Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.04 @ 21:59:19 Player: arkn Result: Destroyed by L-61 Swordsman with Backup Laser III Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (198) 990 Value Destroyed (7763) 7763 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1232) 1232 TOTAL SCORE: 15105 Bonus ------- High Alert Combat Kills 354 Follower Combat Kills 1003 Friendly Fire -125 Cogmind --------- Core Integrity 0/1150 Matter 337/450 Energy 85/100 System Corruption 24% Temperature Cool (9) Movement Core (750) Ox14 Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Compact Matter Pod Enhanced Optical Array Advanced Targeting Computer Armor Integrity Analyzer > --- WEAPON (4) ------- Shock Maul > --- INVENTORY (20) --- Flexi-carbon Leg Structural Scanner Improved Trap Scanner Advanced Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Long-range Tractor Beam Hardcell Cannon Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Medium Treads Heavy Treads Advanced Medium Treads > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Machine Analyzer Enhanced Optical Array Advanced Targeting Computer Armor Integrity Analyzer Advanced Recoil Stabilizer Improved Kinecellerator > --- WEAPON ----------- Coil Gun KE Penetrator Advanced KE Penetrator Lance > --- INVENTORY -------- Micro Fission Core Improved Heavy Treads Improved Heavy Treads Compact Matter Pod Structural Scanner Improved Trap Scanner Advanced Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Force Booster Long-range Tractor Beam Hardcell Cannon Hardcell Cannon Hardcell Cannon Hardcell Cannon Improved Plasma Cutter Shock Maul [Rating: 118] Favorites ----------- Power Neutrino Core Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Machine Analyzer Weapon Hypervelocity Gauss Rifle Energy Gun Heavy Laser Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Shock Maul Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Was Fac Slots Evolved 12 | . . 2 2 2 2 2 . 2 . . Power 2 | . . . . 1 . 1 . . . . Propulsion 2 | . . . 1 1 . . . . . . Utility 6 | . . . 1 . 2 1 . 2 . . Weapon 2 | . . 2 . . . . . . . . Parts Attached 140 | 7 5 13 23 21 15 23 10 . 2 21 Power 28 | 1 1 1 4 2 5 3 3 . 1 7 Engine 11 | 1 1 1 1 . 4 2 . . . 1 Core 12 | . . . 3 2 1 1 3 . . 2 Reactor 5 | . . . . . . . . . 1 4 Propulsion 31 | 2 1 5 4 8 2 3 1 . 1 4 Treads 27 | . . 5 4 8 1 3 1 . 1 4 Leg 3 | 2 1 . . . . . . . . . Wheel 1 | . . . . . 1 . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 33 | 2 2 . 7 5 3 9 1 . . 4 Device 20 | 2 . . 3 3 1 7 1 . . 3 Storage 6 | . 2 . 3 . . . . . . 1 Processor 7 | . . . 1 2 2 2 . . . . Hackware . | . . . . . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 48 | 2 1 7 8 6 5 8 5 . . 6 Energy Gun 6 | . . . 2 4 . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 28 | 2 1 5 3 2 5 4 3 . . 3 Ballistic Cannon 9 | . . 2 2 . . 1 1 . . 3 Launcher 1 | . . . . . . 1 . . . . Special Weapon 1 | . . . . . . . 1 . . . Impact Weapon 2 | . . . 1 . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . 1 . . . 1 Corrupted Parts 2 | . . . . 2 . . . . . . System Corruption 3 | . . . . 3 . . . . . . Parts Lost 55 | . 2 . 9 7 7 1 2 . . 27 Power 14 | . 1 . 2 1 1 . 2 . . 7 Propulsion 14 | . . . 2 2 4 1 . . . 5 Utility 10 | . 1 . 1 2 . . . . . 6 Weapon 17 | . . . 