Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.30 @ 16:10:26 Player: Lucano Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (7) 35 Value Destroyed (204) 204 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 639 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 287/500 Energy 71/100 System Corruption 2% Temperature Cool (5) Movement Core (100) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ High-capacity Matter Pod Visual Processing Unit > --- WEAPON (2) ------- Enhanced Flamer > --- INVENTORY (5) ---- Light Ion Engine Small Storage Unit Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- High-capacity Matter Pod Visual Processing Unit > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Small Storage Unit Datajack [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility High-capacity Matter Pod Storage High-capacity Matter Pod Processor Visual Processing Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Special Weapon Enhanced Flamer Special Melee Weapon Datajack Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 10 | 6 3 1 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 1 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost 5 | . 2 3 Power 1 | . . 1 Propulsion 2 | . 2 . Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 3 | . 2 3 To Critical Strikes . | . . . Average Backups 2 | 1 2 3 Power . | . 1 1 Propulsion . | . . . Utility . | . . 1 Weapon . | . . 1 Tool/Special . | . . . Unused Backups 1 | . . 1 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 80 | . 87 66 Engine 13 | . 14 11 Wheel 12 | . 19 . Storage 17 | . 19 14 Processor 7 | . 4 14 Ballistic Gun 19 | . 22 12 Special Melee Weapon 7 | . 5 12 Peak Build Rating 8 | 6 8 6 Average Rating 6 | 3 6 5 On Entrance 4 | . 6 6 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 16 | 12 16 11 Greatest Support 32 | 32 32 3 Greatest Overweight (x) 3 | . 3 3 Average Overweight (x) 1 | . . 2 Largest Inventory Capacity 8 | 8 8 5 Average Capacity 6 | 7 7 5 Most Carried 5 | 5 3 4 Average Carried 2 | 1 2 3 Final Capacity 8 | 8 5 5 Final Carried 3 | 1 3 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 375 | 205 170 . Remotely . | . . . Salvage Created 208 | . 202 6 Parts 12 | . 11 1 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 5 | . 4 1 Guns 4 | . 4 . Cannons 1 | . . 1 Classes Destroyed 4 | . 3 1 Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 1 | . . 1 Grunt 4 | . 4 . Best Kill Streak 3 | . 3 1 Combat Bots Only 2 | . 2 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 79 | . 42 37 Missed 21 | . 11 10 Hits 58 | . 31 27 Projectile 58 | . 31 27 Critical Strikes 1 | . . 1 Damage Taken 594 | . 375 219 Core 251 | . 125 126 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 42 | 1 38 3 Largest 2 | 1 2 1 Hottest 80 | 20 40 80 Shots Fired 71 | 1 67 3 Gun 68 | 1 67 . Cannon . | . . . Launcher . | . . . Special 3 | . . 3 Kinetic 68 | 1 67 . Thermal 3 | . . 3 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 12 | . 12 7 Robot Miss Streak 3 | 1 3 . Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 60 | . 58 2 Core Hits 21 | . 20 1 Critical Kills . | . . . Critical Parts Destroyed 2 | . 2 . Critical Strikes 3 | . 2 1 Burn 1 | . . 1 Destroy 2 | . 2 . Melee Attacks 11 | . 11 . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 9 | . 9 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 394 | . 373 21 Guns 373 | . 373 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 373 | . 373 . Thermal 21 | . . 21 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 3 | . . 3 Matter Fused 1 | . . 1 Data Loss (minor) 1 | . . 1 Data Loss (major) 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 30 | . 24 30 Average Temperature 11 | . 10 16 Received Heat Transfer 213 | . 213 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 320 | . . 320 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 67 | . 67 20 Initial 10 | . . 10 Average 12 | . 20 1 Influence Increases 162 | . 142 20 Destroy 0b10 Robot/C 100 | . 80 20 Destroy 0b10 Robot/NC 10 | . 10 . Destroy Leader 22 | . 22 . Lose Combat Pursuer 30 | . 30 . Influence Decreases 142 | . 115 27 Entered New Map 17 | . . 17 Time Decay 105 | . 95 10 Lost Part 20 | . 20 . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 4 | . 4 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 17 | . 14 3 Peak Tracking Total 5 | . 5 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 4 . Successful 1 | . 1 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked 4 | . 4 . Non-combat 4 | . 4 . Combat . | . . . Robot Hacks Applied 7 | . 7 . parse_system 2 | . 2 . no_distress 3 | . 3 . find_station 1 | . 1 . check_alert 1 | . 1 . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 304 | . 117 187 Optics 304 | . 117 187 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 588 | 48 353 187 Spaces Moved 330 | 43 185 102 Core 164 | 17 45 102 Treads . | . . . Legs . | . . . Wheels 166 | 26 140 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 100 Average Speed 134 | 80 124 175 Slowest Speed 200 | 100 200 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 3 44 26 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 409 | 55 247 107 Wait 3 | . 3 . Move 328 | 42 184 102 Hop . | . . . Pick Up 10 | 6 3 1 Fast Attach 1 | 1 . . Attach 8 | 5 2 1 Detach 1 | . 1 . Swap 5 | . 5 . Drop . | . . . Fire 42 | 1 38 3 Melee 11 | . 11 . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Discovered new exit (range 3) 306 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 18) 402 | -10/Materials | Entered Mines 435 | -10/Mines | Learned location of Storage (-7) 545 | -10/Mines | Core integrity fell below 50% 575 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 577 | -10/Mines | Core integrity fell below 20% 589 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 5Z-I7G(g): "We scattered so the Unaware couldn't effectively use their advantage in numbers, and I suggest you do the same." 5Z-I7G(g) slips back into the shadows. System corrupted: Component data lost. System corrupted: Substantial component data lost. K-01 Serf collects debris. System corrupted: Matter fused (-5). K-01 Serf collects debris. Ion Engine destroyed. S-10 Pest destroyed. Lgt. Assault Rifle destroyed. Datajack destroyed. An Enh. Flamer has been hastily shoved under some rubble with a note attached: "One is never enough." Acquired Enh. Flamer. S-10 Pest suffers critical hit (Burn). S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????##?????????#######???????????????????? | | ????# #?????????# ????????????????????? | | ???? #?????????# ?????????????????????? | | ??## ??????????# #??????????????????????? | | ??# #????????### #??????????????????????? | | ?## #???????## ##########?????????????? | | ?# #????????# #?????????????? | | ## ##?####### %* [#?????????????? | | # ### #######s#?????????????? | | ## ##???## ##????????????? | | ## #### ##????# #????????????? | | #?# ##????##@ #????????????? | | ######## ###????## #????????????? | | ##?????# ##??????# ##???????????? | | #??????# ##???????# #???????????? | | ##?????# ?????????## #???????????? | | ##????## ??????????### #??????????? | | #?????# #????????????## #??????????? | | #???# ??????????????## #??????????? | | #??# ???????????????## ##??????????? | | #??# ?????????????????##???????????? | | #??# ??????????????????????????????? | | ##??# ??????????????????????????????? | | # ##???#???????????????????????????????? | | ?# ##????????????????????????????????????? | | ??###?????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 297 Matter Capacity 500 Sight Range 18 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Junior Dev Spot Them First Challenges ------------ None Game ------ Seed PointyBehemothShell Manual? 0 Play Time 00:11:02 Cumulative 3.1 hours Start 2025.12.30 @ 16:00:32 End 2025.12.30 @ 16:10:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Tallcaps Map View 50x35 Zoom Use 1% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: d38d3292-fa3d-4b70-986b-31e6a71ad840