 . . Recyclers Shooed 4 | . . 1 1 . . . . . . . 1 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 53 | . 16 10 20 . . . 7 . . . . . . . Cannons 47 | . 16 7 20 . . . 4 . . . . . . . AOE 6 | . . 3 . . . . 3 . . . . . . . Classes Destroyed 13 | . 7 1 2 . . . 2 1 . . . . . . Worker 8 | . 4 . 3 . . . . . . . . 1 . . Builder 4 | . . . . . . . . 2 1 . 1 . . . Tunneler 4 | . . . . . . . 1 . 1 1 . 1 . . Hauler 16 | . 2 . 4 . . . 4 2 1 1 . 2 . . Recycler 4 | . 1 . 1 . . . . 1 . . 1 . . . Operator 9 | . 2 . 1 . . . 1 1 2 . 1 . . 1 Watcher 13 | . 2 . 3 . . . 2 5 . 1 . . . . Swarmer 22 | . 12 3 3 . . . 4 . . . . . . . Grunt 19 | . 4 6 8 . . . 1 . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . Sentry 9 | . . . 8 . . . 1 . . . . . . . Demolisher 1 | . . 1 . . . . . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . Best Kill Streak 8 | . 5 3 8 . . . 5 3 2 2 2 1 . 1 Combat Bots Only 5 | . 3 3 4 . . . 5 . . . . . . . Max Kills in Single Turn 3 | . 2 3 2 . . . 3 1 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . 3 . . . . 3 . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 478 | . 104 55 108 . . 3 61 15 9 . . 95 27 1 Missed 169 | . 31 9 25 . . 2 14 8 5 . . 57 17 1 Damage Taken 4161 | . 604 683 1070 . . 13 704 71 28 . . 722 266 . Core 613 | . 88 106 142 . . . 128 35 6 . . 81 27 . Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 54 | . . . . . . . . . 1 . . 53 . . Regen/Repaired (Parts) 134 | . . . . . . . . . . . . . 134 . Core Remaining (%) 86 | 100 . 22 . . . 64 76 95 99 100 100 93 98 100 Volleys Fired 214 | . 74 25 75 . . 3 37 . . . . . . . Largest 2 | . 2 2 2 . . 2 2 . . . . . . . Hottest 119 | . 78 78 78 . . 78 119 . . . . . . . Shots Fired 395 | . 133 49 133 . . 6 74 . . . . . . . Gun 44 | . 25 . 17 . . . 2 . . . . . . . Cannon 349 | . 108 48 116 . . 6 71 . . . . . . . Launcher 2 | . . 1 . . . . 1 . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 370 | . 133 48 133 . . 6 50 . . . . . . . Thermal 23 | . . . . . . . 23 . . . . . . . Explosive 2 | . . 1 . . . . 1 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 12 | . 7 11 10 . . 12 8 . . . . . . . Robot Miss Streak 7 | . 4 3 3 . . 2 7 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 267 | . 69 31 78 . . 4 40 16 7 4 4 11 . 3 Core Hits 128 | . 31 13 39 1 . 1 19 8 2 3 3 5 . 3 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . Critical Strikes 15 | . . 2 7 . . 1 1 1 . . . 2 . 1 Destroy 1 | . . . 1 . . . . . . . . . . . Blast 10 | . . 2 6 . . 1 1 . . . . . . . Sever 4 | . . . . . . . . 1 . . . 2 . 1 Melee Attacks 242 | . . . . . . . 2 48 37 23 28 46 25 33 Impact . | . . . . . . . . . . . . . . . Slashing 242 | . . . . . . . 2 48 37 23 28 46 25 33 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 24 | . . . . . . . 1 8 5 2 2 5 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 8141 | . 1301 796 1736 3 . 82 1116 1111 636 264 253 641 . 202 Guns 224 | . 136 . 80 . . . 8 . . . . . . . Cannons 4478 | . 1165 678 1656 . . 82 897 . . . . . . . Explosions 248 | . . 118 . . . . 130 . . . . . . . Melee 3180 | . . . . . . . 73 1111 636 264 253 641 . 202 Ramming 11 | . . . . 3 . . 8 . . . . . . . Kinetic 4243 | . 1301 678 1736 . . 82 446 . . . . . . . Thermal 459 | . . . . . . . 459 . . . . . . . Explosive 248 | . . 118 . . . . 130 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 3180 | . . . . . . . 73 1111 636 264 253 641 . 202 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . 1 2 . . . . . Average Corruption 1 | . . . . . . . . 1 2 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 6 | . . . . . . . . 3 3 . . . . . Message Errors 3 | . . . . . . . . 2 1 . . . . . Matter Fused 2 | . . . . . . . . 1 1 . . . . . Data Loss (major) 1 | . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 749 | . 18 . 44 . . . 5 187 342 38 45 70 . . Projectiles 62 | . 18 . 