Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.02 @ 16:17:44 Player: JustDragon Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (3) 15 Value Destroyed (69) 69 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 284 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 221/300 Energy 100/100 System Corruption 0% Temperature Cool (33) Movement Core (1350) Ox26 Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Aluminum Leg Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- EM Pulse Gun Assault Rifle > --- INVENTORY -------- (None) [Rating: 6] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Huge Storage Unit Storage Huge Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 ------- Run | Yrd Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 8 | 6 2 Power 1 | 1 . Engine 1 | 1 . Core . | . . Reactor . | . . Propulsion 2 | 2 . Treads . | . . Leg 2 | 2 . Wheel . | . . Hover . | . . Flight . | . . Utility 2 | 1 1 Device . | . . Storage 2 | 1 1 Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 3 | 2 1 Energy Gun 1 | 1 . Energy Cannon . | . . Ballistic Gun 1 | 1 . Ballistic Cannon 1 | . 1 Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 5 | . 5 Power 1 | . 1 Propulsion 2 | . 2 Utility . | . . Weapon 2 | . 2 Highest Loss Streak 4 | . 4 To Critical Strikes . | . . Average Backups 1 | 1 . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Tool/Special . | . . Unused Backups 1 | . 1 Power . | . . Propulsion 1 | . 1 Utility . | . . Weapon . | . . Tool/Special . | . . Average Slot Usage (%) 68 | . 68 Engine 12 | . 12 Leg 23 | . 23 Storage 12 | . 12 Energy Gun 8 | . 8 Ballistic Cannon 10 | . 10 Peak Build Rating 6 | 6 6 Average Rating 4 | 3 4 On Entrance . | . . Avg Prop Armor Cover (%) . | . . Naked Turns 11 | . 11 Heaviest Build 88 | 12 88 Greatest Support 20 | 20 20 Greatest Overweight (x) 27 | . 27 Average Overweight (x) 1 | . 2 Largest Inventory Capacity 25 | 8 25 Average Capacity 18 | 6 21 Most Carried 5 | 5 5 Average Carried . | 1 . Final Capacity 25 | 8 25 Final Carried 5 | 5 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Yrd Mat Matter Collected 270 | 163 107 Remotely . | . . Salvage Created 99 | . 99 Parts 6 | . 6 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Parts Restored . | . . Kills | -11 -10 ------- Run | Yrd Mat Combat Hostiles Destroyed 2 | . 2 Guns 1 | . 1 Cannons 1 | . 1 Classes Destroyed 2 | . 2 Worker 1 | . 1 Grunt 2 | . 2 Best Kill Streak 2 | . 2 Combat Bots Only 1 | . 1 Max Kills in Single Turn 2 | . 2 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Yrd Mat Hostile Shots Fired 70 | . 70 Missed 20 | . 20 Hits 50 | . 50 Projectile 50 | . 50 Critical Strikes 4 | . 4 Damage Taken 715 | . 715 Core 255 | . 255 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 11 | . 11 Largest 2 | . 2 Hottest 70 | . 70 Shots Fired 16 | . 16 Gun 5 | . 5 Cannon 11 | . 11 Launcher . | . . Special . | . . Kinetic 11 | . 11 Thermal . | . . Explosive . | . . Electromagnetic 5 | . 5 Robot Hit Streak 6 | . 6 Robot Miss Streak 2 | . 2 Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 10 | . 10 Core Hits 7 | . 7 Critical Kills . | . . Critical Parts Destroyed . | . . Critical Strikes . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 260 | . 260 Guns 50 | . 50 Cannons 132 | . 132 Explosions 78 | . 78 Melee . | . . Ramming . | . . Kinetic 132 | . 132 Thermal 78 | . 78 Explosive . | . . Electromagnetic 50 | . 50 Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Corruption Blocked . | . . Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks 3 | . 3 Impact . | . . Kinetic 3 | . 3 Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 73 | . 73 Average Temperature 31 | . 31 Received Heat Transfer 489 | . 489 Siege Activations . | . . Martial Activations . | . . Shielding Activations . | . . Robots Disrupted . | . . Combat Hostiles . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred 200 | . 200 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions 1 | . 1 Alert | -11 -10 ------- Run | Yrd Mat Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Peak Influence 25 | . 25 Initial . | . . Average 1 | . 2 Influence Increases 56 | . 56 Destroy 0b10 Robot/C 40 | . 40 Destroy 0b10 Robot/NC 5 | . 5 Successful Hack 9 | . 