Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.04 @ 23:24:38 Player: heavymetalmidis Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (186) 930 Value Destroyed (6329) 6329 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (797) 797 TOTAL SCORE: 11936 Bonus ------- High Alert Combat Kills 865 Follower Combat Kills 83 Friendly Fire -151 Cogmind --------- Core Integrity 0/850 Matter 10/300 Energy 360/360 System Corruption 1% Temperature Cool (70) Movement Treading (160) Location -6/Cetus Parts ------- > --- POWER (2) -------- Light Nuclear Core Angular Momentum Engine > --- PROPULSION (4) --- Light Treads Improved Treads Improved Medium Treads Improved Medium Treads > --- UTILITY (5) ------ Large Storage Unit Improved Targeting Computer Improved Actuator Array Improved Light Armor Plating Improved Field Recycling Unit > --- WEAPON (4) ------- Phase Cannon Advanced Assault Cannon Magnetic Acceleration Cannon Heavy Flak Cannon > --- INVENTORY (15) --- Improved Treads Advanced Heat Sink Large Matter Pod (0) Neutron Missile Launcher Neutron Missile Launcher Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Cold Fusion Reactor > --- PROPULSION ------- Aluminum Leg Flexi-carbon Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink Large Storage Unit Improved Targeting Computer Improved Weapon Shielding > --- WEAPON ----------- Heavy Gatling Laser Heavy Ion Cannon Magnetic Acceleration Cannon Neutron Missile Launcher > --- INVENTORY -------- Reinforced Ion Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Coolant Injector Compact Battery Large Matter Pod Heavy Laser Heavy Gatling Laser Heavy Gatling Laser Heavy Particle Cannon Heavy Machine Gun Neutron Missile Launcher Thunder Hammer [Rating: 80] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Wheel Wheel Utility Improved Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Weapon Shielding Weapon Heavy Gatling Laser Energy Gun Heavy Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Neutron Missile Launcher Impact Weapon Thunder Hammer Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Jun Mat Mat Sto Mat Fac Fac Ext Cet Slots Evolved 8 | . . 2 . 2 2 2 . . Power 1 | . . . . 1 . . . . Propulsion 2 | . . . . 1 1 . . . Utility 3 | . . 1 . . 1 1 . . Weapon 2 | . . 1 . . . 1 . . Parts Attached 206 | 8 18 17 25 11 38 7 69 13 Power 24 | 1 3 1 2 3 6 . 7 1 Engine 18 | 1 3 1 2 3 4 . 4 . Core 4 | . . . . . . . 3 1 Reactor 2 | . . . . . 2 . . . Propulsion 51 | 4 4 4 8 3 11 . 13 4 Treads 4 | . . . . . . . . 4 Leg 37 | 2 2 3 8 3 11 . 8 . Wheel 10 | 2 2 1 . . . . 5 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 47 | 1 7 8 2 1 7 5 13 3 Device 27 | 1 3 4 1 1 5 3 8 1 Storage 11 | . 2 2 1 . 1 1 3 1 Processor 4 | . 2 2 . . . . . . Hackware . | . . . . . . . . . Protection 5 | . . . . . 1 1 2 1 Artifact . | . . . . . . . . . Weapon 84 | 2 4 4 13 4 14 2 36 5 Energy Gun 27 | 1 1 1 8 1 6 . 9 . Energy Cannon 7 | . . 1 . 1 1 . 4 . Ballistic Gun 15 | 1 2 2 5 2 1 1 1 . Ballistic Cannon 14 | . 1 . . . 1 1 8 3 Launcher 18 | . . . . . 3 . 13 2 Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . . 2 . . . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . . . . 5 . 2 . Parts Lost 52 | . 1 . 8 2 9 . 23 9 Power 10 | . 1 . 1 . 4 . 3 1 Propulsion 18 | . . . 2 . 3 . 9 4 Utility 8 | . . . . . . . 