Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 13:47:58 Player: obieonecnolly Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (106) 530 Value Destroyed (2963) 2963 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1117) 1117 TOTAL SCORE: 6210 Bonus ------- High Alert Combat Kills 1117 Cogmind --------- Core Integrity 0/550 Matter 169/300 Energy 18/100 System Corruption 0% Temperature Warm (158) Movement Walking (270) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Titanium Leg Improved Titanium Leg > --- UTILITY (4) ------ Huge Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Hardlight Generator > --- WEAPON (2) ------- Gatling Laser > --- INVENTORY (25) --- Improved Sensor Array Core Shielding Light Armor Plating Hardlight Generator Hacking Suite Gatling Laser Gatling Laser Missile Launcher Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Hardlight Generator > --- WEAPON ----------- Gauss Rifle Missile Launcher > --- INVENTORY -------- Light Ion Engine Improved Titanium Leg Hardlight Generator Hacking Suite System Restoration Module Rocket Launcher Datajack Scythe [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Utility Small Storage Unit Device Hardlight Generator Storage Small Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Gatling Laser Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 72 | 6 9 11 46 Power 14 | 1 1 3 9 Engine 10 | 1 1 1 7 Core 4 | . . 2 2 Reactor . | . . . . Propulsion 21 | 2 4 2 13 Treads 2 | . 2 . . Leg 12 | . . . 12 Wheel 7 | 2 2 2 1 Hover . | . . . . Flight . | . . . . Utility 19 | 1 1 4 13 Device 4 | . . 1 3 Storage 2 | 1 . . 1 Processor 3 | . . . 3 Hackware . | . . . . Protection 10 | . 1 3 6 Artifact . | . . . . Weapon 18 | 2 3 2 11 Energy Gun 5 | 1 1 1 2 Energy Cannon . | . . . . Ballistic Gun 6 | 1 . . 5 Ballistic Cannon 1 | . 1 . . Launcher 4 | . 1 1 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Parts Lost 40 | . 8 4 28 Power 10 | . 1 2 7 Propulsion 14 | . 4 1 9 Utility 6 | . . . 6 Weapon 10 | . 3 1 6 Highest Loss Streak 8 | . 6 2 8 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 77 91 92 Engine 10 | . 13 6 12 Core 2 | . . 3 2 Treads 5 | . 14 13 . Leg 13 | . . . 23 Wheel 5 | . 9 13 . Device 2 | . . 5 2 Storage 10 | . 14 11 9 Processor 9 | . . . 16 Protection 9 | . 2 16 6 Energy Gun 3 | . 4 4 2 Ballistic Gun 4 | . 4 . 6 Ballistic Cannon 2 | . 5 6 . Launcher 8 | . 9 11 6 Slashing Weapon 1 | . . . 1 Naked Turns . | . . . . Heaviest Build 103 | 10 19 20 103 Greatest Support 60 | 20 40 40 60 Greatest Overweight (x) 7 | . 4 1 7 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 8 8 25 Average Capacity 8 | 7 8 8 8 Most Carried 10 | 6 7 8 10 Average Carried 7 | 4 4 7 7 Final Capacity 25 | 8 8 8 25 Final Carried 9 | 6 4 8 9 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 2333 | 265 100 620 1348 Remotely . | . . . . Salvage Created 2819 | 30 191 709 1889 Parts 160 | 2 17 51 90 Haulers Intercepted 3 | . . 1 2 Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 73 | . 4 22 47 Melee 3 | . . . 3 Guns 16 | . 2 1 13 Cannons 3 | . . 3 . AOE 51 | . 2 18 31 Classes Destroyed 15 | 1 5 4 5 Worker 8 | . 1 3 4 Builder 11 | . 1 5 5 Tunneler 6 | 1 . 2 3 Hauler 3 | . . 1 2 Recycler 4 | . . 2 2 Operator 2 | . 1 1 . Watcher 5 | . 2 2 1 Swarmer 10 | . . 6 4 Grunt 46 | . 4 12 30 Brawler 3 | . . . 3 Protector 1 | . . . 1 Sentry 10 | . . 4 6 Specialist 1 | . . . 1 Hunter 1 | . . . 1 Heavy 1 | . . . 1 Best Kill Streak 15 | 1 5 15 8 Combat Bots Only 9 | . 2 9 6 Max Kills in Single Turn 4 | 1 3 4 4 Gunslinging . | . . . . Exploded 3 | . 1 2 3 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 511 | . 62 86 363 Missed 156 | . 16 29 111 Damage Taken 5326 | . 720 813 3793 Core 902 | . 227 125 550 Absorbed by Shields 408 | . . . 