Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.17 @ 20:02:15 Player: StaticNoob Result: Core destroyed Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (206) 1030 Value Destroyed (8530) 8530 Prototype IDs (57) 1140 Alien Tech Used (2) 400 Bonus (7084) 7084 TOTAL SCORE: 26384 Bonus ------- High Alert Combat Kills 1296 Follower Combat Kills 4363 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Friendly Fire -575 Cogmind --------- Core Integrity 0/1450 Matter 100/300 Energy 87/180 System Corruption 0% Temperature Critical (2951) Movement Treading (150) Location -2/Quarantine Parts ------- > --- POWER (2) -------- Zionite Light DM Reactor Meta Core > --- PROPULSION (5+1) - Advanced Medium Treads Advanced Medium Treads (+) Centrium Heavy Treads Biometal Heavy Treads > --- UTILITY (13+1) --- Advanced Cryofiber Web Advanced Heat Sink Large Storage Unit Structural Scanner Long-range Sensor Array Experimental Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Improved Weapon Cycler (+) Advanced Transmission Jammer Centrium Medium Armor Plating Phase Armor Phase Redirector > --- WEAPON (3+1) ----- Advanced KE Penetrator (+) Enhanced Hardcell Cannon Hypercooled Linear Accelerator Enhanced Force Lance > --- INVENTORY (15) --- Armored Heavy Treads Experimental Energy Well (457) Compact Matter Pod (150) Centrium Medium Armor Plating Advanced Force Field High-powered Tractor Beam Enhanced Nova Cannon Heavy Machine Gun Improved KE Penetrator Railgun Long-range Missile Launcher Advanced Remote Datajack Core Stripper Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Meta Core > --- PROPULSION ------- Advanced Medium Treads Advanced Medium Treads Centrium Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Experimental Heat Sink Large Storage Unit Structural Scanner Long-range Sensor Array Experimental Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Improved Weapon Cycler Advanced Transmission Jammer Centrium Medium Armor Plating Phase Armor Phase Redirector > --- WEAPON ----------- Advanced KE Penetrator Enhanced Hardcell Cannon Hypercooled Linear Accelerator Enhanced Force Lance > --- INVENTORY -------- Armored Heavy Treads Experimental Energy Well Compact Matter Pod Centrium Medium Armor Plating Advanced Force Field High-powered Tractor Beam Enhanced Nova Cannon Heavy Machine Gun Improved KE Penetrator Railgun Long-range Missile Launcher Advanced Remote Datajack Core Stripper [Rating: 217] Favorites ----------- Power Enhanced Nuclear Core Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Zionite Light DM Reactor Propulsion Medium Treads Treads Medium Treads Wheel Armored Wheel Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Protection Centrium Medium Armor Plating Artifact Phase Armor Weapon Gauss Rifle Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Missile Launcher Impact Weapon Mace Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Cet Arc Res Res Qua Slots Evolved 16 | . . . 4 2 . . . . 2 . . . . 2 2 . . . 2 2 . Power 1 | . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . . 1 . . . . . . . . . 1 . . Utility 11 | . . . 1 2 . . . . 1 . . . . 2 2 . . . 1 2 . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 178 | 8 6 9 18 18 5 4 9 2 9 5 2 . 1 7 17 18 9 4 8 5 14 Power 25 | 2 1 2 4 1 . 1 . . 2 2 . . 1 . 4 3 2 . . . . Engine 11 | 2 1 2 2 . . 1 . . 2 . . . 1 . . . . . . . . Core 9 | . . . 2 1 . . . . . 2 . . . . 2 1 1 . . . . Reactor 5 | . . . . . . . . . . . . . . . 2 2 1 . . . . Propulsion 36 | 2 . 3 5 5 . 2 . 1 3 1 1 . . 1 2 3 3 . 1 . 3 Treads 27 | 2 . 1 3 4 . 1 . 1 2 . 1 . . . 2 3 3 . 1 . 3 Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel 8 | . . 2 2 1 . 1 . . . 1 . . . 1 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . 1 . . . . . . . . . . . . Utility 69 | 2 3 . 6 8 3 . 6 . 3 1 . . . 3 7 8 2 3 3 3 8 Device 29 | 1 . . 3 2 2 . . . 1 . . . . 1 4 4 1 3 2 2 3 Storage 7 | 1 3 . 1 . . . . . . . . . . . 1 . . . . . 1 Processor 17 | . . . 2 2 1 . 6 . . . . . . 1 2 1 . . . 1 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . Protection 14 | . . . . 4 . . . . 2 1 . . . 1 . 3 1 . 1 . 1 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . 2 Weapon 48 | 2 2 4 3 4 2 1 3 1 1 1 1 . . 3 4 4 2 1 4 2 3 Energy Gun 8 | . 2 . . . . . . . . . . . . . . 3 1 . 1 . 1 Energy Cannon 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . Ballistic Gun 22 | 2 . 4 1 3 1 . 1 1 . 1 . . . 2 2 . 1 1 2 . . Ballistic Cannon 11 | . . . 2 . 1 . . . 1 . 1 . . 1 2 . . . . 2 1 Launcher 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . 2 . . 4 . 1 . . . . . 1 4 3 . . . 5 Corrupted Parts 6 | . . 4 . . . . . . . . . . . . . . 1 1 . . . System Corruption 36 | . . 28 . . . . . . . . . . . . . . 7 1 . . . Parts Lost 23 | . 1 3 4 . . . . 1 . 1 . . 1 1 2 3 1 . 2 1 2 Power 5 | . . . 1 . . . . . . 1 . . 1 . 2 . . . . . . Propulsion 4 | . . 2 . . . . . . . . . . . 1 . . . . . . 1 Utility 7 | . . . 2 . . . . . . . . . . . . 3 . . . 1 1 Weapon 7 | . 1 1 1 . . . . 1 . . . . . . . . 1 . 2 . . Highest Loss Streak 2 | . 1 2 2 . . . . 1 . 1 . . 1 1 1 2 1 . 1 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups 13 | . 5 13 14 14 14 15 14 13 14 14 15 15 15 14 15 14 12 11 11 12 13 Power . | . 1 2 2 2 1 1 1 1 1 . . . . . . . . . . . . Propulsion 2 | . . 1 2 3 3 3 3 3 3 4 4 4 4 4 4 4 1 2 1 1 1 Utility 4 | . 2 6 4 3 3 4 4 5 5 5 6 6 6 4 3 3 4 4 5 5 5 Weapon 4 | . 2 2 4 3 4 5 5 3 3 4 4 4 4 4 6 5 5 5 4 5 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 47 | . . 2 3 1 5 1 2 . 4 . 1 . . 1 2 8 . . 2 5 10 Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 9 | . . . . . 1 . . . 2 . 1 . . . . 3 . . . 1 1 Utility 16 | . . 2 . 1 2 1 1 . 2 . . . . . 1 2 . . . 1 3 Weapon 20 | . . . 3 . 1 . 1 . . . . . . 1 1 3 . . 2 3 5 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 96 | . 99 99 98 99 99 100 99 100 98 99 100 83 97 99 91 88 89 89 90 91 88 Engine 5 | . 14 14 11 . . 2 7 7 10 9 6 6 10 11 . . . . . . . Core 5 | . . . 6 13 15 12 7 7 2 3 6 6 . . 2 5 3 4 4 3 3 Reactor 1 | . . . . . . . . . . . . . . . 6 4 4 4 4 3 2 Treads 15 | . 28 15 17 15 15 15 15 15 19 20 20 20 20 14 10 10 12 13 15 15 14 Wheel 4 | . . 