Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.10 @ 07:44:15 Player: Afromullet Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (34) 170 Value Destroyed (1035) 1035 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-18) -18 TOTAL SCORE: 3887 Bonus ------- Follower Combat Kills 14 Friendly Fire -32 Cogmind --------- Core Integrity 0/700 Matter 292/300 Energy 100/100 System Corruption 29% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Improved Terrain Scanner Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Targeting Computer ECM Suite > --- WEAPON ----------- Shock Rifle Particle Gun Light Assault Rifle > --- INVENTORY -------- Aluminum Leg Carbon-fiber Leg Improved Utility Shielding Shock Rifle Heavy Particle Cannon [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility ECM Suite Device ECM Suite Storage Medium Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . 1 1 Utility 2 | . . . 1 . 1 . Weapon 1 | . . . 1 . . . Parts Attached 57 | 6 1 1 15 . 19 15 Power 8 | 1 . . 1 . 3 3 Engine 7 | 1 . . 1 . 2 3 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 15 | 2 . 1 2 . 5 5 Treads 4 | . . . 2 . 2 . Leg 11 | 2 . 1 . . 3 5 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 1 1 . 8 . 6 2 Device 3 | . 1 . 1 . . 1 Storage 9 | 1 . . 6 . 2 . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 5 | . . . 1 . 3 1 Artifact . | . . . . . . . Weapon 16 | 2 . . 4 . 5 5 Energy Gun 9 | 1 . . 3 . 1 4 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 5 | 1 . . 1 . 3 . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Corrupted Parts 1 | . . . . . . 1 System Corruption 4 | . . . . . . 4 Parts Lost 37 | . . . 2 . 10 25 Power 7 | . . . . . 3 4 Propulsion 10 | . . . . . 2 8 Utility 7 | . . . . . 2 5 Weapon 13 | . . . 2 . 3 8 Highest Loss Streak 12 | . . . 1 . 5 12 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 88 | . 97 100 91 100 92 69 Engine 9 | . 14 14 11 11 3 7 Treads 3 | . . . 4 22 10 . Leg 19 | . 28 28 16 . 16 20 Device 9 | . 11 14 11 11 9 4 Storage 10 | . 14 14 11 11 9 7 Processor 2 | . . . . . 3 6 Protection 6 | . . . 9 11 11 4 Energy Gun 12 | . 14 14 14 22 7 9 Ballistic Gun 11 | . 14 14 12 11 15 5 Peak Build Rating 26 | 6 7 7 14 14 22 26 Average Rating 12 | 5 6 6 11 14 17 17 On Entrance 9 | . 6 7 7 14 14 20 Naked Turns . | . . . . . . . Heaviest Build 39 | 13 15 15 34 34 37 39 Greatest Support 60 | 20 20 20 40 40 60 51 Greatest Overweight (x) 6 | . . . 3 . . 6 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 10 10 10 Average Capacity 9 | 7 8 8 9 10 10 10 Most Carried 10 | 4 8 8 10 10 10 7 Average Carried 7 | 2 5 7 9 10 8 3 Final Capacity 10 | 8 8 8 10 10 10 10 Final Carried 10 | 4 8 8 10 10 8 1 Class Distribution -------------------- 54% | Mutant 18% | Scavenger-Gunner 15% | Tank 6% | Scavenger-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 759 | 201 69 19 174 . 259 37 Remotely . | . . . . . . . Salvage Created 1188 | . 24 94 365 36 316 353 Parts 81 | . 4 5 26 2 26 18 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 29 | . . 2 8 2 12 5 Guns 24 | . . 2 8 1 10 3 Cannons 1 | . . . . . . 1 AOE 3 | . . . . 1 2 . Classes Destroyed 9 | . 1 1 2 1 1 3 Tunneler 1 | . . . . . . 1 Mechanic 1 | . . . . . . 1 Watcher 3 | . 1 . 1 . . 1 Swarmer 10 | . . . . 2 8 . Grunt 11 | . . 2 4 . 2 3 Duelist 1 | . . . 1 . . . Sentry 5 | . . . 3 . 1 1 Hunter 1 | . . . . . 1 . Programmer 1 | . . . . . . 1 Best Kill Streak 4 | . 1 2 4 2 4 2 Combat Bots Only 4 | . . 2 4 2 4 1 Max Kills in Single Turn 2 | . 