Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.13 @ 22:46:31 Player: eumesmo Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (234) 1170 Value Destroyed (9442) 9442 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (17) 17 TOTAL SCORE: 15449 Bonus ------- High Alert Combat Kills 17 Cogmind --------- Core Integrity 0/1150 Matter 60/300 Energy 39/100 System Corruption 10% Temperature Critical (538) Movement Treading (330) Ox2 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Medium Treads Armored Medium Treads > --- UTILITY (8) ------ Huge Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Targeting Computer Improved Targeting Computer Core Analyzer Improved System Guard Improved System Guard > --- WEAPON (5) ------- High-powered Shock Rifle Plasma Rifle High-powered Shotgun Coil Gun Heavy Gauss Cannon > --- INVENTORY (25) --- F-cell Engine F-cell Engine Enhanced Fission Core Light Antimatter Reactor Light Antimatter Reactor Advanced Cryofiber Web Improved Cooling System Improved Cooling System Improved Cooling System Advanced Coolant Injector Advanced Energy Well (500) Improved Phase Shifter Advanced Thermal Defense Suite Advanced Thermal Defense Suite Improved System Guard High-powered Tractor Beam Improved Lightning Gun HERF Cannon HERF Cannon Heavy Mass Driver Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine Cooled Deuterium Engine > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Improved Targeting Computer Improved Targeting Computer Core Analyzer Advanced Thermal Defense Suite Improved System Guard Long-range Tractor Beam > --- WEAPON ----------- Plasma Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Neutron Cannon High-powered Shotgun > --- INVENTORY -------- F-cell Engine F-cell Engine F-cell Engine Neutrino Core Enhanced Fission Core Antimatter Reactor Light Antimatter Reactor Advanced Cryofiber Web Improved Cooling System Improved Cooling System Advanced Coolant Injector Advanced Sensor Array Advanced Signal Interpreter Improved Phase Shifter Advanced Thermal Defense Suite Advanced Thermal Defense Suite Improved System Guard Improved System Guard Improved System Guard High-powered Tractor Beam High-powered Shotgun Coil Gun [Rating: 114] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Enhanced Fission Core Reactor Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Precision Assault Rifle Energy Gun Plasma Rifle Energy Cannon Particle Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Missile Launcher Slashing Weapon Blade Saw Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . 2 . . . . . Utility 6 | . . . 2 2 . 2 . Weapon 3 | . . . . . 2 . 1 Parts Attached 164 | 7 3 25 15 30 6 24 54 Power 19 | 2 . 2 2 2 1 3 7 Engine 13 | 2 . 2 1 2 1 1 4 Core 4 | . . . 1 . . 2 1 Reactor 2 | . . . . . . . 2 Propulsion 43 | 2 1 17 1 9 1 5 7 Treads 43 | 2 1 17 1 9 1 5 7 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 43 | 1 1 2 4 10 1 10 14 Device 16 | . 1 . 2 4 . 1 8 Storage 6 | 1 . 2 . 2 . . 1 Processor 11 | . . . 1 2 . 4 4 Hackware . | . . . . . . . . Protection 10 | . . . 1 2 1 5 1 Artifact . | . . . . . . . . Weapon 59 | 2 1 4 8 9 3 6 26 Energy Gun 13 | . . . 1 1 1 2 8 Energy Cannon 3 | . . . . . . . 3 Ballistic Gun 36 | 2 1 4 7 8 2 3 9 Ballistic Cannon 2 | . . . . . . . 2 Launcher 4 | . . . . . . 1 3 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 13 | . . 1 2 3 1 2 4 Parts Lost 32 | . . 1 . 1 . 5 25 Power 4 | . . . . . . . 4 Propulsion 3 | . . . . . . . 3 Utility 9 | . . . . 1 . 3 5 Weapon 16 | . . 1 . . . 2 13 Highest Loss Streak 4 | . . 1 . 1 . 