12 9 7 7 7 7 7 6 6 6 6 6 7 2 . . . . . . Device 12 | . 14 14 8 7 7 7 . . 5 6 6 6 6 11 16 21 21 21 24 23 19 Storage 6 | . 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 4 4 4 3 3 Processor 15 | . . . 9 15 15 15 21 23 20 20 20 20 20 17 18 20 18 18 16 19 16 Protection 5 | . . . . 6 6 7 7 7 5 6 6 6 6 10 10 4 4 4 4 6 3 Energy Gun 2 | . 22 13 . . . . . . . . . . . . . 1 4 4 1 . . Ballistic Gun 12 | . 4 14 18 11 14 14 18 20 14 13 13 2 13 11 10 8 6 8 10 11 5 Ballistic Cannon 3 | . . . 8 5 5 7 . . 4 6 6 1 6 5 5 5 5 4 4 2 4 Peak Build Rating 217 | 7 8 15 29 46 46 48 60 55 67 68 68 68 68 77 118 124 164 165 182 181 217 Average Rating 82 | 5 7 10 24 39 44 45 53 53 64 66 68 55 65 74 108 118 154 163 175 178 203 On Entrance 74 | . 7 8 15 25 44 45 47 53 55 67 68 68 68 67 77 114 124 164 165 171 176 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 147 | 14 30 33 45 56 56 58 58 57 66 65 62 62 65 72 81 78 83 80 92 86 147 Greatest Support 225 | 40 40 40 40 50 50 50 12 28 70 12 12 12 12 70 140 140 190 190 225 225 225 Greatest Overweight (x) 6 | . . 2 4 5 1 4 4 4 5 5 5 5 5 5 6 . . . . . . Average Overweight (x) 1 | . . . 2 2 . 2 4 2 3 5 5 3 4 3 1 . . . . . . Largest Inventory Capacity 20 | 8 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 1 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | . 5 13 14 14 14 15 14 14 14 14 15 15 15 14 14 14 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 1 10 14 14 14 15 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 Class Distribution -------------------- 23% | Derelict-Gunner 18% | Scavenger-Gunner 12% | Gunner 11% | Mutant 9% | Messiah-Tank 8% | Scavenger-Tank 4% | Derelict-Tank 4% | Scavenger-Assassin 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Derelict-Gunner | -7/Zion Derelict-Gunner | -6/Proximity Caves Derelict-Gunner | -6/Factory Derelict-Gunner | -6/Lower Caves Derelict-Gunner | -6/Lower Caves Mutant | -6/Data Miner Derelict-Gunner | -5/Proximity Caves Derelict-Tank | -5/Factory Tank | -4/Factory Scavenger-Tank | -4/Extension Messiah-Tank | -4/Cetus Messiah-Tank | -4/Archives Scavenger-Tank | -3/Research Scavenger-Gunner | -2/Research Scavenger-Assassin | -2/Quarantine Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -2 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Cet Arc Res Res Qua Matter Collected 8686 | 207 205 136 747 662 279 211 98 271 294 304 90 . 184 420 920 806 246 385 959 759 503 Remotely 2569 | . . . . . . . . . . . . . . . 406 342 . 184 878 759 . Salvage Created 8381 | 40 398 191 859 981 177 25 . 309 400 91 53 . 99 409 1150 688 121 317 926 806 341 Parts 459 | 5 30 12 62 50 7 1 . 16 24 7 3 . 1 16 51 25 2 21 60 49 17 Haulers Intercepted 3 | . 1 . 1 . . . . . . . . . . . 1 . . . . . . Recyclers Shooed 5 | . . . 1 1 . . . . 1 . . . . . 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . 6 . . 5 . . 16 . 6 3 . 3 . . . . . . . . Prevented 11 | . . . . . . 6 . 1 . 3 1 . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Cet Arc Res Res Qua Combat Hostiles Destroyed 147 | . 7 5 23 11 6 9 . 9 7 2 1 . 1 8 10 9 2 1 20 12 4 Guns 75 | . 5 4 17 6 5 1 . 6 5 1 1 . . 2 5 4 2 . 5 5 1 Cannons 42 | . . . 6 4 1 . . . 2 1 . . 1 6 5 5 . 1 5 2 3 AOE 30 | . 2 1 . 1 . 8 . 3 . . . . . . . . . . 10 5 . Classes Destroyed 18 | 1 7 1 4 1 1 1 . . . 1 . . . . 1 . . . . . . Worker 15 | . 2 . 3 5 . . . . 1 . . . . 2 1 . . . . 1 . Builder 10 | . 1 . . . . . . . 3 . . . . . 1 . . . 1 4 . Tunneler 3 | 2 . . . 1 . . . . . . . . . . . . . . . . . Hauler 3 | . 1 . 1 . . . . . . . . . . . 1 . . . . . . Recycler 11 | . . . 1 4 . . . . . . . . . . 4 1 . . . 1 . Mechanic 1 | . . . . . . . . . . . . . . . 1 . . . . . . Operator 10 | . 1 . . . . . . . . . . . . 1 . . . 7 1 . . Watcher 14 | . 3 . 2 1 . . . . 1 . . . . . 1 1 . . 1 2 2 Swarmer 46 | . 3 2 12 . 3 . . 7 . . . . . 1 3 . . . 10 5 . Grunt 41 | . 4 . 5 7 . 1 . 1 5 . . . 1 5 3 4 . . 4 1 . Duelist 3 | . . . 1 . . . . . . . 1 . . . . 1 . . . . . Sentry 16 | . . . 4 . 1 . . 1 2 . . . . . . 1 . 1 2 2 2 Hunter 8 | . . . 1 1 1 . . . . . . . . . . 2 . . 3 . . Programmer 15 | . . . . 3 . . . . . 1 . . . 1 4 1 . . 1 4 . Behemoth 1 | . . . . . . . . . . 1 . . . . . . . . . . . Cetus Guard 2 | . . . . . . . . . . . . . . . . . 2 . . . . Quarantine Guard 2 | . . . . . . . . . . . . . . . . . . . . . 2 Subdweller 3 | . . 3 . . . . . . . . . . . . . . . . . . . Thief 1 | . . . . . 1 . . . . . . . . . . . . . . . . Assembled 8 | . . . . . . 8 . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 8 | 2 4 2 6 5 2 8 . 4 5 2 1 . 1 4 8 3 2 2 5 8 2 Combat Bots Only 8 | . 3 2 6 3 2 8 . 4 3 2 1 . 1 3 4 3 2 1 5 5 1 Max Kills in Single Turn 4 | 1 3 1 2 2 1 4 . 3 2 1 1 . 1 1 2 2 1 1 4 4 1 Gunslinging 1 | . 1 . . . . . . 1 . . . . . . . . . . . . . Exploded 4 | . 2 1 . 1 . 4 . 3 . . . . . . . . . . 4 3 . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Cet Arc Res Res Qua Hostile Shots Fired 739 | . 49 21 115 42 32 28 . 42 50 5 5 . 25 30 75 78 25 1 64 29 23 Missed 213 | . 10 6 30 11 6 7 . 12 13 2 1 . 6 12 28 22 11 . 22 7 7 Hits 526 | . 39 15 85 31 26 21 . 30 37 3 4 . 19 18 47 56 14 1 42 22 16 Melee 12 | . . . 4 . 6 1 . . . . . . . . . 1 . . . . . Projectile 514 | . 39 15 81 31 20 20 . 30 37 3 4 . 19 18 47 55 14 1 42 22 16 Critical Strikes 19 | . 1 . . 2 . . . . . . . . 1 1 1 5 2 . 1 3 2 Part Disruptions 1 | . . . . . . 1 . . . . . . . . . . . . . . . Damage Taken 10851 | . 500 266 1097 512 366 314 . 371 499 73 74 . 479 360 967 1081 255 27 1009 593 2008 Core 2330 | . 63 44 118 48 36 64 . 36 59 . . . 19 42 90 72 . . 68 23 1548 Absorbed by Shields 366 | . . . . . . . . . . . . . . . . 254 112 . . . . Redirected to Core 58 | . . . . . . . . . . . . . . . . . . . . . 58 Redirected to Shielding 55 | . . . . . . . . . . . . . . . . 55 . . . . . Regen/Repaired (Parts) 43 | . 43 . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 84 | 100 . 57 78 . . . . 73 . . . . 90 95 . . . 85 94 . . Volleys Fired 519 | 2 47 24 72 47 20 9 2 18 22 7 4 . 9 31 62 31 7 13 36 33 23 Largest 4 | 2 2 2 3 3 3 3 1 3 3 3 3 . 3 3 3 3 4 4 4 4 3 Hottest 214 | 40 80 80 95 145 133 90 28 119 96 96 102 . 