Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.17 @ 22:55:16 Player: CogMan Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (90) 450 Value Destroyed (2508) 2508 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (171) 171 TOTAL SCORE: 5929 Bonus ------- High Alert Combat Kills 51 Follower Combat Kills 120 Cogmind --------- Core Integrity 554/700 Matter 78/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Walking (260) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (6) ------ Heat Sink Large Storage Unit Improved Signal Interpreter Targeting Computer Medium Reactive Plating Hacking Suite > --- WEAPON (2) ------- Gauss Rifle Flak Cannon > --- INVENTORY (15) --- Ion Engine Light Nuclear Core Light Nuclear Core Micro Nuclear Core Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy Laser Gatling Laser Heavy Particle Cannon Gauss Rifle Grenade Launcher Rocket Launcher Axe Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Machine Analyzer Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Gatling Laser Flak Gun > --- INVENTORY -------- Ion Engine Light Nuclear Core Light Nuclear Core Micro Nuclear Core Aluminum Leg Aluminum Leg Medium Reactive Plating Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy Laser Heavy Particle Cannon Flak Cannon Grenade Launcher Rocket Launcher Axe [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Hacking Suite Device Heat Sink Storage Small Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 2 | . . . . . . 2 Utility 4 | . . . 2 . 2 . Weapon . | . . . . . . . Parts Attached 65 | 7 . 6 11 2 18 21 Power 10 | 1 . 3 . 1 3 2 Engine 4 | 1 . 1 . 1 . 1 Core 6 | . . 2 . . 3 1 Reactor . | . . . . . . . Propulsion 18 | 2 . 2 2 . 6 6 Treads . | . . . . . . . Leg 18 | 2 . 2 2 . 6 6 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | 2 . . 5 1 4 5 Device 2 | 1 . . . 1 . . Storage 3 | 1 . . 1 . 1 . Processor 5 | . . . 3 . . 2 Hackware 1 | . . . 1 . . . Protection 6 | . . . . . 3 3 Artifact . | . . . . . . . Weapon 20 | 2 . 1 4 . 5 8 Energy Gun 8 | 1 . 1 2 . 3 1 Energy Cannon . | . . . . . . . Ballistic Gun 9 | 1 . . 2 . 1 5 Ballistic Cannon 1 | . . . . . . 1 Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 16 | . . 1 2 1 4 8 Power 4 | . . 1 . 1 . 2 Propulsion 5 | . . . . . 1 4 Utility 5 | . . . 2 . 1 2 Weapon 2 | . . . . . 2 . Highest Loss Streak 3 | . . 1 1 1 2 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 100 100 91 86 91 87 Engine 5 | . 14 3 11 6 2 . Core 4 | . . 10 . . 6 6 Leg 22 | . 28 28 22 22 18 26 Device 8 | . 14 14 7 3 9 7 Storage 10 | . 14 14 12 11 9 7 Processor 8 | . . . 11 11 9 8 Hackware 5 | . . . 4 11 9 7 Protection 4 | . . . . . 10 5 Energy Gun 12 | . 14 14 18 11 8 6 Ballistic Gun 8 | . 14 14 3 11 8 7 Peak Build Rating 37 | 7 7 9 13 14 30 37 Average Rating 16 | 5 7 8 10 12 22 32 On Entrance 11 | . 7 7 7 13 14 30 Naked Turns . | . . . . . . . Heaviest Build 56 | 14 14 14 24 19 48 56 Greatest Support 53 | 20 20 20 20 20 28 53 Greatest Overweight (x) 5 | . . . 1 . 2 5 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 10 15 15 Average Capacity 11 | 7 8 8 9 10 14 15 Most Carried 15 | 2 8 8 10 10 15 15 Average Carried 9 | 1 6 7 6 9 12 14 Final Capacity 15 | 8 8 8 10 10 15 15 Final Carried 15 | 2 8 7 10 9 15 13 Class Distribution -------------------- 83% | Scavenger-Mutant 16% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 1133 | 268 79 94 191 14 228 259 Remotely . | . . . . . . . Salvage Created 3339 | 164 160 508 762 . 