Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.12 @ 15:58:08 Player: Pitt Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (71) 355 Value Destroyed (2528) 2528 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (15) 15 TOTAL SCORE: 5338 Bonus ------- High Alert Combat Kills 15 Cogmind --------- Core Integrity 0/700 Matter 71/300 Energy 150/150 System Corruption 4% Temperature Cool (62) Movement Flying (245) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (4) --- Cooled Nuclear Pulse Thruster > --- UTILITY (5) ------ Medium Storage Unit Improved Targeting Computer Hacking Suite > --- WEAPON (2) ------- Precision Assault Rifle Precision Assault Rifle > --- INVENTORY (10) --- Aluminum Leg Aluminum Leg Surge Thruster Improved Targeting Computer Cooled Particle Cannon Minigun Improved Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core Enhanced Fission Core > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster > --- UTILITY ---------- Medium Storage Unit Improved Targeting Computer Hacking Suite System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Aluminum Leg Aluminum Leg Surge Thruster Improved Targeting Computer Cooled Particle Cannon Minigun Precision Assault Rifle Precision Assault Rifle Improved Datajack [Rating: 50] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Machine Gun Launcher Heavy Missile Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 . 1 Utility 3 | . . 1 2 . Weapon . | . . . . . Parts Attached 94 | 8 2 10 12 62 Power 14 | 1 . 2 1 10 Engine 7 | 1 . 2 1 3 Core 7 | . . . . 7 Reactor . | . . . . . Propulsion 29 | 2 2 4 2 19 Treads . | . . . . . Leg 6 | 2 . . . 4 Wheel 5 | . 2 1 . 2 Hover 6 | . . . 2 4 Flight 12 | . . 3 . 9 Utility 23 | 2 . 1 3 17 Device 12 | 1 . 1 2 8 Storage 2 | 1 . . . 1 Processor 4 | . . . 1 3 Hackware 2 | . . . . 2 Protection 3 | . . . . 3 Artifact . | . . . . . Weapon 28 | 3 . 3 6 16 Energy Gun 13 | 3 . 2 2 6 Energy Cannon 5 | . . . 3 2 Ballistic Gun 6 | . . . . 6 Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon 2 | . . 1 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 7 | . . . 2 5 Corrupted Parts 1 | . . 1 . . System Corruption 3 | . . 3 . . Parts Lost 36 | . . 2 2 32 Power 9 | . . 1 . 8 Propulsion 14 | . . 1 1 12 Utility 9 | . . . 1 8 Weapon 4 | . . . . 4 Highest Loss Streak 8 | . . 1 1 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 87 | . 100 97 94 78 Engine 9 | . 14 10 9 7 Core 2 | . . . . 4 Leg 2 | . . . . 4 Wheel 10 | . 27 30 . 1 Hover 4 | . . . . 7 Flight 5 | . . 1 24 3 Device 14 | . 14 21 26 9 Storage 9 | . 14 11 9 7 Processor 7 | . . . 8 11 Hackware 3 | . . . . 6 Energy Gun 12 | . 28 18 10 6 Energy Cannon 1 | . . . 5 1 Ballistic Gun 1 | . . . . 1 Naked Turns . | . . . . . Heaviest Build 38 | 14 14 15 21 38 Greatest Support 50 | 20 20 30 24 50 Greatest Overweight (x) 11 | . . . 1 11 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 Average Capacity 8 | 7 8 8 8 9 Most Carried 10 | 8 8 8 8 10 Average Carried 7 | 4 7 7 7 8 Final Capacity 10 | 8 8 8 8 10 Final Carried 8 | 8 8 6 8 7 Class Distribution -------------------- 51% | Scavenger-Mutant 40% | Mutant 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Jun Mat Mat Mat Fac Matter Collected 1141 | 93 17 146 138 747 Remotely . | . . . . . Salvage Created 2565 | 74 51 335 189 1916 Parts 144 | 11 5 27 11 90 Haulers Intercepted 3 | . . 1 . 2 Recyclers Shooed 3 | . . 1 . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Combat Hostiles Destroyed 49 | . 2 7 3 37 Guns 27 | . 1 7 . 19 Cannons 9 | . . . 2 7 AOE 10 | . 1 . . 9 Classes Destroyed 16 | 1 3 4 1 7 Worker 3 | . . . . 3 Builder 2 | . . 1 . 1 Tunneler 5 | 3 1 . . 1 Hauler 3 | . . 1 . 2 Recycler 2 | . . . . 2 Mechanic 1 | . . . . 1 Operator 1 | . . 1 . . Watcher 5 | . 1 1 1 2 Swarmer 4 | . 1 3 . . Cutter 3 | . . . . 3 Grunt 20 | . 1 2 . 17 Protector 2 | . . . . 2 Sentry 7 | . . 2 2 3 Specialist 3 | . . . . 3 Hunter 4 | . . . 1 3 Programmer 6 | . . . . 6 Best Kill Streak 15 | 2 2 3 1 15 Combat Bots Only 10 | . 1 3 1 10 Max Kills in Single Turn 8 | 1 2 1 1 8 Gunslinging . | . . . . . Exploded 5 | . 