Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.28 @ 20:46:04 Player: Ischenous Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (39) 195 Value Destroyed (1048) 1048 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3083 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 195/300 Energy 89/100 System Corruption 0% Temperature Hot (255) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Visual Processing Unit Advanced Visual Processing Unit Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Advanced Visual Processing Unit Targeting Computer Light Armor Plating > --- WEAPON ----------- Beam Rifle Autogun > --- INVENTORY -------- Light Ion Engine Heavy Ion Engine Aluminum Leg Small Storage Unit Small Laser Advanced Beam Cannon Light Assault Rifle Light Assault Rifle [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Leg Improved Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Katana Build | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 29 | 5 3 4 11 6 Power 4 | 1 1 . 1 1 Engine 4 | 1 1 . 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 1 . 2 2 . Treads . | . . . . . Leg 2 | . . . 2 . Wheel 3 | 1 . 2 . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 2 . 4 1 Device 1 | . 1 . . . Storage 2 | 1 1 . . . Processor 4 | . . . 3 1 Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 12 | 2 . 2 4 4 Energy Gun 3 | 1 . . . 2 Energy Cannon 1 | . . . . 1 Ballistic Gun 6 | 1 . 1 4 . Ballistic Cannon 1 | . . 1 . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 21 | . . 1 9 11 Power 3 | . . . 1 2 Propulsion 5 | . . 1 2 2 Utility 4 | . . . 2 2 Weapon 9 | . . . 4 5 Highest Loss Streak 11 | . . 1 6 11 To Critical Strikes 1 | . . . 1 . Average Slot Usage (%) 87 | . 79 98 85 71 Engine 11 | . 14 14 8 7 Leg 5 | . . . 11 12 Wheel 14 | . 14 26 7 . Device 8 | . 8 14 4 . Storage 12 | . 14 14 11 7 Processor 9 | . . . 20 22 Protection 2 | . . . 5 5 Energy Gun 4 | . 14 1 . 7 Ballistic Gun 13 | . 14 14 14 5 Ballistic Cannon 5 | . . 12 3 . Naked Turns . | . . . . . Heaviest Build 24 | 11 19 20 23 24 Greatest Support 32 | 10 10 32 32 23 Greatest Overweight (x) 6 | 1 1 6 4 5 Average Overweight (x) . | . 1 . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 10 10 9 Most Carried 10 | 5 9 10 10 9 Average Carried 7 | 2 5 8 8 7 Final Capacity 10 | 8 10 10 10 5 Final Carried 9 | 3 9 9 9 3 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Jun Mat Min Mat Mat Matter Collected 807 | 225 75 128 209 170 Remotely . | . . . . . Salvage Created 1220 | . 239 195 508 278 Parts 72 | . 17 13 31 11 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Combat Hostiles Destroyed 36 | . 9 7 13 7 Melee 1 | . . . . 1 Guns 28 | . 9 4 10 5 Cannons 5 | . . 3 1 1 AOE 2 | . . . 2 . Classes Destroyed 7 | . 3 1 3 . Mechanic 1 | . . . 1 . Operator 1 | . . . 1 . Watcher 1 | . 1 . . . Swarmer 15 | . 6 3 3 3 Grunt 15 | . 3 2 8 2 Duelist 2 | . . . 1 1 Sentry 4 | . . 2 1 1 Best Kill Streak 4 | . 3 3 4 3 Combat Bots Only 4 | . 3 3 4 3 Max Kills in Single Turn 3 | . 2 1 3 1 Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Damage Taken 2988 | . 195 355 1093 1345 Core 1025 | . 50 82 328 565 Absorbed by Shields . | . . . . . Core Remaining (%) 55 | 100 . 47 18 . Volleys Fired 123 | . 20 24 57 22 Largest 2 | . 2 2 2 2 Hottest 124 | . 70 70 58 124 Shots Fired 211 | . 40 48 85 38 Gun 174 | . 40 31 73 30 Cannon 37 | . . 17 12 8 Launcher . | . . . . . Special . | . . . . . Kinetic 156 | . 20 41 85 10 Thermal 55 | . 20 7 . 28 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 18 | . 6 7 18 18 Robot Miss Streak 3 | . 3 3 3 1 Penetration Max . | . . . . . Secondary Targets 4 | . 2 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 153 | . 26 30 66 31 Core Hits 63 | . 15 11 24 13 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . . 2 Burn 1 | . . . . 1 Sever 1 | . . . . 1 Melee Attacks 4 | . . . . 4 Impact . | . . . . . Slashing 4 | . . . . 4 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2343 | . 279 404 1104 556 Guns 1663 | . 279 173 863 348 Cannons 453 | . . 231 119 103 Explosions 122 | . . . 122 . Melee 98 | . . . . 98 Ramming 7 | . . . . 7 Kinetic 1503 | . 91 328 982 102 Thermal 613 | . 188 76 . 349 Explosive . | . . . . . Electromagnetic 122 | . . . 122 . Impact . | . . . . . Slashing 98 | . . . . 98 Piercing . | . . . . . Highest Corruption 1 | . . . 1 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . 1 . Data Loss (minor) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 37 | . . . 9 28 Projectiles . | . . . . . Explosions 9 | . . . 