Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.06 @ 00:42:49 Player: lepire Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (10) 50 Value Destroyed (155) 155 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2065 Bonus ------- None Cogmind --------- Core Integrity 472/550 Matter 190/300 Energy 41/100 System Corruption 1% Temperature Cool (18) Movement Hovering (56) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Hover Unit Hover Unit > --- UTILITY (5) ------ Small Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Seismic Detector > --- WEAPON (2) ------- Light EM Pulse Cannon > --- INVENTORY (8) ---- Light Ion Engine Improved Flight Unit Hacking Suite Drone Bay (2/2) Drone Bay (2/2) Heavy Particle Gun Light Assault Rifle Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit Hover Unit > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Seismic Detector > --- WEAPON ----------- Heavy Particle Gun Light EM Pulse Cannon > --- INVENTORY -------- Light Ion Engine Improved Flight Unit Hacking Suite Drone Bay Drone Bay Light Assault Rifle Advanced EMP Blaster [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Hover Unit Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Signal Interpreter Weapon Light Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 3 | . . 1 2 . Weapon . | . . . . . Parts Attached 21 | 7 2 3 4 5 Power 1 | 1 . . . . Engine 1 | 1 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 2 1 1 1 Treads . | . . . . . Leg 2 | 2 . . . . Wheel . | . . . . . Hover 4 | . 2 1 1 . Flight 1 | . . . . 1 Utility 5 | 2 . 1 1 1 Device 3 | 1 . 1 1 . Storage 1 | 1 . . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 2 . 1 2 3 Energy Gun 1 | . . . . 1 Energy Cannon 1 | . . . 1 . Ballistic Gun 3 | 2 . 1 . . Ballistic Cannon . | . . . . . Launcher 2 | . . . 1 1 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . . 3 Parts Lost 3 | . . . 1 2 Power 1 | . . . . 1 Propulsion 2 | . . . 1 1 Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 2 | . . . 1 2 To Critical Strikes . | . . . . . Average Backups 5 | 1 6 5 5 6 Power . | . 1 1 1 1 Propulsion 1 | . 1 1 . . Utility . | . 1 . . 2 Weapon 2 | . 2 3 4 3 Tool/Special . | . . . . . Unused Backups 5 | . 1 . . 4 Power 1 | . . . . 1 Propulsion 1 | . 1 . . . Utility 3 | . . . . 3 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 90 | . 91 92 79 91 Engine 11 | . 14 11 9 9 Leg 5 | . 12 . . . Hover 23 | . 15 33 27 26 Device 18 | . 14 21 18 27 Storage 11 | . 14 11 9 9 Processor 1 | . . . . 8 Energy Cannon 3 | . . . 9 9 Ballistic Gun 12 | . 20 15 6 . Peak Build Rating 23 | 7 7 11 14 23 Average Rating 10 | 6 6 10 11 19 On Entrance 7 | . 7 7 11 14 Naked Turns . | . . . . . Heaviest Build 20 | 13 13 14 19 20 Greatest Support 20 | 20 20 18 18 18 Greatest Overweight (x) 2 | 1 2 . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 5 8 7 6 8 Average Carried 5 | 1 6 5 5 6 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 5 8 6 6 8 Class Distribution -------------------- 83% | Mutant 11% | Scout 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scout | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 365 | 286 30 . 49 . Remotely . | . . . . . Salvage Created 194 | 87 47 . 60 . Parts 16 | 6 4 . 6 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 7 | . 3 . 4 . Guns 3 | . 3 . . . Cannons 1 | . . . 1 . AOE 3 | . . . 3 . Classes Destroyed 4 | 2 1 . 1 . Tunneler 2 | 2 . . . . Recycler 1 | 1 . . . . Swarmer 6 | . 3 . 3 . Sentry 1 | . . . 1 . Best Kill Streak 4 | 2 3 . 4 . Combat Bots Only 4 | . 3 . 4 . Max Kills in Single Turn 3 | 1 1 . 3 . Gunslinging . | . . . . . Exploded 3 | . . . 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 55 | . 17 13 13 12 Missed 17 | . 5 3 6 3 Hits 38 | . 12 10 7 9 Projectile 38 | . 12 10 7 9 Damage Taken 496 | . 103 118 134 141 Core 162 | . 57 27 60 18 Absorbed by Shields . | . . . . . Core Remaining (%) 90 | 100 77 93 . . Volleys Fired 32 | 12 8 4 3 5 Largest 2 | 2 2 2 2 1 Hottest 100 | 40 40 40 86 100 Shots Fired 49 | 16 15 8 5 5 Gun 39 | 16 15 8 . . Cannon 7 | . . . 3 4 Launcher 2 | . . . 2 . Special 1 | . . . . 1 Kinetic 39 | 16 15 8 . . Thermal 1 | . . . . 1 Explosive 2 | . . . 2 . Electromagnetic 7 | . . . 3 4 Robot Hit Streak 10 | 2 10 2 6 8 Robot Miss Streak 4 | 1 1 4 . 1 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 30 | 9 12 3 4 2 Core Hits 17 | 5 5 1 5 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Corrupt 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 596 | 87 90 27 347 45 Guns 200 | 87 90 23 . . Cannons 101 | . . . 56 45 Explosions 274 | . . . 274 . Melee . | . . . . . Ramming 21 | . . 