Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.21 @ 18:44:57 Player: Holy_Ghost Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (35) 175 Value Destroyed (881) 881 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2856 Bonus ------- None Cogmind --------- Core Integrity 522/550 Matter 122/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Rolling (135) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Armored Wheel > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (4) ------- Heavy Assault Rifle Autogun Light Cannon Grenade Launcher > --- INVENTORY (15) --- Light Ion Engine Improved Ion Engine Heat Sink Improved Targeting Computer Medium Armor Plating Authchip [R/Combat] Authchip [R/Combat] Light Assault Rifle Shotgun Improved Light Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit > --- WEAPON ----------- Heavy Assault Rifle Autogun Light Cannon Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Heat Sink Improved Targeting Computer Medium Armor Plating Authchip [R/Combat] Authchip [R/Combat] Light Assault Rifle Shotgun Grenade Launcher [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Storage Large Storage Unit Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility . | . . . . . Weapon 2 | . . . 1 1 Parts Attached 30 | 1 6 1 18 4 Power 3 | . 1 1 . 1 Engine 2 | . 1 1 . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 7 | . 3 . 4 . Treads . | . . . . . Leg 2 | . . . 2 . Wheel 5 | . 3 . 2 . Hover . | . . . . . Flight . | . . . . . Utility 1 | . 1 . . . Device . | . . . . . Storage 1 | . 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 19 | 1 1 . 14 3 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 9 | 1 1 . 6 1 Ballistic Cannon 5 | . . . 4 1 Launcher 5 | . . . 4 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 5 | . . 1 2 2 Power 1 | . . 1 . . Propulsion 3 | . . . 1 2 Utility . | . . . . . Weapon 1 | . . . 1 . Highest Loss Streak 2 | . . 1 2 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 84 | . 85 82 86 75 Engine 11 | . 14 11 11 7 Leg 11 | . 23 . 11 . Wheel 17 | . 4 28 19 21 Storage 11 | . 14 14 11 9 Ballistic Gun 21 | . 28 28 18 18 Ballistic Cannon 9 | . . . 12 16 Naked Turns . | . . . . . Heaviest Build 38 | 11 27 29 35 38 Greatest Support 38 | 20 26 26 38 38 Greatest Overweight (x) 3 | . 1 1 2 3 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 8 9 15 15 15 Most Carried 11 | 6 9 6 11 11 Average Carried 7 | 6 7 5 7 10 Final Capacity 15 | 8 15 15 15 15 Final Carried 11 | 6 6 5 11 10 Class Distribution -------------------- 35% | Mutant 34% | Gunner 28% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1177 | 156 171 124 676 50 Remotely . | . . . . . Salvage Created 1131 | . 190 99 792 50 Parts 73 | . 12 4 55 2 Haulers Intercepted 3 | . . . 3 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 23 | . 4 2 16 1 Guns 10 | . 4 2 3 1 Cannons 10 | . . . 10 . AOE 3 | . . . 3 . Classes Destroyed 9 | . 2 . 6 1 Worker 4 | . 1 . 3 . Tunneler 1 | . . . . 1 Hauler 3 | . . . 3 . Recycler 1 | . . . 1 . Operator 1 | . . . 1 . Watcher 2 | . . . 2 . Swarmer 3 | . . . 3 . Grunt 16 | . 4 2 10 . Sentry 4 | . . . 3 1 Best Kill Streak 5 | . 2 2 5 1 Combat Bots Only 4 | . 1 2 4 1 Max Kills in Single Turn 2 | . 2 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1117 | . 171 350 463 133 Core 260 | . 41 91 100 28 Absorbed by Shields . | . . . . . Core Remaining (%) 74 | 100 . 47 75 . Volleys Fired 93 | . 20 13 52 8 Largest 4 | . 2 2 3 4 Hottest 120 | . 40 40 97 120 Shots Fired 233 | . 40 26 144 23 Gun 148 | . 40 26 72 10 Cannon 73 | . . . 63 10 Launcher 12 | . . . 9 3 Special . | . . . . . Kinetic 221 | . 40 26 135 20 Thermal . | . . . . . Explosive 12 | . . . 9 3 Electromagnetic . | . . . . . Robot Hit Streak 12 | . 5 7 12 11 Robot Miss Streak 5 | . 2 5 5 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 134 | . 22 19 83 10 Core Hits 54 | . 9 5 37 3 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 4 | . 1 . 2 1 Destroy 1 | . 1 . . . Blast 3 | . . . 2 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2351 | . 292 235 1670 154 Guns 1314 | . 292 235 687 100 Cannons 712 | . . . 658 54 Explosions 325 | . . . 325 . Melee . | . . . . . Ramming . | . . . . . Kinetic 2026 | . 292 235 1345 154 Thermal . | . . . . . Explosive 325 | . . . 325 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 17 | . . . 16 1 Projectiles . | . . . . . Explosions 17 | . . . 16 1 Melee . | . . . . . Knockbacks 4 | . . . 4 . Impact . | . . . . . Kinetic 4 | . . . 4 . Secondary . | . . . . . Self-Inflicted Damage 59 | . . . 19 40 Shots 2 | . . . 1 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 135 | . 2 15 94 135 Average Temperature 30 | . 2 6 26 66 Received Heat Transfer 528 | . 93 231 177 27 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 380 | . 175 107 380 247 Initial 160 | . . 67 41 160 Average 120 | . 62 82 136 189 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 88 | 100 100 100 89 43 Level 1 11 | . . . 10 56 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 2 . 4 . Investigation 2 | . . . 2 . Extermination . | . . . . . Reinforcement 4 | . 