Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.08 @ 17:43:43 Player: Evel Wyn Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (79) 395 Value Destroyed (2494) 2494 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (759) 759 TOTAL SCORE: 6668 Bonus ------- High Alert Combat Kills 259 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 256/300 Energy 236/240 System Corruption 0% Temperature Hot (244) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (3) -------- Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Hardlight Generator Improved Field Recycling Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Nuclear Core Nuclear Core Improved Cooling System Cloak of Protection Improved Power Shielding Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Cloak of Protection > --- WEAPON ----------- Gatling Laser Advanced Assault Cannon > --- INVENTORY -------- Armored Huge Wheel Armored Huge Wheel Improved Cooling System Improved Cooling System Improved Field Recycling Unit Gatling Laser Gatling Laser Advanced Assault Cannon [Rating: 46] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Huge Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Hover Unit Utility Visual Processing Unit Device Improved Cooling System Storage Medium Storage Unit Processor Visual Processing Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power 2 | . . . . . 2 . . Propulsion 2 | . . . . . 2 . . Utility . | . . . . . . . . Weapon . | . . . . . . . . Parts Attached 87 | 6 22 2 1 6 21 9 20 Power 18 | 1 5 . . 1 4 1 6 Engine 13 | 1 5 . . 1 2 . 4 Core 5 | . . . . . 2 1 2 Reactor . | . . . . . . . . Propulsion 18 | 2 8 2 . . 3 . 3 Treads 5 | . 5 . . . . . . Leg 5 | 2 . 2 . . 1 . . Wheel 5 | . . . . . 2 . 3 Hover 3 | . 3 . . . . . . Flight . | . . . . . . . . Utility 27 | 1 2 . 1 4 8 6 5 Device 23 | . 1 . 1 3 7 6 5 Storage 2 | 1 . . . . 1 . . Processor 2 | . 1 . . 1 . . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 24 | 2 7 . . 1 6 2 6 Energy Gun 13 | 2 5 . . . 3 1 2 Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 6 | . 2 . . . . . 4 Ballistic Cannon 3 | . . . . . 2 1 . Launcher 1 | . . . . 1 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Parts Lost 24 | . 7 . . . 1 . 16 Power 12 | . 3 . . . 1 . 8 Propulsion 5 | . 1 . . . . . 4 Utility 2 | . 1 . . . . . 1 Weapon 5 | . 2 . . . . . 3 Highest Loss Streak 7 | . 2 . . . 1 . 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 82 | . 84 85 91 100 75 81 69 Engine 13 | . 11 14 14 14 16 18 11 Core 3 | . . . . . 3 9 5 Treads 5 | . 22 . . . . . . Leg 8 | . 2 28 28 28 10 . . Wheel 7 | . . . . . 9 18 17 Device 9 | . 4 . 6 13 9 9 16 Storage 2 | . 3 . . . 3 9 1 Processor 7 | . 13 14 14 14 6 . . Energy Gun 13 | . 18 28 28 18 10 1 8 Ballistic Gun 2 | . 5 . . . . . 8 Ballistic Cannon 3 | . . . . . 4 16 . Launcher 1 | . . . . 9 . . . Naked Turns . | . . . . . . . . Heaviest Build 57 | 12 14 7 15 27 51 57 45 Greatest Support 56 | 20 40 20 20 20 56 56 56 Greatest Overweight (x) 3 | . 3 . . 1 2 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 5 5 5 10 10 10 Average Capacity 6 | 7 5 5 5 5 6 10 5 Most Carried 10 | 6 8 5 5 5 10 10 10 Average Carried 6 | 3 5 5 5 4 6 9 5 Final Capacity 10 | 8 5 5 5 5 10 10 5 Final Carried 10 | 6 5 5 5 4 10 10 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Matter Collected 1560 | 220 286 . . 80 284 387 303 Remotely . | . . . . . . . . Salvage Created 2162 | . 542 . . 24 287 306 1003 Parts 133 | . 44 . . 5 11 24 49 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . 1 Parts Field Recycled 35 | . . . . 8 . 22 5 Retrieved Matter 263 | . . . . 40 . 155 68 Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 64 | . 