Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.12 @ 14:55:59 Player: Klaus Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (200) 1000 Value Destroyed (7847) 7847 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (352) 352 TOTAL SCORE: 15659 Bonus ------- High Alert Combat Kills 279 Follower Combat Kills 86 Friendly Fire -13 Cogmind --------- Core Integrity 0/1450 Matter 100/550 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Matter Compressor Improved Target Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Improved Fusion Compressor Improved Fusion Compressor Advanced Heat Sink Improved System Restoration Module Gauss Rifle Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Armored Leg Improved VSS Leg Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Matter Compressor Trap Scanner Triangulator Improved Targeting Computer Improved Target Analyzer Improved Kinecellerator Improved Kinecellerator Advanced Shield Generator > --- WEAPON ----------- Plasma Rifle KE Penetrator Railgun Heavy Gauss Cannon Heavy Gauss Cannon > --- INVENTORY -------- Improved Fusion Compressor Improved Fusion Compressor Advanced Heat Sink Improved System Restoration Module Improved Field Recycling Unit Gauss Rifle [Rating: 120] Favorites ----------- Power Neutrino Core Engine Angular Momentum Engine Power Core Neutrino Core Propulsion Armored Treads Treads Armored Treads Leg Armored Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Light Regenerative Plating Weapon Advanced Assault Cannon Energy Gun Spread Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Upp Upp Fac Res Res Slots Evolved 16 | . . 2 2 . . 4 2 . . 2 2 2 Power 1 | . . . . . . 1 . . . . . . Propulsion 4 | . . 1 . . . 1 . . . 1 . 1 Utility 8 | . . 1 2 . . 1 1 . . 1 2 . Weapon 3 | . . . . . . 1 1 . . . . 1 Parts Attached 133 | 6 10 17 8 8 3 51 8 1 1 8 9 3 Power 22 | 1 2 2 1 . . 9 2 . . 3 2 . Engine 10 | 1 1 1 . . . 7 . . . . . . Core 12 | . 1 1 1 . . 2 2 . . 3 2 . Reactor . | . . . . . . . . . . . . . Propulsion 34 | 2 2 7 1 2 2 13 1 . 1 1 1 1 Treads 18 | 2 2 7 1 2 2 2 . . . . . . Leg 16 | . . . . . . 11 1 . 1 1 1 1 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 43 | 1 4 3 5 3 . 18 3 . . 3 2 1 Device 18 | . . . 2 . . 9 2 . . 3 1 1 Storage 6 | 1 3 . . . . 1 1 . . . . . Processor 9 | . 1 1 1 . . 5 . . . . 1 . Hackware 1 | . . . . . . 1 . . . . . . Protection 9 | . . 2 2 3 . 2 . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 34 | 2 2 5 1 3 1 11 2 1 . 1 4 1 Energy Gun 10 | . . 3 1 2 . 2 . . . . 1 1 Energy Cannon 4 | . . . . . . 3 1 . . . . . Ballistic Gun 9 | 2 . 1 . 1 1 . 1 1 . 1 1 . Ballistic Cannon 9 | . 2 . . . . 5 . . . . 2 . Launcher 2 | . . 1 . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . . . . Parts Lost 32 | . . . . . . 6 3 . 1 . . 22 Power 2 | . . . . . . . . . . . . 2 Propulsion 8 | . . . . . . . 1 . 1 . . 6 Utility 14 | . . . . . . 4 1 . . . . 9 Weapon 8 | . . . . . . 2 1 . . . . 5 Highest Loss Streak 21 | . . . . . . 2 3 . 1 . . 21 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 98 100 99 99 100 96 96 93 90 93 97 79 Engine 4 | . 7 8 . . . 9 1 . . . . . Core 6 | . 6 2 9 9 9 2 9 11 11 10 9 6 Treads 18 | . 