Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.15 @ 03:59:42 Player: AlmondRoll Result: Destroyed by FJ-K56(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (36) 180 Value Destroyed (946) 946 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (2072) 2072 TOTAL SCORE: 3838 Bonus ------- Follower Combat Kills 72 Delivered SUBCON Basin 2000 Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 265/265 System Corruption 0% Temperature Cool (79) Movement Rolling (130) Ox2 Location -9/Recycling Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (2) ------- Subdweller Machine Gun Subdweller Machine Gun > --- INVENTORY (25) --- Light Ion Engine Light Treads Overtuned Titanium Leg Compact Wheel Compact Wheel Subdweller Monowheel Flight Unit Flight Unit Improved Heat Sink Disposable Heat Sink Makeshift Microdissipator Network Medium Storage Unit Humpback ECM Suite Tech Extrapolator Beam Rifle Overtuned Pulse Rifle Overtuned Pulse Rifle Subdweller Beam Cannon Subdweller Beam Cannon Datajack Mining Claw Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Humpback > --- WEAPON ----------- Subdweller Beam Cannon Subdweller Beam Cannon > --- INVENTORY -------- Wheel Wheel Flight Unit Flight Unit Improved Heat Sink Disposable Heat Sink Medium Storage Unit ECM Suite Hacking Suite Subdweller Beam Cannon Subdweller Beam Cannon Subdweller Machine Gun Subdweller Machine Gun Datajack Mining Claw Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment SUBCON Basin [Rating: 33] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Humpback Device Seismic Detector Storage Humpback Protection Propulsion Shielding Weapon Subdweller Beam Cannon Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 24 | 3 3 13 5 Power 4 | . 1 2 1 Engine 4 | . 1 2 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 3 2 Treads 2 | 2 . . . Leg . | . . . . Wheel 5 | . . 3 2 Hover . | . . . . Flight . | . . . . Utility 5 | 1 2 1 1 Device 1 | 1 . . . Storage 3 | . 1 1 1 Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 8 | . . 7 1 Energy Gun . | . . . . Energy Cannon 3 | . . 3 . Ballistic Gun 4 | . . 3 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 1 6 . Power 2 | . . 2 . Propulsion 1 | . . 1 . Utility 1 | . 1 . . Weapon 3 | . . 3 . Highest Loss Streak 2 | . 1 2 . To Critical Strikes . | . . . . Average Backups 18 | 6 12 19 16 Power . | 1 1 . . Propulsion 5 | 4 4 6 6 Utility 6 | . 2 6 5 Weapon 5 | 1 4 5 3 Tool/Special . | . . . . Unused Backups 35 | . 3 10 22 Power 2 | . . 1 1 Propulsion 11 | . . 3 8 Utility 9 | . 1 1 7 Weapon 12 | . 2 5 5 Tool/Special 1 | . . . 1 Average Slot Usage (%) 85 | . 95 84 82 Engine 13 | . 14 13 13 Treads 22 | . 27 24 . Wheel 5 | . . 3 28 Storage 14 | . 14 14 14 Energy Cannon 14 | . . 18 . Ballistic Gun 9 | . 28 4 26 Slashing Weapon 4 | . . 5 . Peak Build Rating 33 | 7 9 33 32 Average Rating 17 | 6 7 17 25 On Entrance 12 | 6 7 9 28 Avg Prop Armor Cover (%) 10 | . . 10 . Naked Turns . | . . . . Heaviest Build 220 | 13 50 220 215 Greatest Support 40 | 40 40 40 36 Greatest Overweight (x) 21 | . 1 21 7 Average Overweight (x) 7 | . . 9 4 Largest Inventory Capacity 35 | 8 20 35 35 Average Capacity 32 | 8 19 34 32 Most Carried 35 | 6 18 35 35 Average Carried 26 | 6 12 28 29 Final Capacity 35 | 8 20 35 25 Final Carried 34 | 6 18 34 23 Class Distribution -------------------- 83% | Hauler-Mutant 15% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Subcaves Hauler-Mutant | -9/Recycling Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Rec Matter Collected 898 | 203 241 332 122 Remotely . | . . . . Salvage Created 1724 | 82 299 654 689 Parts 79 | 3 14 38 24 Haulers Intercepted . | . . . . Recyclers Shooed 5 | . 2 . 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 28 | . . 28 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 23 | . 6 14 3 Guns 16 | . 6 7 3 Cannons 5 | . . 5 . Classes Destroyed 12 | 2 2 3 5 Builder 1 | . . . 1 Tunneler 1 | 1 . . . Recycler 7 | 1 . . 6 Operator 1 | . 1 . . Turret 2 | . . 2 . Swarmer 4 | . . 4 . Grunt 7 | . 6 1 . Duelist 1 | . . . 1 Sentry 2 | . . . 2 Programmer 1 | . . . 1 Subdweller 9 | . . 9 . Scientist 1 | . . . 1 Best Kill Streak 5 | 2 3 3 5 Combat Bots Only 3 | . 2 3 2 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 181 | . 32 140 9 Missed 63 | . 10 52 1 Hits 118 | . 22 88 8 Projectile 118 | . 22 88 8 Critical Strikes 1 | . . . 1 Damage Taken 1575 | . 284 1138 153 Core 259 | . 