102 110 125 163 214 214 194 158 128 Shots Fired 1420 | 4 83 41 211 132 50 19 2 52 63 21 12 . 29 77 145 92 26 46 128 120 67 Gun 970 | 4 83 41 134 77 33 10 2 50 41 14 8 . 20 46 84 61 17 27 93 87 38 Cannon 437 | . . . 77 55 17 5 . 1 22 7 4 . 9 31 61 31 9 19 30 30 29 Launcher 13 | . . . . . . 4 . 1 . . . . . . . . . . 5 3 . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 1265 | 4 35 19 211 97 43 15 2 50 63 21 12 . 29 77 145 84 20 38 116 117 67 Thermal 42 | . . . . 35 7 . . . . . . . . . . . . . . . . Explosive 13 | . . . . . . 4 . 1 . . . . . . . . . . 5 3 . Electromagnetic 72 | . 48 22 . . . . . 1 . . . . . . . . . . 1 . . Phasic 28 | . . . . . . . . . . . . . . . . 8 6 8 6 . . Robot Hit Streak 19 | 1 10 15 10 10 7 6 . 4 17 10 3 . 4 7 14 17 19 14 18 14 19 Robot Miss Streak 6 | 1 4 2 4 5 5 4 . 3 3 3 1 . 4 2 6 4 2 3 4 3 1 Penetration Max 2 | . . . 1 1 . . . 1 1 . 1 . . 1 1 2 . 1 1 2 1 Secondary Targets 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . . . . . . . . . . . . Shots Hit Robots 848 | 2 53 24 116 75 31 12 . 25 41 18 6 . 17 38 71 69 20 32 74 74 50 Core Hits 426 | 2 20 10 46 39 15 15 . 17 25 7 4 . 6 21 35 32 8 14 45 48 17 Critical Kills 23 | . . . 2 . . . . 1 . . . . . . . . 2 6 10 2 . Critical Parts Destroyed 24 | . . . 1 . 1 . . . . . . . . 2 1 3 1 3 5 6 1 Critical Strikes 68 | . . . 6 2 1 . . 1 1 . . . . 5 7 5 3 10 15 10 2 Destroy 48 | . . . 3 . 1 . . 1 . . . . . 2 1 3 3 9 15 9 1 Blast 19 | . . . 3 2 . . . . 1 . . . . 3 6 2 . . . 1 1 Intensify 1 | . . . . . . . . . . . . . . . . . . 1 . . . Melee Attacks 7 | . . . . . . . 5 . . . . . . . . . . . . . 2 Impact 5 | . . . . . . . 5 . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 2 | . . . . . . . . . . . . . . . . . . . . . 2 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 24127 | 20 926 298 2116 1772 491 655 . 676 1216 461 204 . 476 1123 2605 2212 672 909 2719 2976 1600 Guns 14233 | 20 705 262 1447 832 306 108 . 504 827 327 142 . 315 505 1551 1342 464 688 1375 1812 701 Cannons 7012 | . . . 649 727 185 78 . . 374 134 62 . 161 600 926 851 208 221 309 628 899 Explosions 2781 | . 214 36 . 208 . 469 . 172 . . . . . . 111 . . . 1035 536 . Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming 101 | . 7 . 20 5 . . . . 15 . . . . 18 17 19 . . . . . Kinetic 19194 | 20 239 84 2096 1047 394 186 . 504 1201 461 204 . 476 1105 2477 1927 444 681 1608 2440 1600 Thermal 920 | . 214 36 . 573 97 . . . . . . . . . . . . . . . . Explosive 2323 | . . . . . . 469 . 172 . . . . . . 111 . . . 1035 536 . Electromagnetic 791 | . 466 178 . 147 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Phasic 798 | . . . . . . . . . . . . . . . . 266 228 228 76 . . Highest Corruption 28 | . . 28 1 1 1 . . . 2 2 2 2 2 . 3 5 12 13 1 2 . Average Corruption 4 | . . 17 1 1 1 . . . 1 2 2 2 2 . 1 3 11 8 1 1 . Corruption Purged 16 | . . . . . 1 . . . . . . . . . . . . 13 . 2 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 151 | . . 41 3 7 . . . . 11 6 8 1 11 . 5 23 18 8 8 1 . Message Errors 34 | . . 10 1 1 . . . . 2 2 1 . 2 . 2 6 4 1 2 . . Matter Fused 41 | . . 10 2 3 . . . . 3 1 2 1 2 . . 4 6 5 2 . . Heat Flow Errors 24 | . . 6 . . . . . . 1 2 3 . 2 . . 4 3 2 . 1 . Energy Discharges 16 | . . 6 . 2 . . . . 2 . 1 . 1 . . 3 1 . . . . Parts Rejected 3 | . . . . . . . . . . . . . . . . . 2 . 1 . . Parts Fused 1 | . . . . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 18 | . . 6 . . . . . . 2 1 1 . 1 . 2 2 1 . 2 . . Data Loss (major) 4 | . . . . . . . . . 1 . . . 1 . . 1 1 . . . . Misfires 5 | . . 1 . 1 . . . . . . . . 2 . 1 . . . . . . Alerts 2 | . . 1 . . . . . . . . . . . . . 1 . . . . . Weapon Failures 3 | . . 1 . . . . . . . . . . . . . 1 . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 383 | . . . 21 41 1 32 . . 12 40 . . . 26 102 32 . . 67 9 . Projectiles 182 | . . . 21 . 1 7 . . 12 40 . . . 26 42 32 . . . 1 . Explosions 201 | . . . . 41 . 25 . . . . . . . . 60 . . . 67 8 . Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks 49 | . . . 10 2 2 4 . . 2 . 2 . 2 7 3 5 . 2 1 6 1 Impact 1 | . . . . . . . . . . . . . . . . 1 . . . . . Kinetic 44 | . . . 9 2 2 3 . . 2 . 2 . 2 6 3 3 . 2 1 6 1 Secondary 4 | . . . 1 . . 1 . . . . . . . 1 . 1 . . . . . Self-Inflicted Damage 91 | . 24 . 4 17 . 41 . . 1 . . . . 4 . . . . . . . Shots 3 | . 1 . . 1 . 1 . . . . . . . . . . . . . . . Rammed 19 | . 1 . 6 1 . . . . 3 . . . . 4 1 3 . . . . . Targets Rammed 20 | . 2 . 6 1 . . . . 3 . . . . 4 1 3 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . Highest Temperature 2951 | . 90 182 314 389 232 74 . 268 355 253 256 . 462 333 309 271 432 308 208 212 2951 Average Temperature 157 | . 28 86 85 115 73 35 . 104 150 98 119 . 120 98 71 68 154 119 58 79 729 Received Heat Transfer 1981 | . 234 24 279 153 . 178 . 21 207 12 36 . 414 72 126 147 . . 51 18 9 Effects 74 | . . . 2 4 . . . . 3 . . . 2 2 2 . . 3 . . 56 Shutdowns 7 | . . . . 1 . . . . . . . . 1 . . . . . . . 5 Energy Bleed 14 | . . . 2 . . . . . . . . . . 1 2 . . . . . 9 Interference 17 | . . . . 3 . . . . 3 . . . 1 . . . . 3 . . 7 Matter Decay 4 | . . . . . . . . . . . . . . . . . . . . . 4 Short Circuit 6 | . . . . . . . . . . . . . . . . . . . . . 6 Damage (minor) 6 | . . . . . . . . . . . . . . 1 . . . . . . 5 Damage (major) 14 | . . . . . . . . . . . . . . . . . . . . . 14 Damage (core) 6 | . . . . . . . . . . . . . . . . . . . . . 6 Siege Activations 1 | . . . . . . . . . . . . . . . . . 1 . . . . Total Turns 2 | . . . . . . . . . . . . . . . . . 2 . . . . Longest Duration 2 | . . . . . . . . . . . . . . . . . 2 . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . 2 1 . . . . . . . . . . . . . 1 . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . 1 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . 2 . . . 1 . . 1 . . . . . . . . . 1 Heat Transferred 1500 | . 250 50 . 1000 200 . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . 2 . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 3 1 . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Cet Arc Res Res Qua Maximum Alert Level 4 | . . . 1 1 . . . . 1 . . . . . 2 3 2 1 4 4 3 Low Security (%) 59 | 100 100 . 86 68 . . . . 