1 . . 5 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Damage Taken 4433 | . 73 250 187 3923 Core 828 | . 55 27 43 703 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 48 | . . . . 48 Core Remaining (%) 90 | 100 78 93 92 . Volleys Fired 243 | 10 26 40 22 145 Largest 2 | 1 2 2 2 2 Hottest 170 | 40 80 100 121 170 Shots Fired 365 | 10 39 78 34 204 Gun 305 | 10 39 77 20 159 Cannon 44 | . . . 11 33 Launcher 12 | . . . . 12 Special 4 | . . 1 3 . Kinetic 62 | . . . . 62 Thermal 241 | 10 26 41 34 130 Explosive 12 | . . . . 12 Electromagnetic 50 | . 13 37 . . Robot Hit Streak 29 | 2 4 3 11 29 Robot Miss Streak 6 | 3 6 4 2 6 Penetration Max . | . . . . . Secondary Targets 4 | . . . . 4 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 229 | 5 14 35 25 150 Core Hits 125 | 3 4 16 7 95 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 13 | . . . 2 11 Burn 12 | . . . 2 10 Meltdown 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7273 | 54 476 518 483 5742 Guns 3723 | 54 174 497 231 2767 Cannons 1064 | . . . 252 812 Explosions 2486 | . 302 21 . 2163 Melee . | . . . . . Ramming . | . . . . . Kinetic 1112 | . . . . 1112 Thermal 3651 | 54 394 253 483 2467 Explosive 2163 | . . . . 2163 Electromagnetic 347 | . 82 265 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . 3 . 4 Average Corruption 3 | . . 3 . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . 1 . 3 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . 1 . . Parts Rejected 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots 4 | . . . . 4 Overflow Damage 57 | . 16 . . 41 Projectiles . | . . . . . Explosions 57 | . 16 . . 41 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 171 | . 45 . . 126 Shots 3 | . 1 . . 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 411 | . 74 108 301 411 Average Temperature 63 | . 23 31 78 76 Received Heat Transfer 1296 | . 9 72 54 1161 Effects 2 | . . . 2 . Interference 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted 3 | . . . 1 2 Combat Hostiles 3 | . . . 1 2 Parts Melted 23 | . 1 . 3 19 Heat Transferred 6985 | 125 425 575 1061 4799 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 1 1 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Peak Influence 413 | 15 190 206 269 413 Initial 79 | . 9 79 63 26 Average 108 | 4 42 114 116 132 Maximum Alert Level 2 | . . 1 1 2 Low Security (%) 86 | 100 100 89 90 78 Level 1 13 | . . 10 9 20 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . . 2 2 9 Investigation 2 | . . 1 . 1 Extermination 3 | . . . . 3 Reinforcement 7 | . . 1 2 4 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Distress Signals 11 | . 1 3 . 7 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 102 | . 12 18 10 62 Peak Tracking Total 8 | . 4 5 2 8 Tactical Retreats 12 | . 4 3 . 5 Traps | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . 1 . . Machines | -11 -10 -9 -8 -7 ---------- Run | Jun Mat Mat Mat Fac Machines Disabled 10 | . 3 1 . 6 Max in Single Turn 2 | . 2 1 . 2 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Machines Accessed 16 | . 4 3 4 5 Terminals 14 | . 4 3 4 3 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 50 | . 12 11 15 12 Successful 25 | . 6 10 5 4 Failed 25 | . 6 1 10 8 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual 17 | . 7 5 3 2 Terminals 43 | . 12 11 15 5 Fabricators . | . . . . . Repair Stations 7 | . . . . 7 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 17 | . 3 9 3 2 Branch Access Points 1 | . . . 1 . Terminal Index 3 | . 1 1 1 . Alert Level 4 | . . 2 1 1 Unreport Threat 2 | . . 1 . 1 Locate Traps 1 | . 1 . . . Transport Status 1 | . . 1 . . Reinforcement Status 1 | . . 1 . . Recall Reinforcements 1 | . . 1 . . Zone Layout 3 | . 1 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 3 1 2 . Terminals 6 | . 3 1 2 . Botnet 5 | . 2 1 2 . Detonate 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used 1 | . . 1 . . Hacking Detections 15 | . 4 3 4 4 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 22 | . . . . 