785 960 Parts 161 | 13 16 26 27 . 37 42 Haulers Intercepted 3 | . 1 . 1 . 1 . Recyclers Shooed 6 | 1 1 1 2 . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 58 | . 4 6 9 . 17 22 Guns 52 | . 4 6 9 . 17 16 AOE 5 | . . . . . . 5 Classes Destroyed 15 | 3 5 . 4 . . 3 Worker 11 | 2 . 3 3 . 3 . Builder 1 | . 1 . . . . . Tunneler 6 | 3 . 1 1 . . 1 Hauler 3 | . 1 . 1 . 1 . Recycler 6 | 1 . 2 2 . . 1 Mechanic 1 | . . . 1 . . . Operator 1 | . . . 1 . . . Watcher 3 | . 1 . . . 1 1 Swarmer 15 | . 3 . . . 7 5 Grunt 28 | . 1 6 7 . 9 5 Brawler 2 | . . . 1 . . 1 Duelist 2 | . . . . . . 2 Sentry 7 | . . . 1 . 1 5 Hunter 3 | . . . . . . 3 Programmer 1 | . . . . . . 1 Best Kill Streak 10 | 4 4 4 6 . 5 10 Combat Bots Only 10 | . 4 2 4 . 4 10 Max Kills in Single Turn 4 | 1 1 1 1 . 2 4 Gunslinging 1 | . . . . . 1 . Exploded 3 | . . . . . . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 447 | . 22 33 34 2 126 230 Missed 145 | . 7 8 8 . 36 86 Damage Taken 2768 | . 105 451 255 34 761 1162 Core 365 | . 49 59 41 . 70 146 Absorbed by Shields 23 | . . . . . . 23 Ignored by Resistances 842 | . 33 84 77 10 237 401 Core Remaining (%) 83 | 100 . 56 . 89 87 . Volleys Fired 253 | 10 17 36 44 9 84 53 Largest 2 | 2 2 2 2 2 2 2 Hottest 108 | 70 70 70 106 70 89 108 Shots Fired 493 | 20 34 72 81 18 162 106 Gun 485 | 20 34 72 81 18 162 98 Cannon 3 | . . . . . . 3 Launcher 5 | . . . . . . 5 Special . | . . . . . . . Kinetic 224 | 10 17 36 14 9 82 56 Thermal 264 | 10 17 36 67 9 80 45 Explosive 5 | . . . . . . 5 Electromagnetic . | . . . . . . . Robot Hit Streak 44 | 15 16 30 18 9 15 44 Robot Miss Streak 5 | . 2 2 1 2 2 5 Penetration Max 1 | . . . . . . 1 Secondary Targets 8 | . 2 . . . 3 3 Max Gunslinging Chain 1 | . 1 . . . 1 1 Shots Hit Robots 381 | 15 25 56 68 13 120 84 Core Hits 210 | 7 12 25 32 3 47 84 Critical Kills 2 | . . . . . 2 . Critical Parts Destroyed 3 | . 1 . . 1 . 1 Critical Strikes 21 | 1 1 1 5 3 9 1 Burn 16 | 1 . 1 5 2 7 . Destroy 5 | . 1 . . 1 2 1 Melee Attacks 2 | . . . . . 2 . Impact . | . . . . . . . Slashing 2 | . . . . . 2 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6180 | 169 269 595 923 129 1413 2682 Guns 5453 | 169 269 595 923 129 1405 1963 Cannons 34 | . . . . . . 34 Explosions 685 | . . . . . . 685 Melee . | . . . . . . . Ramming 8 | . . . . . 8 . Kinetic 1819 | 45 82 203 96 55 463 875 Thermal 3668 | 124 187 392 827 74 942 1122 Explosive 615 | . . . . . . 615 Electromagnetic 70 | . . . . . . 70 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 4 | . . . . . . 4 Projectiles . | . . . . . . . Explosions 4 | . . . . . . 4 Melee . | . . . . . . . Knockbacks 3 | . . . . . . 3 Impact . | . . . . . . . Kinetic 2 | . . . . . . 2 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 3 | . . . . . . 3 Shots 1 | . . . . . . 1 Rammed . | . . . . . . . Targets Rammed 1 | . . . . . 1 . Kicked 1 | . . . . . 1 . Crushed . | . . . . . . . Highest Temperature 484 | 120 168 311 484 63 74 161 Average Temperature 75 | 55 57 114 136 21 19 52 Received Heat Transfer 1119 | . 18 225 156 24 315 381 Effects 9 | . . 3 6 . . . Shutdowns 2 | . . . 2 . . . Energy Bleed 4 | . . 3 1 . . . Interference 2 | . . . 2 . . . Matter Decay 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 23 | . 