28 33 26 26 27 12 . . . . . . Leg 8 | . . . . . . 13 22 23 19 23 23 19 Device 11 | . . . 16 15 9 11 20 17 17 21 26 20 Storage 9 | . 16 11 9 9 9 5 9 11 11 10 9 7 Processor 9 | . 10 11 9 9 9 10 7 5 5 5 7 7 Protection 7 | . . 11 10 11 18 7 . . . . . . Energy Gun 4 | . . 9 9 8 1 2 5 3 . . 1 3 Energy Cannon 1 | . . . . . . 2 5 5 5 5 1 . Ballistic Gun 7 | . 24 3 9 9 16 2 . 7 11 10 8 6 Ballistic Cannon 5 | . 3 6 . . . 9 10 5 5 5 5 6 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 103 | 13 16 23 32 32 24 60 76 69 69 77 92 103 Greatest Support 109 | 40 40 60 60 60 60 80 69 69 69 81 94 109 Greatest Overweight (x) 12 | . . . . . . 1 1 . 1 1 . 12 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 7 8 8 8 8 8 7 Most Carried 8 | 4 6 8 8 8 8 8 8 8 8 8 8 7 Average Carried 6 | . 3 6 7 8 7 6 7 8 7 6 7 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | . 6 8 8 8 7 8 8 8 7 7 8 5 Class Distribution -------------------- 49% | Mutant 25% | Gunner 11% | Scavenger-Gunner 6% | Commander-Mutant 5% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Gunner | -6/Factory Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Resources | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Upp Upp Fac Res Res Matter Collected 4729 | 245 356 654 292 332 74 1808 352 146 49 308 113 . Remotely . | . . . . . . . . . . . . . Salvage Created 6755 | . 551 953 729 815 170 2174 262 74 46 441 322 218 Parts 337 | . 34 55 46 46 12 99 6 1 . 17 14 7 Haulers Intercepted 6 | . 1 4 . . . 1 . . . . . . Recyclers Shooed 2 | . . . 1 1 . . . . . . . . Parts Field Recycled 5 | . . . . . . . . . . . . 5 Retrieved Matter 28 | . . . . . . . . . . . . 28 Parts Self-Destructed 1 | . . . . . . . . 1 . . . . Prevented 3 | . . . . . . . . 3 . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Upp Upp Fac Res Res Combat Hostiles Destroyed 151 | . 9 18 26 23 3 49 5 1 1 9 4 3 Guns 80 | . 8 8 26 23 3 6 . 1 . 3 2 . Cannons 56 | . 1 9 . . . 35 4 . . 2 2 3 AOE 12 | . . 1 . . . 7 . . . 4 . . Classes Destroyed 16 | . 4 2 3 1 1 5 . . . . . . Worker 9 | . 1 2 . 2 . 2 1 . . . 1 . Builder 6 | . . . . 1 1 4 . . . . . . Tunneler 1 | . . . . . . 1 . . . . . . Hauler 6 | . 1 4 . . . 1 . . . . . . Recycler 3 | . . 1 . 1 1 . . . . . . . Mechanic 2 | . . . . . . 2 . . . . . . Operator 3 | . . . 1 . . 1 . . . 1 . . Watcher 22 | . 3 5 3 2 . 6 1 . . 1 1 . Swarmer 23 | . . . 11 4 . 3 . . . 5 . . Saboteur 1 | . . . . . . 1 . . . . . . Grunt 76 | . 9 10 8 12 . 27 3 . . 2 2 3 Brawler 3 | . . . . . . 3 . . . . . . Duelist 1 | . . . . . . 1 . . . . . . Sentry 33 | . . 8 6 7 2 4 1 1 . 2 2 . Hunter 5 | . . . 1 . . 2 1 . 1 . . . Programmer 9 | . . . . . 1 8 . . . . . . Best Kill Streak 11 | . 7 10 7 11 1 11 3 1 1 5 2 3 Combat Bots Only 9 | . 4 3 7 9 1 9 3 1 1 5 2 3 Max Kills in Single Turn 4 | . 1 2 2 2 1 3 1 1 1 4 1 1 Gunslinging 1 | . . . 1 . . 1 . . . . . . Exploded 4 | . . 1 . . . 2 . . . 4 . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Upp Upp Fac Res Res Hostile Shots Fired 1040 | . 28 89 65 99 16 343 41 4 9 30 50 266 Missed 310 | . 6 24 23 29 5 108 9 . 1 6 16 83 Damage Taken 9307 | . 278 675 338 677 127 2597 382 71 109 352 410 3291 Core 1969 | . 