99 . . . . 100 73 62 . 50 22 . . Level 1 14 | . . . 13 31 . . . . . . . . . . 25 12 23 49 10 . . Level 2 11 | . . . . . . . . . . . . . . . . 20 76 . 4 . 85 Level 3 10 | . . . . . . . . . . . . . . . . 5 . . 28 85 14 Level 4 3 | . . . . . . . . . . . . . . . . . . . 33 14 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1347 | 10 71 . 326 315 . . . . 207 . . . . 181 401 775 504 352 1347 1221 747 Initial 755 | . . . . 145 . . . . 91 . . . . . 85 179 428 181 6 755 669 Average 288 | 1 11 . 111 117 . . . . 81 . . . . 39 151 275 429 194 732 928 647 Influence Increases 9299 | 10 277 65 746 554 135 35 . 387 339 80 113 . 113 431 738 1180 366 289 2039 888 514 Destroy 0b10 Robot/C 4300 | . 140 40 460 220 100 20 . 260 200 40 80 . 80 220 360 500 160 80 720 440 180 Destroy 0b10 Robot/NC 410 | 10 40 . 35 55 . . . 5 25 . . . 5 15 45 25 10 35 40 55 10 Destroy Leader 844 | . 38 10 106 72 20 . . 20 52 20 10 . 10 30 64 56 . . 178 94 64 Allied During Kill 2027 | . . . . . . . . 102 37 20 23 . 18 20 86 521 170 115 707 149 59 Successful Hack 109 | . 42 . 7 14 . . . . . . . . . 12 18 . 16 . . . . Disable Machine 600 | . . . 45 165 . . . . 15 . . . . 30 75 . . 45 60 15 150 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . 150 . . Destroy Structure 649 | . 17 . 18 13 . . . . 10 . . . . 44 90 78 10 14 184 135 36 Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 195 | . . 15 75 15 15 15 . . . . . . . 60 . . . . . . . Influence Decreases 8582 | 10 230 112 426 619 363 62 . 242 484 80 113 . 113 256 546 780 679 727 712 1040 988 Entered New Map 2363 | . . 23 . 175 95 6 . . 54 . . . . . 90 188 339 273 10 588 522 Time Decay 5479 | 10 215 89 386 444 268 56 . 232 370 80 113 . 113 237 416 502 230 434 416 422 446 Lost Part 180 | . 10 . 40 . . . . 10 . . . . . 10 20 30 10 . 20 10 20 Lost Ally 555 | . . . . . . . . . 60 . . . . 9 20 60 100 20 266 20 . Purge Threat 5 | . 5 . . . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . . . 1 7 . . . . 4 . . . . 3 3 1 . . 7 5 . Investigation 3 | . . . . 2 . . . . 1 . . . . . . . . . . . . Extermination 14 | . . . . 2 . . . . 2 . . . . 2 3 . . . 2 3 . Reinforcement 7 | . . . 1 3 . . . . 1 . . . . 1 . . . . 1 . . Assault 6 | . . . . . . . . . . . . . . . . 1 . . 3 2 . Garrison 1 | . . . . . . . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 3 | . . . 1 1 . . . . 1 . . . . . . . . . . . . Haulers Reinforced 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Cet Arc Res Res Qua Distress Signals 12 | . . . 3 . . . . . 2 . . . . . 1 3 2 . 1 . . Communications Jammed 115 | . . . . . . . . . 13 . . . . 1 8 28 44 . 2 19 . Distress Signals 112 | . . . . . . . . . 13 . . . . 1 8 28 44 . 2 16 . Times Spotted 277 | . 13 6 40 19 8 10 . 13 14 2 4 . 4 19 21 25 9 8 27 23 12 Peak Tracking Total 8 | . 3 2 8 3 3 8 . 5 6 2 3 . 2 5 5 5 5 1 5 5 2 Tactical Retreats 9 | . . 1 3 1 1 1 . . . . . . . 2 . . . . . . . Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Cet Arc Res Res Qua Traps Triggered 7 | . . . . 2 . . . . 2 . . . . 1 . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -2 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Cet Arc Res Res Qua Machines Disabled 44 | . . 1 3 11 . . . . 1 . . . . 2 5 2 . 3 5 1 10 Max in Single Turn 4 | . . 1 1 4 . . . . 1 . . . . 1 2 1 . 1 1 1 2 Garrison Access 5 | . . . 1 2 . . . . . . . . . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Cet Arc Res Res Qua Machines Accessed 47 | . 9 1 10 7 . 1 1 . 2 . . 3 . 2 2 . 2 1 2 1 3 Terminals 22 | . 8 . 6 4 . 1 . . . . . . . . . . 2 . . . 1 Fabricators 4 | . . . . 1 . . . . 1 . . . . . 2 . . . . . . Repair Stations 4 | . 1 . . . . . . . 1 . . . . 1 . . . . . . 1 Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 2 . . . . . . . . . . . . . . . 1 . 1 Garrison Access 6 | . . . 1 2 . . . . . . . . . 1 . . . . 1 1 . Total Hacks 117 | . 26 1 26 14 . 1 5 . 6 . . 19 . 3 2 . 6 1 2 1 4 Successful 67 | . 16 1 9 6 . 1 5 . 1 . . 19 . 1 1 . 3 1 . 1 2 Failed 49 | . 9 . 17 8 . . . . 5 . . . . 2 1 . 3 . 2 . 2 Catastrophic 16 | . 1 . 5 4 . . . . 1 . . . . 1 1 . 1 . 2 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . Manual 132 | . 16 . 13 8 . . . . 19 . . . . 18 9 9 1 . 15 6 18 Terminals 61 | . 24 . 18 11 . 1 . . . . . . . . . . 6 . . . 1 Fabricators 5 | . . . . 1 . . . . 2 . . . . . 2 . . . . . . Repair Stations 9 | . 2 . . . . . . . 4 . . . . 2 . . . . . . 1 Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . 6 . . . . . . . . . . . . . . . 1 . 2 Garrison Access 6 | . . . 1 2 . . . . . . . . . 1 . . . . 1 1 . Terminal Hacks 42 | . 7 1 2 3 . 1 5 . . . . 19 . . . . 3 1 . . . Record 6 | . . . . . . 1 . . . . . 2 . . . . 2 1 . . . Part Schematic 14 | . . . . . . . 5 . . . . 9 . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 2 . . 1 . . . . . . . 3 . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . 1 . 1 2 . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . 2 . . . . . . . 1 . . . . 1 . . . . . . . Scan Component 3 | . 1 . . . . . . . 1 . . . . 1 . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . 4 . . . . . . . . . . . . . . . . . 2 Insert Component 5 | . . . 3 . . . . . . . . . . . . . . . . . 2 Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 2 . . . . . . . . . . . . . . . 1 . Seal Access 4 | . . . 1 2 . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 10 | . 7 . 1 1 . . . . . . . . . . 1 . . . . . . Terminals 9 | . 7 . 1 1 . . . . . . . . . . . . . . . . . Botnet 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . Skim 6 | . 6 . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . . . Fabnet 1 | . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 9 . 9 5 . . . . 2 . . . . 2 2 . . . 2 . 2 Full Trace Events 1 | . . . 1 . . . . . . . . . . . . . . . . . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . 4 . . . . 5 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . . . 1 . . . 18 . . . . 9 . . . . . . 8 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 150 | . . . 150 . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -2 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Cet Arc Res Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . . . . . . . . . 5 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat 5 | . . . . . . . . . . . . . . . . . . . 5 . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . 5 . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . 1 . . Programmers 4 | . . . . . . . . . . . . . . . . . . . 4 . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . 3 1 1 Autooverrided 5 | . . . . . . . . . . . . . . . . . . . 5 . . Robots Rewired 3 | . . . . . . . . . . . . . . . . 3 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . 1 . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Cet Arc Res Res Qua Total Allies 51 | . . . . . . . 4 . 7 . . . . 2 7 20 5 . 5 1 . Largest Group 20 | . . . . . . . 4 4 7 7 3 3 3 2 5 20 18 17 15 2 1 Highest-Rated Group 1369 | . . . . . . . 162 162 265 257 79 79 79 170 288 1369 1209 1180 999 365 269 Highest-Rated Ally 269 | . . . . . . . 42 42 51 51 28 28 28 85 96 159 138 138 103 269 269 Zionite Dispatches 10 | . . . . . . . . . 2 . . . . 1 2 4 . . . 1 . Heavy 4 | . . . . . . . . . . . . . . 1 . 3 . . . . . Light 1 | . . . . . . . . . . . . . . . 1 . . . . . . Fire 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . Hacker 1 | . . . . . . . . . 1 . . . . . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . 1 . Heavy Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . . Total Orders 1 | . . . . . . . . . . . . . . . . 1 . . . . . DROP 1 | . . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 491 | . . . . . . . . 27 24 10 11 . 16 12 29 105 50 15 131 37 24 Total Damage 20750 | . . . . . . . . 791 594 181 167 . 217 308 979 4516 1979 724 5333 2555 2406 Kills 99 | . . . . . . . . 5 3 1 3 . 3 3 8 19 9 3 24 13 5 Allies Corrupted 3 | . . . . . . . . . . . . . . . . 1 . . 1 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Cet Arc Res Res Qua Active Infowar (turns) 20747 | 15 1346 990 339 1690 1323 672 1747 938 1215 510 778 130 666 1023 1119 1348 492 1073 1220 1020 1093 Optics 3892 | . . . . 1690 1323 672 207 . . . . . . . . . . . . . . Sensors 8245 | . . . . . . . . . . . . . . 1023 1119 1316 492 975 1220 1020 1080 Structural 2040 | . . . . . . . . . . . . . . . . . . . . 947 1093 Seismic 2690 | 15 1346 990 339 . . . . . . . . . . . . . . . . . . Decoding 14082 | . . . . . . . 1540 938 1215 510 778 130 666 1023 1119 1348 492 1073 1220 1020 1010 Machine Analysis 724 | . . . . . . . . . . . . . . . 724 . . . . . . Jamming 11426 | . . . . . . . . . 1126 510 778 130 609 1023 1119 1316 492 1073 1220 1020 1010 Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 2 . . 1 1 2 1 . 1 3 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 119 | . . . . . . . . . 19 . . . . 17 15 11 2 . 25 19 11 Traps 82 | . . . . . . . . . 10 . . . . 11 11 9 . . 21 11 9 Emergency Access 33 | . . . . . . . . . 9 . . . . 6 4 2 . . 3 7 2 Garrisons 1 | . . . . . . . . . . . . . . . . . . . . 1 . Exits 3 | . . . . . . . . . . . . . . . . . 2 . 1 . . Zionite Intel Received 18 | . . . . . . . . . 4 . . . . 4 . . . . 4 1 5 Branch Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . Emergency Access 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . 1 Component Stockpiles 4 | . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 Prototype Stockpiles 3 | . . . . . . . . . 1 . . . . 1 . . . . . . 1 Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . 1 . . Unaware Analyses 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 Trap Installations 1 | . . . . . . . . . 1 . . . . . . . . . . . . Active Garrisons 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -2 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Cet Arc Res Res Qua Turns Passed 21660 | 70 1346 990 1165 1690 1323 672 1763 938 1215 510 778 130 666 1023 1119 1348 492 1073 1220 1020 1109 Spaces Moved 11342 | 36 713 746 497 924 554 342 1143 459 604 291 461 88 398 552 533 649 204 221 695 585 647 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . Treads 5457 | 32 713 50 170 174 554 161 . 200 86 . . . . 2 314 649 204 221 695 585 647 Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels 5881 | . . 696 327 750 . 181 1143 259 518 291 461 88 398 550 219 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 115 117 140 152 145 150 150 150 165 165 135 150 120 120 170 155 155 152 152 148 Average Speed 161 | 147 160 118 169 160 220 186 150 189 178 165 165 137 159 149 156 171 164 155 152 152 151 Slowest Speed 320 | 160 160 240 240 240 232 232 150 240 320 165 165 165 165 238 270 180 180 155 155 152 156 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . . . . 4 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 92 46 52 28 77 61 90 62 18 52 69 68 61 16 15 84 77 95 26 20 44 Regions Visited 21 Branch Regions 13 Pre-discovered Areas 6 | . . . . . . . . 1 . . . 1 1 . . . . . 3 . . Known Exits Taken 17 | . . 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . . . 1 1 . . . . . . . . . . . . . . . Scrap Searched 23 | . . . . . 3 4 3 2 . 2 7 . 2 . . . . . . . . Spaces Dug 44 | . . . . . . 8 . . . . . . . 9 16 . . . 1 10 . Terrain Destroyed 289 | . 15 4 15 13 . 23 . 13 6 2 2 . 3 20 49 17 1 8 59 31 8 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 138 | . . . 15 1 . . . . 6 2 2 . 3 20 39 17 1 8 7 9 8 AOE 150 | . 15 4 . 12 . 23 . 13 . . . . . . 10 . . . 51 22 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Cet Arc Res Res Qua Total 13732 | 45 838 813 656 1044 631 364 1182 492 700 307 472 97 409 689 704 815 348 928 797 665 736 Wait 1311 | . 56 22 35 29 32 4 9 10 33 . 2 4 2 83 69 40 116 682 36 24 23 Move 11321 | 35 712 745 496 923 553 341 1142 458 603 290 460 87 397 551 532 648 203 220 694 584 647 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 93 | . 9 7 12 6 10 1 3 . 11 1 1 . . 2 2 6 3 1 7 7 4 Fast Attach 99 | 7 2 3 5 7 1 . 7 . 5 1 . 3 1 . 12 15 7 4 3 2 14 Attach 36 | . . 2 7 2 3 . 2 1 3 1 . . . 3 . 1 3 2 4 2 . Detach 13 | . 1 1 1 . 1 . . . 2 . . . . . . 2 . 1 2 1 1 Swap 86 | 1 5 5 8 11 2 5 1 4 3 3 2 . . 5 7 3 2 2 9 4 4 Drop 177 | . 4 4 14 18 9 4 11 1 15 4 3 3 . 3 19 23 7 3 6 8 18 Fire 519 | 2 47 24 72 47 20 9 2 18 22 7 4 . 9 31 62 31 7 13 36 33 23 Melee 7 | . . . . . . . 5 . . . . . . . . . . . . . 