3 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 98 96 99 99 100 97 86 Engine 6 | . 14 11 8 6 6 2 4 Treads 25 | . 27 40 35 29 26 22 10 Device 13 | . 12 11 18 19 13 8 8 Storage 8 | . 14 11 9 9 6 5 5 Processor 11 | . . . 9 7 13 16 25 Protection 4 | . . . . 7 6 11 1 Energy Gun 2 | . . . . . . 5 7 Ballistic Gun 15 | . 28 21 17 14 25 16 6 Peak Build Rating 114 | 6 7 26 34 54 65 76 114 Average Rating 54 | 4 6 15 30 48 62 71 93 On Entrance 33 | . 6 7 26 34 54 65 76 Naked Turns . | . . . . . . . . Heaviest Build 148 | 12 13 95 96 109 117 127 148 Greatest Support 140 | 40 40 88 88 112 114 114 140 Greatest Overweight (x) 3 | . . 1 1 1 1 2 3 Average Overweight (x) . | . . . 1 . 1 . . Largest Inventory Capacity 25 | 8 8 25 25 25 25 25 25 Average Capacity 22 | 6 8 16 25 25 25 25 25 Most Carried 25 | 5 8 25 25 25 25 25 24 Average Carried 19 | 1 5 13 24 24 23 23 18 Final Capacity 25 | 8 8 25 25 25 25 25 25 Final Carried 25 | 1 7 25 25 24 25 20 21 Class Distribution -------------------- 44% | Skirmisher 18% | Gunner 16% | Mutant 9% | Scavenger-Gunner 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Skirmisher | -5/Factory Gunner | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Matter Collected 5646 | 227 253 880 438 1295 280 664 1609 Remotely 194 | . . . . . . . 194 Salvage Created 10339 | . 353 1252 827 2203 324 1031 4349 Parts 570 | . 25 81 47 127 26 64 200 Haulers Intercepted 5 | . . . . 3 . . 2 Recyclers Shooed 5 | . . 1 1 1 . 1 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 169 | . 9 31 12 36 8 21 52 Melee 1 | . . . . . . . 1 Guns 140 | . 9 31 12 36 7 20 25 Cannons 19 | . . . . . . . 19 AOE 7 | . . . . . 1 1 5 Classes Destroyed 16 | . 3 5 . 3 . 4 1 Worker 12 | . . 1 . 2 . 1 8 Builder 13 | . . . . 2 1 1 9 Hauler 5 | . . . . 3 . . 2 Recycler 10 | . . 1 2 2 . . 5 Mechanic 1 | . . . . . . . 1 Operator 3 | . . 1 . 1 1 . . Watcher 22 | . 3 2 3 5 1 . 8 Swarmer 32 | . 3 9 . 6 6 8 . Grunt 67 | . 6 16 9 15 1 . 20 Brawler 2 | . . . . . . 1 1 Duelist 1 | . . 1 . . . . . Sentry 17 | . . 5 3 6 . 2 1 Specialist 2 | . . . . . . 2 . Hunter 9 | . . . . . . 1 8 Programmer 37 | . . . . 9 1 6 21 Heavy 2 | . . . . . . 1 1 Best Kill Streak 8 | . 3 3 4 4 3 6 8 Combat Bots Only 5 | . 3 3 3 4 3 5 5 Max Kills in Single Turn 4 | . 1 1 1 1 2 2 4 Gunslinging 1 | . . . . . . 1 . Exploded 2 | . . . . . 1 1 2 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Hostile Shots Fired 1394 | . 36 144 60 419 22 148 565 Missed 427 | . 13 36 18 154 7 49 150 Damage Taken 12684 | . 214 1071 481 2057 253 1734 6874 Core 2081 | . 64 181 74 224 22 252 1264 Absorbed by Shields . | . . . . . . . . Reduced by Siege Mode 18 | . . . . . . . 18 Redirected to Shielding 109 | . . . . . . 109 . Ignored by Resistances 4191 | . 68 322 136 640 70 488 2467 Regen/Repaired (Parts) 683 | . 42 57 63 521 . . . Core Remaining (%) 79 | 100 74 54 86 68 97 74 . Volleys Fired 509 | . 31 90 46 128 12 36 166 Largest 5 | . 2 2 2 2 4 4 5 Hottest 353 | . 40 46 48 56 159 194 353 Shots Fired 1249 | . 62 172 92 257 48 134 484 Gun 1080 | . 62 172 92 257 48 128 321 Cannon 154 | . . . . . . . 154 Launcher 15 | . . . . . . 6 9 Special . | . . . . . . . . Kinetic 938 | . 62 172 92 257 46 87 222 Thermal 246 | . . . . . 2 37 207 Explosive 15 | . . . . . . 6 9 Electromagnetic 50 | . . . . . . 4 46 Robot Hit Streak 54 | . 33 23 34 40 10 35 54 Robot Miss Streak 5 | . 2 3 2 4 2 1 5 Penetration Max 1 | . . . . 1 1 1 1 Secondary Targets 15 | . 2 2 . 4 . 5 2 Max Gunslinging Chain 1 | . 1 1 . 1 . 1 1 Shots Hit Robots 991 | . 46 138 77 220 27 108 375 Core Hits 461 | . 21 54 36 93 16 47 194 Critical Kills 8 | . . 