30 71 28 30 22 197 20 . 13 9 91 1458 Absorbed by Shields 1009 | . . . 84 148 . 404 140 . . 74 154 5 Redirected to Shielding 52 | . . 18 5 . . 29 . . . . . . Ignored by Resistances 2930 | . 79 197 128 241 37 870 142 20 33 122 163 898 Regen/Repaired (Parts) 594 | . . 18 88 61 . 427 . . . . . . Core Remaining (%) 89 | 100 88 82 . . 85 76 . . 96 99 93 . Volleys Fired 430 | . 47 64 53 69 6 130 15 3 3 17 13 10 Largest 5 | . 2 2 2 2 2 3 4 4 4 4 4 5 Hottest 271 | . 70 130 90 90 90 208 271 251 194 199 216 265 Shots Fired 950 | . 94 119 106 133 12 276 44 10 12 68 52 24 Gun 513 | . 77 44 106 133 12 44 5 5 6 34 31 16 Cannon 410 | . 17 68 . . . 212 39 5 6 34 21 8 Launcher 27 | . . 7 . . . 20 . . . . . . Special . | . . . . . . . . . . . . . Kinetic 652 | . 94 82 53 69 10 194 28 6 9 51 42 14 Thermal 250 | . . 30 53 64 2 46 16 4 3 17 5 10 Explosive 27 | . . 7 . . . 20 . . . . . . Electromagnetic 21 | . . . . . . 16 . . . . 5 . Robot Hit Streak 34 | . 7 32 22 27 12 16 25 34 2 13 12 7 Robot Miss Streak 7 | . 2 4 7 6 2 4 1 . 3 3 2 2 Penetration Max 1 | . . . . . . . . . . . 1 1 Secondary Targets 9 | . 1 1 4 2 . 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 . . . . . . Shots Hit Robots 709 | . 58 98 97 103 10 191 34 9 4 48 40 17 Core Hits 530 | . 27 81 120 123 8 114 11 3 1 19 13 10 Critical Kills 6 | . 1 . . 1 . 2 . . 1 1 . . Critical Parts Destroyed 6 | . 1 . 1 1 . . . 1 . . 2 . Critical Strikes 56 | . 2 4 1 2 . 29 3 2 1 2 6 4 Burn 13 | . . . . . . 7 2 1 . . . 3 Meltdown 3 | . . . . . . 2 . . 1 . . . Destroy 10 | . 2 . 1 2 . . . 1 . 1 3 . Blast 29 | . . 4 . . . 19 1 . . 1 3 1 Corrupt 1 | . . . . . . 1 . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 18795 | . 600 1716 1893 2072 212 6814 1021 234 97 1760 1604 772 Guns 7846 | . 566 682 1893 2062 173 631 90 105 16 486 802 340 Cannons 7891 | . 34 849 . . . 4144 801 129 81 670 751 432 Explosions 2874 | . . 185 . . . 2002 89 . . 598 . . Melee . | . . . . . . . . . . . . . Ramming 184 | . . . . 10 39 37 41 . . 6 51 . Kinetic 11067 | . 600 1085 1022 1160 148 3697 515 133 64 742 1330 571 Thermal 4343 | . . 446 871 902 25 817 376 101 33 414 157 201 Explosive 2760 | . . 185 . . . 1888 89 . . 598 . . Electromagnetic 441 | . . . . . . 375 . . . . 66 . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . 5 . . . . . . Average Corruption 2 | . . . . . . 2 . . . . . . Corruption Purged 5 | . . . . . . 5 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 42 | . . . . . . 42 . . . . . . Message Errors 16 | . . . . . . 16 . . . . . . Matter Fused 11 | . . . . . . 11 . . . . . . Heat Flow Errors 2 | . . . . . . 2 . . . . . . Energy Discharges 5 | . . . . . . 5 . . . . . . Data Loss (minor) 1 | . . . . . . 1 . . . . . . Data Loss (major) 1 | . . . . . . 1 . . . . . . Misfires 1 | . . . . . . 1 . . . . . . Alerts 2 | . . . . . . 2 . . . . . . Weapon Failures 3 | . . . . . . 3 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 217 | . . . . . . 102 4 . . 32 79 . Projectiles 131 | . . . . . . 35 4 . . 24 68 . Explosions 75 | . . . . . . 67 . . . 8 . . Melee 11 | . . . . . . . . . . . 11 . Knockbacks 34 | . . 4 . . . 19 6 . . . 