1 3 8 . 7 4 Heat Transferred 10405 | 444 555 1210 2504 370 2849 2473 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Peak Influence 507 | 30 227 269 234 71 355 507 Initial 74 | . 16 74 19 30 23 43 Average 101 | 8 78 189 49 45 100 184 Maximum Alert Level 2 | . 1 1 1 . 1 2 Low Security (%) 83 | 100 87 55 96 100 89 56 Level 1 15 | . 12 44 3 . 10 33 Level 2 1 | . . . . . . 10 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . . . 2 . 1 11 Investigation 2 | . . . 1 . . 1 Extermination 2 | . . . . . . 2 Reinforcement 4 | . . . 1 . 1 2 Assault . | . . . . . . . Garrison 6 | . . . . . . 6 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 10 | . . . 1 . 6 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 99 | . 9 9 16 3 30 32 Peak Tracking Total 9 | . 5 2 4 2 7 9 Tactical Retreats 9 | . 3 1 1 . 3 1 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 3 | . . . . . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 12 | . . . . . 1 11 Max in Single Turn 8 | . . . . . 1 8 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 10 | . 2 . 2 . 3 3 Terminals 7 | . 2 . 2 . 2 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers 1 | . . . . . . 1 Garrison Access 1 | . . . . . . 1 Total Hacks 21 | . 3 . 6 . 6 6 Successful 8 | . 2 . 1 . 2 3 Failed 13 | . 1 . 5 . 4 3 Catastrophic 3 | . . . 1 . 1 1 Database Lockouts . | . . . . . . . Manual 17 | . 3 . 6 . 6 2 Terminals 15 | . 3 . 6 . 4 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . . 2 . Scanalyzers 2 | . . . . . . 2 Garrison Access 2 | . . . . . . 2 Terminal Hacks 5 | . 2 . 1 . 1 1 Prototype ID Bank 2 | . 1 . . . . 1 Branch Access Points 2 | . 1 . 1 . . . Unreport Threat 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . . . 2 Insert Component 1 | . . . . . . 1 Analyze 1 | . . . . . . 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Mask 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 1 . 1 . 2 3 Full Trace Events 2 | . . . 1 . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 Part Schematics Acquired 1 | . . . . . . 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies 2 | . . . . 2 . . Largest Group 2 | . . . . 2 1 . Highest-Rated Group 45 | . . . . 45 31 . Highest-Rated Ally 31 | . . . . 31 31 . Total Orders . | . . . . . . . Ally Attacks 20 | . . . . 9 11 . Total Damage 211 | . . . . 85 126 . Kills 5 | . . . . 3 2 . Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . . 1 . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 3876 | 121 293 457 1129 170 1118 588 Spaces Moved 1838 | 70 176 266 471 117 465 273 Core 4 | 4 . . . . . . Treads . | . . . . . . . Legs 1834 | 66 176 266 471 117 465 273 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 137 | 116 120 120 127 120 177 130 Slowest Speed 470 | 120 120 120 190 120 260 470 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . Exploration Rate (%) 26 | 6 31 54 24 21 42 8 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 . 1 . . . Unknown Exits Taken 4 | 1 . 1 . 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug 2 | . . . . . 2 . Terrain Destroyed 16 | . . . . . 2 14 Melee 2 | . . . . . 2 . Projectile . | . . . . . . . AOE 14 | . . . . . . 14 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 2706 | 88 227 342 925 130 606 388 Wait 490 | . 27 28 384 3 19 29 Move 1832 | 69 175 265 470 116 464 273 Hop . | . . . . . . . Pick Up 28 | 2 7 1 8 . 