4 2 2 . . . . 9 Highest Loss Streak 24 | . 1 . 3 3 3 1 1 . . 24 To Critical Strikes . | . . . . . . . . . . . Average Backups 16 | 1 7 9 15 19 18 19 19 17 18 17 Power . | . . . . . . . . . . . Propulsion 2 | 1 4 4 4 2 2 . 1 1 1 1 Utility 9 | . . 2 8 13 11 12 11 9 9 8 Weapon 3 | . 1 2 2 2 3 5 6 6 7 5 Tool/Special . | . . . . . . . . . . . Unused Backups 33 | . 1 5 3 5 4 10 . . . 5 Power . | . . . . . . . . . . . Propulsion 3 | . . 3 . . . . . . . . Utility 21 | . 1 1 2 4 3 8 . . . 2 Weapon 9 | . . 1 1 1 1 2 . . . 3 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 97 | . 99 99 98 95 96 98 98 99 98 90 Engine 7 | . 14 11 3 4 4 13 8 5 1 . Core 4 | . . . 5 6 8 2 7 10 10 6 Treads 21 | . . 18 26 29 22 19 21 21 19 14 Leg 1 | . 28 3 . . . . . . . . Device 8 | . 19 11 8 6 6 5 5 14 15 14 Storage 6 | . 8 11 9 7 6 5 5 5 5 5 Processor 13 | . . . 8 8 18 23 23 21 21 20 Energy Gun 3 | . . . 5 15 4 . . . . . Ballistic Gun 20 | . 28 31 24 10 20 16 18 21 21 16 Ballistic Cannon 2 | . . 12 3 2 . 1 . . . . Peak Build Rating 118 | 9 9 20 37 51 66 91 93 100 104 118 Average Rating 56 | 4 8 15 29 42 61 82 90 99 102 107 On Entrance 51 | . 9 8 17 37 49 66 86 93 100 104 Naked Turns . | . . . . . . . . . . . Heaviest Build 118 | 8 19 36 66 70 94 108 108 111 112 118 Greatest Support 132 | 20 20 40 60 104 112 109 108 108 124 132 Greatest Overweight (x) 14 | . . 1 1 . 3 3 1 1 1 14 Average Overweight (x) . | . . . . . . 1 . 1 . . Largest Inventory Capacity 20 | 5 10 10 20 20 20 20 20 20 20 20 Average Capacity 17 | 5 7 10 17 20 20 20 20 20 20 20 Most Carried 20 | 3 10 10 20 20 20 20 20 19 20 20 Average Carried 17 | 1 7 9 15 19 19 19 20 18 19 19 Final Capacity 20 | 5 10 10 20 20 20 20 20 20 20 20 Final Carried 20 | 3 10 10 19 20 20 20 20 19 20 10 Class Distribution -------------------- 39% | Gunner 25% | Scavenger-Gunner 22% | Scavenger-Skirmisher 4% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Gunner | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Gunner | -6/Factory Gunner | -5/Factory Scavenger-Gunner | -5/Extension Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Waste Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Was Fac Matter Collected 8345 | 127 180 547 1567 572 1267 1752 648 . 246 1439 Remotely 2766 | . . . 876 . . 786 293 . . 811 Salvage Created 10032 | 83 258 359 1543 883 2127 1787 685 . . 2307 Parts 455 | 8 23 27 82 39 92 78 18 . . 88 Haulers Intercepted 8 | . 2 1 3 1 . 1 . . . . Recyclers Shooed 10 | 1 . 1 2 . 1 1 . . . 4 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Was Fac Combat Hostiles Destroyed 142 | . 6 14 24 11 25 20 8 . . 34 Melee 2 | . . . . . . . . . . 2 Guns 126 | . 6 8 23 11 25 16 8 . . 29 Cannons 11 | . . 5 1 . . 4 . . . 1 AOE 1 | . . 1 . . . . . . . . Classes Destroyed 17 | 2 3 4 3 1 2 1 . . . 1 Worker 10 | . . 1 1 2 4 . . . . 2 Builder 7 | . . 1 1 1 2 2 . . . . Tunneler 3 | 2 . . . 1 . . . . . . Hauler 8 | . 2 1 3 1 . 1 . . . . Recycler 15 | 1 . 1 2 3 2 3 . . . 3 Mechanic 2 | . . 1 . . . . 1 . . . Operator 1 | . . . . . . 1 . . . . Watcher 9 | . . 2 2 2 . 3 . . . . Swarmer 26 | . 3 11 . . . 4 . . . 8 Saboteur 1 | . . . . . . . . . . 1 Grunt 58 | . 3 3 14 3 17 5 3 . . 10 Brawler 2 | . . . . . 2 . . . . . Duelist 3 | . . . . . 1 . . . . 2 Sentry 22 | . . . 7 2 2 1 5 . . 