44 . . . . . . . . . . . Explosions 5 | . . . . . . . 5 . . . . . . . Melee 682 | . . . . . . . . 187 342 38 45 70 . . Knockbacks 36 | . 17 6 10 . . . 3 . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 35 | . 17 6 9 . . . 3 . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . Self-Inflicted Damage 26 | . . 11 . . . . 15 . . . . . . . Shots 2 | . . 1 . . . . 1 . . . . . . . Rammed 2 | . . . . 1 . . 1 . . . . . . . Targets Rammed 2 | . . . . 1 . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 506 | . 231 506 429 . . 57 414 4 6 . . 24 11 3 Average Temperature 88 | . 62 168 107 . . 24 112 3 3 . . 5 2 3 Received Heat Transfer 888 | . 42 300 444 . . 9 45 6 6 . . 9 27 . Effects 14 | . . 7 6 . . . 1 . . . . . . . Shutdowns 4 | . . 1 2 . . . 1 . . . . . . . Energy Bleed 2 | . . . 2 . . . . . . . . . . . Matter Decay 2 | . . 1 1 . . . . . . . . . . . Damage (minor) 2 | . . 1 1 . . . . . . . . . . . Damage (major) 4 | . . 4 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 850 | . . . . . . . 850 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 438 | . 275 200 264 48 . 61 148 256 281 245 180 299 438 267 Initial 168 | . . 11 . 48 . . . 12 125 38 21 . 168 1 Average 81 | . 79 53 135 14 . 9 29 118 207 125 118 114 204 107 Maximum Alert Level 2 | . 1 1 1 . . . . 1 1 1 . 1 2 1 Low Security (%) 91 | 100 95 88 95 100 . 100 100 81 43 93 100 67 55 83 Level 1 8 | . 4 11 4 . . . . 18 56 6 . 32 35 16 Level 2 . | . . . . . . . . . . . . . 9 . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 20 | . 3 . 2 . . . . 2 . 1 3 6 3 . Investigation 6 | . 1 . . . . . . . . . 1 2 2 . Extermination 4 | . . . . . . . . 1 . . 1 1 1 . Reinforcement 10 | . 2 . 2 . . . . 1 . 1 1 3 . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 17 | . 4 . 4 . . . 1 3 2 . . 2 . 1 Communications Jammed 3 | . . . . . . . . . . . . 3 . . Distress Signals 3 | . . . . . . . . . . . . 3 . . Times Spotted 198 | . 44 11 34 . . 3 20 16 5 7 6 38 8 6 Peak Tracking Total 16 | . 6 3 5 . . 2 7 4 3 6 3 16 7 5 Tactical Retreats 30 | . 2 1 1 . . . 1 7 1 1 . 11 2 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 6 | . . . . . . . . 1 2 . 1 2 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 5 | . . 1 1 . . . 1 . . . 1 . . 1 Max in Single Turn 1 | . . 1 1 . . . 1 . . . 1 . . 1 Garrison Access 5 | . . . . . . . . 1 . . 1 1 . 2 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . . . . . . 1 . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 56 | . 4 1 6 . 2 . 5 8 6 3 4 6 6 5 Terminals 40 | . 4 1 3 . . . 4 7 5 3 3 4 3 3 Fabricators 1 | . . . . . . . . . . . . . 1 . Repair Stations 2 | . . . 1 . . . . . . . . . 1 . Recycling Units 2 | . . . 1 . . . . . 1 . . . . . Scanalyzers 4 | . . . 1 . . . 1 . . . . 1 1 . Garrison Access 5 | . . . . . . . . 1 . . 1 1 . 2 Total Hacks 162 | . 9 2 22 . 2 . 24 23 17 8 17 15 14 9 Successful 104 | . 3 . 10 . 2 . 14 15 11 8 14 8 14 5 Failed 57 | . 6 2 11 . . . 10 8 6 . 3 7 . 4 Catastrophic 9 | . 2 . 1 . . . . 1 1 . 1 2 . 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . Manual 122 | . 9 2 16 . 1 . 23 19 7 7 11 12 9 6 Terminals 137 | . 9 2 15 . . . 22 21 14 8 16 13 10 7 Fabricators 1 | . . . . . . . . . . . . . 1 . Repair Stations 5 | . . . 3 . . . . . . . . . 2 . Recycling Units 5 | . . . 2 . . . . . 3 . . . . . Scanalyzers 6 | . . . 2 . . . 2 . . . . 1 1 . Garrison Access 6 | . . . . . . . . 2 . . 1 1 . 2 Terminal Hacks 56 | . 1 . 3 . 2 . 9 7 6 5 11 3 8 1 Record 11 | . . . . . 1 . . 1 3 . 4 . 2 . Robot Analysis 10 | . 1 . 2 . . . 6 . 1 . . . . . Prototype ID Bank 1 | . . . . . . . . . . 1 . . . . Open Door 1 | . . . . . . . . . . . . . . 1 Open DSF 2 | . . . . . . . . . 1 . . 1 . . Level Access Points 7 | . . . . . . . 1 1 1 1 1 1 1 . Alert Level 4 | . . . . . . . 1 1 . . 2 . . . Unreport Threat 5 | . . . . . . . . . . . 2 . 3 . Locate Traps 1 | . . . . . . . 