408 Redirected to Shielding 125 | . . 21 104 Regen/Repaired (Parts) 49 | . . 49 . Core Remaining (%) 59 | 100 9 68 . Volleys Fired 214 | 5 33 43 133 Largest 2 | 2 2 2 2 Hottest 160 | 60 60 95 160 Shots Fired 338 | 10 56 78 194 Gun 213 | 10 48 16 139 Cannon 26 | . . 26 . Launcher 99 | . 8 36 55 Special . | . . . . Kinetic 181 | 5 24 26 126 Thermal 58 | 5 24 16 13 Explosive 99 | . 8 36 55 Electromagnetic . | . . . . Robot Hit Streak 12 | 2 12 7 11 Robot Miss Streak 6 | 3 3 5 6 Penetration Max 1 | . . . 1 Secondary Targets 3 | . 1 . 2 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 224 | 5 37 45 137 Core Hits 219 | 3 18 73 125 Critical Kills . | . . . . Critical Parts Destroyed 3 | . . . 3 Critical Strikes 5 | . . 1 4 Destroy 3 | . . . 3 Blast 1 | . . 1 . Sever 1 | . . . 1 Melee Attacks 12 | . . . 12 Impact . | . . . . Slashing 11 | . . . 11 Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 9771 | 53 747 2191 6780 Guns 2716 | 53 328 174 2161 Cannons 241 | . . 241 . Explosions 6547 | . 419 1776 4352 Melee 266 | . . . 266 Ramming 1 | . . . 1 Kinetic 2348 | 19 151 241 1937 Thermal 609 | 34 177 174 224 Explosive 6547 | . 419 1776 4352 Electromagnetic . | . . . . Impact . | . . . . Slashing 266 | . . . 266 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 223 | . 34 30 159 Projectiles . | . . . . Explosions 199 | . 34 30 135 Melee 24 | . . . 24 Knockbacks 1 | . . 1 . Impact . | . . . . Kinetic 1 | . . 1 . Secondary . | . . . . Self-Inflicted Damage 465 | . 98 173 194 Shots 17 | . 4 5 8 Rammed . | . . . . Targets Rammed 1 | . . . 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 341 | 20 208 135 341 Average Temperature 74 | 15 110 33 81 Received Heat Transfer 2319 | . 381 204 1734 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 1099 | 75 400 210 414 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 1432 | 5 170 720 1432 Initial 294 | . 3 . 294 Average 689 | 1 94 383 1004 Maximum Alert Level 4 | . . 3 4 Low Security (%) 21 | 100 100 23 . Level 1 16 | . . 37 9 Level 2 18 | . . 35 14 Level 3 11 | . . 2 19 Level 4 31 | . . . 55 Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 18 | . 2 2 14 Investigation 3 | . 1 1 1 Extermination . | . . . . Reinforcement 10 | . 1 1 8 Assault 2 | . . . 2 Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 3 | . . 1 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 8 | . 1 3 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 125 | . 10 29 86 Peak Tracking Total 7 | . 5 7 7 Tactical Retreats 11 | . . 2 9 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 11 | . 1 5 5 Max in Single Turn 2 | . 1 2 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 11 | . 3 5 3 Terminals 8 | . 3 4 1 Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 22 | . 4 14 4 Successful 9 | . 3 5 1 Failed 13 | . 1 9 3 Catastrophic 4 | . . 3 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 16 | . 4 10 2 Fabricators . | . . . . Repair Stations 5 | . . 4 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Terminal Hacks 5 | . 3 2 . Alert Level 1 | . . 1 . Locate Traps 1 | . 1 . . Transport Status 1 | . 1 . . Recall Investigation 1 | . 1 . . Recall Reinforcements 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . 3 . Scan Component 2 | . . 2 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Unlock Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 9 | . 2 5 2 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 38 | . . 38 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat . | . . . . Combat 1 | . . . 1 Robot Hacks Applied 1 | . . . 1 parse_system 1 | . . . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3839 | 74 460 1153 2152 Spaces Moved 2567 | 57 282 949 1279 Core 18 | 1 11 . 6 Treads 375 | . 140 235 . Legs 1190 | . . . 