5 Specialist 3 | . . . 1 . . 2 . . . . Hunter 13 | . . . 2 . 2 3 . . . 6 Programmer 14 | . . . . 6 1 5 . . . 2 Savage 1 | . . . . . . . 1 . . . Best Kill Streak 7 | 3 3 6 5 4 7 6 3 . . 7 Combat Bots Only 6 | . 3 5 3 4 5 6 3 . . 5 Max Kills in Single Turn 3 | 1 1 2 2 2 3 2 2 . . 2 Gunslinging 1 | . . . . . . . 1 . . 1 Exploded 1 | . . 1 . . . . . . . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Was Fac Hostile Shots Fired 1161 | . 44 93 165 131 94 136 49 . . 449 Missed 294 | . 10 22 47 34 27 27 16 . . 111 Hits 867 | . 34 71 118 97 67 109 33 . . 338 Melee 24 | . . . . . 2 . . . . 22 Projectile 843 | . 34 71 118 97 65 109 33 . . 316 AOE 1 | . . . . . . . . . . 1 Critical Strikes 42 | . . 1 8 4 6 8 2 . . 13 Part Disruptions 4 | . . . . 1 . 3 . . . . Damage Taken 14595 | . 367 570 1933 1381 1260 2006 688 . . 6390 Core 2051 | . 50 79 162 282 91 164 65 . . 1158 Absorbed by Shields 652 | . . . . . . . 198 . . 454 Regen/Repaired (Parts) 242 | . . . 134 . 40 68 . . . . Core Remaining (%) 79 | 100 80 80 70 59 89 . 77 . . . Volleys Fired 461 | 9 26 34 90 51 63 70 29 . 7 82 Largest 4 | 2 2 4 4 4 4 4 4 . 3 4 Hottest 225 | 40 40 114 152 221 225 150 144 . 93 178 Shots Fired 1518 | 18 52 112 347 160 241 208 104 . 20 256 Gun 1405 | 18 52 82 319 159 241 188 96 . 20 230 Cannon 105 | . . 30 28 1 . 19 1 . . 26 Launcher 1 | . . . . . . 1 . . . . Special 7 | . . . . . . . 7 . . . Kinetic 1361 | 18 52 112 306 71 222 207 97 . 20 256 Thermal 156 | . . . 41 89 19 . 7 . . . Explosive 1 | . . . . . . 1 . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 23 | 5 7 7 14 15 14 13 23 . 8 17 Robot Miss Streak 10 | 2 2 10 7 5 5 3 5 . 1 6 Penetration Max 3 | . . . . . 2 3 2 . . 2 Secondary Targets 18 | . . . 4 1 3 . 4 . . 6 Max Gunslinging Chain 1 | . . . 1 1 1 . 1 . . 1 Shots Hit Robots 944 | 12 32 63 195 102 150 141 67 . 17 165 Core Hits 447 | 5 14 37 93 38 86 57 29 . 5 83 Critical Kills 53 | . . 1 1 . 26 16 . . . 9 Critical Parts Destroyed 86 | 2 . . 2 . 45 25 1 . . 11 Critical Strikes 150 | 2 . 1 4 5 73 42 3 . . 20 Burn 7 | . . . 1 5 1 . . . . . Destroy 137 | 2 . 1 3 . 72 41 1 . . 17 Smash 3 | . . . . . . . . . . 3 Sever 2 | . . . . . . . 2 . . . Impale 1 | . . . . . . 1 . . . . Melee Attacks 38 | . . . 2 1 . 23 . . . 12 Impact 23 | . . . 2 1 . 14 . . . 6 Slashing . | . . . . . . . . . . . Piercing 15 | . . . . . . 9 . . . 6 Sneak Attacks 5 | . . . . . . 5 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . 2 Damage Inflicted 19387 | 120 345 1342 3039 2256 1554 2939 1685 . 429 5678 Guns 16481 | 120 345 558 2661 2249 1554 2176 1616 . 429 4773 Cannons 1507 | . . 378 368 7 . 154 13 . . 587 Explosions 400 | . . 400 . . . . . . . . Melee 905 | . . . . . . 609 . . . 296 Ramming 50 | . . 6 10 . . . 12 . . 22 Kinetic 16134 | 120 345 936 2572 1136 1277 2330 1629 . 429 5360 Thermal 1898 | . . . 457 1120 277 . 44 . . . Explosive 400 | . . 400 . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact 602 | . . . . . . 431 . . . 171 Slashing . | . . . . . . . . . . . Piercing 303 | . . . . . . 178 . . . 125 Highest Corruption 24 | . . 1 1 12 1 10 12 . 24 24 Average Corruption 6 | . . 1 1 8 1 1 10 . 11 24 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 209 | . . 13 8 34 3 19 51 . 9 72 Message Errors 45 | . . 4 1 8 1 5 11 . 2 13 Matter Fused 49 | . . 