Cogmind - Beta 9.1 --- EXPLORER MODE // 2019.11.10 @ 21:33:58 Player: Z3RORAM Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (45) 225 Value Destroyed (1518) 1518 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (9) 9 TOTAL SCORE: 3392 Bonus ------- High Alert Combat Kills 9 Cogmind --------- Core Integrity 0/550 Matter 83/300 Energy 265/265 System Corruption 0% Temperature Cool (9) Location -8/Materials Parts ------- Power (2) Improved Ion Engine Propulsion (2) Light Treads Advanced Treads Utility (4) Large Storage Unit ECM Suite Propulsion Shielding Medium Armor Plating Weapon (4) Inventory (10) Terrain Scan Processor Weapon Shielding Hardened Heavy Armor Plating Hardened Heavy Armor Plating Peak State ------------ Power Ion Engine Light Deuterium Engine Propulsion Light Treads Light Treads Utility Large Storage Unit Weight Redist. System Structural Scanner Insulated Plating Weapon Minigun Minigun High-powered Shotgun Mini Grenade Launcher Inventory Ion Engine Terrain Scan Processor ECM Suite Propulsion Shielding Weapon Shielding Medium Armor Plating Mini Grenade Launcher [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Protection Insulated Plating Weapon Mini Grenade Launcher Energy Gun Beam Rifle Ballistic Gun Minigun Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 5 | . 1 2 2 Power 1 | . 1 . . Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 2 | . . 1 1 Parts Attached 51 | 7 7 4 33 Power 5 | 1 1 . 3 Engine 4 | 1 1 . 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 7 | 2 . . 5 Treads 7 | 2 . . 5 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 14 | 2 2 3 7 Device 5 | 1 . 1 3 Storage 3 | 1 1 . 1 Processor . | . . . . Hackware . | . . . . Protection 6 | . 1 2 3 Artifact . | . . . . Weapon 25 | 2 4 1 18 Energy Gun 5 | . . . 5 Energy Cannon . | . . . . Ballistic Gun 10 | 2 2 1 5 Ballistic Cannon . | . . . . Launcher 10 | . 2 . 8 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 18 | . . . 18 Power 3 | . . . 3 Propulsion 2 | . . . 2 Utility 4 | . . . 4 Weapon 9 | . . . 9 Highest Loss Streak 13 | . . . 13 Average Slot Usage (%) 83 | . 84 100 79 Engine 14 | . 14 20 12 Treads 17 | . 25 20 13 Device 13 | . 12 15 13 Storage 7 | . 6 10 8 Protection 5 | . 5 4 6 Ballistic Gun 14 | . 17 10 14 Launcher 7 | . 2 20 6 Naked Turns . | . . . . Heaviest Build 42 | 17 22 30 42 Greatest Support 48 | 40 40 40 48 Greatest Overweight (x) 8 | . . . 8 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 8 10 Average Capacity 8 | 6 6 8 9 Most Carried 10 | 4 8 8 10 Average Carried 5 | 2 4 6 6 Final Capacity 10 | 8 8 8 10 Final Carried 8 | 4 8 6 6 Class Distribution -------------------- 45% | Mutant 35% | Bomber 10% | Tank 8% | Infiltrator-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Infiltrator-Skirmisher | -9/Materials Bomber | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1220 | 228 132 64 796 Remotely . | . . . . Salvage Created 1133 | . 203 111 819 Parts 69 | . 12 13 44 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 30 | . 5 3 22 Melee 1 | . . . 1 Guns 16 | . 5 . 11 AOE 13 | . . 3 10 Classes Destroyed 12 | . 1 3 8 Worker 4 | . . 2 2 Builder 3 | . . . 3 Tunneler 1 | . . 1 . Recycler 2 | . . . 2 Operator 1 | . . . 1 Watcher 4 | . . . 4 Swarmer 1 | . . . 1 Grunt 19 | . 5 1 13 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 5 | . . 2 3 Hunter 3 | . . . 3 Best Kill Streak 9 | . 3 5 9 Combat Bots Only 5 | . 3 2 5 Max Kills in Single Turn 4 | . 1 4 3 Gunslinging . | . . . . Exploded 2 | . . 1 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2530 | . 198 36 2296 Core 591 | . 20 18 553 Absorbed by Shields . | . . . . Core Remaining (%) 95 | 100 92 95 . Volleys Fired 72 | . 15 5 52 Largest 4 | . 2 3 4 Hottest 110 | . 40 80 110 Shots Fired 167 | . 30 15 122 Gun 125 | . 30 5 90 Cannon . | . . . . Launcher 42 | . . 10 32 Special . | . . . . Kinetic 118 | . 30 5 83 Thermal 4 | . . . 4 Explosive 42 | . . 10 32 Electromagnetic 3 | . . . 3 Robot Hit Streak 35 | . 18 28 35 Robot Miss Streak 3 | . 1 . 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 139 | . 26 10 103 Core Hits 90 | . 12 11 67 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4202 | . 280 314 3608 Guns 1527 | . 280 26 1221 Cannons . | . . . . Explosions 2659 | . . 288 2371 Melee . | . . . . Ramming 16 | . . . 16 Kinetic 1438 | . 280 26 1132 Thermal 58 | . . . 58 Explosive 2659 | . . 288 2371 Electromagnetic 31 | . . . 31 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 114 | . . 3 111 Projectiles . | . . . . Explosions 114 | . . 3 111 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 200 | . . . 200 Shots 11 | . . . 11 Rammed 2 | . . . 2 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 403 | . 24 57 403 Average Temperature 102 | . 11 24 118 Received Heat Transfer 1665 | . 177 27 1461 Effects 2 | . . . 2 Shutdowns 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 148 | . . . 148 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 408 | . 135 115 408 Average Influence 115 | . 31 69 175 Maximum Alert Level 2 | . . . 2 Low Security (%) 77 | . . . . Level 1 22 | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 1 . 6 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 6 | . . . 6 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . . . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 52 | . 9 3 40 Peak Tracking Total 8 | . 3 2 8 Tactical Retreats 4 | . 2 . 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 5 | . . 1 4 Max in Single Turn 1 | . . 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 9 | . 4 1 4 Terminals 8 | . 3 1 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 30 | . 16 3 11 Successful 26 | . 13 3 10 Failed 4 | . 3 . 1 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 26 | . 12 3 11 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 23 | . 10 3 10 Record 15 | . 8 3 4 Prototype ID Bank 1 | . . . 1 Alert Level 1 | . 1 . . Unreport Threat 2 | . . . 2 Dispatch Records 1 | . . . 1 Security Status 1 | . 1 . . Assault Status 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 3 . . Process 1 | . 1 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 2 1 4 Full Trace Events 3 | . 1 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 17 | . 17 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1849 | 89 474 251 1035 Spaces Moved 924 | 47 238 134 505 Core 21 | 6 . . 15 Treads 903 | 41 238 134 490 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 100 Average Speed 158 | 145 160 160 158 Slowest Speed 450 | 160 160 160 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 5 31 20 44 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 245 | . . 57 188 Melee . | . . . . Projectile . | . . . . AOE 245 | . . 57 188 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1190 | 68 302 160 660 Wait 85 | 4 37 12 32 Move 921 | 46 237 133 505 Hop . | . . . . Pick Up 41 | 11 6 3 21 Fast Attach 1 | . 1 . . Attach 35 | 7 2 3 23 Detach 7 | . . . 7 Swap 15 | . 4 1 10 Drop 11 | . . 3 8 Fire 72 | . 15 5 52 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 58 | -11/Scrapyard | Identified exit to Materials 58 | -11/Scrapyard | Discovered exit to Materials (range 15) 90 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Evolved 1 slot: Power x1 317 | -10/Materials | Build established: Mutant 503 | -10/Materials | Identified exit to Materials 503 | -10/Materials | Discovered exit to Materials (range 10) 564 | -10/Materials | Entered another Materials area 564 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 731 | -9/Materials | Identified exit to Materials 731 | -9/Materials | Discovered exit to Materials (range 15) 815 | -9/Materials | Entered another Materials area 815 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1191 | -8/Materials | Build established: Bomber 1626 | -8/Materials | Core integrity fell below 50% 1649 | -8/Materials | Core integrity fell below 20% 1675 | -8/Materials | Lost 13 parts (2p2n3u6w) 1719 | -8/Materials | Lost 3 parts (1p2w) 1850 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- >>Enumerate(Squads) Retrieving dispatch records... Found 16 active squads: 7x Security 1x Surveillance 1x Patrol 6x Transport 1x Reinforcement >>Layout(Zone) Retrieving Zone 2O layout... Downloaded map data. 01814_ K-01 Serf collects debris. 01816_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. 01819_ EM Pulse Gun destroyed. 01834_ U-05 Engineer builds a Wall. 01835_ U-05 Engineer lays Concrete. 01840_ Acquired Hrd. Heavy Armor Plating. 01843_ U-05 Engineer builds a Wall. 01850_ Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ???????????????????????????? ??????????+ | | ???????????????????????????? ??????????# | | ????????????????????????????# ??????????# | | ????????????????????????????# ??????????# | | ????????????????????????????# ??????????# | | ???????????########?????????# ??????????# | | ???????????? !!! #?????????# ########### | | ????????# !!! #?????????# | | ????????# !!! #?????????# | | ????????# ########??# T | | ????????# #########?# | | ????????# #!!!!!u##?# "" """ | | ????????# #!! !!##?# """ """ | | ????????# # # ##] "" "" | | ????????##+#####+## #### | | ?????????# g | | ?????###?# g@ % k | | ?##### ### g u | | # # #################+############ | | # """ "" # ########### # ##??????? | | # """ T" # # # #??????? | | # """ "" # # ! " # ! ##??????? | | # # # / T # #??????? | | # """ !# # " # ##??????? | | # """ # # ! # #???????? | | # """ + " ! # #???????? | | # # # # #???????? | | ########## ############# #???????? | | ???????? # # #??### ######???##### | | ???????? # # """ #????###????????# | | ???????? # # """ #???????????????# | | ???????? # # """ #???????????????# | | ???????? + + #???????????????# | | ???????? # # """ #???????????????# | | ???????? # # """ #???????????????# | | ??????? # # """ #???????????????# | | ??????? # # #???????????????# | | ??????#?## ##########???????????????# | | ?????????# #????????????????????????##### | | ?????????# #???????????????????????###### | | ?????????? ???????????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 50 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Fist Fight Librarian Oops Remodeling Challenges ------------ None Game ------ Seed ComponentLightpackThrusters Manual? 0 Play Time 00:42:50 Cumulative 5.3 hours Start 2019.11.10 @ 20:32:27 End 2019.11.10 @ 21:33:58 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 15 Rogue 13 Adventurer 1 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 4 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aca332d9-46e2-4602-8df0-180577732652