Cogmind - Beta 9.3 @@@ ROGUE MODE // 2020.01.04 @ 23:01:31 Player: chillblain Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (3) 15 Value Destroyed (97) 97 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1212 Bonus ------- None Cogmind --------- Core Integrity 350/400 Matter 240/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Signal Interpreter > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (4) ---- Small Storage Unit Experimental Sensor Array Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter > --- WEAPON ----------- Medium Laser Medium Laser > --- INVENTORY -------- Ion Engine Light Ion Engine Light Nuclear Core Hover Unit Flight Unit Small Storage Unit High-capacity Battery Light Assault Rifle [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Signal Interpreter Storage High-capacity Storage Unit Processor Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon . | . . . . Parts Attached 26 | 9 13 3 1 Power 3 | 1 . 1 1 Engine 2 | 1 . 1 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 14 | 4 10 . . Treads 2 | 2 . . . Leg 4 | . 4 . . Wheel 2 | 2 . . . Hover 4 | . 4 . . Flight 2 | . 2 . . Utility 6 | 2 3 1 . Device . | . . . . Storage 5 | 2 2 1 . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 3 | 2 . 1 . Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun 1 | . . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . 1 3 Power 2 | . . 1 1 Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 3 | . . 1 3 Average Slot Usage (%) 80 | . 92 62 45 Engine 12 | . 14 13 . Treads 2 | . 3 . . Leg 10 | . 16 . . Hover 6 | . 3 14 7 Flight 5 | . 1 14 7 Storage 8 | . 13 . . Processor 12 | . 12 14 11 Energy Gun 17 | . 26 . . Ballistic Gun 2 | . . 6 11 Naked Turns . | . . . . Heaviest Build 41 | 13 41 6 6 Greatest Support 40 | 40 40 6 6 Greatest Overweight (x) 2 | . 2 . 1 Average Overweight (x) . | . 1 . . Largest Inventory Capacity 12 | 6 12 6 4 Average Capacity 7 | 5 9 4 4 Most Carried 11 | 6 11 4 2 Average Carried 4 | 3 5 3 2 Final Capacity 6 | 6 4 4 4 Final Carried 4 | 4 4 3 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 382 | 250 90 42 . Remotely . | . . . . Salvage Created 96 | . 96 . . Parts 8 | . 8 . . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 2 | . 2 . . Guns 2 | . 2 . . Classes Destroyed 2 | . 2 . . Watcher 1 | . 1 . . Grunt 2 | . 2 . . Best Kill Streak 2 | . 2 . . Combat Bots Only 2 | . 2 . . Max Kills in Single Turn 1 | . 1 . . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 466 | . 166 134 166 Core 95 | . 25 20 50 Absorbed by Shields . | . . . . Core Remaining (%) 91 | 100 . 82 . Volleys Fired 14 | . 12 2 . Largest 2 | . 2 1 . Hottest 100 | . 100 20 . Shots Fired 21 | . 19 2 . Gun 21 | . 19 2 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 2 | . . 2 . Thermal 19 | . 19 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 7 | . 6 7 . Robot Miss Streak 1 | . 1 1 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 16 | . 15 1 . Core Hits 7 | . 6 1 . Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 166 | . 160 6 . Guns 166 | . 160 6 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 6 | . . 6 . Thermal 160 | . 160 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 284 | . 284 1 . Average Temperature 102 | . 106 1 . Received Heat Transfer 168 | . 96 42 30 Effects 2 | . 2 . . Energy Bleed 1 | . 1 . . Interference 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 481 | . 481 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 72 | . 72 . 15 Average Influence 12 | . 21 . 9 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 24 | . 5 11 8 Peak Tracking Total 6 | . 2 5 6 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 4 | . 3 . 1 Terminals 3 | . 2 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 5 . 2 Successful 4 | . 3 . 1 Failed 3 | . 2 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 6 | . 4 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 2 . 1 Alert Level 1 | . 1 . . Locate Traps 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 949 | 158 518 214 59 Spaces Moved 758 | 99 250 342 67 Core 29 | 18 . . 11 Treads 105 | 79 26 . . Legs 144 | . 144 . . Wheels 2 | 2 . . . Hover 468 | . 70 342 56 Flight 10 | . 10 . . Fastest Speed 50 | 50 60 60 50 Average Speed 106 | 138 169 60 65 Slowest Speed 180 | 160 180 60 100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 7 42 67 9 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 878 | 122 326 349 81 Wait 40 | . 27 . 13 Move 755 | 98 249 341 67 Hop . | . . . . Pick Up 23 | 12 10 1 . Fast Attach 1 | . 1 . . Attach 15 | 9 3 2 1 Detach 6 | 1 4 1 . Swap 10 | . 9 1 . Drop 14 | 2 11 1 . Fire 14 | . 12 2 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 13) 159 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 599 | -10/Materials | Discovered new exit (range 6) 676 | -10/Materials | Identified exit to Mines 677 | -10/Materials | Entered Mines 680 | -10/Mines | Met a Derelict bent on vengeance 712 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 717 | -10/Mines | Found Prototype Device 889 | -10/Mines | Discovered new exit (range 4) 891 | -10/Mines | Identified exit to Materials 891 | -10/Mines | Entered Materials 891 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 950 | -9/Materials | Self-destructed Last Messages --------------- EXIT=IDENTIFIED: MATERIALS PARAMETERS=POWER_1,PROPULSION_1 LOCATION=MATERIALS GOAL=ESCAPE O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." O-16 Technician uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. O-16 Technician locks terminal. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. Connecting with Terminal... >>Traps(Locate) Found 1 trap in 1 array: 1x Alarm Trap Map updated. W-16 Scout sends out distress signal. C-30 ARC bursts open, deploying its payload. S-10 Pest unfolds itself. Flight Unit destroyed. Hover Unit destroyed. Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ??????????????????????????????? ? ??????? | | ??????????????????????????????""" ??????? | | ??????????????????????????????"""???????? | | ??????????????????????????????"""???????? | | ?????????????????????????????? ???????? | | ????????????????????###########+######### | | ????????????????????# T | | ????????????????????# " | | ????????????????????# "%" | | ????????????????????##### ###????? | | ????????????????????????# #??????? | | ??????????????????# """ # " #??????? | | ??????????????????# "T" # """ #??????? | | ??????????????????# # """ ###????? | | ??????????????????# # """ ""#????? | | ??????????????????# """ # "" T"#????? | | ??????????????????# """ # """ ""#????? | | ???????############ """ # ] "" ######## | | ???????# #? # "" + | | ???????# ####/### " # | | ???????# [[ [ # # | | ???????# [[ + # "T" | | ???????# @# ############# | | ???????# ### #####+##???????????? | | ???????# #?# #??? ^ ???????????? | | ???????# #?# #?? ??????????? | | ???????###########?# #?? [ ?????????? | | ???????????????????# #???? #????????? | | ???????????????????# #???? #????????? | | ???????????????????# ?????""" #????????? | | ???????????????????# ??????"" #????????? | | ???????????????????# ??????"" ?????????? | | ???????????????????? ?????????##????????? | | ???????????????????? ???????????????????? | | ????????????????????+???????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 53 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Universal Adapter Challenges ------------ None Game ------ Seed IonicDisruptorTerminator Manual? 0 Play Time 00:25:40 Cumulative 8.6 hours Start 2020.01.04 @ 22:31:04 End 2020.01.04 @ 23:01:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 7 Gallery% 14 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/CogWide Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c2ab3a1b-cb54-4ef3-9b02-bc34ad92c2a4