22 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Jun Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Jun Mat Mat Mat Fac Turns Passed 3437 | 140 524 535 438 1800 Spaces Moved 1962 | 86 320 302 370 884 Core 18 | 6 . . . 12 Treads . | . . . . . Legs 237 | 80 11 . . 146 Wheels 781 | . 309 289 . 183 Hover 435 | . . . 24 411 Flight 491 | . . 13 346 132 Fastest Speed 26 | 50 80 34 34 26 Average Speed 96 | 115 81 78 73 116 Slowest Speed 600 | 120 120 80 117 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . . 1 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 5 49 29 35 22 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 4 | . . 1 3 . Terrain Destroyed 105 | . 22 4 3 76 Melee . | . . . . . Projectile 6 | . . 1 3 2 AOE 99 | . 22 3 . 74 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Total 3115 | 114 544 520 497 1440 Wait 725 | . 193 157 74 301 Move 1956 | 85 319 301 367 884 Hop 1 | . . . 1 . Pick Up 43 | 9 2 7 9 16 Fast Attach 47 | 7 . 1 5 34 Attach 28 | 1 . 5 5 17 Detach 17 | 1 . . 3 13 Swap 19 | . 2 4 2 11 Drop 36 | 1 2 5 9 19 Fire 243 | 10 26 40 22 145 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Junkyard | Discovered new exit (range 16) 141 | -11/Junkyard | Entered Materials 313 | -10/Materials | Build established: Mutant 660 | -10/Materials | Discovered new exit (range 5) 665 | -10/Materials | Entered another Materials area 665 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 851 | -9/Materials | Discovered new exit (range 15) 970 | -9/Materials | Build established: Scavenger-Mutant 1200 | -9/Materials | Entered another Materials area 1200 | -8/Materials | Evolved 2 slots: Utility x2 1637 | -8/Materials | Discovered new exit (range 3) 1638 | -8/Materials | Entered Factory 1638 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1918 | -7/Factory | Lost 5 parts (1p3n1u) 2035 | -7/Factory | Lost 5 parts (2p1n2u) 2755 | -7/Factory | Lost 3 parts (1p1u1w) 2757 | -7/Factory | Core integrity fell below 50% 3049 | -7/Factory | Repaired Mic. Nuclear Core 3306 | -7/Factory | Cargo convoy interrupted 3313 | -7/Factory | Garrison activated, responded to threat 3352 | -7/Factory | Core integrity fell below 20% 3382 | -7/Factory | Lost 8 parts (1p3n2u2w) 3396 | -7/Factory | Destroyed 10 combat bots 3438 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03404_ K-01 Serf collects debris. 03404_ U-05 Engineer lays Concrete. 03407_ K-01 Serf collects debris. 03408_ U-05 Engineer lays Concrete. 03411_ K-01 Serf collects debris. 03423_ System corrupted: Cld. Nuclear Pulse Thruster rejected. 03423_ U-05 Engineer lays Concrete. 03423_ System Shield destroyed. 03424_ U-05 Engineer lays Concrete. 03424_ Cld. Nuclear Pulse Thruster destroyed. 03425_ U-05 Engineer builds a Wall. 03429_ G-47 Trooper destroyed. 03429_ Switching to secondary target: Y-54 Guardian. 03430_ U-05 Engineer lays Concrete. 03432_ U-05 Engineer builds a Wall. 03433_ Enh. Fission Core destroyed. 03434_ Critical hit (Burn: +37). 03435_ P-60 Hacker destroyed. 03435_ Switching to secondary target: Y-54 Guardian. 03437_ U-05 Engineer lays Concrete. 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" #??????????????????? | | ??????# # =*[= # # " #??????????????????? | | ??????## =[[%[ # #### != " #??????????????????? | | ???????# ! = % ##??# != " ##?????????????????? | | ##########*%[ * ######% " #?????????????????? | | % != += ""Y" ##?????????????????? | | ####################### "G " #??????????????????? | | ????????######????????# "" #??????????????????? | | ??????????????????????# #??????????????????? | | ???????????????????????########??????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 31 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 63 Targeting Accuracy 12 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisposableAblativeCarapace Manual? 0 Play Time 00:49:54 Cumulative 157.6 hours Start 2023.08.12 @ 15:09:01 End 2023.08.12 @ 15:58:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 240 Rogue 240 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 57 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 20705f83-17c3-4e48-8c18-e10c66d5f070