Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.19 @ 18:15:08 Player: void Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (51) 255 Value Destroyed (1580) 1580 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (545) 545 TOTAL SCORE: 5100 Bonus ------- High Alert Combat Kills 126 Follower Combat Kills 419 Cogmind --------- Core Integrity 700/700 Matter 240/300 Energy 480/480 System Corruption 0% Temperature Cool (0) Movement Walking (186) Ox1 Location -7/Factory Parts ------- > --- POWER (3) -------- Improved Ion Engine Improved Ion Engine Light Angular Momentum Engine > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg VSS Leg > --- UTILITY (5) ------ Improved Heat Sink Medium Storage Unit Terrain Scan Processor Hacking Suite Drone Bay (0/2) > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (10) --- Aluminum Leg Hardened Medium Armor Plating Beam Rifle Heavy Assault Rifle Mini Grenade Launcher Plasma Cutter Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Terrain Scan Processor Hacking Suite Drone Bay > --- WEAPON ----------- Particle Gun > --- INVENTORY -------- Aluminum Leg Hardened Medium Armor Plating Beam Rifle Heavy Assault Rifle Mini Grenade Launcher Plasma Cutter Hammer [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Heavy EM Shotgun Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Hammer Build | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Slots Evolved 6 | . . 2 . 2 . 2 Power 2 | . . . . 1 . 1 Propulsion 1 | . . 1 . . . . Utility 3 | . . 1 . 1 . 1 Weapon . | . . . . . . . Parts Attached 67 | 7 3 8 5 18 24 2 Power 13 | 1 . 1 . 5 5 1 Engine 13 | 1 . 1 . 5 5 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 17 | 2 . 1 2 5 7 . Treads 2 | 2 . . . . . . Leg 15 | . . 1 2 5 7 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 2 2 2 . 2 2 1 Device 6 | 1 1 1 . 1 1 1 Storage 2 | 1 1 . . . . . Processor 1 | . . 1 . . . . Hackware 1 | . . . . 1 . . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 26 | 2 1 4 3 6 10 . Energy Gun 5 | . . . 1 2 2 . Energy Cannon . | . . . . . . . Ballistic Gun 15 | 2 . 2 2 2 7 . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . 2 . . Special Weapon 1 | . . . . . 1 . Impact Weapon 3 | . 1 2 . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Corrupted Parts 1 | . . . 1 . . . System Corruption 7 | . . . 7 . . . Parts Lost 23 | . 1 1 1 7 13 . Power 6 | . . . . 3 3 . Propulsion 8 | . . 1 . 3 4 . Utility 3 | . 1 . . 1 1 . Weapon 6 | . . . 1 . 5 . Highest Loss Streak 6 | . 1 1 1 3 6 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 98 86 88 96 93 92 Engine 14 | . 14 11 11 16 15 23 Treads 10 | . 28 18 11 . . . Leg 14 | . . 1 11 25 24 23 Device 9 | . 12 11 11 8 5 15 Storage 10 | . 14 11 11 9 9 7 Processor 7 | . . 10 11 9 9 7 Hackware 4 | . . . . 8 9 7 Energy Gun 5 | . . . 9 5 10 7 Ballistic Gun 12 | . 25 11 11 11 5 . Impact Weapon 2 | . 2 10 1 . . . Peak Build Rating 35 | 7 7 13 13 32 32 35 Average Rating 17 | 5 6 11 12 26 25 34 On Entrance 14 | . 7 7 13 13 32 29 Naked Turns . | . . . . . . . Heaviest Build 43 | 13 19 21 21 37 38 43 Greatest Support 44 | 40 40 40 30 44 44 42 Greatest Overweight (x) 1 | . . 1 1 . 1 1 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 Most Carried 10 | 4 4 8 9 10 10 8 Average Carried 5 | . 2 5 7 7 7 7 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | 2 3 8 6 10 9 7 Class Distribution -------------------- 70% | Mutant 16% | Scavenger-Mutant 13% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Storage Commander-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Matter Collected 1229 | 248 73 132 39 286 451 . Remotely . | . . . . . . . Salvage Created 1712 | 28 122 236 65 473 788 . Parts 125 | 4 7 14 6 43 51 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | 1 . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Combat Hostiles Destroyed 43 | . 3 8 4 11 17 . Melee 4 | . 2 2 . . . . Guns 31 | . . 5 4 8 14 . AOE 5 | . . . . 3 2 . Classes Destroyed 9 | 1 1 1 . 5 1 . Worker 1 | . . . . . 1 . Builder 4 | . . . . 2 2 . Tunneler 1 | 1 . . . . . . Watcher 2 | . . . . 2 . . Swarmer 15 | . . 3 4 3 5 . Grunt 16 | . 3 5 . 2 6 . Sentry 8 | . . . . 2 6 . Specialist 2 | . . . . 2 . . Hunter 2 | . . . . 2 . . Best Kill Streak 6 | 1 3 3 4 6 6 . Combat Bots Only 5 | . 3 3 4 5 5 . Max Kills in Single Turn 2 | 1 1 1 2 2 2 . Gunslinging . | . . . . . . . Exploded 2 | . . . . 1 2 . Melee 1 | . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Mat Sto Fac Hostile Shots Fired 310 | . 