Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.05 @ 01:23:54 Player: shockman27 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (40) 200 Value Destroyed (820) 820 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1920 Bonus ------- None Cogmind --------- Core Integrity 341/400 Matter 177/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (320) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Seismic Detector > --- WEAPON (4) ------- Light EM Pulse Cannon Heavy Assault Rifle Improved Light Cannon > --- INVENTORY (20) --- Light Ion Engine Heat Sink High-capacity Matter Pod (200) Propulsion Shielding EM Pulse Gun Grenade Launcher Mace Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- EM Pulse Gun Heavy Assault Rifle Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Light Treads Heat Sink High-capacity Matter Pod Propulsion Shielding Light EM Pulse Cannon Grenade Launcher Mace [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Parts Attached 18 | 7 6 5 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads 2 | 2 . . Leg . | . . . Wheel 2 | . 2 . Hover . | . . . Flight . | . . . Utility 3 | 2 1 . Device 1 | 1 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 2 4 Energy Gun 2 | 1 . 1 Energy Cannon 1 | . . 1 Ballistic Gun 2 | 1 . 1 Ballistic Cannon 3 | . 2 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 1 4 Power 1 | . . 1 Propulsion 2 | . 1 1 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Backups 7 | 4 8 7 Power 1 | . 1 1 Propulsion 1 | 1 1 . Utility 1 | . 1 3 Weapon 2 | 1 2 2 Tool/Special . | . . . Unused Backups 6 | . 1 5 Power . | . . . Propulsion . | . . . Utility 3 | . . 3 Weapon 3 | . 1 2 Tool/Special . | . . . Average Slot Usage (%) 98 | . 99 94 Engine 13 | . 13 9 Treads 13 | . 15 1 Wheel 13 | . 12 20 Device 13 | . 14 11 Storage 13 | . 14 11 Energy Gun 4 | . 3 7 Ballistic Gun 4 | . 3 6 Ballistic Cannon 20 | . 20 22 Peak Build Rating 13 | 7 10 13 Average Rating 8 | 5 9 11 On Entrance 5 | . 7 10 Avg Prop Armor Cover (%) 9 | . . 9 Naked Turns . | . . . Heaviest Build 60 | 12 54 60 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 5 | . 2 5 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 15 | 7 16 20 Most Carried 10 | 5 10 9 Average Carried 7 | 4 8 7 Final Capacity 20 | 8 20 20 Final Carried 10 | 5 10 7 Class Distribution -------------------- 89% | Mutant 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 998 | 281 494 223 Remotely . | . . . Salvage Created 950 | 87 493 370 Parts 71 | 5 40 26 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 26 | . 18 8 Guns 9 | . 7 2 Cannons 17 | . 11 6 Classes Destroyed 10 | 1 6 3 Worker 3 | . 3 . Builder 2 | . 1 1 Tunneler 5 | 5 . . Hauler 2 | . 2 . Operator 1 | . 1 . Watcher 1 | . . 1 Swarmer 9 | . 9 . Grunt 14 | . 9 5 Duelist 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 5 | 1 5 5 Combat Bots Only 4 | . 4 4 Max Kills in Single Turn 2 | 1 2 2 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 128 | . 101 27 Missed 38 | . 30 8 Hits 90 | . 71 19 Projectile 90 | . 71 19 Critical Strikes 1 | . 1 . Damage Taken 947 | . 686 261 Core 166 | . 107 59 Absorbed by Shields . | . . . Core Remaining (%) 78 | 100 57 . Volleys Fired 115 | 21 76 18 Largest 4 | 2 2 4 Hottest 145 | 70 70 145 Shots Fired 248 | 42 152 54 Gun 124 | 42 66 16 Cannon 124 | . 86 38 Launcher . | . . . Special . | . . . Kinetic 176 | 21 119 36 Thermal 54 | 21 33 . Explosive . | . . . Electromagnetic 18 | . . 18 Robot Hit Streak 12 | 9 7 12 Robot Miss Streak 5 | 3 5 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 123 | 25 68 30 Core Hits 49 | 8 28 13 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 7 | 1 6 . Burn 4 | 1 3 . Blast 3 | . 3 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2295 | 252 1275 768 Guns 726 | 252 345 129 Cannons 1488 | . 925 563 Explosions 76 | . . 76 Melee . | . . . Ramming 5 | . 5 . Kinetic 1588 | 90 1082 416 Thermal 426 | 162 188 76 Explosive . | . . . Electromagnetic 276 | . . 276 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 29 | . 11 18 Projectiles 11 | . 11 . Explosions 18 | . . 18 Melee . | . . . Knockbacks 11 | . 9 2 Impact . | . . . Kinetic 11 | . 9 2 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed 1 | . 1 . Highest Temperature 305 | 80 230 305 Average Temperature 77 | 28 69 140 Received Heat Transfer 324 | . 216 108 Effects 2 | . . 2 Interference 2 | . . 2 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | 1 1 . Heat Transferred 1432 | 555 777 100 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . 1 . Low Security (%) 91 | 100 88 100 Level 1 8 | . 11 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 225 | 5 225 173 Initial 59 | . . 