3 3 7 1 5 15 . 3 12 Heat Flow Errors 24 | . . 1 1 5 . 4 6 . 1 6 Energy Discharges 25 | . . 1 . 6 . . 5 . 2 11 Parts Rejected 4 | . . 1 . . 1 1 . . . 1 Parts Fused 6 | . . . 1 1 . 2 1 . . 1 Data Loss (minor) 11 | . . 1 1 1 . 1 4 . . 3 Data Loss (major) 6 | . . 1 . . . . 2 . . 3 Misfires 9 | . . . . 2 . . 3 . . 4 Alerts 7 | . . . 1 1 . . 1 . . 4 Misdirections 1 | . . . . . . . 1 . . . Weapon Failures 22 | . . 1 . 3 . 1 2 . 1 14 Overload Shots . | . . . . . . . . . . . Overflow Damage 680 | . . 111 . . . 462 . . . 107 Projectiles 45 | . . 2 . . . 17 . . . 26 Explosions 109 | . . 109 . . . . . . . . Melee 526 | . . . . . . 445 . . . 81 Knockbacks 36 | . . 13 12 . . 5 . . . 6 Impact 1 | . . . . . . 1 . . . . Kinetic 34 | . . 13 12 . . 3 . . . 6 Secondary 1 | . . . . . . 1 . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed 8 | . . 4 2 . . . 1 . . 1 Targets Rammed 8 | . . 4 2 . . . 1 . . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 601 | . 18 151 317 601 84 504 442 . 140 382 Average Temperature 94 | . 8 46 51 160 19 117 105 . 70 95 Received Heat Transfer 2951 | . 129 24 828 258 531 36 373 . . 772 Effects 47 | . . . 3 20 . 10 10 . . 4 Shutdowns 11 | . . . . 4 . 3 2 . . 2 Energy Bleed 7 | . . . 2 1 . 2 1 . . 1 Interference 18 | . . . 1 7 . 2 7 . . 1 Matter Decay 5 | . . . . 2 . 3 . . . . Damage (minor) 5 | . . . . 5 . . . . . . Damage (core) 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 5 | . . . . . . 3 . . . 2 Combat Hostiles 2 | . . . . . . . . . . 2 Parts Fried 12 | . . . . . . 9 . . . 3 Impact Corruptions 10 | . . . . . . 8 . . . 2 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 12 | . . . 2 6 . . 4 . . . Heat Transferred 4255 | . . . 962 2479 703 . 111 . . . Parts Sabotaged 2 | . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Was Fac Maximum Alert Level 3 | . . 1 1 . 1 1 2 1 . 3 Low Security (%) 72 | 100 100 63 73 100 70 80 42 90 100 21 Level 1 21 | . . 36 26 . 29 19 41 9 . 35 Level 2 4 | . . . . . . . 15 . . 35 Level 3 . | . . . . . . . . . . 7 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 774 | 10 70 308 244 102 376 318 454 201 35 774 Initial 201 | . . . 67 93 39 181 153 201 35 . Average 126 | 1 11 130 97 28 107 105 264 155 7 379 Influence Increases 5615 | 15 174 442 787 375 738 730 869 . 10 1475 Destroy 0b10 Robot/C 3200 | . 120 280 480 220 500 400 440 . . 760 Destroy 0b10 Robot/NC 290 | 15 10 35 45 50 40 50 20 . . 25 Destroy Leader 686 | . 24 56 140 76 100 88 52 . . 150 Allied During Kill 196 | . . . . . . . 135 . . 61 Successful Hack 163 | . 5 6 41 26 5 31 . . . 49 Disable Machine 450 | . . 45 30 . 30 30 195 . . 120 Destroy Structure 390 | . . 20 6 3 33 56 12 . 10 250 Partial Spotted 30 | . . . . . . 30 . . . . Lose Combat Pursuer 210 | . 15 . 45 . 30 45 15 . . 60 Influence Decreases 4960 | 15 174 282 741 500 449 786 771 311 111 820 Entered New Map 875 | . . . 93 113 42 189 161 211 66 . Time Decay 3328 | 15 154 282 578 330 337 587 470 100 45 430 Lost Part 517 | . 20 . 70 57 70 10 20 . . 270 Lost Ally 240 | . . . . . . . 120 . . 120 Squads Dispatched 41 | . . 2 4 6 8 9 2 . . 10 Investigation 9 | . . 1 2 1 2 1 . . . 2 Extermination 11 | . . . . 4 1 4 . . . 2 Reinforcement 15 | . . 1 2 1 2 3 2 . . 4 Assault 2 | . . . . . . . . . . 2 Garrison 4 | . . . . . 