1 1 3 . 1 2 Critical Parts Destroyed 10 | . 1 2 1 2 . 1 3 Critical Strikes 30 | . 1 3 2 5 . 3 16 Burn 4 | . . . . . . 1 3 Meltdown 1 | . . . . . . . 1 Destroy 17 | . 1 3 2 5 . 2 4 Blast 3 | . . . . . . . 3 Corrupt 1 | . . . . . . . 1 Sever 4 | . . . . . . . 4 Melee Attacks 7 | . . . . . . . 7 Impact . | . . . . . . . . Slashing 7 | . . . . . . . 7 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 23349 | . 567 2047 1213 4554 721 2486 11761 Guns 17721 | . 567 2047 1204 4438 619 2375 6471 Cannons 3973 | . . . . . . . 3973 Explosions 1390 | . . . . . 102 106 1182 Melee 114 | . . . . . . . 114 Ramming 151 | . . . 9 116 . 5 21 Kinetic 15348 | . 567 2047 1204 4438 596 1549 4947 Thermal 6049 | . . . . . 125 767 5157 Explosive 625 | . . . . . . 106 519 Electromagnetic 1062 | . . . . . . 59 1003 Impact . | . . . . . . . . Slashing 114 | . . . . . . . 114 Piercing . | . . . . . . . . Highest Corruption 10 | . 1 . . 2 . 4 10 Average Corruption 2 | . 1 . . 1 . 2 3 Corruption Purged 5 | . . . . 4 . 1 . Corruption Blocked . | . . . . . . . . Effects 69 | . 3 . . 10 . 28 28 Message Errors 15 | . . . . 3 . 9 3 Matter Fused 10 | . 1 . . 4 . 1 4 Heat Flow Errors 12 | . 1 . . . . 4 7 Energy Discharges 9 | . . . . 1 . 4 4 Parts Fused 2 | . . . . . . . 2 Data Loss (minor) 9 | . . . . . . 4 5 Data Loss (major) 3 | . 1 . . 1 . . 1 Misfires 4 | . . . . 1 . 3 . Weapon Failures 5 | . . . . . . 3 2 Overload Shots . | . . . . . . . . Overflow Damage 392 | . . . . 16 . . 376 Projectiles 218 | . . . . . . . 218 Explosions 158 | . . . . . . . 158 Melee 16 | . . . . 16 . . . Knockbacks 5 | . . . . . . 1 4 Impact 2 | . . . . . . 1 1 Kinetic 3 | . . . . . . . 3 Secondary . | . . . . . . . . Self-Inflicted Damage 117 | . . . . . 74 . 43 Shots 2 | . . . . . 1 . 1 Rammed 9 | . 1 . 1 4 . . 3 Targets Rammed 11 | . 1 . 1 5 . 1 3 Kicked . | . . . . . . . . Crushed 2 | . . . . 1 . 1 . Highest Temperature 706 | . 144 25 14 25 131 388 706 Average Temperature 146 | . 38 7 5 10 28 115 199 Received Heat Transfer 2880 | . 135 531 378 738 9 75 1014 Effects 46 | . . . . . . 1 45 Shutdowns 9 | . . . . . . 1 8 Energy Bleed 2 | . . . . . . . 2 Interference 8 | . . . . . . . 8 Matter Decay 3 | . . . . . . . 3 Short Circuit 2 | . . . . . . . 2 Damage (minor) 2 | . . . . . . . 2 Damage (major) 15 | . . . . . . . 15 Damage (core) 5 | . . . . . . . 5 Siege Activations 1 | . . . . . . . 1 Total Turns 35 | . . . . . . . 35 Longest Duration 35 | . . . . . . . 35 Robots Corrupted 1 | . . . . 1 . . . Combat Hostiles . | . . . . . . . . Parts Fried 8 | . . . . 3 . . 5 Impact Corruptions 1 | . . . . 1 . . . Robots Melted 2 | . . . . . . . 2 Combat Hostiles 2 | . . . . . . . 2 Parts Melted 11 | . . . . 2 1 3 5 Heat Transferred 7721 | . . . . . 100 1750 5871 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Peak Influence 409 | . 165 338 181 166 274 234 409 Initial 48 | . . 1 6 . . 48 34 Average 84 | . 53 151 69 38 93 55 139 Maximum Alert Level 2 | . . 1 . . 1 1 2 Low Security (%) 88 | 100 100 72 100 100 90 93 71 Level 1 11 | . . 27 . . 9 6 26 Level 2 . | . . . . . . . 2 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 51 | . 1 5 4 12 3 9 17 Investigation 8 | . 1 2 2 1 1 . 1 Extermination 22 | . . . . 8 1 4 9 Reinforcement 15 | . . 3 2 1 . 2 7 Assault . | . . . . . . . . Garrison 6 | . . . . 2 1 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced 2 | . . . . . . . 2 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Distress Signals 9 | . 1 1 3 2 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 248 | . 13 46 21 51 11 27 79 Peak Tracking Total 6 | . 