Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.05 @ 15:27:09 Player: golanco Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (83) 415 Value Destroyed (1926) 1926 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (320) 320 TOTAL SCORE: 5541 Bonus ------- High Alert Combat Kills 20 Aligned with FarCom 300 Cogmind --------- Core Integrity 293/550 Matter 250/300 Energy 61/100 System Corruption 0% Temperature Cool (0) Movement Core (800) Ox15 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (4) ------- Field Laser Heavy Assault Rifle > --- INVENTORY (20) --- Nuclear Core Nuclear Core Light Treads Improved Treads Large Battery (200) Advanced Targeting Computer Advanced Targeting Computer Hardened Light Armor Plating Hardened Medium Armor Plating System Shield System Shield PSU Rigger Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Treads Armored Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Beam Rifle Field Laser Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Nuclear Core Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Treads Improved Treads Improved Heat Sink Improved Heat Sink Large Battery Recoil Stabilizer Hardened Light Armor Plating Hardened Medium Armor Plating System Shield PSU Rigger Particle Gun Beam Cannon Shotgun [Rating: 34] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Shotgun Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Shotgun Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 2 | . . . . . . . 2 Weapon 2 | . . . 2 . . . . Parts Attached 62 | 6 3 1 17 . 1 14 20 Power 4 | 1 1 . 1 . . 1 . Engine 3 | 1 . . 1 . . 1 . Core 1 | . 1 . . . . . . Reactor . | . . . . . . . . Propulsion 11 | 2 . . 4 . . 2 3 Treads 11 | 2 . . 4 . . 2 3 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 14 | 1 1 . 3 . 1 2 6 Device 4 | . . . 1 . . 1 2 Storage 5 | 1 1 . 1 . 1 . 1 Processor 1 | . . . . . . . 1 Hackware . | . . . . . . . . Protection 4 | . . . 1 . . 1 2 Artifact . | . . . . . . . . Weapon 33 | 2 1 1 9 . . 9 11 Energy Gun 13 | 1 . . 4 . . 1 7 Energy Cannon 1 | . . . . . . 1 . Ballistic Gun 16 | 1 1 . 5 . . 5 4 Ballistic Cannon . | . . . . . . . . Launcher 3 | . . 1 . . . 2 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Parts Lost 13 | . 1 . . . . 6 6 Power 1 | . . . . . . . 1 Propulsion 2 | . . . . . . 2 . Utility 2 | . . . . . . 1 1 Weapon 8 | . 1 . . . . 3 4 Highest Loss Streak 4 | . 1 . . . . 2 4 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 92 | . 92 100 99 100 55 93 98 Engine 8 | . 1 . 8 11 11 11 8 Core 3 | . 12 14 2 . . . . Treads 20 | . 28 28 22 22 22 16 17 Device 6 | . . . 6 11 11 6 9 Storage 14 | . 20 28 11 11 11 11 14 Protection 3 | . . . 3 . . 3 8 Energy Gun 5 | . 14 . 10 . . . 11 Energy Cannon 1 | . . . . . . . 6 Ballistic Gun 28 | . 14 14 32 44 . 43 17 Launcher 1 | . . 13 . . . . . Peak Build Rating 34 | 6 10 10 17 17 11 22 34 Average Rating 17 | 4 9 10 15 16 10 20 27 On Entrance 10 | . 6 10 10 17 10 11 20 Naked Turns . | . . . . . . . . Heaviest Build 74 | 14 24 24 40 40 48 67 74 Greatest Support 43 | 40 40 40 40 40 40 40 43 Greatest Overweight (x) 20 | . . . . . 1 20 1 Average Overweight (x) . | . . . . . . 1 1 Largest Inventory Capacity 20 | 8 10 10 15 15 20 20 20 Average Capacity 16 | 6 8 10 12 15 16 20 20 Most Carried 20 | 2 10 9 12 15 16 18 20 Average Carried 12 | 1 7 8 10 12 15 15 13 Final Capacity 20 | 8 10 10 15 15 20 20 20 Final Carried 15 | 2 10 9 12 15 15 11 12 Class Distribution -------------------- 44% | Skirmisher 30% | Mutant 12% | Gunner 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 2027 | 134 288 80 483 . . 464 578 Remotely . | . . . . . . . . Salvage Created 2329 | . 460 72 591 . . 340 866 Parts 148 | . 29 2 39 . . 23 55 Haulers Intercepted 3 | . 1 . 1 . . . 1 Recyclers Shooed 2 | . 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 61 | . 