1 1 1 1 2 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . 1 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 448 | . . 22 44 5 127 250 Missed 124 | . . 9 13 . 39 63 Damage Taken 4300 | . . 174 472 82 1012 2560 Core 896 | . . 45 43 . 97 711 Absorbed by Shields . | . . . . . . . Redirected to Shielding 138 | . . . . . 50 88 Core Remaining (%) 88 | 100 . 82 . 89 82 . Volleys Fired 115 | . 2 17 22 3 31 40 Largest 3 | . 2 2 3 3 3 3 Hottest 140 | . 70 70 126 119 126 140 Shots Fired 258 | . 4 34 59 9 89 63 Gun 242 | . 4 34 59 9 87 49 Cannon 14 | . . . . . . 14 Launcher 2 | . . . . . 2 . Special . | . . . . . . . Kinetic 116 | . 2 17 29 3 51 14 Thermal 91 | . 2 17 27 3 18 24 Explosive 2 | . . . . . 2 . Electromagnetic 49 | . . . 3 3 18 25 Robot Hit Streak 11 | . 2 8 11 5 10 9 Robot Miss Streak 4 | . 2 4 2 2 3 3 Penetration Max . | . . . . . . . Secondary Targets 4 | . . . 1 . 3 . Max Gunslinging Chain 1 | . . . 1 . 1 . Shots Hit Robots 165 | . 2 22 39 5 50 47 Core Hits 69 | . 1 5 17 2 25 19 Critical Kills 2 | . . . 1 . . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . . . 2 . . 3 Burn 3 | . . . 1 . . 2 Meltdown 1 | . . . . . . 1 Destroy 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2509 | . 25 218 505 99 885 777 Guns 1900 | . 21 218 491 71 654 445 Cannons 331 | . . . . . . 331 Explosions 259 | . . . . 28 231 . Melee . | . . . . . . . Ramming 19 | . 4 . 14 . . 1 Kinetic 737 | . 9 91 238 17 318 64 Thermal 1170 | . 12 127 233 58 244 496 Explosive 118 | . . . . . 118 . Electromagnetic 465 | . . . 20 24 205 216 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 28 | . . . . . 1 28 Average Corruption 8 | . . . . . 1 8 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 16 | . . . . . . 16 Message Errors 4 | . . . . . . 4 Matter Fused 1 | . . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 5 | . . . . . . 5 Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 Misdirections 2 | . . . . . . 2 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 18 | . . . . 18 . . Shots 1 | . . . . 1 . . Rammed 1 | . . . 1 . . . Targets Rammed 4 | . 1 . 1 . . 2 Kicked 3 | . 1 . . . . 2 Crushed . | . . . . . . . Highest Temperature 378 | . 60 205 303 182 186 378 Average Temperature 84 | . 30 98 92 87 61 96 Received Heat Transfer 1104 | . . 99 150 9 153 693 Effects 4 | . . . . . . 4 Shutdowns 1 | . . . . . . 1 Interference 2 | . . . . . . 2 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 5 | . . . 1 . . 4 Heat Transferred 2666 | . 37 370 703 74 483 999 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . 1 1 . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Peak Influence 311 | . 67 75 142 121 311 124 Initial 77 | . . 25 . 52 46 77 Average 64 | . 25 23 33 116 162 63 Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 92 | 100 100 100 100 100 62 100 Level 1 7 | . . . . . 37 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . . . 2 . . 2 Investigation . | . . . . . . . Extermination 2 | . . . . . . 2 Reinforcement 2 | . . . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 3 | . . . 2 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 74 | . 6 6 14 2 35 11 Peak Tracking Total 6 | . 3 2 5 1 6 4 Tactical Retreats 10 | . 1 3 1 . 5 . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 4 | . . . 1 . 1 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 1 | . . . . . 1 . Max in Single Turn 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks . | . . . . . . . Successful . | . . . . . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 1 . Highest-Rated Group 31 | . . . . 31 31 . Highest-Rated Ally 31 | . . . . 31 31 . Total Orders . | . . . . . . . Ally Attacks 17 | . . . . . 17 . Total Damage 250 | . . . . . 250 . Kills 2 | . . . . . 2 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 2493 | 79 201 457 636 58 498 564 Spaces Moved 1285 | 58 157 265 275 31 241 258 Core 7 | 5 . . . . . 2 Treads 149 | . . . 51 31 67 . Legs 1129 | 53 157 265 224 . 174 256 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 160 120 120 Average Speed 140 | 113 120 120 182 160 131 139 Slowest Speed 350 | 120 120 120 330 160 160 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 4 28 69 29 15 25 9 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 24 | . . . . 4 20 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 24 | . . . . 4 20 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 1773 | 68 165 375 365 33 364 403 Wait 251 | 1 1 88 24 . 52 85 Move 1279 | 57 156 264 274 30 240 258 Hop . | . . . . . . . Pick Up 43 | 4 4 2 17 . 13 3 Fast Attach 22 | 6 1 1 3 . 6 5 Attach 26 | . . . 6 . 10 10 Detach . | . . . . . . . Swap 9 | . . . 6 . 3 . Drop 24 | . . 3 12 . 9 . Fire 115 | . 2 17 22 3 31 40 Melee . | . . . . . . . Ram . | . . . . . . . Kick 3 | . 1 . . . . 2 Crush 1 | . . . 1 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: [*Min] / Sto x2) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 14) 281 | -10/Materials | Entered Mines 305 | -10/Mines | Build established: Mutant 387 | -10/Mines | Learned location of 1 exit from Materials 716 | -10/Mines | Discovered new exit (range 7) 738 | -10/Mines | Entered Materials 738 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 739 | -9/Materials | Identified exit to Storage 1352 | -9/Materials | Discovered new exit (range 11) 1374 | -9/Materials | Entered Mines 1382 | -9/Mines | Escorted by a lone wolf Derelict 1402 | -9/Mines | Learned location of Storage (-9) 1429 | -9/Mines | Discovered new exit (range 3) 1432 | -9/Mines | Entered Materials 1432 | -8/Materials | Accompanied by 1 ally 1432 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1564 | -8/Materials | Lost 4 parts (2p1u1w) 1654 | -8/Materials | Lost 5 parts (2n1u2w) 1900 | -8/Materials | Discovered new exit (range 16) 1930 | -8/Materials | Entered Factory 1930 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2102 | -7/Factory | Lost 4 parts (2p1u1w) 2281 | -7/Factory | System corruption reached 10% 2340 | -7/Factory | Lost 12 parts (1p6n1u4w) 2464 | -7/Factory | Core integrity fell below 50% 2487 | -7/Factory | Core integrity fell below 20% 2494 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- System corrupted by crushing effect (+4). Acquired Aluminum Leg. M-28 Smith repairs B-48 Gladiator. Knocked back. R-06 Scavenger collects Lgt. Nuclear Core. Acquired Imp. Heat Sink. Kicked B-48 Gladiator out of the way. M-28 Smith repairs G-47 Trooper. Carbon-fiber Leg destroyed. System corrupted by crushing effect (+3). R-06 Scavenger collects Wheel. Kicked B-48 Gladiator out of the way. Targeting Computer destroyed. System corrupted by crushing effect (+4). JD/ =,M|KNIMLRP582A/MN8Y#94 Imp. Heat Sink destroyed. System corrupted by crushing effect (+1). K-01 Serf collects debris. Aluminum Leg destroyed. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?? """ #???????# ^ ###### #????????????? | | ?? """ #???????# #????# #????????????? | | ??? 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