3 5 3 4 6 5 6 Tactical Retreats 11 | . 1 2 . 2 2 2 2 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Traps Triggered 9 | . 3 . 1 3 . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 4 | . . . . . . 4 . Reused 1 | . . . . . . 1 . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . 1 . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Disabled 11 | . . 3 . . 1 2 5 Max in Single Turn 2 | . . 1 . . 1 2 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Accessed 53 | . 8 8 4 14 2 8 9 Terminals 30 | . 7 3 2 7 2 6 3 Fabricators 3 | . . . . 1 . 1 1 Repair Stations 10 | . 1 1 1 3 . 1 3 Recycling Units 4 | . . 2 . 1 . . 1 Scanalyzers 6 | . . 2 1 2 . . 1 Garrison Access . | . . . . . . . . Total Hacks 152 | . 17 39 13 38 4 16 25 Successful 92 | . 11 34 10 19 1 7 10 Failed 60 | . 6 5 3 19 3 9 15 Catastrophic 9 | . . . 1 6 1 . 1 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 68 | . 14 9 4 16 4 12 9 Fabricators 9 | . . . . 2 . 1 6 Repair Stations 30 | . 3 2 3 13 . 3 6 Recycling Units 9 | . . 3 . 3 . . 3 Scanalyzers 36 | . . 25 6 4 . . 1 Garrison Access . | . . . . . . . . Terminal Hacks 31 | . 9 5 2 5 1 6 3 Robot Analysis 1 | . . . . . . 1 . Prototype ID Bank 6 | . 4 . . 1 . . 1 Open DSF 3 | . . . . 1 . 1 1 Branch Access Points 2 | . . . . . 1 1 . Emergency Access Points 5 | . 1 2 1 1 . . . Unreport Threat 1 | . . . . . . 1 . Locate Traps 5 | . 1 1 1 1 . 1 . Reprogram Traps 1 | . . . . . . 1 . Registered Components 1 | . . 1 . . . . . Registered Prototypes 1 | . 1 . . . . . . Zone Layout 5 | . 2 1 . 1 . . 1 Fabricator Hacks 5 | . . . . 2 . . 3 Load Schematic 2 | . . . . 1 . . 1 Build 3 | . . . . 1 . . 2 Repair Station Hacks 18 | . 2 2 2 9 . 1 2 Scan Component 11 | . 1 1 1 5 . 1 2 Repair 7 | . 1 1 1 4 . . . Recycling Unit Hacks 6 | . . 3 . 1 . . 2 Report Inventory 4 | . . 2 . 1 . . 1 Retrieve Components 2 | . . 1 . . . . 1 Scanalyzer 32 | . . 24 6 2 . . . Insert Component 16 | . . 12 3 1 . . . Analyze 16 | . . 12 3 1 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . . 1 1 . . Used 1 | . . . . 1 . . . Hacking Detections 44 | . 6 5 4 13 2 6 8 Full Trace Events 6 | . . 2 1 1 1 . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 15 | . . 11 3 1 . . . Parts Built 4 | . . . . 2 . . 2 Authchips . | . . . . . . . . Time 324 | . . . . 51 . . 273 Total Part Build Rating 20 | . . . . 2 . . 18 Parts Repaired 7 | . 1 1 1 4 . . . Time 283 | . 26 26 38 193 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 19 | . . 9 . . . . 10 Parts Scanalyzed 15 | . . 11 3 1 . . . Part Schematics Acquired 15 | . . 11 3 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . 4 . . . Programmers 4 | . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total 1 | . . . . . . 1 . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Turns Passed 17137 | 63 1582 2006 1216 5242 645 2093 4290 Spaces Moved 7194 | 40 868 881 428 2501 242 814 1420 Core 13 | 13 . . . . . . . Treads 7181 | 27 868 881 428 2501 242 814 1420 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 225 156 240 160 160 Average Speed 193 | 124 160 181 225 167 240 236 226 Slowest Speed 385 | 160 160 240 225 240 240 312 385 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 5 97 63 43 44 5 20 27 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 1 | . . . . . . . 1 Terrain Destroyed 227 | . . . . 1 26 69 131 Melee . | . . . . . . . . Projectile 45 | . . . . 1 . . 44 AOE 182 | . . . . . 26 69 87 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total 9377 | 53 1000 1124 601 3299 280 896 2124 Wait 1220 | . 