1 4 Impact . | . . . . . . . . . . . . . Kinetic 32 | . . 4 . . . 19 5 . . . 1 3 Secondary 2 | . . . . . . . 1 . . . . 1 Self-Inflicted Damage 301 | . 76 . . . . 93 91 . . 41 . . Shots 8 | . 2 . . . . 4 1 . . 1 . . Rammed 20 | . . . . 2 14 4 . . . . . . Targets Rammed 32 | . . . . 2 16 7 4 . . 2 1 . Kicked 9 | . . . . . . 2 4 . . 2 1 . Crushed 3 | . . . . . 2 1 . . . . . . Highest Temperature 456 | . 60 375 48 150 6 398 456 261 166 257 303 346 Average Temperature 82 | . 12 85 10 28 3 112 196 141 92 98 113 191 Received Heat Transfer 3145 | . 150 336 138 427 27 926 90 18 . 72 79 882 Effects 11 | . . . . . . 4 3 . . . 3 1 Shutdowns 2 | . . . . . . . 2 . . . . . Energy Bleed 2 | . . . . . . . 1 . . . . 1 Interference 7 | . . . . . . 4 . . . . 3 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . 1 . Robots Melted 4 | . . . . . . 2 1 . 1 . . . Combat Hostiles 3 | . . . . . . 1 1 . 1 . . . Parts Melted 12 | . . . . . . 5 3 2 1 . . 1 Heat Transferred 8155 | . . 555 1060 1155 35 2450 900 300 50 650 250 750 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Upp Upp Fac Res Res Peak Influence 748 | . 184 455 424 512 122 748 339 . . 224 345 141 Initial 315 | . . 37 . 82 92 50 315 . . 16 101 70 Average 178 | . 58 197 251 294 40 189 274 . . 119 169 58 Maximum Alert Level 3 | . . 2 2 2 . 3 1 . . 1 1 . Low Security (%) 60 | 100 100 57 18 21 100 68 15 . . 83 57 100 Level 1 32 | . . 37 71 58 . 20 84 . . 16 42 . Level 2 6 | . . 5 9 20 . 8 . . . . . . Level 3 . | . . . . . . 2 . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 36 | . 2 1 6 5 . 16 3 . . 1 2 . Investigation 10 | . 2 . 1 2 . 3 1 . . . 1 . Extermination 9 | . . . . . . 7 1 . . 1 . . Reinforcement 12 | . . 1 3 2 . 5 1 . . . . . Assault 1 | . . . . . . 1 . . . . . . Garrison 4 | . . . 2 1 . . . . . . 1 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . 1 . . . . . . Haulers Reinforced 2 | . . . . . . 2 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Upp Upp Fac Res Res Distress Signals 12 | . 2 3 3 2 . . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 206 | . 14 23 33 28 3 63 6 1 1 11 8 15 Peak Tracking Total 11 | . 7 4 4 6 1 5 3 1 1 6 7 11 Tactical Retreats 5 | . . . . 2 . 2 . . . . 1 . Traps | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Upp Upp Fac Res Res Traps Triggered 12 | . 1 . 1 2 . 6 1 . . . . 1 Indirectly 1 | . . . . . . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Upp Upp Fac Res Res Machines Disabled 50 | . 3 . 2 . . 34 2 . . 7 2 . Max in Single Turn 11 | . 2 . 1 . . 11 1 . . 2 1 . Garrison Access 1 | . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Upp Upp Fac Res Res Machines Accessed 62 | . 7 8 4 8 9 15 2 1 . 4 2 2 Terminals 38 | . 6 5 3 7 5 6 . . . 2 2 2 Fabricators 6 | . . . . . . 3 2 . . 1 . . Repair Stations 5 | . . 1 1 . . 3 . . . . . . Recycling Units 8 | . 1 1 . . 4 1 . . . 1 . . Scanalyzers 3 | . . 1 . . . 2 . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . Total Hacks 167 | . 14 27 19 22 27 37 3 1 . 7 5 5 Successful 108 | . 6 22 15 11 19 27 . 1 . 4 1 2 Failed 58 | . 8 5 3 11 8 10 3 . . 3 4 3 Catastrophic 13 | . 1 . . 2 1 4 1 . . 1 2 1 Database Lockouts 1 | . . . 1 . . . . . . . . . Manual 1 | . . . . 