39 161 59 Absorbed by Shields . | . . . . Redirected to Shielding 25 | . . 25 . Regen/Repaired (Parts) 61 | . 61 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 116 | 7 27 59 23 Largest 2 | 2 2 2 2 Hottest 160 | 40 40 160 60 Shots Fired 217 | 14 54 103 46 Gun 167 | 14 54 53 46 Cannon 50 | . . 50 . Launcher . | . . . . Special . | . . . . Kinetic 167 | 14 54 53 46 Thermal 50 | . . 50 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 14 | 4 14 14 5 Robot Miss Streak 4 | 2 2 4 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 139 | 9 40 64 26 Core Hits 56 | 3 17 21 15 Critical Kills 5 | . 1 3 1 Critical Parts Destroyed . | . . . . Critical Strikes 5 | . 1 3 1 Meltdown 2 | . . 2 . Destroy 3 | . 1 1 1 Melee Attacks 90 | . . 90 . Impact . | . . . . Slashing 90 | . . 90 . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2515 | 110 512 1339 554 Guns 1593 | 110 512 417 554 Cannons 922 | . . 922 . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1593 | 110 512 417 554 Thermal 922 | . . 922 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 21 | . . 21 . Projectiles 21 | . . 21 . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 243 | 6 2 243 42 Average Temperature 38 | 6 2 66 6 Received Heat Transfer 574 | . 159 306 109 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . . 2 . Combat Hostiles 2 | . . 2 . Parts Melted 4 | . . 4 . Heat Transferred 1221 | . . 1221 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 45 | 5 45 . 40 Initial . | . . . . Average 6 | 3 7 . 5 Influence Increases 504 | 10 166 200 128 Destroy 0b10 Robot/C 320 | . 120 140 60 Destroy 0b10 Robot/NC 50 | 10 5 . 35 Destroy Leader 20 | . 20 . . Successful Hack 51 | . 21 . 30 Destroy Structure 3 | . . . 3 Lose Combat Pursuer 60 | . . 60 . Influence Decreases 504 | 10 166 200 128 Time Decay 474 | 10 166 170 128 Lost Part 30 | . . 30 . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 9 19 7 Peak Tracking Total 6 | . 3 6 4 Tactical Retreats 4 | . . 3 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Rec Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Machines Accessed 17 | . 5 3 9 Terminals 8 | . 3 . 5 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 3 | . 1 . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 40 | . 13 6 21 Successful 26 | . 7 6 13 Failed 13 | . 6 . 7 Catastrophic 3 | . 1 . 2 Database Lockouts 1 | . . . 1 Manual 18 | . 9 . 9 Terminals 21 | . 8 . 13 Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 7 | . 2 . 5 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 20 | . 4 6 10 Record 7 | . . 4 3 Robot Analysis 3 | . 2 . 1 Prototype ID Bank 1 | . . . 1 Open Door 1 | . . 1 . Locate Traps 1 | . 1 . . Dispatch Records 1 | . . . 1 Maintenance Status 1 | . . . 1 Surveillance Status 1 | . . . 1 Hauler Manifests 1 | . 1 . . Zone Layout 2 | . . . 2 Release Object 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 1 . 2 Terminals 1 | . . . 1 Botnet 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Reject 1 | . . . 1 Recyclers 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 3 . 7 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 1 | . . . 1 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired 5 | . . . 5 Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Total Allies 5 | . . . 5 Largest Group 5 | . . . 5 Highest-Rated Group 62 | . . . 62 Highest-Rated Ally 21 | . . . 21 Total Orders . | . . . . Ally Attacks 9 | . . . 9 Total Damage 91 | . . . 91 Kills 2 | . . . 2 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 559 | 11 548 . . Seismic 559 | 11 548 . . Robot Analysis Total 3 | . 2 . 1 Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Rec Turns Passed 8436 | 43 941 6629 823 Spaces Moved 1930 | 11 340 1201 378 Core . | . . . . Treads 1129 | 11 340 778 . Legs . | . . . . Wheels 801 | . . 423 378 Hover . | . . . . Flight . | . . . . Fastest Speed 100 | 160 160 167 100 Average Speed 374 | 160 236 481 163 Slowest Speed 960 | 160 240 960 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 2 48 49 50 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 3 | . . 3 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug 3 | . . 3 . Terrain Destroyed 12 | . . 10 2 Melee 3 | . . 3 . Projectile 9 | . . 7 2 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Total 2775 | 21 420 1795 539 Wait 437 | 1 37 322 77 Move 1927 | 10 339 1200 378 Hop . | . . . . Pick Up 100 | . 