6 2 Weapon 16 | . . . 5 2 2 . 5 2 Highest Loss Streak 10 | . 1 . 6 1 4 . 10 9 To Critical Strikes 2 | . . . . . . . 1 1 Average Slot Usage (%) 95 | . 98 99 98 99 96 99 88 92 Engine 10 | . 13 11 11 18 10 . 8 6 Reactor 1 | . . . . . 4 13 1 . Leg 22 | . 20 16 21 27 29 26 18 7 Wheel 1 | . 7 5 . . . . 1 . Device 10 | . 16 7 1 9 10 13 15 12 Storage 7 | . 1 11 11 9 7 6 5 7 Processor 9 | . 8 14 20 9 7 6 6 6 Protection 1 | . . . . . 1 5 1 2 Energy Gun 11 | . 5 . 15 24 11 6 11 3 Energy Cannon 2 | . . 8 . . . 6 3 6 Ballistic Gun 6 | . 19 12 16 1 4 . . . Ballistic Cannon 3 | . 2 10 . . 2 6 5 13 Launcher 1 | . . . . . 1 5 3 2 Naked Turns . | . . . . . . . . . Heaviest Build 95 | 7 13 32 34 49 73 80 95 89 Greatest Support 103 | 20 20 20 23 38 90 90 98 103 Greatest Overweight (x) 5 | . 1 5 1 1 1 . 2 1 Average Overweight (x) . | . . . 1 1 . . . . Largest Inventory Capacity 20 | 5 8 15 15 15 15 15 20 15 Average Capacity 13 | 5 5 12 15 15 15 15 16 15 Most Carried 17 | 5 8 15 15 15 15 15 17 14 Average Carried 12 | 2 5 10 14 14 14 14 13 8 Final Capacity 15 | 5 8 15 15 15 15 15 15 15 Final Carried 15 | 5 8 15 15 15 15 15 14 5 Class Distribution -------------------- 46% | Scavenger-Gunner 33% | Gunner 12% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Storage Gunner | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -6/Factory Scavenger-Gunner | -6/Extension Gunner | -6/Cetus Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 ----------- Run | Jun Mat Mat Sto Mat Fac Fac Ext Cet Matter Collected 4250 | 287 294 315 636 107 939 26 1638 8 Remotely . | . . . . . . . . . Salvage Created 6650 | 59 237 419 1227 476 1472 50 2663 47 Parts 342 | 5 25 23 54 35 80 2 117 1 Haulers Intercepted 2 | . . . 1 . 1 . . . Recyclers Shooed 4 | . . . . . 2 . 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Jun Mat Mat Sto Mat Fac Fac Ext Cet Combat Hostiles Destroyed 126 | 1 11 10 25 7 29 2 37 4 Melee 1 | . . . . . . . 1 . Guns 73 | 1 11 1 25 6 19 2 8 . Cannons 24 | . . 9 . . 7 . 7 1 AOE 27 | . . . . . 3 . 21 3 Classes Destroyed 17 | 2 4 1 2 1 5 . 2 . Worker 10 | . 1 . 2 . 2 . 5 . Builder 14 | . 1 . . 1 2 . 10 . Tunneler 9 | 1 . . . . 3 . 5 . Hauler 2 | . . . 1 . 1 . . . Recycler 13 | . . . 1 . 3 . 9 . Mechanic 1 | . . . . . 1 . . . Operator 2 | . . . . . 1 1 . . Watcher 9 | . 1 1 . 2 2 . 2 1 Swarmer 25 | . 9 . 4 . 8 . 4 . Grunt 60 | 1 2 6 15 3 12 . 21 . Brawler 1 | . . . . . . . 1 . Sentry 23 | . . 4 6 3 2 1 7 . Specialist 2 | . . . . . 2 . . . Hunter 4 | . . . . 1 1 . 2 . Programmer 5 | . . . . . 3 1 1 . Heavy 1 | . . . . . 1 . . . Behemoth 1 | . . . . . . . 1 . Cetus Guard 4 | . . . . . . . . 4 Best Kill Streak 15 | 2 4 5 9 4 11 2 15 5 Combat Bots Only 9 | 1 3 5 6 2 9 2 7 4 Max Kills in Single Turn 8 | 1 2 1 2 1 4 1 8 2 Gunslinging 1 | . 1 . 1 . 1 . . . Exploded 5 | . . . . . 2 . 5 1 Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Jun Mat Mat Sto Mat Fac Fac Ext Cet Damage Taken 8751 | 22 458 308 1348 392 2222 59 3254 688 Core 1649 | . 110 36 312 14 320 16 769 72 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 112 | . . . . . . 16 96 . Regen/Repaired (Parts) 101 | . . . 42 . 59 . . . Core Remaining (%) 64 | 100 56 . 13 97 54 . . . Volleys Fired 318 | 7 49 28 62 16 79 6 61 10 Largest 4 | 2 2 3 3 3 3 4 4 4 Hottest 328 | 70 70 115 135 135 218 267 328 314 Shots Fired 862 | 14 98 84 172 46 210 23 192 23 Gun 624 | 14 94 30 172 45 169 8 90 2 Cannon 191 | . 