3 1 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 1 . . . 2 Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Was Fac Distress Signals 13 | . 3 . 5 . . 3 . . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 241 | . 12 23 42 15 26 34 25 . 5 59 Peak Tracking Total 8 | . 4 7 6 5 4 8 4 . 2 8 Tactical Retreats 12 | . 1 . 2 . 2 2 1 . 1 3 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Was Fac Traps Triggered 6 | . . . 1 2 . . . 1 . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Was Fac Machines Disabled 30 | . . 3 2 . 2 2 13 . . 8 Max in Single Turn 2 | . . 2 1 . 2 1 1 . . 1 Garrison Access 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled 11 | . . . . . . . 11 . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Was Fac Machines Accessed 39 | . 1 5 9 4 2 11 3 . . 4 Terminals 25 | . 1 5 6 2 . 5 3 . . 3 Fabricators 3 | . . . . 1 . 1 . . . 1 Repair Stations 4 | . . . 2 . 1 1 . . . . Recycling Units 4 | . . . 1 . . 3 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . 1 1 1 . . . . Total Hacks 105 | . 5 12 25 9 7 29 7 . . 11 Successful 55 | . 2 4 19 4 2 17 1 . . 6 Failed 50 | . 3 8 6 5 5 12 6 . . 5 Catastrophic 15 | . . 2 2 1 2 4 3 . . 1 Database Lockouts . | . . . . . . . . . . . Manual 91 | . 5 11 23 7 3 27 5 . . 10 Terminals 67 | . 5 12 21 5 . 9 7 . . 8 Fabricators 9 | . . . . 2 . 4 . . . 3 Repair Stations 6 | . . . 2 . 2 2 . . . . Recycling Units 14 | . . . 2 . . 12 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 9 | . . . . 2 5 2 . . . . Terminal Hacks 10 | . . 1 8 1 . . . . . . Part Schematic 3 | . . . 3 . . . . . . . Prototype ID Bank 2 | . . . 2 . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . Terminal Index 2 | . . 1 1 . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . 1 . 1 . . . 1 Network Status 3 | . . . . 1 . 1 . . . 1 Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 41 | . 2 3 11 2 2 15 1 . . 5 Terminals 20 | . 2 3 9 . . 2 1 . . 3 Track 7 | . . 3 3 . . 1 . . . . Botnet 9 | . 1 . 4 . . 1 1 . . 2 Operators 4 | . 1 . 2 . . . . . . 1 Fabricators 5 | . . . . 1 . 2 . . . 2 Report 2 | . . . . . . 1 . . . 1 Liberate 3 | . . . . 1 . 1 . . . 1 Repair Stations 4 | . . . 2 . 1 1 . . . . Patch 4 | . . . 2 . 1 1 . . . . Recycling Units 9 | . . . . . . 9 . . . . Monitor 3 | . . . . . . 3 . . . . Reject 2 | . . . . . . 2 . . . . Recyclers 2 | . . . . . . 2 . . . . Mask 2 | . . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . 1 1 1 . . . . Watchers 3 | . . . . 1 1 1 . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 31 | . 1 5 6 4 1 7 3 . . 4 Full Trace Events 4 | . . 1 . 1 1 . . . . 1 Feedback Events 1 | . . 1 . . . . . . . . Corruption 1 | . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 7 | . . . . . . . 7 . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Was Fac Total Allies 22 | . . . . . . . 22 . . . Largest Group 10 | . . . . . . . 10 10 8 6 Highest-Rated Group 414 | . . . . . . . 414 414 229 184 Highest-Rated Ally 159 | . . . . . . . 159 159 39 39 Total Orders 1 | . . . . . . . . . . 1 STAY 1 | . . . . . . . . . . 1 Ally Attacks 232 | . . . . . . . 135 . 61 36 Total Damage 4321 | . . . . . . . 2461 . 1211 649 Kills 29 | . . . . . . . 17 . 8 4 Allies Corrupted 1 | . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Was Fac Active Infowar (turns) 11679 | 19 742 1330 2332 938 1124 2482 1114 201 229 1168 Optics 5194 | . . . . . . 2482 1114 201 229 1168 Sensors 35 | . . . . . . 35 . . . . IFF 97 | . . . . . . 97 . . . . Terrain 291 | 19 270 . . . . 2 . . . . Structural 3312 | . . . . 734 151 1654 . 200 229 344 Traps 64 | . . . . . . 64 . . . . Seismic 2347 | 17 742 1330 258 . . . . . . . Machine Analysis 9572 | . . . 2331 938 1123 2482 1114 201 229 1154 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Was Fac Turns Passed 13038 | 115 742 1330 2332 2119 1124 2482 1196 201 229 1168 Spaces Moved 5747 | 67 328 454 1025 1086 515 1207 430 80 95 460 Core 9 | 7 . . . . . . . . . 2 Treads 4764 | . . 373 1025 1086 401 816 430 80 95 458 Legs 469 | 60 328 81 . . . . . . . . Wheels 505 | . . . . . 114 391 . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 160 163 162 145 145 170 250 166 158 Average Speed 167 | 112 120 168 183 163 160 163 182 250 211 164 Slowest Speed 750 | 120 120 250 250 166 243 250 250 250 250 750 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 38 | 6 36 45 74 25 14 42 70 4 88 19 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 23 | . . . 1 1 . 16 . . . 5 Terrain Destroyed 182 | . . 25 1 1 28 29 10 . . 88 Melee 19 | . . . 1 1 . 15 . . . 2 Projectile 100 | . . . . . . 4 10 . . 86 AOE 52 | . . 25 . . 21 6 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Was Fac Total 7936 | 87 634 948 1254 1316 662 1524 667 83 108 653 Wait 1149 | 2 257 415 70 123 43 131 73 . 3 32 Move 5738 | 66 327 453 1024 1085 514 1206 429 80 94 460 Hop . | . . . . . . . . . . . Pick Up 105 | 3 11 10 20 14 13 25 . 1 . 8 Fast Attach 50 | 7 1 6 7 5 5 3 3 . 1 12 Attach 39 | . 1 2 7 6 6 4 . 2 . 11 Detach 1 | . . . . 1 . . . . . . Swap 126 | . 4 8 17 14 6 33 18 . 1 25 Drop 110 | . 7 16 15 16 12 29 1 . 2 12 Fire 461 | 9 26 34 90 51 63 70 29 . 7 82 Melee 36 | . . . 2 1 . 23 . . . 10 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 8 | . . 4 2 . . . 1 . . 1 Escape Stasis 3 | . . . . . . . 3 . . . Rewire 21 | . . . . . . . 21 . . . Trap . | . . . . . . . . . . . Miscellaneous 89 | . . . . . . . 89 . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -5/Extension (discovered 2 exits: [*Fac] / [*Cet]) -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 712 | -10/Materials | Discovered new exit (range 13) 728 | -10/Materials | Discovered new exit (range 5) 788 | -10/Materials | Build established: Scavenger-Mutant 858 | -10/Materials | Entered another Materials area 858 | -9/Materials | Evolved 2 slots: Weapon x2 963 | -9/Materials | Discovered new exit (range 12) 1426 | -9/Materials | Build established: Gunner 2168 | -9/Materials | Discovered new exit (range 7) 2188 | -9/Materials | Entered another Materials area 2188 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2489 | -8/Materials | Build established: Skirmisher 2797 | -8/Materials | Build established: Scavenger-Skirmisher 3079 | -8/Materials | Discovered new exit (range 10) 3182 | -8/Materials | Lost 3 parts (1p1u1w) 3762 | -8/Materials | Discovered new exit (range 5) 4004 | -8/Materials | Lost 3 parts (1n2w) 4520 | -8/Materials | Entered Factory 4520 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 5754 | -7/Factory | Build established: Scavenger-Gunner 5987 | -7/Factory | Discovered