11 62 27 Fast Attach 7 | 1 2 2 2 Attach 7 | . . 6 1 Detach . | . . . . Swap 15 | 2 2 9 2 Drop 57 | . 1 45 11 Fire 116 | 7 27 59 23 Melee 90 | . . 90 . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire 18 | . . . 18 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 3) 44 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 7) 313 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 16) 611 | -10/Materials | Discovered new exit (range 13) 683 | -10/Materials | Repaired Lgt. Treads 985 | -10/Materials | Entered Subcaves 986 | -10/Subcaves | Approached by a straggling Scientist 1027 | -10/Subcaves | Discovered new exit (range 16) 1155 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1376 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1499 | -10/Subcaves | Build established: Hauler-Mutant 1526 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2408 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2817 | -10/Subcaves | Discovered new exit (range 9) 2952 | -10/Subcaves | Learned location of Zion (-6) 2952 | -10/Subcaves | Met a Zionite searching for "candidates" 3928 | -10/Subcaves | Visited Clippyterm 3944 | -10/Subcaves | Identified exit to Materials 4343 | -10/Subcaves | Learned location of Mines (-9) 4524 | -10/Subcaves | Core integrity fell below 50% 6144 | -10/Subcaves | Learned location of Storage (-9) 6202 | -10/Subcaves | Found SUBCON Basin 7614 | -10/Subcaves | Entered Recycling 7615 | -9/Recycling | Met a Zionite searching for Scraptown 8158 | -9/Recycling | Scanned before Scraplab entrance 8181 | -9/Recycling | Entered Scraplab 8300 | -9/Recycling | Angered Scraplab inhabitants 8314 | -9/Recycling | Core integrity fell below 20% 8351 | -9/Recycling | Lost 3 allies 8437 | -9/Recycling | Destroyed by FJ-K56(j) with Overtuned Pulse Rifle Last Messages --------------- 08307_ Acquired Humpback. 08309_ Acquired Com. Wheel. 08312_ Slug penetrates Wall. 08312_ Acquired Imp. Heat Sink. 08314_ Acquired Datajack. 08316_ Acquired Mining Claw. 08316_ Mercenary 2b destroyed. 08319_ Acquired Beam Rifle. 08320_ Mercenary 2a destroyed. 08321_ LU-4WK(j) destroyed. 08326_ Acquired Ovr. Pulse Rifle. 08331_ Acquired Mak. Microdissipator Network. 08333_ Acquired Ovr. Titanium Leg. 08347_ C8-7KS(j): "Defend the Scraplab!" 08351_ Slug penetrates C8-7KS(j). 08351_ C8-7KS(j) destroyed. 08359_ Slug penetrates Wall. 08395_ Acquired Ovr. Pulse Rifle. 08416_ PK-493(c) destroyed. 08437_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????#########??#??????? | | ???????????????????????????????#"""""""#? #??????? | | ???????????????????????????????# " X " ## #??????? | | ?????????????????????????####### j #??????? | | ????????????????????????##!!/%*; & #??????? | | ????????????????????????#@%;#### "#??????? | | ????????????????????????## ##??# ""#??????? | | ?????????????????????????#=#???#"& "& X ""#??????? | | ?????????????????????????#!#???#"""""""" #??????? | | ??????????????????????####%################??????? | | ?????????????????????## ==[ #??????????????????? | | ?????????????????????#" #??????????????????? | | ?????????????????????## #??????????????????? | | ??????????????????????# % #??????????????????? | | ??????????????????????####+####??????????????????? | | ????###??????????????????# #?????????????????????? | | #####T#################### #?????????????????????? | | #?????????????????????? | | ####### ######## #########+##############????????? | | ??????# #??????# #?# + ????????? | | #######+##?????# #?# """ "" # ????????? | | ! ! #?????# #?# """ T" # ????????? | | ! % #?????# #?# """ "" + ????????? | | % #?????# #?# ####### ????????? | | ! [ #?????# #?# #?????# ????????? | | ####### #?# #?????# ""????????? | | + #?# #?????# ""????????? | | = #########?##+###T####?????# ""????????? | | #??????????# #?###????????# ????????? | | ####+##+##??????????# #????????????# ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 56% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Inventory Pressure Challenges ------------ None Game ------ Seed PropulsionLightpackTelecube Manual? 0 Play Time 00:35:53 Cumulative 446.7 hours Start 2026.02.15 @ 03:23:53 End 2026.02.15 @ 03:59:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 216 Rogue 216 Adventurer 0 Explorer 0 Win Type - Total 15 Types 8/0/5/2/0/0/0/0/0/0 Lore% 70 Gallery% 70 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 14a2e8bf-c303-4a63-b3c5-2932349c16ed