4 54 . 1 29 12 77 14 Launcher 47 | . . . . . 12 3 25 7 Special . | . . . . . . . . . Kinetic 391 | 7 74 58 104 2 88 8 46 4 Thermal 362 | 7 24 26 50 1 110 12 120 12 Explosive 47 | . . . . . 12 3 25 7 Electromagnetic 62 | . . . 18 43 . . 1 . Robot Hit Streak 30 | 3 7 24 26 30 16 17 18 11 Robot Miss Streak 9 | 2 6 3 4 2 7 7 9 1 Penetration Max 1 | . . . . . 1 . . . Secondary Targets 12 | . 2 . 8 . 2 . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . Shots Hit Robots 574 | 7 37 63 122 34 135 14 147 15 Core Hits 349 | 4 17 20 51 25 76 7 129 20 Critical Kills 2 | . 1 . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 14 | . 3 2 2 . 4 2 1 . Burn 5 | . 2 . 2 . 1 . . . Destroy 2 | . 1 . . . 1 . . . Blast 6 | . . 2 . . 2 2 . . Corrupt 1 | . . . . . . . 1 . Melee Attacks 4 | . . . . . 2 . 2 . Impact 2 | . . . . . 2 . . . Slashing 2 | . . . . . . . 2 . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 19814 | 74 567 895 1779 518 3623 577 10340 1441 Guns 7571 | 74 421 199 1779 483 2087 256 2190 82 Cannons 2873 | . 20 696 . 25 446 96 1330 260 Explosions 9088 | . 126 . . . 923 225 6715 1099 Melee 249 | . . . . . 165 . 84 . Ramming 33 | . . . . 10 2 . 21 . Kinetic 3849 | 38 265 506 1012 . 1138 124 718 48 Thermal 6169 | 36 302 389 496 25 1395 306 2926 294 Explosive 8732 | . . . . . 923 147 6563 1099 Electromagnetic 782 | . . . 271 483 . . 28 . Impact 165 | . . . . . 165 . . . Slashing 84 | . . . . . . . 84 . Piercing . | . . . . . . . . . Highest Corruption 1 | . 1 . 1 . 1 . 1 1 Average Corruption 1 | . 1 . 1 . 1 . 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 13 | . 1 . 6 . 4 . . 2 Message Errors 1 | . . . 1 . . . . . Matter Fused 1 | . . . 1 . . . . . Heat Flow Errors 1 | . . . 1 . . . . . Energy Discharges 3 | . 1 . . . 2 . . . Parts Fused 1 | . . . 1 . . . . . Data Loss (minor) 1 | . . . . . 1 . . . Data Loss (major) 1 | . . . . . . . . 1 Misfires 2 | . . . 1 . 1 . . . Alerts 1 | . . . . . . . . 1 Weapon Failures 1 | . . . 1 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 913 | . 46 . . . 112 . 729 26 Projectiles 21 | . . . . . 3 . 18 . Explosions 859 | . 46 . . . 76 . 711 26 Melee 33 | . . . . . 33 . . . Knockbacks 17 | . 1 4 . . 3 1 8 . Impact 2 | . . . . . 1 . 1 . Kinetic 14 | . 1 4 . . 1 1 7 . Secondary 1 | . . . . . 1 . . . Self-Inflicted Damage 219 | . . . . 48 . . 171 . Shots 3 | . . . . 1 . . 2 . Rammed 1 | . . . . . . . 1 . Targets Rammed 5 | . . . . 1 1 . 3 . Kicked 4 | . . . . 1 1 . 2 . Crushed . | . . . . . . . . . Highest Temperature 1112 | 80 150 207 372 61 715 129 1112 368 Average Temperature 178 | 35 43 71 114 18 195 48 312 186 Received Heat Transfer 2310 | 12 48 144 699 144 711 18 516 18 Effects 79 | . . . 6 . 21 . 51 1 Shutdowns 15 | . . . 1 . 6 . 8 . Energy Bleed 11 | . . . 1 . 5 . 5 . Interference 18 | . . . 2 . 3 . 12 1 Matter Decay 8 | . . . 2 . 2 . 4 . Short Circuit 3 | . . . . . 2 . 1 . Damage (minor) 8 | . . . . . 2 . 6 . Damage (major) 12 | . . . . . . . 12 . Damage (core) 4 | . . . . . 1 . 3 . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . Parts Fried 5 | . . . 2 . 3 . . . Impact Corruptions 2 | . . . . . 2 . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 18 | 1 1 1 3 . 