12 . . 4 6 20 22 Guns 35 | . 12 . . . 3 . 20 Cannons 24 | . . . . . 3 20 1 AOE 5 | . . . . 4 . . 1 Classes Destroyed 12 | . 7 . . . . 2 3 Worker 2 | . . . . . . . 2 Builder 2 | . 1 . . . . . 1 Tunneler 1 | . 1 . . . . . . Recycler 1 | . 1 . . . . . . Operator 2 | . 1 . . . . . 1 Watcher 7 | . 3 . . . 1 . 3 Swarmer 26 | . 6 . . 4 . 14 2 Grunt 29 | . 6 . . . 6 4 13 Brawler 1 | . . . . . . 1 . Duelist 1 | . . . . . . . 1 Sentry 3 | . . . . . . . 3 Hunter 4 | . . . . . . 1 3 Best Kill Streak 6 | . 3 . . 4 3 6 4 Combat Bots Only 6 | . 3 . . 4 3 6 4 Max Kills in Single Turn 4 | . 1 . . 4 2 1 1 Gunslinging . | . . . . . . . . Exploded 4 | . . . . 4 . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 386 | . 92 . . 8 35 75 176 Missed 101 | . 23 . . 2 14 20 42 Damage Taken 4080 | . 822 . . 85 336 556 2281 Core 783 | . 210 . . 13 . 107 453 Absorbed by Shields 120 | . . . . . . 24 96 Core Remaining (%) 55 | 100 . . . 10 . . . Volleys Fired 220 | . 76 . . 2 16 39 87 Largest 2 | . 2 . . 2 2 2 2 Hottest 143 | . 100 . . 70 128 96 143 Shots Fired 358 | . 106 . . 4 30 78 140 Gun 251 | . 106 . . 2 16 . 127 Cannon 105 | . . . . . 14 78 13 Launcher 2 | . . . . 2 . . . Special . | . . . . . . . . Kinetic 190 | . 36 . . . 14 78 62 Thermal 131 | . 37 . . . 16 . 78 Explosive 2 | . . . . 2 . . . Electromagnetic 35 | . 33 . . 2 . . . Robot Hit Streak 9 | . 9 . . 1 5 5 9 Robot Miss Streak 8 | . 4 . . 3 8 4 7 Penetration Max 1 | . . . . . . . 1 Secondary Targets . | . . . . . . . . Shots Hit Robots 219 | . 66 . . 1 21 37 94 Core Hits 134 | . 30 . . 5 18 22 59 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 2 Critical Strikes 9 | . 3 . . . 1 2 3 Burn 2 | . 2 . . . . . . Destroy 2 | . . . . . . . 2 Blast 4 | . . . . . 1 2 1 Corrupt 1 | . 1 . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4901 | . 808 . . 216 503 1037 2337 Guns 2806 | . 771 . . . 285 . 1750 Cannons 1359 | . . . . . 216 1037 106 Explosions 730 | . 33 . . 216 . . 481 Melee . | . . . . . . . . Ramming 6 | . 4 . . . 2 . . Kinetic 2138 | . 230 . . . 216 1037 655 Thermal 2163 | . 308 . . . 285 . 1570 Explosive 328 | . . . . 216 . . 112 Electromagnetic 266 | . 266 . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked 2 | . . . . . 2 . . Overload Shots . | . . . . . . . . Overflow Damage 122 | . . . . . . 27 95 Projectiles 27 | . . . . . . 27 . Explosions 95 | . . . . . . . 95 Melee . | . . . . . . . . Knockbacks 9 | . . . . . 1 8 . Impact . | . . . . . . . . Kinetic 9 | . . . . . 1 8 . Secondary . | . . . . . . . . Self-Inflicted Damage 153 | . . . . . 1 . 152 Shots 2 | . . . . . . . 2 Rammed 2 | . 1 . . . 1 . . Targets Rammed 2 | . 1 . . . 1 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 504 | . 174 . . 42 349 504 280 Average Temperature 74 | . 38 . . 23 96 123 74 Received Heat Transfer 1311 | . 219 . . . 243 126 723 Effects 6 | . . . . . . 4 2 Shutdowns 3 | . . . . . . 3 . Energy Bleed 1 | . . . . . . . 1 Interference 1 | . . . . . . . 1 Short Circuit 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . 1 . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . . 1 . 1 Heat Transferred 4577 | . 962 . . . 624 . 2991 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Peak Influence 777 | . 231 . . 104 144 667 777 Initial 325 | . . . . . . 93 325 Average 199 | . 60 . . 6 12 375 601 Maximum Alert Level 3 | . 1 . . . . 2 3 Low Security (%) 67 | 100 97 100 . 100 100 27 . Level 1 6 | . 2 . . . . 24 5 Level 2 24 | . . . . . . 48 84 Level 3 1 | . . . . . . . 9 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 3 . . . 3 . 5 Investigation 4 | . 1 . . . . . 3 Extermination . | . . . . . . . . Reinforcement 6 | . 