Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.30 @ 02:15:52 Player: kikul Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (35) 175 Value Destroyed (857) 857 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3052 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 214/300 Energy 83/100 System Corruption 0% Temperature Cool (-82) Movement Walking (180) Ox1 Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- VSS Leg > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Datajack > --- INVENTORY (15) --- Flight Unit Flight Unit Improved Heat Sink Cooling System Advanced Visual Processing Unit Light Assault Rifle Enhanced Autogun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Small Storage Unit Trap Scanner > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Improved Treads Improved Treads Flight Unit Small Storage Unit Heavy Particle Cannon Light Assault Rifle Datajack [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Trap Scanner Storage Small Storage Unit Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 2 | . . . 1 . 1 Propulsion 2 | . . . 1 . 1 Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 39 | 3 1 2 4 4 25 Power 6 | 1 . . 1 1 3 Engine 6 | 1 . . 1 1 3 Core . | . . . . . . Reactor . | . . . . . . Propulsion 15 | 2 . . 2 . 11 Treads 6 | . . . . . 6 Leg 5 | 2 . . 2 . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight 4 | . . . . . 4 Utility 7 | . . . . 2 5 Device 3 | . . . . 1 2 Storage 2 | . . . . 1 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 11 | . 1 2 1 1 6 Energy Gun 1 | . . . 1 . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 7 | . . 2 . 1 4 Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 1 | . . . . . 1 Parts Lost 24 | . . . 5 . 19 Power 6 | . . . 2 . 4 Propulsion 9 | . . . 1 . 8 Utility 3 | . . . . . 3 Weapon 6 | . . . 2 . 4 Highest Loss Streak 8 | . . . 5 . 8 To Critical Strikes . | . . . . . . Average Backups 6 | 3 5 4 4 4 8 Power . | . 1 1 . . . Propulsion 1 | . . . 1 1 3 Utility 1 | . 1 1 1 1 1 Weapon 2 | 1 3 2 1 1 2 Tool/Special . | . . . . . . Unused Backups 7 | . . . . . 7 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 4 | . . . . . 4 Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 67 | . 49 68 56 67 74 Engine 11 | . 14 14 13 2 13 Treads 7 | . . . . . 16 Leg 14 | . 28 28 21 33 1 Flight 4 | . . . . . 9 Device 3 | . . . . 7 5 Storage 4 | . . . . 2 9 Protection 1 | . . . . . 3 Energy Gun 1 | . . . . 11 . Ballistic Gun 17 | . . 24 20 11 16 Peak Build Rating 21 | 3 4 5 6 11 21 Average Rating 11 | 2 3 4 5 8 17 On Entrance 4 | . 3 4 5 5 11 Avg Prop Armor Cover (%) 19 | . . . . . 19 Naked Turns . | . . . . . . Heaviest Build 47 | 5 8 8 10 14 47 Greatest Support 89 | 20 20 20 30 30 89 Greatest Overweight (x) 12 | 1 . . . . 12 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 5 5 5 5 8 15 Average Capacity 7 | 5 5 5 5 5 10 Most Carried 10 | 5 5 5 5 6 10 Average Carried 6 | 3 5 4 4 5 8 Final Capacity 15 | 5 5 5 5 8 15 Final Carried 7 | 5 5 4 2 6 7 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1117 | 220 . 62 48 121 666 Remotely . | . . . . . . Salvage Created 1149 | . . 29 99 291 730 Parts 64 | . . 3 10 9 42 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 30 | . . 2 4 5 19 Guns 26 | . . 2 1 4 19 AOE 4 | . . . 3 1 . Classes Destroyed 8 | . . 1 2 3 2 Builder 2 | . . . . 1 1 Tunneler 1 | . . . . 1 . Hauler 1 | . . . . . 1 Recycler 1 | . . . . 1 . Swarmer 16 | . . 2 2 3 9 Grunt 6 | . . . 1 2 3 Sentry 5 | . . . 1 . 4 Specialist 3 | . . . . . 3 Best Kill Streak 5 | . . 2 4 4 5 Combat Bots Only 5 | . . 2 4 3 5 Max Kills in Single Turn 2 | . . 