2 Ram 4 | . . . 2 . . . . . 1 . . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 16 | . 2 . 4 1 . . . . 2 . . . . 3 1 3 . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire 50 | . . . . . . . . . . . . . . 7 . 43 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / Sto / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x3 / Upp) -4/Factory (discovered 2 exits: *Ext x2) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives (discovered 3 exits: *Res / *Hub x2) -3/Research -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 5) 300 | -10/Materials | Build established: Mutant 515 | -10/Materials | Central database locked down 559 | -10/Materials | Discovered new exit (range 3) 582 | -10/Materials | Discovered new exit (range 14) 636 | -10/Materials | Repaired Lgt. Assault Rifle 822 | -10/Materials | Discovered new exit (range 9) 891 | -10/Materials | Identified exit to Mines 936 | -10/Materials | Discovered new exit (range 11) 1153 | -10/Materials | Learned 4 Subcaves zone layouts 1203 | -10/Materials | Learned Recycling recycling unit intel 1264 | -10/Materials | Learned location of 2 exits from Subcaves 1337 | -10/Materials | Learned location of 2 exits from Subcaves 1417 | -10/Materials | Entered Subcaves 1418 | -10/Subcaves | Identified exit to Materials 1418 | -10/Subcaves | Identified exit to Recycling 1491 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1526 | -10/Subcaves | System corruption reached 10% 1699 | -10/Subcaves | Visited 4L-MR0's lab 2044 | -10/Subcaves | Found Meta Core 2095 | -10/Subcaves | Learned 4 Materials zone layouts 2237 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2248 | -10/Subcaves | Shifting Twisted Machinery released Mak. Thermal Plating 2407 | -10/Subcaves | Entered Materials 2407 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 2408 | -8/Materials | Identified exit to Factory 3050 | -8/Materials | Build established: Gunner 3572 | -8/Materials | Entered Factory 3572 | -7/Factory | Evolved 2 slots: Utility x2 3573 | -7/Factory | Identified exit to Storage 3659 | -7/Factory | Build established: Scavenger-Gunner 4037 | -7/Factory | Discovered new exit (range 5) 4574 | -7/Factory | Discovered new exit (range 11) 4624 | -7/Factory | Build established: Gunner 4943 | -7/Factory | Cargo convoy interrupted 5077 | -7/Factory | Discovered new exit (range 15) 5121 | -7/Factory | Identified exit to Lower Caves 5262 | -7/Factory | Entered Lower Caves 5345 | -7/Lower Caves | Encountered a Warlord checkpoint 5356 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5432 | -7/Lower Caves | Learned 8 Factory zone layouts 5440 | -7/Lower Caves | Lost 3 allies 5917 | -7/Lower Caves | Build established: Scavenger-Gunner 6144 | -7/Lower Caves | Discovered new exit (range 11) 6426 | -7/Lower Caves | Spotted B-75 Beast 6585 | -7/Lower Caves | Entered another Lower Caves area 6653 | -7/Lower Caves | Discovered new exit (range 18) 6956 | -7/Lower Caves | Encountered an infested base 7015 | -7/Lower Caves | Destroyed 8 combat bots 7074 | -7/Lower Caves | Encountered a Warlord checkpoint 7215 | -7/Lower Caves | Discovered new exit (range 13) 7257 | -7/Lower Caves | Entered Zion 7338 | -7/Zion | Build established: Gunner 7365 | -7/Zion | Discovered new exit (range 19) 7461 | -7/Zion | Found Prototype Processor 7461 | -7/Zion | Identified Exp. Signal Interpreter 7465 | -7/Zion | Found Prototype Processor 7465 | -7/Zion | Identified Spectral Analyzer 7473 | -7/Zion | Found Prototype Processor 7473 | -7/Zion | Identified Exp. Armor Integrity Analyzer 7759 | -7/Zion | Learned Factory fabricator intel 7767 | -7/Zion | Build established: Derelict-Gunner 8448 | -7/Zion | Build established: Derelict-Mutant 8629 | -7/Zion | Met Imprinter 8652 | -7/Zion | Imprinted 8655 | -7/Zion | Declared Zion's savior 8830 | -7/Zion | Build established: Derelict-Gunner 9008 | -7/Zion | Identified exit to Proximity Caves 9020 | -7/Zion | Entered Proximity Caves 9020 | -6/Proximity Caves | Accompanied by 4 allies 9277 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 9337 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9421 | -6/Proximity Caves | Learned location of Extension (-4) 9756 | -6/Proximity Caves | Discovered new exit (range 10) 9787 | -6/Proximity Caves | Identified exit to Factory 9958 | -6/Proximity Caves | Entered Factory 9958 | -6/Factory | Accompanied by 3 allies 9958 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9959 | -6/Factory | Identified exit to Lower Caves 9960 | -6/Factory | Loaded intel: 5 fabricator locations 10066 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 10145 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 10282 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 10671 | -6/Factory | Discovered new exit (range 13) 10681 | -6/Factory | Retrieved Zion intel report: Trap Installations 10682 | -6/Factory | Zion Fire squad teleported in 10691 | -6/Factory | Identified exit to Factory 10927 | -6/Factory | Zion Hacker squad teleported in 11173 | -6/Factory | Entered Lower Caves 11173 | -6/Lower Caves | Accompanied by 7 allies 11375 | -6/Lower Caves | Spotted B-75 Beast 11399 | -6/Lower Caves | Destroyed B-75 Beast 11418 | -6/Lower Caves | Lost 3 allies 11462 | -6/Lower Caves | Learned location of 1 exit from Factory 11554 | -6/Lower Caves | Discovered new exit (range 13) 11594 | -6/Lower Caves | Identified exit to Lower Caves 11683 | -6/Lower Caves | Entered another Lower Caves area 11683 | -6/Lower Caves | Accompanied by 3 allies 11763 | -6/Lower Caves | Learned 4 Factory zone layouts 11784 | -6/Lower Caves | Learned Factory stockpile data 11818 | -6/Lower Caves | Encountered a Warlord checkpoint 12194 | -6/Lower Caves | Learned location of 1 exit from Factory 12407 | -6/Lower Caves | Discovered new exit (range 8) 12417 | -6/Lower Caves | Identified exit to Data Miner 12461 | -6/Lower Caves | Entered Data Miner 12461 | -6/Data Miner | Accompanied by 3 allies 12463 | -6/Data Miner | Discovered new exit (range 6) 12489 | -6/Data Miner | Met Data Miner 12512 | -6/Data Miner | Learned location of