9 Destroy Structure 2 | . 2 Influence Decreases 56 | . 56 Time Decay 39 | . 39 Lost Part 17 | . 17 Squads Dispatched 1 | . 1 Investigation 1 | . 1 Extermination . | . . Reinforcement . | . . Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Yrd Mat Distress Signals . | . . Communications Jammed . | . . Distress Signals . | . . Times Spotted 9 | . 9 Peak Tracking Total 4 | . 4 Tactical Retreats . | . . Traps | -11 -10 ------- Run | Yrd Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Yrd Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Repaired . | . . Machines Dismantled . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Yrd Mat Machines Accessed 3 | . 3 Terminals 2 | . 2 Fabricators . | . . Repair Stations . | . . Recycling Units 1 | . 1 Scanalyzers . | . . Garrison Access . | . . Total Hacks 9 | . 9 Successful 7 | . 7 Failed 2 | . 2 Catastrophic . | . . Database Lockouts . | . . Manual . | . . Terminals 8 | . 8 Fabricators . | . . Repair Stations . | . . Recycling Units 1 | . 1 Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 6 | . 6 Record 5 | . 5 Reinforcement Status 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks 1 | . 1 Process 1 | . 1 Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 3 | . 3 Full Trace Events 2 | . 2 Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Part Studies Acquired . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter 73 | . 73 Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Yrd Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Yrd Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Yrd Mat Active Infowar (turns) . | . . Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Yrd Mat Turns Passed 487 | 115 372 Spaces Moved 245 | 119 126 Core 87 | 64 23 Treads . | . . Legs 158 | 55 103 Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 50 | 50 50 Average Speed 177 | 82 267 Slowest Speed 1400 | 120 1400 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Potential Cave-ins . | . . Cave-ins Triggered . | . . Exploration Rate (%) 13 | 7 20 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed 1 | . 1 Melee . | . . Projectile . | . . AOE 1 | . 1 Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Yrd Mat Total 283 | 135 148 Wait 1 | 1 . Move 244 | 118 126 Hop . | . . Pick Up 12 | 9 3 Fast Attach 1 | 1 . Attach 11 | 5 6 Detach 1 | 1 . Swap 1 | . 1 Drop 1 | . 1 Fire 11 | . 11 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Released all parts (5) 116 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 466 | -10/Materials | Core integrity fell below 50% 478 | -10/Materials | Core integrity fell below 20% 488 | -10/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Initially the mining tunnels only rarely experienced hostile [Derelict] activity, not enough to justify allocating significant resources to defense. This has recently changed with the [Infestation], for which the current response is to dispatch garrisoned Demolishers until a more permanent solution can be put in place. >>Enumerate(Reinforcements) Retrieving latest reported positions... No active reinforcement squads found. 00436_ ALERT: Suspicious activity at Terminal M004. Dispatching Investigation squad. 00439_ Atomic Centrifuge disabled. 00443_ Aluminum Leg destroyed. 00444_ G-47 Trooper knocked back. 00446_ Aluminum Leg destroyed. 00446_ G-47 Trooper knocked back. 00449_ Lgt. Cannon destroyed. 00459_ Lgt. Ion Engine destroyed. 00465_ Critical hit (Burn: +37). 00480_ Atomic Centrifuge disabled. 00488_ Critical hit (Burn: +37). 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" ?????????????? | | ???????????????????????? # ?????????????? | | ????????????????????????###+### # ?????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# ???????????????? | | ??????????????????????????????? ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 232 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Live, Flee, And Rebuild Challenges ------------ None Game ------ Seed DisintegrationVariableGun Manual? 0 Play Time 00:10:03 Cumulative 2.9 hours Start 2026.01.02 @ 12:11:31 End 2026.01.02 @ 16:17:44 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x56 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5be86c3c-1b16-432c-a022-05d4a309e983