new exit (range 11) 6005 | -7/Factory | Discovered new exit (range 15) 6007 | -7/Factory | Identified exit to Lower Caves 6152 | -7/Factory | Build established: Gunner 6304 | -7/Factory | System corruption reached 10% 6376 | -7/Factory | Lost 3 parts (1u2w) 6639 | -7/Factory | Entered another Factory area 6639 | -6/Factory | Evolved 2 slots: Utility x2 6925 | -6/Factory | Build established: Scavenger-Gunner 7242 | -6/Factory | Build established: Gunner 7549 | -6/Factory | Lost 3 parts (2n1w) 7589 | -6/Factory | Discovered new exit (range 6) 7688 | -6/Factory | Discovered new exit (range 16) 7763 | -6/Factory | Entered another Factory area 7763 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8045 | -5/Factory | Garrison activated, responded to threat 9009 | -5/Factory | Cargo convoy interrupted 10163 | -5/Factory | Discovered new exit (range 22) 10197 | -5/Factory | System corruption reached 10% 10245 | -5/Factory | Entered Extension 10339 | -5/Extension | Rescued a captive Derelict 10376 | -5/Extension | Rescued a captive Derelict 10377 | -5/Extension | Rescued a captive Derelict 10424 | -5/Extension | Rescued a captive Derelict 10425 | -5/Extension | Rescued a captive Derelict 10481 | -5/Extension | Rescued a captive Derelict 10584 | -5/Extension | Lost 3 allies 10648 | -5/Extension | Build established: Scavenger-Gunner 10702 | -5/Extension | Rescued a captive Derelict 10703 | -5/Extension | Rescued a captive Derelict 10779 | -5/Extension | Rescued a captive Derelict 10835 | -5/Extension | Spotted B-75 Beast 10885 | -5/Extension | Allies destroyed B-75 Beast 10896 | -5/Extension | Spotted B-75 Beast 10899 | -5/Extension | Allies destroyed B-75 Beast 11004 | -5/Extension | Rescued a captive Derelict 11055 | -5/Extension | Rescued a captive Derelict 11112 | -5/Extension | Lost 5 allies 11116 | -5/Extension | Rescued a captive Derelict 11175 | -5/Extension | Rescued a captive Derelict 11176 | -5/Extension | Rescued a captive Derelict 11252 | -5/Extension | Rescued A7 11397 | -5/Extension | Discovered new exit (range 10) 11399 | -5/Extension | Discovered new exit (range 6) 11441 | -5/Extension | Entered Factory 11441 | -4/Factory | Accompanied by 10 allies (A7) 11441 | -4/Factory | Evolved 2 slots: Utility x2 11642 | -4/Factory | Sucked down chute 11642 | -4/Factory | Entered Waste 11657 | -4/Waste | EMP discharged 11674 | -4/Waste | Spotted C-40 Crusher 11690 | -4/Waste | Allies destroyed C-40 Crusher 11698 | -4/Waste | Spotted C-40 Crusher 11707 | -4/Waste | Allies destroyed C-40 Crusher 11708 | -4/Waste | Spotted C-40 Crusher 11712 | -4/Waste | 2 allies followed down the chute 11722 | -4/Waste | Allies destroyed C-40 Crusher 11757 | -4/Waste | 7 allies followed down the chute 11757 | -4/Waste | EMP discharged 11757 | -4/Waste | System corruption reached 10% 11759 | -4/Waste | Spotted C-40 Crusher 11765 | -4/Waste | Spotted C-40 Crusher 11777 | -4/Waste | Allies destroyed C-40 Crusher 11853 | -4/Waste | Discovered new exit (range 10) 11857 | -4/Waste | EMP discharged 11871 | -4/Waste | Entered Factory 11871 | -4/Factory | Accompanied by 6 allies 12041 | -4/Factory | Lost 3 allies 12621 | -4/Factory | First assault squad dispatched 12982 | -4/Factory | Core integrity fell below 50% 13012 | -4/Factory | Core integrity fell below 20% 13039 | -4/Factory | Destroyed by L-61 Swordsman with Backup Laser III Last Messages --------------- 13014_ Imp. Heavy Treads destroyed. 