1 . . . . . . . Transport Status 3 | . . . . . . . . 2 . 1 . . . . Recall Extermination 2 | . . . . . . . . 1 . . . . 1 . Recall Reinforcements 5 | . . . . . . . . . . 1 2 1 1 . Hauler Manifests 2 | . . . . . . . . 1 . 1 . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . . . . 1 . Recycling Unit Hacks 4 | . . . 2 . . . . . 2 . . . . . Report Inventory 2 | . . . 1 . . . . . 1 . . . . . Retrieve Components 2 | . . . 1 . . . . . 1 . . . . . Scanalyzer 5 | . . . 2 . . . 1 . . . . 1 1 . Insert Component 4 | . . . 1 . . . 1 . . . . 1 1 . Analyze 1 | . . . 1 . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . 1 . . 1 1 . 2 Seal Access 5 | . . . . . . . . 1 . . 1 1 . 2 Unauthorized Hacks 32 | . 2 . 3 . . . 4 7 3 3 2 3 3 2 Terminals 31 | . 2 . 3 . . . 4 7 3 3 2 3 2 2 Botnet 31 | . 2 . 3 . . . 4 7 3 3 2 3 2 2 Fabricators 1 | . . . . . . . . . . . . . 1 . Overload 1 | . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 . 2 . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 35 | . 4 1 4 . . . 5 3 3 2 2 5 4 2 Full Trace Events 4 | . 1 . . . . . . . . . 1 1 1 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 . Time 19 | . . . . . . . . . . . . . 19 . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 13 | . . . 10 . . . . . 3 . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 6 | . . . . 3 . . . . 3 . . . . . Largest Group 3 | . . . . 3 3 3 2 . 3 . . . . . Highest-Rated Group 93 | . . . . 40 40 40 24 . 93 . . . . . Highest-Rated Ally 31 | . . . . 16 16 16 16 . 31 . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 28 | . . . . . . 17 2 . 9 . . . . . Total Damage 385 | . . . . . . 228 . . 157 . . . . . Kills 3 | . . . . . . 3 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total 7 | . 1 . 2 . . . 3 . 1 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 14948 | 67 2397 1288 2454 1322 869 1103 2057 723 422 418 341 712 304 471 Spaces Moved 10949 | 42 723 337 671 433 283 359 629 1913 984 622 718 1525 629 1081 Core 14 | 14 . . . . . . . . . . . . . . Treads 3461 | 28 723 337 671 433 283 359 627 . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 7474 | . . . . . . . 2 1913 984 622 718 1525 629 1081 Fastest Speed 24 | 50 160 320 305 305 305 305 228 28 25 26 32 24 25 25 Average Speed 111 | 123 294 320 316 305 305 305 231 28 25 26 32 27 27 25 Slowest Speed 560 | 160 320 320 560 305 305 305 308 100 26 37 36 40 107 101 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 34 | . . . . . . . . 25 4 . 1 1 2 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 86 49 49 92 59 94 50 39 36 18 20 32 24 33 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . Known Exits Taken 8 | . . . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . Scrap Searched 7 | . . 3 . 3 . 1 . . . . . . . . Spaces Dug 175 | . . . . . . . . 28 29 10 22 33 25 28 Terrain Destroyed 214 | . 7 9 4 . . 2 17 28 29 10 22 33 25 28 Melee 175 | . . . . . . . . 28 29 10 22 33 25 28 Projectile 21 | . 7 . 4 . . 2 8 . . . . . . . AOE 18 | . . 9 . . . . 9 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 12906 | 57 866 497 881 434 290 363 1163 1994 1089 834 778 1731 716 1213 Wait 1185 | . 26 123 59 . . . 435 21 58 173 24 143 40 83 Move 10872 | 41 722 336 670 432 282 358 628 1868 975 621 715 1522 624 1078 Hop 28 | . . . . . . . . 19 4 . 1 1 2 1 Pick Up 113 | 10 28 3 26 1 2 1 14 5 5 2 1 3 10 2 Fast Attach 26 | . 1 . 2 . . . 2 1 2 4 3 2 4 5 Attach 57 | 6 1 5 4 . 2 . 13 3 2 3 2 8 5 3 Detach 11 | . . . 1 . . . . . . 3 2 2 3 . Swap 43 | . 8 5 16 . 2 . 7 1 1 1 . . . 2 Drop 92 | . 6 . 28 . 2 1 24 10 5 4 2 1 3 6 Fire 214 | . 74 25 75 . . 3 37 . . . . . . . Melee 242 | . . . . . . . 2 48 37 23 28 46 25 33 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 2 | . . . . 1 . . 1 . . . . . . . Escape Stasis 21 | . . . . . . . . 18 . . . 3 . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory (discovered 6 exits: *Fac x4 / [*Low x2]) -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 68 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 843 | -10/Materials | Discovered new exit (range 7) 2053 | -10/Materials | Discovered new exit (range 3) 2465 | -10/Materials | Entered Mines 2678 | -10/Mines | Core integrity fell below 50% 2780 | -10/Mines | Assembled infested the area 2785 | -10/Mines | Assisted by a Guerilla fighting off Assembled 3314 | -10/Mines | Discovered new exit (range 7) 3406 | -10/Mines | Learned 4 Materials zone layouts 3753 | -10/Mines | Entered Materials 3753 | -9/Materials | Evolved 2 slots: Utility x2 3754 | -9/Materials | Identified exit to Materials 4607 | -9/Materials | Discovered new exit (range 15) 5178 | -9/Materials | Discovered exit to Materials (range 5) 5300 | -9/Materials | Central database locked down 6207 | -9/Materials | Entered Mines 6211 | -9/Mines | Met a Derelict bent on vengeance 6232 | -9/Mines | Discovered exit to Materials (range 16) 6461 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6461 | -9/Mines | Discovered new exit (range 5) 7113 | -9/Mines | Discovered exit to Materials (range 7) 7135 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 7202 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 7208 | -9/Mines | Found Prototype Device 7529 | -9/Mines | Entered Exiles 7529 | -9/Exiles | Accompanied by 3 allies 7603 | -9/Exiles | Met 8R-AWN 7658 | -9/Exiles | Met EX-HEX 7740 | -9/Exiles | Met EX-BIN 7819 | -9/Exiles | Met EX-DEC 7838 | -9/Exiles | Learned location of Zion (-6) 7908 | -9/Exiles | Identified Exp. Sensor Array 7937 | -9/Exiles | Aligned with FarCom system 7940 | -9/Exiles | Given EX-Vault access code 8013 | -9/Exiles | Opened EX-Vault 8029 | -9/Exiles | Found Skeleton Box 8088 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8370 | -9/Exiles | Discovered new exit (range 10) 8398 | -9/Exiles | Left Exiles lab with Skeleton Box 8398 | -9/Exiles | Entered Mines 8398 | -8/Mines | Accompanied by 3 allies 9232 | -8/Mines | Discovered exit to Materials (range 6) 9501 | -8/Mines | Entered Materials 9501 | -8/Materials | Accompanied by 2 allies 9501 | -8/Materials | Evolved 2 slots: Propulsion x2 11155 | -8/Materials | Identified exit to Factory 11558 | -8/Materials | Entered Factory 11558 | -7/Factory | Evolved 2 slots: Utility x2 11575 | -7/Factory | Discovered new exit (range 15) 11678 | -7/Factory | Discovered new exit (range 13) 11748 | -7/Factory | Identified exit to Factory 11829 | -7/Factory | Build established: Hacker-Sprinter 12281 | -7/Factory | Entered another Factory area 12281 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12416 | -6/Factory | Identified exit to Factory 12642 | -6/Factory | Discovered new exit (range 4) 12646 | -6/Factory | Discovered new exit (range 15) 12679 | -6/Factory | Allied Derelicts emerged from ambush trap array 12703 | -6/Factory | Entered another Factory area 12703 | -5/Factory | Evolved 2 slots: Utility x2 12756 | -5/Factory | Identified exit to Factory 13115 | -5/Factory | Discovered new exit (range 16) 13121 | -5/Factory | Entered another Factory area 13121 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13416 | -4/Factory | Identified exit to Research 13462 | -4/Factory | Entered Research 13462 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 13486 | -3/Research | Build established: Wizard-Sprinter 13512 | -3/Research | Spotted B-86 Titan 13530 | -3/Research | Identified exit to DSF 13863 | -3/Research | Lost 3 parts (2p1w) 14033 | -3/Research | Cargo convoy interrupted 14035 | -3/Research | Spotted Striker 14074 | -3/Research | Lost 5 parts (3n2u) 14145 | -3/Research | Identified exit to Research 14174 | -3/Research | Entered another Research area 14174 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 14201 | -2/Research | Repaired Imp. Light Armor Plating 14215 | -2/Research | Spotted B-90 Cyclops 14262 | -2/Research | Found Prototype Launcher 14311 | -2/Research | Identified Point Singularity Launcher 14356 | -2/Research | Identified exit to Access 14411 | -2/Research | Spotted B-90 Cyclops 14466 | -2/Research | Search patrols dispatched 14478 | -2/Research | Entered Access 14478 | -1/Access | Evolved 2 slots: Utility x2 14948 | -1/Access | Discovered new exit (range 5) 14949 | *** | Escaped! Last Messages --------------- 14810_ Acquired Nuclear Pulse Array. 