Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.13 @ 15:16:43 Player: OccultOnion Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (595) 595 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1855 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 134/300 Energy 172/250 System Corruption 5% Temperature Cool (534) Movement Hovering (116) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Improved Hover Unit Improved Hover Unit > --- UTILITY (3) ------ Large Storage Unit Visual Processing Unit Signal Interpreter > --- WEAPON (2) ------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (10) --- Light Ion Engine Heat Sink Large Storage Unit Weight Redist. System Transport Network Coupler Shield Generator Drone Bay (2/2) Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Signal Interpreter > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Light Ion Engine Heat Sink Large Storage Unit Weight Redist. System Transport Network Coupler Shield Generator Drone Bay Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 27 | 6 2 8 11 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 . 2 6 Treads 1 | . . 1 . Leg 5 | 2 . 1 2 Wheel . | . . . . Hover 4 | . . . 4 Flight . | . . . . Utility 6 | 1 2 3 . Device 1 | . 1 . . Storage 3 | 1 1 1 . Processor 2 | . . 2 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 . 3 4 Energy Gun 1 | 1 . . . Energy Cannon 3 | . . . 3 Ballistic Gun 4 | 1 . 3 . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 15 | . . 6 9 Power 1 | . . . 1 Propulsion 6 | . . 2 4 Utility 1 | . . 1 . Weapon 7 | . . 3 4 Highest Loss Streak 6 | . . 3 6 Average Slot Usage (%) 92 | . 100 94 86 Engine 11 | . 14 11 9 Treads 1 | . . 2 2 Leg 20 | . 28 29 9 Hover 6 | . . . 14 Device 5 | . 14 5 . Storage 11 | . 14 11 11 Processor 13 | . . 14 22 Energy Gun 4 | . 14 2 . Energy Cannon 2 | . . . 5 Ballistic Gun 11 | . 14 17 5 Launcher 2 | . . . 4 Naked Turns . | . . . . Heaviest Build 29 | 10 23 24 29 Greatest Support 30 | 20 20 30 24 Greatest Overweight (x) 7 | . 1 2 7 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 10 | 6 10 10 10 Average Capacity 9 | 5 9 10 10 Most Carried 10 | 6 10 10 10 Average Carried 7 | 3 7 8 7 Final Capacity 10 | 6 10 10 10 Final Carried 10 | 5 10 7 10 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 536 | 275 24 94 143 Remotely . | . . . . Salvage Created 887 | 171 95 159 462 Parts 51 | 17 6 5 23 Haulers Intercepted 2 | . . . 2 Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 17 | . . 3 14 Guns 8 | . . 3 5 Cannons 3 | . . . 3 AOE 6 | . . . 6 Classes Destroyed 8 | 2 1 2 3 Tunneler 5 | 5 . . . Hauler 2 | . . . 2 Recycler 2 | 1 1 . . Operator 1 | . . . 1 Watcher 1 | . 1 . . Swarmer 6 | . . . 6 Grunt 6 | . . 1 5 Sentry 5 | . . 2 3 Best Kill Streak 4 | 3 2 1 4 Combat Bots Only 3 | . . 1 3 Max Kills in Single Turn 3 | 1 1 1 3 Gunslinging . | . . . . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 1686 | . 24 555 1107 Core 468 | . . 63 405 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 100 . . Volleys Fired 88 | 15 4 21 48 Largest 2 | 2 2 2 2 Hottest 136 | 70 70 70 136 Shots Fired 142 | 30 8 33 71 Gun 112 | 30 8 33 41 Cannon 20 | . . . 20 Launcher 10 | . . . 10 Special . | . . . . Kinetic 90 | 15 4 30 41 Thermal 42 | 15 4 3 20 Explosive 10 | . . . 10 Electromagnetic . | . . . . Robot Hit Streak 25 | 8 4 25 12 Robot Miss Streak 3 | 1 1 1 3 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 101 | 18 5 30 48 Core Hits 44 | 9 3 8 24 Critical Hits 2 | . . . 2 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1529 | 217 48 326 938 Guns 946 | 217 48 326 355 Cannons 195 | . . . 195 Explosions 381 | . . . 381 Melee . | . . . . Ramming 7 | . . . 7 Kinetic 723 | 57 10 301 355 Thermal 418 | 160 38 25 195 Explosive 381 | . . . 381 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . 1 5 Average Corruption 3 | . . 1 4 Corruption Purged . | . . . . Effects 11 | . . 1 10 Message Errors 1 | . . . 1 Matter Fused 2 | . . . 2 Energy Discharges 2 | . . . 2 Parts Rejected 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Misfires 1 | . . . 1 Targeting Errors 3 | . . 1 2 Overload Shots . | . . . . Overflow Damage 4 | . . . 4 Projectiles . | . . . . Explosions 4 | . . . 4 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 86 | . . . 86 Shots 5 | . . . 5 Rammed 2 | . . . 2 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 558 | 60 50 53 558 Average Temperature 68 | 27 24 14 160 Received Heat Transfer 450 | . . 186 264 Effects 4 | . . . 4 Shutdowns 1 | . . . 1 Energy Bleed 1 | . . . 1 Damage (minor) 1 | . . . 1 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1036 | 481 111 74 370 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 299 | 30 46 118 299 Average Influence 89 | 12 35 81 168 Maximum Alert Level 1 | . . . 