4 2 6 . Heat Transferred 11107 | 111 766 814 1406 37 2629 387 4548 409 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 6 | . . . 1 1 . . 4 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Jun Mat Mat Sto Mat Fac Fac Ext Cet Peak Influence 1015 | 25 255 195 404 295 637 589 1015 560 Initial 532 | . 16 85 59 170 32 311 288 532 Average 290 | 13 128 116 228 177 149 359 588 548 Maximum Alert Level 3 | . 1 . 2 1 2 2 3 2 Low Security (%) 49 | 100 95 100 33 80 73 . . . Level 1 26 | . 4 . 61 19 19 77 30 . Level 2 11 | . . . 4 . 6 22 25 100 Level 3 11 | . . . . . . . 44 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 31 | . 1 3 7 1 11 1 5 2 Investigation 16 | . . 2 5 1 4 . 2 2 Extermination 5 | . . . . . 4 1 . . Reinforcement 9 | . 1 1 2 . 3 . 2 . Assault 1 | . . . . . . . 1 . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced 1 | . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Jun Mat Mat Sto Mat Fac Fac Ext Cet Distress Signals 9 | . 2 . 2 1 1 . 2 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 168 | 1 21 13 31 9 36 3 47 7 Peak Tracking Total 13 | 1 3 4 8 3 13 2 7 5 Tactical Retreats 7 | . 1 1 2 1 1 . 1 . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Jun Mat Mat Sto Mat Fac Fac Ext Cet Traps Triggered 6 | . 1 . 1 1 . . 3 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 7 | . . . . . 6 . 1 . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 ---------- Run | Jun Mat Mat Sto Mat Fac Fac Ext Cet Machines Disabled 25 | . 1 1 . . 7 6 10 . Max in Single Turn 3 | . 1 1 . . 3 2 2 . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Jun Mat Mat Sto Mat Fac Fac Ext Cet Machines Accessed 24 | . 2 3 6 1 5 . 6 1 Terminals 17 | . 1 3 3 . 4 . 5 1 Fabricators . | . . . . . . . . . Repair Stations 3 | . . . 2 . 1 . . . Recycling Units 4 | . 1 . 1 1 . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 94 | . 4 17 24 3 21 . 20 5 Successful 53 | . 2 11 16 3 12 . 9 . Failed 41 | . 2 6 8 . 9 . 11 5 Catastrophic 8 | . 1 1 1 . 1 . 4 . Database Lockouts . | . . . . . . . . . Manual 6 | . . . 3 . . . . 3 Terminals 68 | . 2 17 13 . 16 . 15 5 Fabricators . | . . . . . . . . . Repair Stations 14 | . . . 9 . 5 . . . Recycling Units 12 | . 2 . 2 3 . . 5 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 36 | . 1 11 9 . 7 . 8 . Record 9 | . 1 . 3 . 1 . 4 . Part Schematic 1 | . . . 1 . . . . . Robot Schematic 1 | . . . 1 . . . . . Prototype ID Bank 4 | . . 2 1 . 1 . . . Open Door 1 | . . . . . . . 1 . Level Access Points 1 | . . . . . . . 1 . Emergency Access Points 3 | . . 2 . . 1 . . . Terminal Index 1 | . . . 1 . . . . . Alert Level 1 | . . 1 . . . . . . Unreport Threat 3 | . . 2 . . 1 . . . Locate Traps 3 | . . 1 1 . . . 1 . Disarm Traps 2 | . . . . . 1 . 1 . Dispatch Records 1 | . . 1 . . . . . . Maintenance Status 1 | . . 1 . . . . . . Recall Investigation 1 | . . . . . 1 . . . Zone Layout 3 | . . 1 1 . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 11 | . . . 6 . 5 . . . Scan Component 7 | . . . 4 . 3 . . . Repair 4 | . . . 2 . 2 . . . Recycling Unit Hacks 6 | . 1 . 1 3 . . 1 . Process 1 | . . . . 1 . . . . Report Inventory 2 | . . . . 1 . . 1 . Retrieve Matter 1 | . . . . 1 . . . . Retrieve Components 2 | . 1 . 1 . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 24 | . 2 3 6 1 5 . 5 2 Full Trace Events 17 | . 1 2 6 . 4 . 2 2 Feedback Events 1 | . . . 