14835_ Dropped Nuclear Pulse Array. 14835_ Acquired Impulse Thruster. 14849_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 14863_ W-44 Eye Lgt. Antimatter Reactor severed. 14883_ Acquired 154 matter. 14945_ Skeleton Box locks onto door control terminal, ETC: 10. 14945_ Dropped ECM Suite. 14946_ R-10 Processor collects ECM Suite. 14947_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 14948_ The Access Shell folds into the floor. 14948_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ## ## # # [ + ##?## # | | ## ## " # # ! #####?## # | | ## ##"###+######+########### [## ######?## | | #### ## # ?????? | | ?????## ## # ??????? | | ?????######## # ??????? | | ?????######## # ??????? | | ####################### ???????????## # ?????????? | | #################### ???????????## ##?????????? | | ##??????????????????????????????## ##?????????? | | ##??????????????????????????????## ##?????????? | | ##??????????????????????????????## ##?????????? | | ##??????????????????????????????## ##?????????? | | ##??????????????????????????????## ##?????????? | | ##????????????????BB????BB??????## ##?????????? | | * ##????????????????BB????BB??????## ##?????????? | | ##??????????????????????????????## ##?????????? | | +####??????????????????????????????## ##?????????? | | ####??????????????????????????????## ##?????????? | | ##???????????????##"????????"##???## ##?????????? | | ##???????????????##""""""""""##???## ##?????????? | | ##???????????????## ##???## ######## ??? | | ##???????????????## ##??### ######## ??? | | ##???????????????## ####### | | ##???????????????## "" ######"##########??? | | ##???????????????## "@ ### ! ##??? | | #####????????????## ### ##??? | | +#####????????????## ### ##??? | | ##???????????### ### ##??? | | ##???????????### ### ##??? | | ##???????????## ## = """"" + ??? | | ##???????????###"" ### """"" ##??? | | ##???????????###"" ### """"" ##??? | | ##????????????##"" ### """"" ##??? | | ##????????????##T ### """"" ##??? | | ##????????????##"" ### ##??? | | #### ????##"" ### ##??? | | +#############????##"" #####+###########??? | | R # ??? | | p # ????????? | | +######## ##################### # ????????? | | #### ????? ##################### # ????????? | | ##??????????????????????????????? # ????????? | | ##??????????????????????????????? # ????????? | | ##??????????????????????????????? ##????????? | | ##??????????????????????????????? ????????? | | ##??????????????????????????????????????????? | | ##??????????????????????????????????????????? | | !! ##??????????????????????????????????????????? | | ! ##??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 45 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Power Amplification 30 Armor Coverage 300 Propulsion Shielding 33 Evasion (%) 65 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 60 Defensive Hacking 20 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Cya! Ride The Lightning Shopping List Challenges ------------ None Game ------ Seed HeavySensorMediator Manual? 0 Play Time 02:43:31 Cumulative 14.7 hours Start 2025.01.17 @ 22:42:58 End 2025.01.18 @ 23:49:43 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 17 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d5d9c50c-7919-4c6e-b690-241990734b15