7 5 14 . . 16 19 Guns 47 | . 7 1 14 . . 12 13 Cannons 7 | . . . . . . 1 6 AOE 7 | . . 4 . . . 3 . Classes Destroyed 13 | . 6 1 3 . . 2 1 Worker 7 | . 1 . 3 . . . 3 Tunneler 4 | . 2 . 1 . . 1 . Hauler 3 | . 1 . 1 . . . 1 Recycler 3 | . . . 1 . . . 2 Mechanic 1 | . . . 1 . . . . Operator 1 | . 1 . . . . . . Watcher 3 | . 2 . . . . . 1 Swarmer 26 | . . 3 8 . . 7 8 Cutter 3 | . . . . . . . 3 Grunt 23 | . 7 2 3 . . 5 6 Duelist 1 | . . . . . . 1 . Sentry 5 | . . . 3 . . . 2 Hunter 3 | . . . . . . 3 . Best Kill Streak 7 | . 4 5 7 . . 4 7 Combat Bots Only 6 | . 2 5 5 . . 4 6 Max Kills in Single Turn 2 | . 1 2 2 . . 2 2 Gunslinging 1 | . . . 1 . . 1 1 Exploded 2 | . . 2 . . . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 349 | . 47 26 47 . . 97 132 Missed 111 | . 14 7 16 . . 31 43 Damage Taken 3505 | . 436 205 428 . . 1063 1373 Core 636 | . 114 25 113 . . 127 257 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 127 | . . . 127 . . . . Core Remaining (%) 61 | 100 . 44 . . . 40 . Volleys Fired 172 | . 55 5 33 . . 30 49 Largest 4 | . 2 2 4 . . 4 4 Hottest 174 | . 70 50 173 . . 167 174 Shots Fired 509 | . 100 9 106 1 . 116 177 Gun 460 | . 100 5 106 1 . 107 141 Cannon 38 | . . . . . . 2 36 Launcher 11 | . . 4 . . . 7 . Special . | . . . . . . . . Kinetic 342 | . 55 5 88 1 . 105 88 Thermal 152 | . 45 . 18 . . 4 85 Explosive 11 | . . 4 . . . 7 . Electromagnetic 4 | . . . . . . . 4 Robot Hit Streak 10 | . 7 6 5 3 . 9 10 Robot Miss Streak 11 | . 4 1 11 1 . 8 4 Penetration Max . | . . . . . . . . Secondary Targets 7 | . 1 . 1 . . 3 2 Max Gunslinging Chain 2 | . 1 . 1 . . 1 2 Shots Hit Robots 272 | . 53 5 55 1 . 69 89 Core Hits 153 | . 26 9 40 . . 34 44 Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . 2 . . . . . 1 Burn 2 | . 1 . . . . . 1 Destroy 1 | . 1 . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4892 | . 677 286 861 10 . 1391 1667 Guns 3375 | . 677 8 711 10 . 768 1201 Cannons 387 | . . . . . . 17 370 Explosions 1119 | . . 278 139 . . 606 96 Melee . | . . . . . . . . Ramming 11 | . . . 11 . . . . Kinetic 2395 | . 324 8 596 10 . 768 689 Thermal 1468 | . 353 . 115 . . 89 911 Explosive 812 | . . 278 . . . 534 . Electromagnetic 206 | . . . 139 . . . 67 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . 5 5 2 2 2 2 . Average Corruption 2 | . 4 5 2 2 2 2 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 41 | . 3 8 1 2 7 20 . Message Errors 10 | . 2 2 1 . 1 4 . Matter Fused 9 | . . 4 . . 2 3 . Heat Flow Errors 5 | . 1 . . 1 1 2 . Energy Discharges 3 | . . . . . 1 2 . Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 6 | . . 1 . . 2 3 . Data Loss (major) 1 | . . . . . . 1 . Misfires 3 | . . . . 1 . 2 . Alerts 2 | . . 1 . . . 1 . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 62 | . . 5 . . . 55 2 Projectiles . | . . . . . . . . Explosions 62 | . . 5 . . . 55 2 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 159 | . . 20 83 . . 56 . Shots 7 | . . 1 3 . . 3 . Rammed 1 | . . . 1 . . . . Targets Rammed 1 | . . . 1 . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 490 | . 228 37 490 210 233 447 401 Average Temperature 117 | . 69 22 240 106 128 145 102 Received Heat Transfer 801 | . 237 42 126 . . 180 216 Effects 11 | . 2 . 7 . . 1 1 Shutdowns 4 | . . . 3 . . . 1 Energy Bleed 1 | . . . 1 . . . . Interference 6 | . 2 . 3 . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 7 | . 1 . 2 . . . 4 Heat Transferred 3480 | . 1110 . 259 . . 137 1974 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . 2 . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 444 | . 221 138 444 172 . 191 427 Initial 172 | . . . 53 172 . . 31 Average 132 | . 111 133 252 172 . 67 229 Maximum Alert Level 2 | . 1 . 2 . . . 2 Low Security (%) 76 | 100 75 100 27 100 . 100 30 Level 1 22 | . 24 . 66 . . . 