1 . . . . . . . . Terminals 109 | . 12 21 16 21 15 11 . . . 3 5 5 Fabricators 12 | . . . . . . 7 3 . . 2 . . Repair Stations 13 | . . 2 3 . . 8 . . . . . . Recycling Units 20 | . 2 2 . . 12 2 . . . 2 . . Scanalyzers 11 | . . 2 . . . 9 . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . Terminal Hacks 63 | . 4 17 13 10 8 5 . 1 . 2 1 2 Record 26 | . 1 6 6 5 2 3 . . . . 1 2 Robot Schematic 2 | . . . . 1 1 . . . . . . . Robot Analysis 3 | . 1 . . 1 . . . . . 1 . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . Open Door 2 | . . . . 1 . . . 1 . . . . Open DSF 2 | . . . . . . 1 . . . 1 . . Branch Access Points 1 | . . . 1 . . . . . . . . . Emergency Access Points 2 | . . 2 . . . . . . . . . . Recycling Unit Index 1 | . . 1 . . . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . Alert Level 3 | . . 1 . . 2 . . . . . . . Unreport Threat 3 | . . . . 1 2 . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . Dispatch Records 3 | . . 2 1 . . . . . . . . . Maintenance Status 2 | . 1 1 . . . . . . . . . . Surveillance Status 1 | . . . 1 . . . . . . . . . Transport Status 3 | . . . 3 . . . . . . . . . Assault Status 1 | . 1 . . . . . . . . . . . Recall Investigation 2 | . . 1 . . . 1 . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . Zone Layout 2 | . . 1 . . 1 . . . . . . . Fabricator Hacks 6 | . . . . . . 5 . . . 1 . . Network Status 1 | . . . . . . 1 . . . . . . Load Schematic 3 | . . . . . . 2 . . . 1 . . Build 2 | . . . . . . 2 . . . . . . Repair Station Hacks 12 | . . 2 2 . . 8 . . . . . . Scan Component 6 | . . 1 1 . . 4 . . . . . . Repair 6 | . . 1 1 . . 4 . . . . . . Recycling Unit Hacks 16 | . 2 1 . . 11 1 . . . 1 . . Recycle Component 1 | . . . . . 1 . . . . . . . Process 3 | . 1 . . . 2 . . . . . . . Report Inventory 6 | . 1 1 . . 3 1 . . . . . . Retrieve Matter 3 | . . . . . 3 . . . . . . . Retrieve Components 3 | . . . . . 2 . . . . 1 . . Scanalyzer 10 | . . 2 . . . 8 . . . . . . Insert Component 5 | . . 1 . . . 4 . . . . . . Analyze 5 | . . 1 . . . 4 . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . Hacking Detections 53 | . 7 7 3 7 7 13 2 . . 3 2 2 Full Trace Events 10 | . 1 1 1 2 1 2 1 . . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . 1 1 . . . . . . . Robots Built 4 | . . . . . . 4 . . . . . . Authchips . | . . . . . . . . . . . . . Time 139 | . . . . . . 139 . . . . . . Total Robot Build Rating 7 | . . . . . . 7 . . . . . . Part Schematics Acquired 4 | . . 1 . . . 3 . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 6 | . . 1 1 . . 4 . . . . . . Time 197 | . . 26 38 . . 133 . . . . . . Parts Recycled 1 | . . . . . 1 . . . . . . . Recycled Matter 91 | . . . . . 91 . . . . . . . Retrieved Matter 58 | . . . . . 58 . . . . . . . Retrieved Components 10 | . . . . . 10 . . . . . . . Parts Scanalyzed 4 | . . 1 . . . 3 . . . . . . Part Schematics Acquired 4 | . . 1 . . . 3 . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Fac Upp Upp Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 6 | . . . . . 6 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Upp Upp Fac Res Res Total Allies 14 | . . . . 1 6 7 . . . . . . Largest Group 6 | . . . . 