2 . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 3 | . 1 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 37 | . 10 2 23 2 Peak Tracking Total 3 | . 2 2 3 1 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 2 | . . . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 3 | . . . 2 1 Max in Single Turn 1 | . . . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 5 | . . . 5 . Terminals 3 | . . . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 10 | . . . 10 . Successful 5 | . . . 5 . Failed 5 | . . . 5 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 6 | . . . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 4 | . . . 4 . Garrison Access . | . . . . . Terminal Hacks 3 | . . . 3 . Robot Analysis 1 | . . . 1 . Branch Access Points 1 | . . . 1 . Locate Traps 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 4 | . . . 4 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1667 | 2 347 176 985 157 Spaces Moved 934 | 1 198 113 505 117 Core . | . . . . . Treads . | . . . . . Legs 342 | 1 155 . 186 . Wheels 592 | . 43 113 319 117 Hover . | . . . . . Flight . | . . . . . Fastest Speed 90 | 120 105 105 90 90 Average Speed 120 | 120 116 105 129 98 Slowest Speed 190 | 120 120 105 190 135 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 2 41 29 44 14 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 27 | . . . 22 5 Terrain Destroyed 91 | . . . 47 44 Melee . | . . . . . Projectile . | . . . . . AOE 91 | . . . 47 44 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1285 | 1 275 144 722 143 Wait 207 | . 42 18 134 13 Move 930 | . 197 112 504 117 Hop . | . . . . . Pick Up 13 | . 3 . 10 . Fast Attach 6 | . 1 . 4 1 Attach 6 | . 1 1 3 1 Detach 1 | . 1 . . . Swap 18 | 1 4 . 11 2 Drop 11 | . 6 . 4 1 Fire 93 | . 20 13 52 8 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: [*Mat] / Min x2) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Discovered new exit (range 8) 318 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 15) 350 | -10/Materials | Entered Mines 454 | -10/Mines | Core integrity fell below 50% 481 | -10/Mines | Discovered new exit (range 7) 526 | -10/Mines | Entered Materials 526 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1002 | -9/Materials | Discovered new exit (range 13) 1316 | -9/Materials | Identified exit to Mines 1463 | -9/Materials | Build established: Gunner 1511 | -9/Materials | Entered another Materials area 1511 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1668 | -8/Materials | Self-destructed Last Messages --------------- 01525_ Acquired 10 matter. 01574_ Y-45 Defender Lgt. Treads blasted off. 01574_ Com. Wheel destroyed. 01580_ Y-45 Defender destroyed. 01583_ Acquired 40 matter. 01640_ U-05 Engineer lays Concrete. 01645_ Dropped Ion Engine. 01646_ Acquired Lgt. Nuclear Core. 01646_ U-05 Engineer lays Concrete. 01649_ U-05 Engineer builds a Wall. 01649_ U-05 Engineer lays Concrete. 01654_ U-05 Engineer builds a Wall. 01655_ U-05 Engineer lays Concrete. 01657_ Fusion Modulator explodes. 01657_ Wheel destroyed. 01657_ Destroyed Wheel. 01657_ U-05 Engineer builds a Wall. 01661_ U-05 Engineer builds a Door. 01662_ U-05 Engineer builds a Wall. 01667_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??????????????########?????????????????? | | ?????????????? ! #?????????????????? | | ?????????????? ####??????????????? | | ?????????????? ] [ ???????????????? | | ?????????????? Y ????????????????? | | ?????????????? ?????????????????? | | ?????????????? [ r#?????????????????? | | ?????????????? #?????????????????? | | ??????????????# #??????????????????? | | ??????????????# #??????????????????? | | ???????#####??# #??????????????????? | | ????#### ### #??????????????????? | | ????# #@ #??????????????????? | | ???##""" #??????????????????? | | ???# " # #??????????????????? | | ???# " # #??????????????????? | | ???# # #??????????????????? | | ???# ; #u #??????????????????? | | ???# ; uu #??????????????????? | | ???##; # ^ #??????????????????? | | ????#; =* #??????????????????? | | ????## * * u #??????????????????? | | ?????# # #??????????????????? | | ????########### #??????????????????? | | ????# # #??????????????????? | | ????# """ + #??????????????????? | | ????# """"" # #??????????????????? | | ????# """"" # #??????????????????? | | ????# """"" # #??????????????????? | | ????# """ # #??????????????????? | | ????# !# #??????????????????? | | ????#! # #??????????????????? | | ????########### #??????????????????? | | ??????# #?# % %#??????????????????? | | ??????# ### #??????????????????? | | ??????# [=* #??????????????????? | | ??????# ! ##### ###??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Authchip Count 2 Item Schematics ----------------- Imp. Light Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwarmPointGreatsword Manual? 0 Play Time 00:25:49 Cumulative 23.0 hours Start 2022.03.21 @ 18:20:35 End 2022.03.21 @ 18:44:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 22 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a3e77d83-ec41-442d-824c-6bf9584c8a6e