9 . Melee 28 | . . . . 28 Knockbacks 10 | . . 8 2 . Impact . | . . . . . Kinetic 10 | . . 8 2 . Secondary . | . . . . . Self-Inflicted Damage 82 | . . . 79 3 Shots 2 | . . . 2 . Rammed 6 | . . . . 6 Targets Rammed 6 | . . . . 6 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 522 | . 90 38 17 522 Average Temperature 109 | . 23 14 4 227 Received Heat Transfer 1368 | . 30 156 390 792 Effects 15 | . . . . 15 Energy Bleed 1 | . . . . 1 Interference 5 | . . . . 5 Matter Decay 2 | . . . . 2 Damage (minor) 3 | . . . . 3 Damage (major) 4 | . . . . 4 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 1665 | . 555 222 . 888 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Peak Influence 272 | . 272 251 260 212 Initial 105 | . . 105 44 42 Average 134 | . 134 164 122 143 Maximum Alert Level 1 | . 1 1 1 1 Low Security (%) 73 | 100 76 64 73 86 Level 1 26 | . 23 35 26 13 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 2 . 3 2 Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 5 | . 1 . 2 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Distress Signals 4 | . . . 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 62 | . 13 11 21 17 Peak Tracking Total 9 | . 4 3 7 9 Tactical Retreats 2 | . . 2 . . Traps | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Traps Triggered 2 | . 1 . 1 . Indirectly 1 | . . . 1 . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Jun Mat Min Mat Mat Machines Disabled 3 | . . . 2 1 Max in Single Turn 2 | . . . 2 1 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Machines Accessed 4 | . 2 . 2 . Terminals 4 | . 2 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . 3 . 7 . Successful 5 | . 2 . 3 . Failed 5 | . 1 . 4 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 2 | . 2 . . . Terminals 10 | . 3 . 7 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 2 . 3 . Record 1 | . . . 1 . Unreport Threat 1 | . . . 1 . Locate Traps 1 | . 1 . . . Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 . 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Jun Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Jun Mat Min Mat Mat Turns Passed 1678 | 80 343 540 555 160 Spaces Moved 1070 | 83 252 359 335 41 Core 31 | 26 . 2 1 2 Treads . | . . . . . Legs 227 | . . . 188 39 Wheels 812 | 57 252 357 146 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 95 95 100 120 Average Speed 105 | 80 95 101 114 172 Slowest Speed 350 | 95 95 350 250 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 3 42 67 24 5 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Total 1424 | 95 318 492 434 85 Wait 161 | . 37 100 20 4 Move 1066 | 82 251 358 334 41 Hop . | . . . . . Pick Up 32 | 8 7 4 11 2 Fast Attach . | . . . . . Attach 25 | 5 1 3 10 6 Detach . | . . . . . Swap 4 | . 2 1 1 . Drop 3 | . . 2 1 . Fire 123 | . 20 24 57 22 Melee 4 | . . . . 4 Ram 6 | . . . . 6 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 15 | -11/Junkyard | Discovered new exit (range 15) 81 | -11/Junkyard | Entered Materials 308 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 11) 424 | -10/Materials | Entered Mines 569 | -10/Mines | Learned location of Storage (-7) 888 | -10/Mines | Core integrity fell below 50% 952 | -10/Mines | Discovered new exit (range 12) 964 | -10/Mines | Entered Materials 964 | -9/Materials | Evolved 2 slots: Utility x2 1192 | -9/Materials | Core integrity fell below 50% 1239 | -9/Materials | Lost 6 parts (1p1n2u2w) 1394 | -9/Materials | Core integrity fell below 20% 1506 | -9/Materials | Discovered new exit (range 10) 1519 | -9/Materials | Entered another Materials area 1519 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1657 | -8/Materials | Core integrity fell below 50% 1672 | -8/Materials | Core integrity fell below 20% 1679 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01657_ Overheating: Matter decay (-31). 01658_ Slammed into G-47 Trooper. 01659_ Overheating: System interference. 01659_ Sml. Laser temporarily disabled. 01659_ Critical hit (Burn: +37). 01660_ Slammed into G-47 Trooper. 01661_ R-06 Scavenger collects Particle Gun. 01661_ Slammed into G-47 Trooper. 01664_ Acquired Katana. 01666_ Sml. Laser destroyed. 01666_ G-47 Trooper Particle Gun severed. 01671_ Destroyed Aluminum Leg. 01671_ G-47 Trooper destroyed. 01672_ Overheating: Katana damaged (-5). 01675_ Hvy. Ion Engine destroyed. 01677_ Katana destroyed. 01677_ Critical hit (Burn: +37). 01678_ Overheating: Energy bleed (-16). 01678_ Slammed into G-47 Trooper. 01679_ Acquired 58 matter. 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