59 Average 91 | . 108 128 Influence Increases 786 | 25 537 224 Destroy 0b10 Robot/C 520 | . 360 160 Destroy 0b10 Robot/NC 70 | 25 35 10 Destroy Leader 106 | . 64 42 Successful Hack 11 | . 11 . Disable Machine 30 | . 30 . Destroy Structure 19 | . 7 12 Lose Combat Pursuer 30 | . 30 . Influence Decreases 623 | 25 396 202 Entered New Map 82 | . . 82 Time Decay 491 | 25 386 80 Lost Part 50 | . 10 40 Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 3 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 36 | . 27 9 Peak Tracking Total 5 | . 5 5 Tactical Retreats 2 | . 2 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 4 . Successful 2 | . 2 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Robot Analysis 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1288 | 13 1104 171 Seismic 1288 | 13 1104 171 Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1558 | 283 1104 171 Spaces Moved 838 | 131 617 90 Core 6 | 6 . . Treads 348 | 125 223 . Legs . | . . . Wheels 484 | . 394 90 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 110 110 Average Speed 139 | 154 139 115 Slowest Speed 240 | 160 240 155 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 37 | 8 95 9 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 19 | . 8 11 Melee . | . . . Projectile 12 | . 8 4 AOE 7 | . . 7 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 998 | 170 710 118 Wait 10 | 6 1 3 Move 836 | 130 616 90 Hop . | . . . Pick Up 13 | 6 6 1 Fast Attach 9 | 6 2 1 Attach 6 | 1 1 4 Detach . | . . . Swap 6 | . 5 1 Drop 2 | . 2 . Fire 115 | 21 76 18 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 284 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 5) 702 | -10/Materials | Discovered new exit (range 15) 925 | -10/Materials | Discovered new exit (range 12) 1060 | -10/Materials | Discovered new exit (range 13) 1156 | -10/Materials | Discovered new exit (range 5) 1252 | -10/Materials | Discovered new exit (range 12) 1388 | -10/Materials | Entered another Materials area 1388 | -9/Materials | Evolved 2 slots: Weapon x2 1547 | -9/Materials | Discovered new exit (range 6) 1559 | -9/Materials | Self-destructed Last Messages --------------- 01485_ R-06 Scavenger collects Beam Rifle. 01487_ Acquired 1 matter. 01505_ Acquired Lgt. EM Pulse Cannon. 01520_ G-47 Trooper destroyed. 01520_ G-34 Mercenary knocked back. 01523_ Wheel destroyed. 01524_ G-34 Mercenary destroyed. 01530_ Acquired 47 matter. 01531_ Chain reaction triggered in Lgt. Ion Engine. 01531_ Destroyed Hover Unit. 01531_ W-16 Scout destroyed. 01534_ Overheating: System interference. 01534_ Hvy. Assault Rifle temporarily disabled. 01534_ Imp. Light Cannon temporarily disabled. 01541_ Imp. Light Cannon destroyed. 01545_ Heat Sink fried. 01545_ G-34 Mercenary destroyed. 01547_ Acquired 3 matter. 01547_ EXIT=FOUND 01551_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????##########??????????????????????????????? | | ?????????# #??????????????????????????????? | | ?????????# T #??????????????????????????????? | | ####?????# #??????????????????????????????? | | #?????# #??????????????????????????????? | | "" #?????# #??????????????????????????????? | | "" #?????#""" ##############+#???????????????? | | "" #?????#""" +[=# k +???????????????? | | #?????#""" ##%# @ #????????????????????? | | ####### ##*# #????????????????????? | | +### ###+####### # < #????????????????????? | | */== [% #### ; #????????????????????? | | ! %*; #????????????????????? | | == ####=########????????????????????? | | #### ##### ##??#g#???????????????????????????? | | ???## ##???? #???#%#???????????????????????????? | | ????# #????? #???#!#???????????????????????????? | | ????# #??????#???# +???????????????????????????? | | ????# #??????????# #???????????????????????????? | | ????# #??????????# #???????????????????????????? | | ????# #??????????# #???????????????????????????? | | ????# #??????????? ????????????????????????????? | | ???? ??????????? ????????????????????????????? | | ???? ! ???????????%????????????????????????????? | | ???# % /?????????? ????????????????????????????? | | ???# % %#??????????"????????????????????????????? | | ???# %#?????????? ????????????????????????????? | | ????## ##???????????#????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MasterDeepAmplifier Manual? 0 Play Time 00:08:20 Cumulative 264.6 hours Start 2026.06.25 @ 17:19:25 End 2026.07.05 @ 01:23:54 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 138 Rogue 134 Adventurer 4 Explorer 0 Win Type - Total 6 Types 3/0/1/1/0/0/0/1/0/0 Lore% 79 Gallery% 69 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3adab25d-af22-45ba-ae19-7545d6d2b0ae