46 49 15 88 112 . Missed 88 | . 14 13 5 26 30 . Damage Taken 2852 | . 344 364 74 917 1153 . Core 450 | . 118 72 . 108 152 . Absorbed by Shields . | . . . . . . . Core Remaining (%) 71 | 100 52 . 82 . 52 . Volleys Fired 135 | 8 10 17 4 43 53 . Largest 2 | 2 2 2 2 2 2 . Hottest 100 | 40 40 43 76 100 100 . Shots Fired 253 | 16 20 27 8 82 100 . Gun 244 | 16 20 27 8 75 98 . Cannon . | . . . . . . . Launcher 7 | . . . . 7 . . Special 2 | . . . . . 2 . Kinetic 172 | 16 20 27 4 67 38 . Thermal 21 | . . . 4 6 11 . Explosive 7 | . . . . 7 . . Electromagnetic 53 | . . . . 2 51 . Robot Hit Streak 11 | 7 8 8 3 9 11 . Robot Miss Streak 6 | 1 3 4 1 4 6 . Penetration Max 1 | . . . . 1 . . Secondary Targets 1 | . . . . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 179 | 14 19 27 5 48 66 . Core Hits 90 | 4 3 10 4 30 39 . Critical Kills 2 | . 1 . . 1 . . Critical Parts Destroyed 3 | . . 3 . . . . Critical Strikes 7 | . 1 3 . 1 2 . Burn 2 | . . . . . 2 . Destroy 1 | . . . . 1 . . Smash 4 | . 1 3 . . . . Melee Attacks 39 | . 7 32 . . . . Impact 39 | . 7 32 . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . 1 . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3256 | 106 245 507 73 1135 1190 . Guns 2247 | 106 106 165 73 784 1013 . Cannons . | . . . . . . . Explosions 505 | . . . . 351 154 . Melee 481 | . 139 342 . . . . Ramming . | . . . . . . . Kinetic 1348 | 106 106 165 29 667 275 . Thermal 379 | . . . 44 73 262 . Explosive 351 | . . . . 351 . . Electromagnetic 697 | . . . . 44 653 . Impact 481 | . 139 342 . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . 7 . 1 . Average Corruption 1 | . . . 7 . 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 7 | . . . . . 7 . Message Errors 2 | . . . . . 2 . Heat Flow Errors 2 | . . . . . 2 . Data Loss (minor) 2 | . . . . . 2 . Data Loss (major) 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 105 | . 1 104 . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 105 | . 1 104 . . . . Knockbacks 3 | . 1 2 . . . . Impact 3 | . 1 2 . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 71 | . . . . 56 15 . Shots 4 | . . . . 3 1 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 251 | . 12 . 44 90 251 . Average Temperature 49 | . 8 . 22 24 64 . Received Heat Transfer 1020 | . 192 162 . 180 486 . Siege Activations . | . . . . . . . Robots Corrupted 3 | . 1 1 . . 1 . Combat Hostiles 3 | . 1 1 . . 1 . Parts Fried 11 | . . 2 . . 9 . Impact Corruptions 6 | . 1 5 . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . 1 . 1 . Heat Transferred 840 | . . . 111 185 544 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . 2 . Alert | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Peak Influence 1205 | 5 108 220 94 436 1205 548 Initial 548 | . 3 . 14 36 121 548 Average 241 | 1 22 73 66 197 648 548 Maximum Alert Level 4 | . . 1 . 2 4 2 Low Security (%) 63 | 100 100 92 100 51 7 . Level 1 13 | . . 7 . 40 16 . Level 2 11 | . . . . 8 33 100 Level 3 8 | . . . . . 32 . Level 4 2 | . . . . . 10 . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 1 1 . 3 5 1 Investigation 2 | . 1 1 . . . . Extermination . | . . . . . . . Reinforcement 6 | . . . . 3 3 . Assault 1 | . . . . . 1 . Garrison 2 | . . . . . 1 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Distress Signals 10 | . . . . 5 5 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 74 | . 6 9 4 17 37 1 Peak Tracking Total 8 | . 3 4 4 6 8 1 Tactical Retreats 7 | . . 2 . 2 3 . Traps | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Traps Triggered 4 | . . 1 . . 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Machines Disabled 4 | . . 1 . . 3 . Max in Single Turn 1 | . . 1 . . 1 . Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Machines Accessed 8 | . 3 1 . 2 2 . Terminals 8 | . 3 1 . 2 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 12 | . 5 1 . 4 2 . Successful 4 | . . . . 2 2 . Failed 8 | . 5 1 . 2 . . Catastrophic 4 | . 3 1 . . . . Database Lockouts . | . . . . . . . Manual 7 | . 4 1 . 1 1 . Terminals 12 | . 5 1 . 4 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . . . . 2 2 . Open Door 1 | . . . . . 1 . Branch Access Points 1 | . . . . 1 . . Zone Layout 2 | . . . . 1 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 2 1 . 1 . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . 3 . Machine Destruction 3 | . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Mat Sto Fac Total Allies 10 | . . . . . 10 . Largest Group 10 | . . . . . 