88 75 77 575 6 1 398 Move 7187 | 39 867 880 427 2500 241 813 1420 Hop . | . . . . . . . . Pick Up 161 | 7 9 32 15 28 8 14 48 Fast Attach 18 | . . 6 5 6 . 1 . Attach 78 | 6 2 1 4 4 3 14 44 Detach 6 | . . . 1 . . . 5 Swap 68 | 1 1 18 6 20 3 9 10 Drop 112 | . 1 22 19 33 7 7 23 Fire 509 | . 31 90 46 128 12 36 166 Melee 7 | . . . . . . . 7 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 11 | . 1 . 1 5 . 1 3 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 858 | -10/Materials | Discovered new exit (range 15) 916 | -10/Materials | Discovered new exit (range 14) 1087 | -10/Materials | Discovered new exit (range 4) 1387 | -10/Materials | Repaired Lgt. Treads 1555 | -10/Materials | Discovered new exit (range 14) 1646 | -10/Materials | Entered another Materials area 1646 | -9/Materials | Evolved 2 slots: Propulsion x2 1838 | -9/Materials | Repaired Lgt. Treads 1992 | -9/Materials | Discovered new exit (range 15) 2325 | -9/Materials | Build established: Scavenger-Mutant 2622 | -9/Materials | Discovered new exit (range 16) 3620 | -9/Materials | Discovered new exit (range 8) 3652 | -9/Materials | Entered another Materials area 3652 | -8/Materials | Evolved 2 slots: Utility x2 3945 | -8/Materials | Build established: Skirmisher 4619 | -8/Materials | Repaired Adv. Treads 4859 | -8/Materials | Discovered new exit (range 3) 4865 | -8/Materials | Identified exit to Factory 4868 | -8/Materials | Entered Factory 4868 | -7/Factory | Evolved 2 slots: Utility x2 6086 | -7/Factory | Fabricated Sensor Array? 6471 | -7/Factory | Repaired Med. Treads 6516 | -7/Factory | Repaired Med. Treads 6562 | -7/Factory | Repaired Med. Treads 9016 | -7/Factory | Discovered new exit (range 15) 9176 | -7/Factory | Repaired Broken Med. Treads 9987 | -7/Factory | Garrison activated, responded to threat 10108 | -7/Factory | Identified exit to Factory 10110 | -7/Factory | Entered another Factory area 10110 | -6/Factory | Evolved 2 slots: Weapon x2 10553 | -6/Factory | Identified exit to Lower Caves 10652 | -6/Factory | Garrison activated, responded to threat 10675 | -6/Factory | Discovered new exit (range 9) 10746 | -6/Factory | Identified exit to Factory 10755 | -6/Factory | Entered another Factory area 10755 | -5/Factory | Evolved 2 slots: Utility x2 11045 | -5/Factory | Build established: Tank 11531 | -5/Factory | Build established: Skirmisher 12085 | -5/Factory | Garrison activated, responded to threat 12144 | -5/Factory | Lost 3 parts (2u1w) 12382 | -5/Factory | Build established: Gunner 12493 | -5/Factory | Identified exit to Upper Caves 12800 | -5/Factory | Discovered new exit (range 4) 12846 | -5/Factory | Identified exit to Factory 12848 | -5/Factory | Entered another Factory area 12848 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 14192 | -4/Factory | Lost 3 parts (3w) 14343 | -4/Factory | Fabricated Enh. Quantum Rifle (x2) 15387 | -4/Factory | Lost 4 parts (1p1n2w) 15500 | -4/Factory | Lost 4 parts (1p1n1u1w) 15806 | -4/Factory | Build established: Scavenger-Gunner 16039 | -4/Factory | Core integrity fell below 50% 17135 | -4/Factory | System corruption reached 10% 17136 | -4/Factory | Core integrity fell below 20% 17139 | -4/Factory | Core destroyed Last Messages --------------- Neutrino Core destroyed. Slug penetrates Fabricator. U-05 Engineer lays Concrete. H-77 Assassin suffers critical hit (Burn). H-77 Assassin destroyed. U-05 Engineer lays Concrete. Overheating: System interference. Imp. System Guard temporarily disabled. U-05 Engineer lays Concrete. Overheating: Core damaged (-195). U-05 Engineer lays Concrete. Acquired 8 matter. U-05 