1 6 6 . . . . . . Highest-Rated Group 100 | . . . . 100 100 93 . . . . . . Highest-Rated Ally 100 | . . . . 100 100 34 . . . . . . Total Orders 2 | . . . . . . 2 . . . . . . ROAM 2 | . . . . . . 2 . . . . . . Ally Attacks 16 | . . . . . . 16 . . . . . . Total Damage 307 | . . . . . . 307 . . . . . . Kills 2 | . . . . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Upp Upp Fac Res Res Robot Analysis Total 3 | . 1 . . 1 . . . . . 1 . . Derelict Logs Recovered 3 | . . . . . . . . 3 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Upp Upp Fac Res Res Turns Passed 12661 | 83 1032 1629 1476 1068 1251 3431 776 599 70 610 421 215 Spaces Moved 6620 | 40 486 823 661 392 628 1784 477 525 30 332 295 147 Core 37 | 10 . . . . . . . . . . . 27 Treads 3652 | 30 486 823 661 392 628 632 . . . . . . Legs 2931 | . . . . . . 1152 477 525 30 332 295 120 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 170 170 170 112 112 112 112 114 112 100 Average Speed 149 | 132 160 162 170 170 170 144 146 112 156 140 112 122 Slowest Speed 650 | 160 160 170 170 170 170 190 187 112 187 187 114 650 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 40 | 5 85 65 55 69 95 44 13 59 7 13 8 6 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . . 2 . . . . Known Exits Taken 1 | . . . 1 . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 . 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . . . 2 . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 482 | . 46 61 . . . 292 31 1 2 25 18 6 Melee . | . . . . . . . . . . . . . Projectile 56 | . . . . . . 14 8 1 2 7 18 6 AOE 426 | . 46 61 . . . 278 23 . . 18 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Upp Upp Fac Res Res Total 8494 | 70 654 999 908 656 788 2379 521 529 46 430 350 164 Wait 1028 | 19 93 66 179 185 11 364 6 . 9 65 28 3 Move 6608 | 39 485 822 660 391 627 1783 476 524 29 331 294 147 Hop . | . . . . . . . . . . . . . Pick Up 77 | 6 12 16 5 . 2 22 7 . . 5 1 1 Fast Attach 29 | . . . . 4 . 15 3 1 . . 6 . Attach 38 | 6 4 2 3 . . 14 2 . 1 3 . 3 Detach 4 | . 2 . . . . 2 . . . . . . Swap 66 | . 6 15 5 4 3 22 3 . . 5 3 . Drop 57 | . 5 14 3 1 2 20 5 1 . 2 4 . Fire 430 | . 47 64 53 69 6 130 15 3 3 17 13 10 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick 9 | . . . . . . 2 4 . . 2 1 . Crush 23 | . . . . 2 16 5 . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 125 | . . . . . 121 . . . 4 . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 5) 186 | -10/Materials | Discovered new exit (range 15) 326 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 18) 688 | -10/Materials | Discovered new exit (range 4) 1116 | -10/Materials | Entered another Materials area 1116 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1493 | -9/Materials | Discovered new exit (range 4) 1709 | -9/Materials | Discovered new exit (range 15) 2504 | -9/Materials | Repaired Weapon Shielding 2533 | -9/Materials | Discovered new exit (range 5) 2745 | -9/Materials | Entered another Materials area 2745 | -8/Materials | Evolved 2 slots: Utility x2 2777 | -8/Materials | Identified exit to Storage 2926 | -8/Materials | Discovered new exit (range 10) 3112 | -8/Materials | Repaired Arm. Treads 3940 | -8/Materials | Central database locked down 4024 | -8/Materials | Garrison activated, responded to threat 4041 | -8/Materials | Discovered new exit (range 16) 4069 | -8/Materials | Destroyed 7 combat bots 4221 | -8/Materials | Entered Storage 4372 | -8/Storage | Found Prototype Protection 4372 | -8/Storage | Identified Lgt. Regenerative Plating 4516 | -8/Storage | Destroyed 9 combat bots 4526 | -8/Storage | Garrison activated, responded to threat 4763 | -8/Storage | Discovered new exit (range 5) 5171 | -8/Storage | Met 01-MTF 5283 | -8/Storage | Discovered new exit (range 5) 5289 | -8/Storage | Entered Recycling 5289 | -8/Recycling | Accompanied by 1 ally (01-MTF) 5294 | -8/Recycling | 01-MTF left 5990 | -8/Recycling | Discovered new exit (range 16) 6425 | -8/Recycling | Build established: Commander-Mutant 6540 | -8/Recycling | Entered Factory 6540 | -6/Factory | Accompanied by 6 allies 6540 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 6604 | -6/Factory | Repaired Nuclear Core 7046 | -6/Factory | Fabricated B-36 Bruiser (x3) 7058 | -6/Factory | Lost 5 allies 7315 | -6/Factory | Build established: Hacker-Gunner 7458 | -6/Factory | P-60 Hacker assimilated allied Bruiser 5a 8132 | -6/Factory | Repaired Lgt. Angular Momentum Engine 8172 | -6/Factory | Build established: Gunner 8642 | -6/Factory | Repaired Arm. Treads 8668 | -6/Factory | Repaired Sml. Storage Unit 8803 | -6/Factory | Build established: Scavenger-Gunner 9186 | -6/Factory | Build established: Gunner 9421 | -6/Factory | Lost 3 allies 9690 | -6/Factory | First assault squad dispatched 9724 | -6/Factory | Fabricated T-07 Excavator (x1) 9825 | -6/Factory | Destroyed 9 combat bots 9948 | -6/Factory | Discovered new exit (range 4) 9971 | -6/Factory | Entered another Factory area 9971 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10547 | -5/Factory | Discovered new exit (range 7) 10713 | -5/Factory | Lost 3 parts (1n1u1w) 10747 | -5/Factory | Entered Upper Caves 10749 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10765 | -5/Upper Caves | Learned location of Armory (-4) 10795 | -5/Upper Caves | Encountered a Warlord checkpoint 10836 | -5/Upper Caves | Learned 4 Factory zone layouts 11328 | -5/Upper Caves | Discovered new exit (range 13) 11346 | -5/Upper Caves | Entered another Upper Caves area 11383 | -5/Upper Caves | Discovered new exit (range 14) 11416 | -5/Upper Caves | Entered Factory 11416 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11976 | -4/Factory | Build established: Scavenger-Gunner 12008 | -4/Factory | Discovered new exit (range 16) 12026 | -4/Factory | Entered Research 12026 | -3/Research | Evolved 2 slots: Utility x2 12342 | -3/Research | Spotted B-86 Titan 12378 | -3/Research | Garrison activated, responded to threat 12436 | -3/Research | Discovered new exit (range 8) 12447 | -3/Research | Entered another Research area 12447 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 12637 | -2/Research | Core integrity fell below 50% 12647 | -2/Research | Core integrity fell below 20% 12662 | -2/Research | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 12622_ G-73 Enforcer destroyed. 