1 2 1 1 Gunslinging . | . . . . . . Exploded 2 | . . . 2 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 408 | . . 17 31 18 342 Missed 133 | . . 4 13 7 109 Hits 275 | . . 13 18 11 233 Projectile 275 | . . 13 18 11 233 Critical Strikes 5 | . . . . 1 4 Damage Taken 3676 | . . 105 399 139 3033 Core 658 | . . 16 54 34 554 Absorbed by Shields . | . . . . . . Core Remaining (%) 90 | 100 . 93 . 78 . Volleys Fired 123 | . . 11 9 15 88 Largest 2 | . . 2 2 2 2 Hottest 100 | . . 40 60 63 100 Shots Fired 220 | . . 22 18 30 150 Gun 212 | . . 22 15 30 145 Cannon 5 | . . . . . 5 Launcher 3 | . . . 3 . . Special . | . . . . . . Kinetic 191 | . . 22 9 15 145 Thermal 5 | . . . . . 5 Explosive 3 | . . . 3 . . Electromagnetic 21 | . . . 6 15 . Robot Hit Streak 14 | . . 5 6 14 9 Robot Miss Streak 6 | . . 5 2 6 6 Penetration Max . | . . . . . . Secondary Targets 5 | . . . . . 5 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 136 | . . 9 14 20 93 Core Hits 59 | . . 4 10 11 34 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 3 | . . . . . 3 Destroy 3 | . . . . . 3 Melee Attacks 2 | . . . . . 2 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2263 | . . 75 248 358 1582 Guns 1968 | . . 75 121 265 1507 Cannons 75 | . . . . . 75 Explosions 220 | . . . 127 93 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1742 | . . 75 45 115 1507 Thermal 168 | . . . . 93 75 Explosive 127 | . . . 127 . . Electromagnetic 226 | . . . 76 150 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 73 | . . . 67 6 . Projectiles . | . . . . . . Explosions 73 | . . . 67 6 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 114 | . . . 114 . . Shots 2 | . . . 2 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 495 | . . . 17 20 495 Average Temperature 84 | . . . 6 8 95 Received Heat Transfer 717 | . . . 33 81 603 Effects 7 | . . . . . 7 Shutdowns 5 | . . . . . 5 Energy Bleed 1 | . . . . . 1 Matter Decay 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 211 | . . . . 100 111 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level 1 | . . . . . 1 Low Security (%) 76 | 100 100 100 100 100 51 Level 1 23 | . . . . . 48 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 327 | . . 30 107 125 327 Initial 40 | . . . 3 37 40 Average 83 | . . 5 14 53 151 Influence Increases 966 | . . 40 172 158 596 Destroy 0b10 Robot/C 600 | . . 40 80 100 380 Destroy 0b10 Robot/NC 25 | . . . . 15 10 Destroy Leader 122 | . . . 20 20 82 Disable Machine 30 | . . . 30 . . Destroy Structure 39 | . . . 27 8 4 Lose Combat Pursuer 150 | . . . 15 15 120 Influence Decreases 798 | . . 30 85 150 533 Entered New Map 132 | . . . 7 60 65 Time Decay 450 | . . 30 48 90 282 Lost Part 216 | . . . 30 . 186 Squads Dispatched 7 | . . . 1 . 6 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . . . 1 . 3 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 3 | . . . 1 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 56 | . . 2 13 6 35 Peak Tracking Total 7 | . . 2 7 3 7 Tactical Retreats 8 | . . . 1 1 6 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 2 | . . . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 2 | . . . 2 . . Max in Single Turn 2 | . . . 2 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 2 | . . . . . 2 parse_system 2 | . . . . . 2 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 412 | . . . . 7 405 Terrain 85 | . . . . 7 78 Traps 327 | . . . . . 327 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 1603 | 65 31 192 347 194 774 Spaces Moved 743 | 45 25 133 144 110 286 Core 30 | 15 . . . . 15 Treads 135 | . . . . . 135 Legs 465 | 30 25 133 144 110 23 Wheels . | . . . . . . Hover . | . . . . . . Flight 113 | . . . . . 