Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 12:43:58 Player: Bananaman Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (879) 879 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (36) 36 TOTAL SCORE: 2735 Bonus ------- High Alert Combat Kills 36 Cogmind --------- Core Integrity 398/550 Matter 225/300 Energy 259/280 System Corruption 0% Temperature Critical (902) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads Improved Treads > --- UTILITY (6) ------ Heat Sink Medium Storage Unit Improved Sensor Array Light Armor Plating Light Armor Plating Reflective Plating > --- WEAPON (2) ------- Advanced Beam Cannon Assault Rifle > --- INVENTORY (10) --- Cooled Ion Engine Light Treads Field Recycling Unit (0) Advanced Beam Cannon Advanced Beam Cannon Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Heat Sink Medium Storage Unit Improved Sensor Array Light Armor Plating Light Armor Plating Reflective Plating > --- WEAPON ----------- Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Cooled Ion Engine Light Treads Field Recycling Unit Advanced Beam Cannon Advanced Beam Cannon Assault Rifle Grenade Launcher [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 30 | 6 7 13 4 Power 4 | 1 1 2 . Engine 4 | 1 1 2 . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 2 3 . Treads 3 | . . 3 . Leg . | . . . . Wheel 4 | 2 2 . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 2 4 3 Device 4 | . 1 2 1 Storage 3 | 1 1 . 1 Processor . | . . . . Hackware . | . . . . Protection 3 | . . 2 1 Artifact . | . . . . Weapon 9 | 2 2 4 1 Energy Gun 1 | . 1 . . Energy Cannon 2 | . . 2 . Ballistic Gun 5 | 2 1 1 1 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 5 | . 3 1 1 Power . | . . . . Propulsion 2 | . 1 1 . Utility . | . . . . Weapon 3 | . 2 . 1 Highest Loss Streak 2 | . 2 1 1 To Critical Strikes . | . . . . Average Slot Usage (%) 85 | . 84 83 94 Engine 11 | . 14 11 9 Treads 8 | . . 9 18 Wheel 13 | . 27 11 . Device 10 | . . 11 17 Storage 12 | . 16 11 9 Protection 7 | . . 5 22 Energy Gun 3 | . 7 3 . Energy Cannon 10 | . . 13 17 Ballistic Gun 7 | . 17 4 . Naked Turns . | . . . . Heaviest Build 37 | 14 19 27 37 Greatest Support 43 | 20 20 43 43 Greatest Overweight (x) 1 | 1 1 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 8 10 Average Capacity 8 | 7 8 8 9 Most Carried 8 | 2 3 8 8 Average Carried 5 | 1 1 5 7 Final Capacity 10 | 8 8 8 10 Final Carried 7 | 2 2 7 7 Class Distribution -------------------- 66% | Scavenger-Mutant 33% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 707 | 238 243 166 60 Remotely . | . . . . Salvage Created 1244 | . 464 626 154 Parts 80 | . 24 46 10 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 25 | . 6 16 3 Guns 7 | . 6 1 . Cannons 13 | . . 11 2 AOE 3 | . . 3 . Classes Destroyed 8 | . 5 3 . Worker 2 | . 1 1 . Hauler 2 | . 1 1 . Recycler 1 | . 1 . . Watcher 2 | . 1 1 . Swarmer 6 | . . 6 . Grunt 13 | . 6 5 2 Brawler 1 | . . 1 . Sentry 5 | . . 4 1 Best Kill Streak 5 | . 4 5 2 Combat Bots Only 5 | . 2 5 2 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 164 | . 58 70 36 Missed 44 | . 12 25 7 Damage Taken 1681 | . 587 554 540 Core 496 | . 142 202 152 Absorbed by Shields . | . . . . Ignored by Resistances 48 | . . . 48 Core Remaining (%) 64 | 100 43 49 . Volleys Fired 104 | . 43 43 18 Largest 2 | . 2 2 2 Hottest 128 | . 60 128 128 Shots Fired 186 | . 67 86 33 Gun 87 | . 67 20 . Cannon 96 | . . 63 33 Launcher 3 | . . 3 . Special . | . . . . Kinetic 68 | . 53 15 . Thermal 115 | . 14 68 33 Explosive 3 | . . 3 . Electromagnetic . | . . . . Robot Hit Streak 13 | . 7 13 7 Robot Miss Streak 4 | . 4 3 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 116 | . 45 51 20 Core Hits 53 | . 19 27 7 Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 2 | . 1 1 . Meltdown 1 | . . 1 . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2138 | . 595 1160 383 Guns 773 | . 595 178 . Cannons 1048 | . . 665 383 Explosions 317 | . . 317 . Melee . | . . . . Ramming . | . . . . Kinetic 640 | . 507 133 . Thermal 1181 | . 88 710 383 Explosive 317 | . . 317 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | 2 2 . . Average Corruption 2 | 2 2 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | 1 5 . . Message Errors 3 | . 3 . . Matter Fused 1 | . 1 . . Heat Flow Errors 1 | 1 . . . Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 16 | . . 16 . Projectiles 3 | . . 3 . Explosions 13 | . . 13 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | 1 . . . Targets Rammed 1 | 1 . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 902 | 119 29 144 902 Average Temperature 132 | 79 11 57 355 Received Heat Transfer 759 | . 