1 Low Security (%) 92 | 100 100 100 78 Level 1 7 | . . . 21 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . . 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . 1 8 20 Peak Tracking Total 6 | . 1 6 6 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 7 | . 1 3 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 7 | . 1 . 6 Terminals 7 | . 1 . 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 1 . 17 Successful 5 | . 1 . 4 Failed 13 | . . . 13 Catastrophic 2 | . . . 2 Database Lockouts . | . . . . Manual 12 | . 1 . 11 Terminals 18 | . 1 . 17 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 1 . 4 Open Door 2 | . . . 2 Level Access Points 1 | . 1 . . Alert Level 1 | . . . 1 Unreport Threat 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . . . 5 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 1155 | 198 268 281 408 Spaces Moved 635 | 124 164 148 199 Core 15 | 13 . . 2 Treads . | . . . . Legs 459 | 111 164 148 36 Wheels . | . . . . Hover 161 | . . . 161 Flight . | . . . . Fastest Speed 50 | 50 120 120 112 Average Speed 131 | 112 147 129 129 Slowest Speed 400 | 120 150 180 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 5 37 19 42 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 47 | . . . 47 Melee . | . . . . Projectile . | . . . . AOE 47 | . . . 47 Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 826 | 155 184 208 279 Wait 33 | . 3 28 2 Move 632 | 123 163 147 199 Hop . | . . . . Pick Up 39 | 11 9 4 15 Fast Attach . | . . . . Attach 24 | 6 1 7 10 Detach . | . . . . Swap 3 | . 1 1 1 Drop 5 | . 3 . 2 Fire 88 | 15 4 21 48 Melee . | . . . . Ram 1 | . . . 1 Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Sto x2) -9/Storage History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 199 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 336 | -10/Materials | Identified exit to Materials 467 | -10/Materials | Entered another Materials area 467 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 595 | -9/Materials | Discovered new exit (range 6) 599 | -9/Materials | Identified exit to Storage 600 | -9/Materials | Discovered exit to Storage (range 13) 707 | -9/Materials | Lost 3 parts (1n2w) 748 | -9/Materials | Entered Storage 842 | -9/Storage | Core integrity fell below 50% 899 | -9/Storage | Lost 6 parts (1p2n3w) 989 | -9/Storage | Core integrity fell below 20% 1157 | -9/Storage | Core destroyed Last Messages --------------- 01091_ Connecting with Terminal... >>Open Sealed Heavy Doors opened. 01112_ Acquired Adv. Beam Cannon. 01113_ Dropped Heat Sink. 01114_ Acquired Adv. Beam Cannon. 01119_ R:/P7Y 2Y21HOHR 01129_ Connecting with Terminal... 01138_ G-34 Mercenary suffers critical hit. 01138_ G-34 Mercenary destroyed. 01144_ G-34 Mercenary suffers critical hit. 01144_ Destroyed Aluminum Leg. 01147_ Imp. Hover Unit destroyed. 01147_ Sml. Laser melted. 01147_ G-34 Mercenary destroyed. 01153_ Overheating: Ion Engine damaged (-15). 01153_ G-34 Mercenary destroyed. 01156_ Power failure, Ion Engine shutdown. 01156_ Overheating: Energy bleed (-25). 01157_ Overheating: Core damaged (-76). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????? | | #####?#####????????????????????????????????? | | """ ### #????????????????????????????????? | | """ # ***#????????????????????????????????? | | """ # **#????????????????????????????????? | | # #????????????????????????????????? | | ### #??????##+###????###?????????????? | | #?###+######## +???? ?????????????? | | #+###???# #?????? ?????????????? | | # #?????# ####### ##????? ??????????????? | | # #?????# #?????## #????? ?????""""?????? | | # #######+######## %###????%=????## #?????? | | # # ### %######+#????#T #?????? | | # # """ ### * =%####### #?????? | | # # """ ### T %= #?????? | | # """ #?# ####%% #?????? | | / #?#########@ T #?????? | | # """ #???????#"" ]]! ##????? | | +#### """ #???????#"T ]]! #????? | | T #= """ #???????#"" ]! #????? | | # ## # #???????### #????? | | ! !# # ######?????????# #????? | | ]! #???????????###+###"T"#T#####????? | | ! ! # #???????????# #########????????? | | ! !### ####???????????# T#???????????????? | | ####?###??????????????# ##???????????????? | | ??????????????????????#[ !#????????????????? | | ??????????????????????#[ #????????????????? | | ??????????????????????#[ #????????????????? | | ??????????????????????#[ ]#????????????????? | | ??????????????????????#####????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LayeredGyrokineticPick Manual? 0 Play Time 00:10:47 Cumulative 25.9 hours Start 2020.01.13 @ 15:06:38 End 2020.01.13 @ 15:16:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 18 Gallery% 34 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5b0950df-360b-42b1-a814-802d8cbb83e0