68 Level 2 . | . . . 5 . . . 1 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 1 . 2 . . . 4 Investigation 1 | . . . 1 . . . . Extermination . | . . . . . . . . Reinforcement 5 | . 1 . 1 . . . 3 Assault . | . . . . . . . . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 9 | . 1 . 3 . . . 5 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 95 | . 18 5 20 . . 17 35 Peak Tracking Total 8 | . 3 5 5 . . 3 8 Tactical Retreats 3 | . 1 . 1 . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 4 | . 4 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 5 | . . . 3 . . 2 . Max in Single Turn 3 | . . . 3 . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 8 | . 5 . 1 . 1 . 1 Terminals 5 | . 4 . . . . . 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 24 | . 15 . 4 . 1 . 4 Successful 12 | . 7 . 2 . 1 . 2 Failed 12 | . 8 . 2 . . . 2 Catastrophic 2 | . 2 . . . . . . Database Lockouts . | . . . . . . . . Manual 8 | . 3 . . . 1 . 4 Terminals 16 | . 12 . . . . . 4 Fabricators . | . . . . . . . . Repair Stations 4 | . . . 4 . . . . Recycling Units 3 | . 3 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 5 | . 4 . . . 1 . . Record 1 | . 1 . . . . . . Unreport Threat 2 | . 2 . . . . . . Reinforcement Status 1 | . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . Scan Component 1 | . . . 1 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 4 | . 2 . . . . . 2 Terminals 4 | . 2 . . . . . 2 Assimilate 1 | . . . . . . . 1 Botnet 3 | . 2 . . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 4 . 1 . . . 1 Full Trace Events 3 | . 2 . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 13 | . . . 13 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 1 | . . . . . . . 1 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 10 | . . . . . . . 10 Highest-Rated Ally 10 | . . . . . . . 10 Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 4890 | 78 678 337 539 264 399 1879 716 Spaces Moved 1972 | 44 315 196 241 164 231 583 198 Core 7 | 2 . . . . . 5 . Treads 1965 | 42 315 196 241 164 231 578 198 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 240 240 Average Speed 211 | 155 160 160 160 160 171 300 243 Slowest Speed 1050 | 160 160 160 160 160 240 1050 245 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 45 | 4 60 64 27 29 61 100 16 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 3 | . . 1 . . . 2 . Spaces Dug . | . . . . . . . . Terrain Destroyed 107 | . . 29 11 . . 64 3 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 107 | . . 29 11 . . 64 3 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 2334 | 51 392 212 326 168 236 634 315 Wait 56 | . 9 8 19 . . 1 19 Move 1965 | 43 314 195 240 163 230 582 198 Hop . | . . . . . . . . Pick Up 39 | 2 10 1 6 . 2 5 13 Fast Attach 14 | 6 1 . 3 . . 1 3 Attach 18 | . 1 . 1 . . 9 7 Detach 6 | . . . 1 4 . . 1 Swap 30 | . 1 1 13 . 1 4 10 Drop 33 | . 1 2 9 1 3 2 15 Fire 172 | . 55 5 33 . . 30 49 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . . 1 . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 41 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 13) 314 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 14) 557 | -10/Materials | Discovered new exit (range 16) 593 | -10/Materials | Discovered new exit (range 16) 632 | -10/Materials | Discovered new exit (range 16) 757 | -10/Materials | Entered Mines 767 | -10/Mines | Core integrity fell below 50% 770 | -10/Mines | Met a Derelict bent on vengeance 964 | -10/Mines | Learned location of 1 exit from Materials 1084 | -10/Mines | Discovered new exit (range 6) 1094 | -10/Mines | Entered Materials 1094 | -9/Materials | Evolved 2 slots: Weapon x2 1095 | -9/Materials | Identified exit to Mines 1173 | -9/Materials | Repaired Lgt. Treads 1593 | -9/Materials | Build established: Gunner 1633 | -9/Materials | Entered Mines 1643 | -9/Mines | Discovered new exit (range 16) 1838 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1888 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1888 | -9/Mines | Discovered new exit (range 5) 1897 | -9/Mines | Entered Exiles 1936 | -9/Exiles | Met 8R-AWN 1963 | -9/Exiles | Met EX-HEX 2011 | -9/Exiles | Met EX-BIN 2030 | -9/Exiles | Aligned with FarCom system 2032 | -9/Exiles | Given EX-Vault access code 2069 | -9/Exiles | Opened EX-Vault 2079 | -9/Exiles | Found PSU Rigger 2112 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2155 | -9/Exiles | Met EX-DEC 2194 | -9/Exiles | Build established: Mutant 2265 | -9/Exiles | Discovered new exit (range 14) 2296 | -9/Exiles | Left Exiles lab with PSU Rigger 2296 | -9/Exiles | Entered Mines 2603 | -8/Mines | Found DCF Scrap (15 items) 2610 | -8/Mines | Build established: Skirmisher 4104 | -8/Mines | Discovered new exit (range 12) 4124 | -8/Mines | Core integrity fell below 50% 4148 | -8/Mines | Discovered new exit (range 11) 4175 | -8/Mines | Entered Materials 4175 | -8/Materials | Evolved 2 slots: Utility x2 4862 | -8/Materials | Garrison activated, responded to threat 4891 | -8/Materials | Self-destructed Last Messages --------------- 04883_ U-05 Engineer lays Concrete. 04883_ W-25 Informer sends out distress signal. 04883_ U-05 Engineer lays Concrete. 04883_ K-01 Serf collects debris. 04884_ U-05 Engineer builds a Wall. 04884_ U-05 Engineer lays Concrete. 04885_ The unstable cave ceiling collapses. 04885_ U-05 Engineer builds a Wall. 04885_ U-05 Engineer lays Concrete. 04887_ Shotgun destroyed. 04887_ Slug penetrates Wall. 04887_ U-05 Engineer builds a Wall. 04887_ K-01 Serf collects debris. 04889_ U-05 Engineer builds a Wall. 04890_ U-05 Engineer lays Concrete. 04890_ K-01 Serf collects debris. 04891_ U-05 Engineer lays Concrete. 04891_ Penetrated by Slug. 04891_ Adv. Heat Sink destroyed. 04891_ Knocked back. 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" = kw##? ##% += # | | ????????????????#;; #=*%## ## # # | | ??????????########;; #u[%"# """"" ## ######+## | | ??????? w g %u=!## """"" ## ## ] # | | ??????? gg %[*!/# """"" # %% #! # | | ??????? g g u = # """"" # # + | | ????????#### ####### # % @# ?"""" # #==! # | | ??????????????????# ## #?????? # #=! # | | ??????????????????##?# # ##?????? # !#=! # | | ?????????????????????#####??????? ## ######### | | ??????????????????????????????????##% %#???????# | | ???????????????????????????????????# #???????# | | ???????????????????????????????????# #???????# | | ???????????????????????????????????# #???????# | | ???????????????????????????????????# #???????# | | ??????????????????????????????????## ##?????## | | ??????????????????????????????????# ####### | | ??????????????????????????????????# %% =*%= "" | | ??????????????????????????????????# = T | | ??????????????????????????????????# / | | ??????????????????????????????????# ####### | | ??????????????????????????????????###+###??######+ | | ???????????????????????????????????# ????# | | ???????????????????????????????????# ????# | | ???????????????????????????????????# ???# | | ???????????????????????????????????# ???# | | ???????????????????????????????????# ??# | | ???????????????????????????????????# ! ??# | | ???????????????????????????????????# =?# | | ???????????????????????????????????# ?# | | ???????????????????????????????????######+######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultAngularCloak Manual? 0 Play Time 00:23:29 Cumulative 58.2 hours Start 2025.04.05 @ 15:05:22 End 2025.04.05 @ 15:27:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 149 Rogue 149 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 32 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ea53190-3092-4a47-af49-0fc7bb006d0e