2 . . . 2 . 2 Assault . | . . . . . . . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Distress Signals 8 | . . . . . . . 8 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 90 | . 20 . . 4 10 21 35 Peak Tracking Total 9 | . 3 . . 4 4 4 9 Tactical Retreats . | . . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Traps Triggered 16 | . 7 . . 1 1 6 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Disabled 10 | . 1 . . . . 2 7 Max in Single Turn 3 | . 1 . . . . 1 3 Garrison Relay 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Accessed 16 | . 6 . 1 1 1 2 5 Terminals 11 | . 5 . . . . 2 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access 1 | . . . . . 1 . . Total Hacks 43 | . 12 . 1 1 1 6 22 Successful 26 | . 7 . 1 1 1 1 15 Failed 16 | . 4 . . . . 5 7 Catastrophic 1 | . . . . . . . 1 Database Lockouts 1 | . 1 . . . . . . Manual 7 | . 5 . 1 . . . 1 Terminals 30 | . 11 . . . . 6 13 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 9 | . . . . . . . 9 Garrison Access 1 | . . . . . 1 . . Terminal Hacks 15 | . 6 . 1 1 . 1 6 Record 4 | . 3 . . . . . 1 Prototype ID Bank 4 | . 2 . . . . . 2 Open Door 1 | . . . . 1 . . . Level Access Points 1 | . . . . . . . 1 Emergency Access Points 2 | . . . . . . 1 1 Scanalyzer Index 2 | . 1 . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 9 | . . . . . . . 9 Insert Component 4 | . . . . . . . 4 Analyze 5 | . . . . . . . 5 Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 1 | . 1 . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Tunnel 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 3 . . . . 2 5 Full Trace Events 5 | . 1 . . . . 1 3 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 4 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 4 | . . . . . . . 4 Part Schematics Acquired 4 | . . . . . . . 4 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . Machine Destruction 3 | . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Turns Passed 4916 | 70 1243 161 256 796 690 816 884 Spaces Moved 3165 | 46 732 132 213 423 413 628 578 Core 6 | 3 3 . . . . . . Treads 544 | . 544 . . . . . . Legs 1032 | 43 55 132 213 423 166 . . Wheels 1453 | . . . . . 247 628 578 Hover 130 | . 130 . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 56 120 120 120 100 100 100 Average Speed 128 | 115 140 120 120 182 136 102 101 Slowest Speed 260 | 120 200 120 120 190 260 115 115 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 43 | 5 75 18 63 74 18 51 42 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . 1 . . 1 . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 2 | . . . . 2 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 131 | . 2 . . 18 5 . 106 Melee . | . . . . . . . . Projectile 12 | . . . . . 5 . 7 AOE 119 | . 2 . . 18 . . 99 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total 3656 | 63 846 133 213 445 505 721 730 Wait 53 | . 3 . . . 20 10 20 Move 3156 | 45 731 131 212 422 412 625 578 Hop . | . . . . . . . . Pick Up 59 | 12 8 . . 6 18 3 12 Fast Attach 27 | . 11 . 1 . 7 . 8 Attach 25 | 6 7 . . 1 2 3 6 Detach 2 | . . . . . . 1 1 Swap 35 | . 4 2 . 5 12 6 6 Drop 46 | . 5 . . 8 17 4 12 Fire 220 | . 76 . . 2 16 39 87 Melee . | . . . . . . . . Ram 1 | . . . . . 1 . . Kick . | . . . . . . . . Crush 1 | . 1 . . . . . . Escape Stasis 30 | . . . . . . 30 . Rewire 1 | . . . . 1 . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 12) 545 | -10/Materials | Discovered new exit (range 10) 557 | -10/Materials | Core integrity fell below 50% 800 | -10/Materials | Core integrity fell below 20% 867 | -10/Materials | Discovered new exit (range 15) 1242 | -10/Materials | Central database locked down 1314 | -10/Materials | Entered Mines 1334 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1334 | -10/Mines | Discovered new exit (range 5) 1395 | -10/Mines | Found a hidden stash of uninstalled traps 1475 | -10/Mines | Entered Exiles 1504 | -10/Exiles | Met 8R-AWN 1527 | -10/Exiles | Met EX-HEX 1561 | -10/Exiles | Met EX-BIN 1575 | -10/Exiles | Aligned with FarCom system 1576 | -10/Exiles | Given EX-Vault access code 1604 | -10/Exiles | Opened EX-Vault 1615 | -10/Exiles | Found Cloak of Protection 1640 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1674 | -10/Exiles | Met EX-DEC 1715 | -10/Exiles | Discovered new exit (range 17) 1731 | -10/Exiles | Left Exiles lab with Cloak of Protection 1731 | -10/Exiles | Entered Mines 1981 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2132 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2368 | -9/Mines | Discovered new exit (range 5) 2527 | -9/Mines | Entered Materials 2527 | -8/Materials | Evolved 4 slots: Power x2, Propulsion x2 2528 | -8/Materials | Identified exit to Factory 3167 | -8/Materials | Garrison activated, responded to threat 3215 | -8/Materials | Identified exit to Garrison 3217 | -8/Materials | Entered Garrison 3427 | -8/Garrison | Triggered checkpoint 3493 | -8/Garrison | Triggered checkpoint 3514 | -8/Garrison | Triggered checkpoint 3643 | -8/Garrison | Discovered new exit (range 13) 3663 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3707 | -8/Garrison | Garrison Relay disabled 3947 | -8/Garrison | Triggered checkpoint 4021 | -8/Garrison | Discovered new exit (range 13) 4033 | -8/Garrison | Entered Materials 4159 | -8/Materials | Discovered new exit (range 9) 4161 | -8/Materials | Lost 7 parts (3p2n2w) 4400 | -8/Materials | Core integrity fell below 50% 4426 | -8/Materials | Lost 3 parts (2p1u) 4870 | -8/Materials | Core integrity fell below 20% 4917 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- (Destroy). 04902_ Destroyed Imp. Ion Engine. 04902_ Critical hit (Burn: +27). 04904_ Slug penetrates Wall. 04905_ Penetrated by Slug. 04907_ Acquired 29 matter. 04908_ U-05 Engineer builds a Door. 04913_ U-05 Engineer builds a Wall. 04914_ Fusion Modulator explodes. 04914_ Arm. Huge Wheel destroyed. 04914_ Destroyed Arm. Huge Wheel. 04914_ Gauss Rifle destroyed. 04914_ Destroyed Gauss Rifle. 04914_ Lgt. Nuclear Core destroyed. 04914_ Destroyed Lgt. Nuclear Core. 04914_ Terminal disabled. 04914_ Destroyed Lgt. Ion Engine. 04914_ U-05 Engineer destroyed. 04915_ Cld. Ion Engine destroyed. 04915_ Knocked back. Map ----- +----------------------------------------------------+ | #?# # """"" #??? ??????????????????????????? | | #?# !# """"" #??? ?? ??????????????????? | | ### # """"" #??? 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""" | | ??????????? ????????# """ # < #""" ## ! """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 32 Energy Capacity 615 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Cloak Strength 5 Corruption Block 7 Evasion (%) 55 Recoil Reduction 2 Particle Charging 15 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Pulse Rifle | -8/Materials | Scanalyzed Gatling Laser | -8/Materials | Scanalyzed Imp. Power Shielding | -8/Materials | Scanalyzed Arm. Huge Wheel | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Challenges ------------ None Game ------ Seed TransportPhaseMagmablaster Manual? 0 Play Time 01:13:53 Cumulative 7.0 hours Start 2024.07.08 @ 16:23:47 End 2024.07.08 @ 17:43:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 48/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ee8b96e-c636-4a8a-9b40-d68389aeb9f8