4 17 . Kinetic 200 | 87 90 23 . . Thermal 259 | . . . 259 . Explosive 15 | . . . 15 . Electromagnetic 101 | . . . 56 45 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 10 | . . 2 8 . Shots . | . . . . . Rammed 3 | . . 1 2 . Targets Rammed 3 | . . 1 2 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 40 | . 4 3 40 25 Average Temperature 13 | . 4 3 21 11 Received Heat Transfer 138 | . . 30 27 81 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 150 | . . . 150 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 139 | 10 70 1 139 53 Initial 53 | . . 1 . 53 Average 20 | 1 22 . 69 28 Influence Increases 296 | 15 105 . 159 17 Destroy 0b10 Robot/C 140 | . 60 . 80 . Destroy 0b10 Robot/NC 15 | 15 . . . . Destroy Leader 30 | . 10 . 20 . Successful Hack 12 | . 5 . 5 2 Disable Machine 45 | . . . 30 15 Destroy Structure 9 | . . . 9 . Partial Spotted 15 | . . . 15 . Lose Combat Pursuer 30 | . 30 . . . Influence Decreases 296 | 15 100 5 30 146 Entered New Map 80 | . . 4 . 76 Time Decay 196 | 15 100 1 20 60 Lost Part 20 | . . . 10 10 Squads Dispatched 3 | . 2 . . 1 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 33 | . 12 11 7 3 Peak Tracking Total 9 | . 5 9 4 3 Tactical Retreats 2 | . 2 . . . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Objects Rigged 3 | . . . 3 . Exploded 1 | . . . 1 . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 3 | . . . 2 1 Max in Single Turn 2 | . . . 2 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 7 | . 2 . 2 3 Terminals 5 | . 1 . 1 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 16 | . 5 . 4 7 Successful 8 | . 2 . 3 3 Failed 8 | . 3 . 1 4 Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 5 | . 3 . 1 1 Terminals 14 | . 4 . 3 7 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 1 . 1 3 Record 1 | . . . . 1 Open Door 1 | . . . . 1 Locate Traps 1 | . . . . 1 Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 1 . 1 . Report Inventory 2 | . 1 . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . 1 . Terminals 1 | . . . 1 . Detonate 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 . 1 2 Full Trace Events 1 | . . . . 1 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 742 | 77 297 149 79 140 Sensors 109 | . . . 2 107 Terrain 367 | . . 148 79 140 Seismic 742 | 77 297 149 79 140 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 793 | 128 297 149 79 140 Spaces Moved 964 | 75 349 256 112 172 Core 4 | 4 . . . . Treads . | . . . . . Legs 157 | 71 86 . . . Wheels . | . . . . . Hover 803 | . 263 256 112 172 Flight . | . . . . . Fastest Speed 50 | 50 56 52 52 52 Average Speed 65 | 117 72 52 52 55 Slowest Speed 190 | 120 190 52 112 116 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 4 49 21 12 26 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 13 | . . . 13 . Melee . | . . . . . Projectile . | . . . . . AOE 13 | . . . 13 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1077 | 98 381 264 125 209 Wait 38 | . 17 . 4 17 Move 960 | 74 348 255 111 172 Hop . | . . . . . Pick Up 12 | 5 3 1 . 3 Fast Attach 11 | 7 1 . 1 2 Attach 5 | . . 3 1 1 Detach 4 | . 1 . 1 2 Swap 8 | . 2 . 2 4 Drop 4 | . 1 . . 3 Fire 32 | 12 8 4 3 5 Melee . | . . . . . Ram 3 | . . 1 2 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 62 | -11/Scrapyard | Discovered new exit (range 15) 129 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 8) 378 | -10/Materials | Discovered new exit (range 11) 400 | -10/Materials | Discovered new exit (range 12) 426 | -10/Materials | Entered another Materials area 426 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 568 | -9/Materials | Discovered new exit (range 12) 575 | -9/Materials | Entered another Materials area 575 | -8/Materials | Evolved 2 slots: Utility x2 595 | -8/Materials | Discovered new exit (range 16) 654 | -8/Materials | Entered Storage 794 | -8/Storage | Self-destructed Last Messages --------------- primary armament of [Derelict] wizards, combat protocol dictates that units engage them at extreme range whenever possible. Feedback: System corruption (+1%). 00724_ ALERT: Suspicious activity at Terminal S005. Dispatching Investigation squad. 00731_ K-01 Serf collects debris. 00737_ Connecting with Terminal... >>Traps(Locate) Found 6 traps in 1 array: 6x Blade Trap Map updated. 00747_ Storage Shell breached. 00753_ Acquired Prototype Flight Unit. 00753_ Identified Imp. Flight Unit. 00758_ Acquired Prototype Energy Gun. 00758_ Identified Hvy. Particle Gun. 00761_ R-06 Scavenger collects Mining Laser. 00782_ Hover Unit destroyed. 00794_ Ion Engine destroyed. 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