10 8 Highest-Rated Group 173 | . . . . . 173 128 Highest-Rated Ally 29 | . . . . . 29 16 Total Orders 4 | . . . . . 1 3 ROAM 1 | . . . . . 1 . EXPLORE 3 | . . . . . . 3 Ally Attacks 107 | . . . . . 105 2 Total Damage 1277 | . . . . . 1248 29 Kills 16 | . . . . . 16 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches 2 | . . . . . . 2 Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Turns Passed 2561 | 113 443 502 290 510 661 42 Spaces Moved 1205 | 46 224 180 161 280 305 9 Core 5 | 5 . . . . . . Treads 605 | 41 224 180 160 . . . Legs 595 | . . . 1 280 305 9 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 120 113 90 186 Average Speed 146 | 148 160 177 164 118 133 186 Slowest Speed 240 | 160 160 240 240 123 190 186 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 2 | . . . . . 2 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 5 44 19 36 33 62 3 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched 1 | . . . 1 . . . Spaces Dug 8 | . . 8 . . . . Terrain Destroyed 63 | . . 8 . 41 14 . Melee 8 | . . 8 . . . . Projectile . | . . . . . . . AOE 55 | . . . . 41 14 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Total 1678 | 78 280 284 179 380 443 34 Wait 197 | 9 34 42 7 27 55 23 Move 1196 | 45 223 179 160 279 301 9 Hop 1 | . . . . . 1 . Pick Up 28 | 9 1 5 1 8 4 . Fast Attach 16 | . 1 1 . 6 8 . Attach 30 | 7 1 2 4 6 8 2 Detach 5 | . 1 1 1 2 . . Swap 21 | . 1 5 1 6 8 . Drop 5 | . 1 . 1 3 . . Fire 135 | 8 10 17 4 43 53 . Melee 39 | . 7 32 . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 5 | . . . . . 5 . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 534 | -10/Materials | Discovered new exit (range 13) 557 | -10/Materials | Entered another Materials area 557 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1008 | -9/Materials | Discovered new exit (range 11) 1059 | -9/Materials | Entered Mines 1060 | -9/Mines | Learned location of Storage (-8) 1214 | -9/Mines | Discovered new exit (range 5) 1299 | -9/Mines | Identified exit to Materials 1349 | -9/Mines | Entered Materials 1349 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1485 | -8/Materials | Lost 3 parts (1p2n) 1564 | -8/Materials | Identified exit to Storage 1782 | -8/Materials | Discovered new exit (range 16) 1859 | -8/Materials | Entered Storage 2170 | -8/Storage | Lost 3 parts (1p2w) 2187 | -8/Storage | Garrison activated, responded to threat 2259 | -8/Storage | Lost 6 parts (2p2n1u1w) 2276 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2497 | -8/Storage | Discovered new exit (range 16) 2520 | -8/Storage | Entered Factory 2520 | -7/Factory | Accompanied by 8 allies 2520 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2542 | -7/Factory | Build established: Commander-Mutant 2547 | -7/Factory | Garrison activated, responded to threat 2562 | -7/Factory | Self-destructed Last Messages --------------- 02476_ Lgt. Angular Momentum Engine severed. 02476_ Carbon-fiber Leg severed. 02478_ Acquired Hvy. Assault Rifle. 02483_ Acquired Hrd. Medium Armor Plating. 02486_ Acquired Imp. Heat Sink. 02491_ U-05 Engineer lays Concrete. 02493_ Acquired Carbon-fiber Leg. 02494_ U-05 Engineer lays Concrete. 02497_ EXIT=FOUND 02498_ System corrupted: Heat flow error (+257). PARAMETERS=POWER+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE 02523_ Drone released from Drone Bay. 02535_ ALERT: All DSF locations entering lockdown mode. 02542_ K-01 Serf collects debris. 02547_ W-25 Informer calls for garrison support. 02547_ ALERT: Activating Garrison Access F004. 02549_ K-01 Serf collects debris. 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""" #?????? | | ?????????????????# ##### """"## """ #?????? | | ?????????????????# n """"##! #?????? | | ?????????????????##+###### """"#########?????? | | ?????????????????????????# #?????????????? | | ?????????????????????????# #?????????????? | | ?????????????????????????# #?????????????? | | ?????????????????????????# * #?????????????? | | ?????????????????????????######Y##?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 32 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpreadShadingPlatform Manual? 0 Play Time 00:36:22 Cumulative 47.4 hours Start 2024.08.14 @ 03:18:18 End 2024.08.19 @ 18:15:08 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 66 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 32 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 5% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 687b6d85-f49d-4dae-9092-f3e44a1575eb