12623_ T-07 Excavator destroyed. 12623_ Imp. Kinecellerator destroyed. 12624_ Hvy. Gauss Cannon destroyed. 12626_ Adv. Heat Sink destroyed. 12626_ Plasma Rifle destroyed. 12626_ Triangulator destroyed. 12626_ K-01 Serf collects debris. 12626_ Neutrino Core destroyed. 12626_ Imp. Targeting Computer destroyed. 12629_ Critical hit (Burn: +37). 12629_ Trap Scanner destroyed. 12630_ K-01 Serf collects debris. 12633_ Critical hit (Burn: +37). 12637_ K-01 Serf collects debris. 12639_ Imp. Field Recycling Unit destroyed. 12641_ K-01 Serf collects debris. 12656_ W-44 Eye distress signal alerts nearby ally. 12659_ K-01 Serf cleans the Quantum Separator. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????###??####????????????????????? | | ?????????????????? """ #????????????????????? | | ??????????????????? "Y" #????????????????????? | | ??????????????????? #????????????????????? | | ???###########?????"" #????????????????????? | | ???# ??# ??"" #????????????????????? | | ???# #?# """ #????????????????????? | | ???# #?# """ ] #????????????????????? | | ???# ??# """ #????????????????????? | | ???# #?# """ #????????????????????? | | ???# """ ??? #????????????????????? | | ???# """??????? #????????????????????? | | ???? "??????????? #????????????????????? | | ######/###############+####+####?????????????????? | | % gg #?????????????????? | | %% ggg @ #?????????????????? | | %*= g ss """????????????? | | %% % # k"""????????????? | | %"####+######+###### ########? ???????????? | | "#?? #??????????# #????????? ??????????? | | !##?? #??????????# #??????????#####?????????? | | !#??? #??????????# ???????????????????????? | | #??? #??????????# ??????????????????????? | | #??? #??????????# ?????????????????????? | | #??? #??????????# ????????????????????? | | #??? #??????????########+#????????????????????? | | #??? #????????????????????????????????????????? | | #??? #????????????????????????????????????????? | | ##??? #????????????????????????????????????????? | | ??????? ?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 65 Energy Capacity 530 Matter Stores 550 Matter Capacity 550 Sight Range 22 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 22 Authchip Count 2 Item Schematics ----------------- Visual Processing Unit | -9/Materials | Scanalyzed Arm. Treads | -6/Factory | Scanalyzed Proton Cannon | -6/Factory | Scanalyzed Trap Scanner | -6/Factory | Scanalyzed Robot Schematics ------------------ W-25 Informer | -8/Storage | Hacked B-36 Bruiser | -8/Recycling | Hacked Fabricated ------------ B-36 Bruiser | x3 | -6/Factory T-07 Excavator | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Dangerous Findings My Command Is Your Wish Oh No You Don't! Origins \\IAMDERELICT Challenges ------------ None Game ------ Seed FireThrusterRecalibrator Manual? 0 Play Time 02:42:30 Cumulative 37.1 hours Start 2024.03.12 @ 12:08:55 End 2024.03.12 @ 14:55:59 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 38 Rogue 34 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 26 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c693cfce-5eab-4801-9f6b-552dbec73c8a