8 2 Fast Attach 21 | 7 . . 2 1 4 7 Attach 15 | . . 1 5 1 3 5 Detach 1 | . . . 1 . . . Swap 29 | . . 5 4 . 11 9 Drop 30 | . 1 6 7 . 10 6 Fire 253 | 10 17 36 44 9 84 53 Melee 2 | . . . . . 2 . Ram . | . . . . . . . Kick 1 | . . . . . 1 . Crush . | . . . . . . . Escape Stasis 4 | . . . . . . 4 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 16) 122 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 321 | -10/Materials | Identified exit to Mines 415 | -10/Materials | Entered Mines 490 | -10/Mines | Discovered new exit (range 8) 750 | -10/Mines | Found a hidden stash of uninstalled traps 786 | -10/Mines | Assembled infested the area 791 | -10/Mines | Assisted by a Guerilla fighting off Assembled 838 | -10/Mines | Discovered new exit (range 15) 850 | -10/Mines | Crushed by falling debris 872 | -10/Mines | Entered Materials 872 | -9/Materials | Evolved 2 slots: Utility x2 932 | -9/Materials | Build established: Scavenger-Mutant 1537 | -9/Materials | Identified exit to Mines 2001 | -9/Materials | Entered Mines 2007 | -9/Mines | Met a Derelict bent on vengeance 2160 | -9/Mines | Discovered new exit (range 7) 2171 | -9/Mines | Entered Materials 2171 | -8/Materials | Accompanied by 1 ally 2171 | -8/Materials | Evolved 2 slots: Utility x2 2176 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3264 | -8/Materials | Discovered new exit (range 8) 3289 | -8/Materials | Entered Factory 3289 | -7/Factory | Evolved 2 slots: Propulsion x2 3699 | -7/Factory | Garrison activated, responded to threat 3715 | -7/Factory | Garrison activated, responded to threat 3749 | -7/Factory | Lost 3 parts (1p1n1u) 3851 | -7/Factory | Destroyed 10 combat bots 3877 | -7/Factory | Self-destructed Last Messages --------------- Replicator. 03867_ U-05 Engineer lays Concrete. 03868_ Subcomponent Replicator disabled. 03868_ S-27 Virus knocked back. 03868_ U-05 Engineer lays Concrete. 03868_ M-28 Smith repairs Welding Torch. 03869_ U-05 Engineer lays Concrete. 03870_ K-01 Serf cleans the Subcomponent Replicator. 03871_ U-05 Engineer lays Concrete. 03871_ Slug penetrates S-27 Virus. 03871_ S-27 Virus destroyed. 03871_ Subcomponent Replicator disabled. 03872_ U-05 Engineer lays Concrete. 03873_ K-01 Serf collects debris. 03873_ U-05 Engineer lays Concrete. 03874_ Slug penetrates S-27 Virus. 03874_ Destroyed VTOL Module. 03874_ S-27 Virus knocked back. 03874_ U-05 Engineer lays Concrete. 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""""" "???????????????? | | ???????????????????????? """" ????????????????? | | ???????????????????????? k""" ?????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????? """???????????????????? | | ???????????????????????? ""????????????????????? | | ???????????????????????? "?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ????????????????????????### ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- Flak Cannon | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidedMatterProtomatter Manual? 0 Play Time 00:28:14 Cumulative 35.7 hours Start 2024.08.17 @ 22:27:48 End 2024.08.17 @ 22:55:16 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 72 Rogue 31 Adventurer 41 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 40 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e6ce2d8a-34a8-4a69-861c-4ef2efc82197