1190 Wheels 984 | 56 131 714 83 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 80 Average Speed 115 | 79 128 99 126 Slowest Speed 400 | 80 250 160 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 41 | 4 52 47 63 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 2 | . 2 . . Terrain Destroyed 696 | . 28 288 380 Melee . | . . . . Projectile 3 | . . . 3 AOE 693 | . 28 288 377 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 3065 | 73 325 1073 1594 Wait 146 | . . 61 85 Move 2564 | 56 281 948 1279 Hop . | . . . . Pick Up 33 | 6 2 6 19 Fast Attach 38 | 6 5 8 19 Attach 18 | . 4 1 13 Detach 3 | . . . 3 Swap 16 | . . 2 14 Drop 20 | . . 4 16 Fire 214 | 5 33 43 133 Melee 12 | . . . 12 Ram . | . . . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto / Gar) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 13 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Core integrity fell below 50% 222 | -10/Materials | Discovered new exit (range 16) 223 | -10/Materials | Core integrity fell below 20% 254 | -10/Materials | Lost 6 parts (1p2n3w) 324 | -10/Materials | Build established: Mutant 480 | -10/Materials | Discovered new exit (range 16) 535 | -10/Materials | Entered another Materials area 535 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1324 | -9/Materials | Destroyed 9 combat bots 1391 | -9/Materials | Repaired Lgt. Nuclear Core 1395 | -9/Materials | Discovered new exit (range 10) 1618 | -9/Materials | Discovered new exit (range 15) 1687 | -9/Materials | Build established: Scavenger-Mutant 1688 | -9/Materials | Entered another Materials area 1688 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1948 | -8/Materials | Discovered new exit (range 11) 2047 | -8/Materials | Lost 4 parts (2u2w) 2071 | -8/Materials | Build established: Mutant 2089 | -8/Materials | Lost 3 parts (2p1n) 2105 | -8/Materials | Identified exit to Storage 2184 | -8/Materials | Discovered new exit (range 3) 2201 | -8/Materials | Identified exit to Factory 2410 | -8/Materials | Build established: Scavenger-Mutant 2536 | -8/Materials | Identified exit to Garrison 2577 | -8/Materials | Garrison activated, responded to threat 2620 | -8/Materials | Lost 3 parts (1p1u1w) 2837 | -8/Materials | Core integrity fell below 50% 2888 | -8/Materials | First assault squad dispatched 2960 | -8/Materials | Build established: Mutant 3184 | -8/Materials | Lost 8 parts (2p3n1u2w) 3386 | -8/Materials | Discovered exit to Factory (range 12) 3479 | -8/Materials | Build established: Scavenger-Mutant 3799 | -8/Materials | Core integrity fell below 20% 3840 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03792_ B-36 Bruiser destroyed. 03792_ Switching to secondary target: G-50 Soldier. 03795_ Slug penetrates Wall. 03798_ Destroyed Lgt. Deuterium Engine. 03801_ Critical hit (Burn: +27). 03801_ Destroyed Imp. Hover Unit. 03804_ Critical hit (Burn: +28). 03807_ Critical hit (Burn: +27). 03809_ G-50 Soldier suffers critical hit (Burn). 03809_ Slug penetrates G-50 Soldier. 03811_ Hardlight Generator destroyed. 03811_ Slug penetrates G-50 Soldier. 03814_ Lgt. Nuclear Core destroyed. 03814_ Slug penetrates Wall. 03818_ Critical hit (Burn: +29). 03822_ Critical hit (Burn: +28). 03824_ Ion Engine destroyed. 03830_ Gauss Rifle destroyed. 03832_ G-50 Soldier destroyed. 03840_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????##########????????????? | | ???????# ! #????????????? | | ???????# ] #????????????? | | ???????# * #????????????? | | ???????# #????????????? | | ???????# """ #????????????? | | ???????# """ #??########??? | | ???????# """ #### / #??? | | ???????# """ # # g*=#??? | | ???????# # "# *g!@#??? | | ?###+#########+##"%+ %/!!#??? | | ?# ^ ! 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