13015_ L-61 Swordsman heat short circuits Microactuators. 13016_ K-01 Serf destroyed. 13016_ K-01 Serf collects debris. 13017_ Slug penetrates Wall. 13017_ Lgt. Nuclear Core destroyed. 13019_ System corrupted: Energy discharge (-21). 13019_ H-77 Assassin suffers critical hit (Smash). 13019_ H-77 Assassin destroyed. 13019_ K-01 Serf collects debris. 13024_ L-61 Swordsman overheating. 13025_ Machine Analyzer destroyed. 13025_ Critical hit (Burn: +37). 13025_ K-01 Serf collects debris. 13027_ L-61 Swordsman overheating. 13028_ K-01 Serf collects debris. 13029_ Acquired Corrupted Flexi-carbon Leg. 13030_ K-01 Serf collects debris. 13030_ Acquired 6 matter. 13034_ L-61 Swordsman overheating. Map ----- +----------------------------------------------------+ | ??????????????????????????????"F""???????????????? | | ??????????????????????????????""""???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ??????????????????? # ?????????????????????????? | | ??????????????????? # ##?????????????????????????? | | ???????????????o??? # ##?????????????????????????? | | ??????????????????? # ##?????????????????????????? | | ?????????????? ? # ####???????????????????????? | | ??????????????####### # ##???????????????????????? | | ??????????????## #### # #### ????????????????????? | | ??????????????### ### ###### ????????????????????? | | ######?????????### ## # ! # ????????????????????? | | ######????######### # #[%= ##????????????????????? | | ##????########### #=[@*##????????????????????? | | "" ##????## #%[[ ##????????????????????? | | "" ##???# # %kg%=%##????????????????????? | | "" ###???## %=#kl%%# ????????????????????? | | ######## =# k!# ????????????????????? | | ############ %# # ????????????????????? | | # # ????????????????????? | | ###### ????????????????????? | | ###### ????????????????????? | | ##????????????????????????? | | ########+## ##????????????????????????? | | ### # ??????????????????????? | | ##?? ! # ????????????????????? | | ########? ### ???????????????????? | | ######### T" ### ??""???"""????????? | | #???????# """ ???? ??"T???"""????????? | | #???????#######???? ??""???"""????????? | | ??????? ???? ??????????????????? | | ### ????????????????# ???????????????????? | | ##? ????????????????##+#######???????????????????? | | ????#??????????????? ###???????????????????? | | ??????????????????????"""????????????????????????? | | ??????????????????????"""??????????T?????????????? | | ??????????????????????"""????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 57 Energy Capacity 755 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 10 Kinecelleration 40 Force Boost 30 Item Schematics ----------------- Seismic Detector | -8/Materials | Hacked Lrg. Storage Unit | -8/Materials | Hacked Signal Interpreter | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrenadeReinforcedTether Manual? 0 Play Time 03:34:33 Cumulative 154.4 hours Start 2025.05.01 @ 04:32:14 End 2025.05.04 @ 21:59:19 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 51 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 410c21b7-b182-4358-97bf-d054d2afdb48