Section 7 (-2) 12533 | -6/Data Miner | Received God Mode back door access code from Data Miner 12585 | -6/Data Miner | Identified exit to Proximity Caves 12591 | -6/Data Miner | Entered Proximity Caves 12591 | -5/Proximity Caves | Accompanied by 3 allies 12603 | -5/Proximity Caves | Spotted B-75 Beast 12627 | -5/Proximity Caves | Allies destroyed B-75 Beast 13001 | -5/Proximity Caves | Discovered exit to Factory (range 13) 13257 | -5/Proximity Caves | Entered Factory 13257 | -5/Factory | Accompanied by 2 allies 13257 | -5/Factory | Evolved 2 slots: Utility x2 13258 | -5/Factory | Identified exit to Factory 13258 | -5/Factory | Identified exit to Upper Caves 13480 | -5/Factory | Discovered exit to Factory (range 15) 13490 | -5/Factory | Allied Derelicts emerged from ambush trap array 13555 | -5/Factory | Build established: Derelict-Tank 13796 | -5/Factory | P-70 Sage assimilated allied YI-BAD(g) 13954 | -5/Factory | Lost 3 allies 14015 | -5/Factory | Retrieved Zion intel report: Active Garrisons 14098 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 14181 | -5/Factory | Retrieved Zion intel report: Emergency Access 14189 | -5/Factory | Discovered exit to Factory (range 13) 14213 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 14214 | -5/Factory | Zion Heavy squad teleported in 14280 | -5/Factory | Entered another Factory area 14280 | -4/Factory | Accompanied by 1 ally 14280 | -4/Factory | Evolved 2 slots: Utility x2 14281 | -4/Factory | Identified exit to Extension 14288 | -4/Factory | Found Prototype Processor 14288 | -4/Factory | Identified Exp. Melee Analysis Suite 14444 | -4/Factory | Zion Fire squad teleported in 14868 | -4/Factory | Build established: Tank 14964 | -4/Factory | P-70 Sage assimilated allied 1Q-MQ8(i) 15374 | -4/Factory | Zion Light squad teleported in 15399 | -4/Factory | Entered Extension 15399 | -4/Extension | Accompanied by 3 allies 15681 | -4/Extension | Rescued A7 15775 | -4/Extension | Rescued a captive Derelict 15819 | -4/Extension | Rescued a captive Derelict 15867 | -4/Extension | Zion Heavy squad teleported in 15873 | -4/Extension | Rescued a captive Derelict 15874 | -4/Extension | Rescued a captive Derelict 15999 | -4/Extension | Build established: Scavenger-Tank 16034 | -4/Extension | Rescued a captive Derelict 16034 | -4/Extension | Rescued a captive Derelict 16267 | -4/Extension | Spotted B-86 Titan 16278 | -4/Extension | Found Prototype Protection 16278 | -4/Extension | Identified Zio. Weapon Casing 16291 | -4/Extension | Allies destroyed B-86 Titan 16378 | -4/Extension | Rescued a captive Derelict 16378 | -4/Extension | Rescued a captive Derelict 16390 | -4/Extension | Zion Heavy squad teleported in 16393 | -4/Extension | Zion Heavy squad teleported in 16415 | -4/Extension | Zion Heavy Resupply teleported in 16599 | -4/Extension | Terminal network hard line cut 16637 | -4/Extension | Rescued a captive Derelict 16649 | -4/Extension | First assault squad dispatched 16694 | -4/Extension | Discovered new exit (range 10) 16696 | -4/Extension | Discovered new exit (range 6) 16717 | -4/Extension | Identified exit to Research 16719 | -4/Extension | Build established: Messiah-Tank 16727 | -4/Extension | Identified exit to Cetus 16747 | -4/Extension | Entered Cetus 16747 | -4/Cetus | Accompanied by 18 allies (A7) 16752 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 16778 | -4/Cetus | Spotted Cetus Guard 16778 | -4/Cetus | Spotted Cetus Guard 16780 | -4/Cetus | Spotted Cetus Guard 16781 | -4/Cetus | Spotted Cetus Guard 16786 | -4/Cetus | Allies destroyed Cetus Guard 16797 | -4/Cetus | Allies destroyed Cetus Guard 16798 | -4/Cetus | Allies destroyed Cetus Guard 16799 | -4/Cetus | Allies destroyed Cetus Guard 16809 | -4/Cetus | System corruption reached 10% 16822 | -4/Cetus | Lost 5 allies 16850 | -4/Cetus | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 16960 | -4/Cetus | Started Cetus Manufacturing Module 16971 | -4/Cetus | Escorted A7 to Cetus Mainframe 16979 | -4/Cetus | Identified exit to Archives 16985 | -4/Cetus | Manufactured an Enhanced Grunt 17010 | -4/Cetus | Manufactured an Enhanced Grunt 17035 | -4/Cetus | Manufactured an Enhanced Grunt 17060 | -4/Cetus | Manufactured an Enhanced Grunt 17085 | -4/Cetus | Manufactured an Enhanced Grunt 17092 | -4/Cetus | Destroyed Cetus Guard 17104 | -4/Cetus | Spotted Cetus Guard 17104 | -4/Cetus | Destroyed Cetus Guard 17108 | -4/Cetus | Spotted Cetus Guard 17113 | -4/Cetus | Allies destroyed Cetus Guard 17121 | -4/Cetus | Allies destroyed Cetus Guard 17138 | -4/Cetus | Scared off Revision 17 17239 | -4/Cetus | Entered Archives 17239 | -4/Archives | Accompanied by 17 allies (A7) 17244 | -4/Archives | Received a hacking code to weaken MAIN.C 17279 | -4/Archives | Discovered new exit (range 16) 17320 | -4/Archives | Discovered exit to Research (range 15) 17335 | -4/Archives | Discovered new exit (range 14) 17587 | -4/Archives | Identified exit to Hub_04(d) 17613 | -4/Archives | Unable to access archive contents 18312 | -4/Archives | Entered Research 18312 | -3/Research | Accompanied by 15 allies 18312 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 18680 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-3 18812 | -3/Research | First assault squad dispatched 18862 | -3/Research | Retrieved Zion intel report: Emergency Access 18936 | -3/Research | Lost 5 allies 19031 | -3/Research | Retrieved Zion intel report: Component Stockpiles 19087 | -3/Research | Build established: Scavenger-Tank 19305 | -3/Research | Retrieved Zion intel report: Prototype Schematics 19314 | -3/Research | Local machine network offline 19476 | -3/Research | Identified exit to Research 19532 | -3/Research | Terminal network hard line cut 19532 | -3/Research | Entered another Research area 19532 | -2/Research | Accompanied by 1 ally 19532 | -2/Research | Evolved 2 slots: Utility x2 19881 | -2/Research | Build established: Scavenger-Gunner 20215 | -2/Research | Retrieved Zion intel report: Branch Access 20215 | -2/Research | Identified exit to Quarantine 20216 | -2/Research | Zion Experimental squad