Engineer lays Concrete. Penetrated by Slug. Overheating: Energy bleed (-11). K-01 Serf collects debris. U-05 Engineer lays Concrete. Overheating: Core damaged (-115). U-05 Engineer lays Concrete. Overheating: Core damaged (-195). Map ----- +----------------------------------------------------+ | ###### % # * #?????????????????????? | | """ # + = !" #?????????????????????? | | ""R" # % # ="R" #?????????????????????? | | "" " # # """ #?????????????????????? | | # ####+####+#######?????????????????????? | | """" # % #???????????????????????? | | # ##### #?????????????????? | | """" # #?????????????????? | | # #####+#?????????????????? | | """" # #???????????????????????? | | # ############ ##???????? ??????????????? | | +##### #??????????# ##???????" ??????????????? | | #??????????# ##??????""???????????????? | | #??????????# #??????? ???????????????? | | #??????????# ########+#???????????????? | | #??????????# k #???????????????? | | #??????????# #???????????????? | | ############??????????#"" #???????????????? | | ??????????????????????#"F #???????????????? | | ??????????????????????#""" ! #?????A?????????? | | ###########???????????#" " !* #???????????????? | | #???????????# !=! %! #???????????????? | | """ """" #???????????# !%% !! ###?????????????? | | """ """" #???????????#] !![ ##### #?????????? | | """ """" #???????????# ! = h ????????? | | """ """" #???????????# @ %#######h????????? | | #???????????# #???????????????? | | """ """" #???????????# #???????????????? | | """ """" #???????????# ^ ??????????? | | """ """" #???????????+ ^ ????????? | | """ """" #???????????# u u] ????????? | | #???????????# ^ u ?????????? | | #??????????? ^^ ?????????? | | ###########?????????? ?????????? | | ????????????????????# % ?????????? | | ????????????????????+ ??????????? | | ????????????????????# =% ???????????? | | ????????????????????# !% =% ????????????? | | ????????????????????# % # ??????????????? | | ????????????????????## ######????????????????? | | ?????????????????????# ??????????????????????? | | ??????????????????????? ??????????????????????? | | ###########??????????????????????????????????????? | | #??????????????????????????????????????? | | = #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | / /????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 124 Energy Generation 57 Energy Capacity 750 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Corruption Containment 24 Armor Coverage 450 Resistance: KI 20 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 18 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Com. Matter Pod | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Lgt. Assault Rifle | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Katana | -9/Materials | Scanalyzed Imp. Light Armor Plating | -9/Materials | Scanalyzed Particle Cannon | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Lgt. Deuterium Engine | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Scanalyzed Prc. Assault Rifle | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Sensor Array | x2 | -7/Factory Enh. Quantum Rifle | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Gun Specialist Just What I Needed Prolific Hacker Challenges ------------ None Game ------ Seed GhostLegBeacon Manual? 0 Play Time 02:54:24 Cumulative 18.2 hours Start 2025.03.12 @ 12:48:43 End 2025.03.13 @ 22:46:31 Sessions 9 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 0 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 22 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d4374dd8-f991-41ab-9f85-abd7f19a744c