113 Fastest Speed 50 | 50 120 120 120 120 111 Average Speed 141 | 111 120 120 120 120 178 Slowest Speed 650 | 120 120 120 120 120 650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 4 7 44 20 24 29 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 40 | . . . 29 9 2 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 38 | . . . 29 9 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1124 | 60 25 147 302 140 450 Wait 175 | 5 . 2 142 7 19 Move 738 | 44 24 132 143 109 286 Hop . | . . . . . . Pick Up 34 | 8 . . 3 5 18 Fast Attach 11 | . 1 . . 2 8 Attach 25 | 3 . 1 5 1 15 Detach . | . . . . . . Swap 4 | . . 1 . 1 2 Drop 12 | . . . . . 12 Fire 123 | . . 11 9 15 88 Melee 2 | . . . . . 2 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Discovered new exit (range 10) 97 | -10/Materials | Entered Mines 98 | -10/Mines | Assembled infested the area 100 | -10/Mines | Learned 2 Materials zone layouts 103 | -10/Mines | Assisted by a Guerilla fighting off Assembled 172 | -10/Mines | Identified exit to Materials 289 | -10/Mines | Entered Materials 289 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 302 | -9/Materials | Build established: Mutant 625 | -9/Materials | Lost 5 parts (2p1n2w) 629 | -9/Materials | Discovered new exit (range 7) 636 | -9/Materials | Entered Mines 714 | -9/Mines | Learned location of Zion (-6) 820 | -9/Mines | Discovered new exit (range 9) 830 | -9/Mines | Entered Materials 830 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1026 | -8/Materials | Garrison activated, responded to threat 1334 | -8/Materials | Discovered new exit (range 12) 1425 | -8/Materials | Core integrity fell below 50% 1461 | -8/Materials | Lost 8 parts (2p4n1u1w) 1554 | -8/Materials | Discovered new exit (range 10) 1598 | -8/Materials | Core integrity fell below 20% 1604 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01579_ Hrd. Medium Armor Plating destroyed. 01580_ Hpw. Shotgun destroyed. 01580_ Penetrated by Slug. 01581_ U-05 Engineer builds a Wall. 01584_ Acquired 5 matter. 01585_ Lgt. Assault Rifle destroyed. 01589_ U-05 Engineer builds a Wall. 01589_ Imp. Treads destroyed. 01592_ Imp. Ion Engine destroyed. 01597_ Atomic Centrifuge disabled. 01598_ U-05 Engineer builds a Wall. 01602_ Slug penetrates Wall. 01602_ U-05 Engineer builds a Wall. 01602_ Jacked G-47 Trooper... >>parse_system Reading system data... 01604_ Cryofiber Web destroyed. 01604_ Jacked G-47 Trooper... >>parse_system Reading system data... 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[ | | ?????? < | | ?????? | | ???????# ########### ### ##### #?###### | | ???????????????????# #?# #??????+###??????? | | ???????????????????# #?#! ! !#????????????????? | | ???????????????????+ #?##!!!!##????????????????? | | ???????????????????# #??######?????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????+ ??????????????????????????? | | ???????????????????# ??????????????????????????? | | ???????????????????# ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 22 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% Heavy Suspicion Organ Harvest Overwhelming Resistances Are Futile There's More Where That Came From Challenges ------------ None Game ------ Seed BeamHeavyNullifier Manual? 0 Play Time 00:35:31 Cumulative 25.1 hours Start 2025.12.30 @ 01:35:55 End 2025.12.30 @ 02:15:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 18 Achievement% 10 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/TerminusTall Map View 27x23 Zoom Use 73% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 77b6cfd7-6d75-4d6d-8062-abba3fe67819