342 165 252 Effects 14 | . . . 14 Shutdowns 2 | . . . 2 Interference 4 | . . . 4 Matter Decay 1 | . . . 1 Damage (minor) 2 | . . . 2 Damage (major) 4 | . . . 4 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . . 1 1 Combat Hostiles 2 | . . 1 1 Parts Melted 6 | . . 4 2 Heat Transferred 2372 | . 200 1432 740 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 509 | . 201 509 323 Initial 209 | . . 84 209 Average 232 | . 108 296 253 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 42 | 100 86 33 . Level 1 38 | . 13 31 100 Level 2 18 | . . 34 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 3 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 3 | . 1 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 1 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 7 21 6 Peak Tracking Total 5 | . 2 5 3 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 3 5 2 Terminals 9 | . 3 4 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 28 | . 11 12 5 Successful 20 | . 8 8 4 Failed 8 | . 3 4 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 8 | . 3 3 2 Terminals 25 | . 11 9 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 18 | . 8 6 4 Prototype ID Bank 1 | . 1 . . Terminal Index 1 | . 1 . . Alert Level 1 | . . 1 . Locate Traps 5 | . . 3 2 Transport Status 2 | . 2 . . Investigation Status 1 | . 1 . . Assault Status 1 | . . . 1 Recall Reinforcements 1 | . . 1 . Hauler Manifests 1 | . 1 . . Registered Components 1 | . . 1 . Zone Layout 3 | . 2 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 2 5 2 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1110 | 37 270 599 204 Spaces Moved 604 | 31 183 299 91 Core 1 | 1 . . . Treads 220 | . . 129 91 Legs . | . . . . Wheels 383 | 30 183 170 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 160 Average Speed 109 | 81 80 114 160 Slowest Speed 160 | 95 95 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 3 44 30 12 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 18 | . . 18 . Melee . | . . . . Projectile . | . . . . AOE 18 | . . 18 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 858 | 39 236 468 115 Wait 95 | . . 95 . Move 601 | 30 182 298 91 Hop . | . . . . Pick Up 13 | 2 1 9 1 Fast Attach 20 | 6 4 7 3 Attach 3 | . 1 1 1 Detach 1 | . . 1 . Swap 7 | . 2 5 . Drop 13 | . 3 9 1 Fire 104 | . 43 43 18 Melee . | . . . . Ram 1 | 1 . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 38 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Core integrity fell below 50% 160 | -10/Materials | Discovered new exit (range 15) 287 | -10/Materials | Discovered new exit (range 10) 308 | -10/Materials | Entered another Materials area 308 | -9/Materials | Evolved 2 slots: Utility x2 464 | -9/Materials | Build established: Scavenger-Mutant 785 | -9/Materials | Core integrity fell below 50% 840 | -9/Materials | Discovered new exit (range 16) 907 | -9/Materials | Entered another Materials area 907 | -8/Materials | Evolved 2 slots: Utility x2 1111 | -8/Materials | Self-destructed Last Messages --------------- 01095_ Aluminum Leg melted. 01099_ Overheating: Matter decay (-61). 01100_ Overheating: Core damaged (-93). 01100_ R-06 Scavenger collects Particle Gun. 01102_ Overheating: Reflective Plating damaged (-56). 01102_ K-01 Serf collects debris. 01103_ Beam Cannon destroyed. 01104_ R-06 Scavenger collects Aluminum Leg. 01105_ Power failure, Hvy. Ion Engine shutdown. 01107_ Overheating: System interference. 01107_ Assault Rifle temporarily disabled. 01107_ R-06 Scavenger collects Lgt. Nuclear Core. 01109_ R-06 Scavenger collects Aluminum Leg. 01110_ Overheating: System interference. 01110_ Adv. Beam Cannon temporarily disabled. 01110_ R-06 Scavenger collects Imp. Heat Sink. 01111_ Overheating: Imp. Sensor Array damaged (-1). 01111_ Overheating: Lgt. Armor Plating damaged (-8). 01111_ Overheating: Imp. Treads damaged (-45). 01111_ Overheating: Lgt. Armor Plating damaged (-34). 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""" # ######## #?????? | | #???????? ?# ######### ######## | | ##########+#### ## # # * # | | + + " + + # | | ########## ## T # # # | | ######???????## #### " # # # | | ?????????????# #??# #### [ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 10 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeliveryDisposableMatrix Manual? 0 Play Time 00:16:23 Cumulative 9.2 hours Start 2024.04.11 @ 17:23:00 End 2024.04.13 @ 12:43:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 18 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 96% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ccfdffd2-f49b-4185-97c5-cabccd76b13e