1 . . . . . Corruption 1 | . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 4 | . . . 2 . 2 . . . Time 116 | . . . 58 . 58 . . . Parts Recycled . | . . . . . . . . . Recycled Matter 4 | . . . . 4 . . . . Retrieved Matter 4 | . . . . 4 . . . . Retrieved Components 13 | . 10 . 3 . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------ Run | Jun Mat Mat Sto Mat Fac Fac Ext Cet Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Jun Mat Mat Sto Mat Fac Fac Ext Cet Total Allies 2 | . . . . . . . 2 . Largest Group 2 | . . . . . . . 2 . Highest-Rated Group 56 | . . . . . . . 56 . Highest-Rated Ally 31 | . . . . . . . 31 . Total Orders . | . . . . . . . . . Ally Attacks 35 | . . . . . . . 35 . Total Damage 452 | . . . . . . . 452 . Kills 3 | . . . . . . . 3 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Jun Mat Mat Sto Mat Fac Fac Ext Cet Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------- Run | Jun Mat Mat Sto Mat Fac Fac Ext Cet Turns Passed 7479 | 189 662 779 1052 807 1500 321 2022 147 Spaces Moved 3912 | 139 450 428 394 356 725 237 1122 61 Core 29 | 23 4 2 . . . . . . Treads 47 | . . . . . . . . 47 Legs 3448 | 112 267 285 394 356 725 237 1058 14 Wheels 388 | 4 179 141 . . . . 64 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 80 190 190 120 120 100 160 Average Speed 149 | 107 103 149 190 190 156 120 144 166 Slowest Speed 300 | 120 120 300 190 190 190 120 190 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 7 53 32 62 29 21 6 93 40 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 1182 | . 11 . 3 2 290 218 553 105 Melee . | . . . . . . . . . Projectile 18 | . . . . . 1 5 10 2 AOE 1163 | . 11 . 3 2 288 213 543 103 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Jun Mat Mat Sto Mat Fac Fac Ext Cet Total 4865 | 167 568 510 571 453 910 255 1347 84 Wait 141 | . 2 3 57 47 18 . 14 . Move 3904 | 138 449 427 393 355 724 236 1121 61 Hop . | . . . . . . . . . Pick Up 157 | 11 23 19 20 12 27 3 42 . Fast Attach 27 | 1 9 3 1 1 3 1 8 . Attach 76 | 7 8 3 10 3 15 1 20 9 Detach 5 | 2 . 1 1 . 1 . . . Swap 103 | . 1 11 14 7 20 5 41 4 Drop 108 | 1 27 15 13 11 20 2 19 . Fire 318 | 7 49 28 62 16 79 6 61 10 Melee 4 | . . . . . 2 . 2 . Ram 1 | . . . . . . . 1 . Kick 4 | . . . . 1 1 . 2 . Crush . | . . . . . . . . . Escape Stasis 10 | . . . . . . . 10 . Rewire 7 | . . . . . . 1 6 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min] / *Sto) -9/Storage (discovered 2 exits: *Mat / [Rec]) -8/Materials -7/Factory -6/Factory -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 80 | -11/Junkyard | Discovered new exit (range 8) 190 | -11/Junkyard | Entered Materials 305 | -10/Materials | Build established: Mutant 624 | -10/Materials | Discovered new exit (range 15) 734 | -10/Materials | Build established: Scavenger-Mutant 766 | -10/Materials | Discovered new exit (range 15) 852 | -10/Materials | Entered another Materials area 852 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 852 | -9/Materials | Discovered new exit (range 8) 1049 | -9/Materials | Discovered new exit (range 16) 1150 | -9/Materials | Discovered new exit (range 16) 1348 | -9/Materials | Build established: Scavenger-Gunner 1631 | -9/Materials | Entered Storage 2006 | -9/Storage | Discovered new exit (range 12) 2206 | -9/Storage | Core integrity fell below 50% 2251 | -9/Storage | Lost 6 parts (1p2n3w) 2384 | -9/Storage | Repaired Beam Rifle 2410 | -9/Storage | Repaired Aluminum Leg 2447 | -9/Storage | Core integrity fell below 20% 2637 | -9/Storage | Discovered new exit (range 15) 2683 | -9/Storage | Entered Materials 2683 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2784 | -8/Materials | Build established: Gunner 3474 | -8/Materials | Discovered new exit (range 6) 3490 | -8/Materials | Entered Factory 3490 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3533 | -7/Factory | Repaired Imp. Aluminum Leg 3559 | -7/Factory | Repaired Aluminum Leg 4182 | -7/Factory | Build established: Scavenger-Gunner 4442 | -7/Factory | Noticed a derelict Sapper rigging charges 4443 | -7/Factory | Cargo convoy interrupted 4585 | -7/Factory | Destroyed 9 combat bots 4594 | -7/Factory | Lost 4 parts (2p1n1w) 4940 | -7/Factory | Discovered new exit (range 13) 4990 | -7/Factory | Entered another Factory area 4990 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5033 | -6/Factory | Build established: Gunner 5240 | -6/Factory | Discovered new exit (range 13) 5311 | -6/Factory | Entered Extension 5561 | -6/Extension | Disrupted transfer network 5601 | -6/Extension | Spotted B-75 Beast 5610 | -6/Extension | Destroyed B-75 Beast 5622 | -6/Extension | Spotted B-75 Beast 5681 | -6/Extension | Destroyed 7 combat bots 5712 | -6/Extension | Lost 10 parts (2p2n3u3w) 6275 | -6/Extension | Rescued a captive Derelict 6276 | -6/Extension | Rescued a captive Derelict 6283 | -6/Extension | Identified exit to Factory 6361 | -6/Extension | First assault squad dispatched 6436 | -6/Extension | Allies destroyed B-75 Beast 6511 | -6/Extension | Core integrity fell below 50% 6540 | -6/Extension | Lost 6 parts (3n2u1w) 6796 | -6/Extension | Discovered new exit (range 16) 6884 | -6/Extension | Build established: Scavenger-Gunner 7128 | -6/Extension | Core integrity fell below 20% 7333 | -6/Extension | Entered Cetus 7357 | -6/Cetus | Spotted Cetus Guard 7357 | -6/Cetus | Spotted Cetus Guard 7366 | -6/Cetus | Spotted Cetus Guard 7371 | -6/Cetus | Destroyed Cetus Guard 7376 | -6/Cetus | Destroyed Cetus Guard 7382 | -6/Cetus | Destroyed Cetus Guard 7388 | -6/Cetus | Spotted Cetus Guard 7393 | -6/Cetus | Destroyed Cetus Guard 7413 | -6/Cetus | Lost 9 parts (1p4n2u2w) 7480 | -6/Cetus | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07396_ System corrupted: Substantial component data lost. 07397_ The unstable cave ceiling collapses. 07399_ Overheating: System interference. 07399_ Adv. Assault Cannon temporarily disabled. 07401_ The unstable cave ceiling collapses. 07421_ Acquired 6 matter. 07422_ The unstable cave ceiling collapses. 07423_ Acquired 2 matter. The Imp. Field Recycling Unit is "overloadable", activating it again increases its output for additional resource costs, and may damage the unit. 07433_ The unstable cave ceiling collapses. 07459_ System corrupted: IFF burst signal emitted. 07463_ Connecting with Cetus Terminal... 07463_ Current location identified: Cetus 07463_ ALERT: Suspicious activity at Terminal C004. Dispatching Investigation squad. 07471_ Connecting with Cetus Manufacturing Controls... 07471_ ALERT: Suspicious activity at Terminal C003. Dispatching Investigation squad. 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