teleported in 20282 | -2/Research | First assault squad dispatched 20300 | -2/Research | Incoming assault squad redirected 20552 | -2/Research | Entered Quarantine 20552 | -2/Quarantine | Accompanied by 1 ally 20565 | -2/Quarantine | Cryocooling Duct disabled 20580 | -2/Quarantine | Ambient heat levels rising (+20) 20580 | -2/Quarantine | Non-combat units ordered to evacuate 20609 | -2/Quarantine | Found Alien Artifact 20609 | -2/Quarantine | Identified Phase Armor 20653 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 20746 | -2/Quarantine | Retrieved Zion intel report: Active Garrisons 20751 | -2/Quarantine | Retrieved Zion intel report: Guard Positions 20802 | -2/Quarantine | Found Alien Impact Weapon 20893 | -2/Quarantine | Cryocooling Duct disabled 20908 | -2/Quarantine | Ambient heat levels rising (+20) 20908 | -2/Quarantine | Combat units ordered to evacuate 20914 | -2/Quarantine | Build established: Scavenger-Assassin 20919 | -2/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 21008 | -2/Quarantine | Quarantine Guard activated 21139 | -2/Quarantine | Found Alien Artifact 21146 | -2/Quarantine | Spotted Quarantine Guard 21146 | -2/Quarantine | Spotted Quarantine Guard 21152 | -2/Quarantine | Allies destroyed Quarantine Guard 21156 | -2/Quarantine | Allies destroyed Quarantine Guard 21261 | -2/Quarantine | Identified Phase Redirector 21261 | -2/Quarantine | Identified Core Stripper 21363 | -2/Quarantine | Retrieved Zion intel report: Component Stockpiles 21484 | -2/Quarantine | Spotted Quarantine Guard 21488 | -2/Quarantine | Cryocooling Duct disabled 21488 | -2/Quarantine | Destroyed Quarantine Guard 21503 | -2/Quarantine | Ambient heat levels rising (+20) 21524 | -2/Quarantine | Spotted Quarantine Guard 21532 | -2/Quarantine | Allies destroyed Quarantine Guard 21550 | -2/Quarantine | Cryocooling Duct disabled 21558 | -2/Quarantine | Cryocooling Duct disabled 21558 | -2/Quarantine | Destroyed Quarantine Guard 21565 | -2/Quarantine | Ambient heat levels rising (+20) 21573 | -2/Quarantine | Ambient heat levels rising (+20) 21609 | -2/Quarantine | Core integrity fell below 50% 21660 | -2/Quarantine | Core integrity fell below 20% 21662 | -2/Quarantine | Core destroyed Last Messages --------------- 21648_ Power failure, Meta Core shutdown. 21648_ Ended siege mode. 21648_ Extracted 148 energy. 21649_ Acquired Exp. Energy Well. 21652_ Exp. Signal Interpreter broken. 21652_ Overheating: Short circuit. 21652_ Acquired Broken Zio. Light DM Reactor. 21653_ Overheating: Energy bleed (-21). 21654_ Overheating: Energy bleed (-15). 21656_ Overheating: Adv. Medium Treads damaged (-22). 21657_ Power failure, Meta Core shutdown. 21658_ Overheating: System interference. 21658_ Adv. Targeting Computer temporarily disabled. 21659_ Overheating: System interference. 21659_ Hcl. Linear Accelerator temporarily disabled. 21660_ Overheating: Core damaged (-174). 21662_ Overheating: Core damaged (-290). Map ----- +----------------------------------------------------+ | ! "" # "&"" # # "" """ ##????? | | T" # """" # # # ##????? | | "" # T # ######+ ##????? | | "" # """" # ###????? | | # "&"" + # ##????? | | ##""" """### """ # # #######????? | | ##"""T"""### "= ## ####??????? | | ############ "% "#### # ##???????? | | ############ #! #% = ####???????? | | ############ # # ###???????? | | ######################% + [ # ##???????? | | % # " * ###???????? | | # ""R " ###???????? | | "" """"""""" """"""""" " """"" ##????????? | | " """ """ """ """ # ###????????? | | ###############????##### | | "" """"""""" """"""""" ##############?????##### | | " %""" " " """ " " ##?????????????????## | | % = = ##????????########### | | !]= " T"" ##????????########### | | [ """" ##????????## ! # "" | | ##################"#"#### ##????????## #%"" | | ############# ! %* #### ##????????## ^+ | | ???????????##""" # # ##????????## = """ # "" | | ???????????##"T % * ##Z##????????## """ # | | #############" #%#;@# ??######## R" # " | | ############# # # ##??######## = """ #% | | + " " ##??## ### "" # [ | | ###### ! # T ###### ###! #%*! | | ###### # ## ###### #######+#####+% | | ##??## = # # | | "" """ ##??### #### # # # | | "" """ ##??######### # | | "" """ ##???### ## ### | | ##????##################################### | | #########????##################################### | | #########????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Coolant Potential 50 Energy Generation 47 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 600 Weapon Shielding 100 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 20 Recoil Reduction 6 Item Schematics ----------------- Lrg. Storage Unit | -8/Materials | Scanalyzed Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Enh. Flamer | -7/Zion | Free Adv. ECM Suite | -7/Zion | Archive EM Shield | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Adv. Hacking Suite | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Adv. Concussive RPG | -6/Data Miner | Free Adv. Launcher Guidance Computer | -6/Data Miner | Free Cld. Antigrav System | -3/Research | Z-intel Hvy. Proton Missile Launcher | -3/Research | Z-intel Exp. Target Analyzer | -3/Research | Z-intel Gravity Flail | -3/Research | Z-intel Exp. Power Amplifier | -3/Research | Z-intel Exp. Targeting Computer | -3/Research | Z-intel Nanosword | -3/Research | Z-intel Imp. Matter Neutralizer | -3/Research | Z-intel Robot Schematics ------------------ D-53 Grenadier | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive R-10 Processor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Assault Rifle | 46% | -10/Materials Alien Tech Used ----------------- Phase Armor Phase Redirector Achievements -------------- Decoder Ring Friend Of Zion Challenges ------------ None Game ------ Seed FluxSalvageBox Manual? 0 Play Time 02:40:28 Cumulative 122.3 hours Start 2025.07.16 @ 22:16:02 End 2025.07.17 @ 20:02:15 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 119 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0/0 Lore% 62 Gallery% 62 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3765197-8e27-452a-bb55-4b46912a9b85