Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.27 @ 03:48:17 Player: Pitt Result: Destroyed by KO-MFX(B) with Slug Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (100) 500 Value Destroyed (4389) 4389 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1121) 1121 TOTAL SCORE: 9330 Bonus ------- High Alert Combat Kills 436 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -15 Cogmind --------- Core Integrity 0/700 Matter 272/300 Energy 315/315 System Corruption 0% Temperature Cool (0) Movement Treading (320) Ox2 Location -7/Zion Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (4) --- Medium Treads > --- UTILITY (6) ------ Improved Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Targeting Computer Hacking Suite Relay Coupler [Programmer] (61) > --- WEAPON (2) ------- Flak Gun Flak Cannon > --- INVENTORY (20) --- Improved Heat Sink Large Storage Unit High-capacity Storage Unit Improved Terrain Scanner Hardened Medium Armor Plating Improved Light Armor Plating Medium Reactive Plating Relay Coupler [Grunt] (33) Relay Coupler [Grunt] (31) Relay Coupler [Brawler] (31) Relay Coupler [Duelist] (23) Relay Coupler [Hunter] (14) Relay Coupler [Programmer] (68) Trap Extractor (3/4 Fire) Advanced Beam Cannon High-powered Shotgun High-powered Shotgun Missile Launcher Missile Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Cooling System High-capacity Storage Unit Targeting Computer Hardened Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Heat Sink Improved Heat Sink Large Storage Unit High-capacity Storage Unit Advanced Visual Processing Unit Improved Terrain Scanner Seismic Detector Hardened Medium Armor Plating Improved Light Armor Plating Hacking Suite Trap Extractor Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Flak Cannon Mini Grenade Launcher Improved Datajack [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Zio Slots Evolved 6 | . . 2 2 2 . . . . . Power . | . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . Utility 4 | . . 1 2 1 . . . . . Weapon . | . . . . . . . . . . Parts Attached 95 | 9 2 11 17 5 31 6 6 7 1 Power 10 | 1 . 1 2 1 3 1 . 1 . Engine 2 | 1 . . . . 1 . . . . Core 8 | . . 1 2 1 2 1 . 1 . Reactor . | . . . . . . . . . . Propulsion 25 | 4 . 4 3 2 7 3 . 2 . Treads 9 | . . . 3 2 3 . . 1 . Leg 9 | 2 . . . . 4 3 . . . Wheel 7 | 2 . 4 . . . . . 1 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 27 | 2 2 4 5 2 8 2 1 . 1 Device 9 | . 1 2 1 . 3 1 1 . . Storage 5 | 2 1 1 . . 1 . . . . Processor 3 | . . . 2 . 1 . . . . Hackware 4 | . . . . 1 1 1 . . 1 Protection 6 | . . 1 2 1 2 . . . . Artifact . | . . . . . . . . . . Weapon 33 | 2 . 2 7 . 13 . 5 4 . Energy Gun 1 | 1 . . . . . . . . . Energy Cannon 14 | . . 2 4 . 7 . . 1 . Ballistic Gun 6 | 1 . . . . 1 . 2 2 . Ballistic Cannon 2 | . . . . . 1 . . 1 . Launcher 8 | . . . 3 . 3 . 2 . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . 1 . . Unidentified Prototypes 1 | . . 1 . . . . . . . Parts Lost 30 | . . . 5 . 15 2 2 5 1 Power 5 | . . . 2 . 1 1 1 . . Propulsion 12 | . . . . . 6 1 . 4 1 Utility 8 | . . . 3 . 5 . . . . Weapon 5 | . . . . . 3 . 1 1 . Highest Loss Streak 9 | . . . 2 . 9 2 2 3 1 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 88 | . 100 99 91 90 79 87 92 80 84 Engine 1 | . 14 9 . . . . . . . Core 3 | . . 1 8 6 6 7 . 3 7 Treads 7 | . . . 23 29 15 . . 3 7 Leg 12 | . . . . . 4 29 30 8 . Wheel 5 | . 28 33 3 . . . . 3 7 Device 12 | . 13 18 9 7 9 9 15 15 10 Storage 7 | . 15 11 9 7 7 7 7 7 7 Processor 11 | . . . 13 7 13 15 15 15 15 Hackware 4 | . . . . 6 . 1 7 7 11 Protection 2 | . . 3 5 6 3 . . . . Energy Gun 1 | . 14 7 . . . . . . . Energy Cannon 6 | . . 7 17 15 13 15 1 . . Ballistic Gun 5 | . 14 7 . . . . 10 8 7 Special Melee Weapon 1 | . . . . . . . 3 1 . Naked Turns . | . . . . . . . . . . Heaviest Build 83 | 11 26 62 75 75 83 55 55 67 67 Greatest Support 80 | 20 20 36 60 80 80 45 45 28 28 Greatest Overweight (x) 17 | 1 1 1 1 . 5 1 15 17 2 Average Overweight (x) 1 | . . . . . . 1 1 2 2 Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 15 20 20 20 20 20 20 20 Most Carried 20 | 7 8 20 20 20 20 20 19 19 20 Average Carried 16 | 3 7 9 19 19 16 18 18 18 19 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 Final Carried 20 | 7 8 20 20 20 19 19 19 18 20 Class Distribution -------------------- 47% | Scavenger-Mutant 27% | Mutant 24% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Zion Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Zio Matter Collected 1883 | 328 15 124 225 50 358 72 323 388 . Remotely . | . . . . . . . . . . Salvage Created 4508 | 200 48 655 850 381 853 167 173 1181 . Parts 178 | 20 . 27 42 24 43 8 . 14 . Haulers Intercepted 4 | . 1 2 1 . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . 12 . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Zio Combat Hostiles Destroyed 78 | . . 10 22 8 27 3 1 7 . Guns 7 | . . . . . . . . 7 . Cannons 50 | . . 8 15 7 18 2 . . . AOE 16 | . . . 6 . 9 . 1 . . Classes Destroyed 15 | 3 1 5 2 1 1 . 2 . . Worker 5 | 1 . 1 2 1 . . . . . Tunneler 6 | 5 . . 1 . . . . . . Hauler 4 | . 1 2 1 . . . . . . Recycler 2 | 1 . 1 . . . . . . . Operator 3 | . . 1 . 1 . 1 . . . Watcher 2 | . . 1 1 . . . . . . Swarmer 28 | . . 2 7 3 12 . . 4 . Grunt 33 | . . 6 11 2 8 3 . 3 . Duelist 1 | . . . 1 . . . . . . Sentry 10 | . . 2 2 1 5 . . . . Hunter 1 | . . . . . 1 . . . . Programmer 3 | . . . . 2 1 . . . . Heavy 1 | . . . 1 . . . . . . Behemoth 1 | . . . . . . . 1 . . Decomposer 6 | . . . . . . . 6 . . Samaritan 4 | . . . . . . . 1 3 . Best Kill Streak 12 | 6 1 6 12 4 11 4 1 4 . Combat Bots Only 11 | . . 3 8 3 11 3 1 4 . Max Kills in Single Turn 3 | 1 1 1 3 1 3 1 1 1 . Gunslinging . | . . . . . . . . . . Exploded 3 | . . . 2 . 3 . 1 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Zio Damage Taken 6373 | . . 203 1395 369 2932 271 350 659 194 Core 849 | . . 29 105 16 376 13 120 112 78 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 529 | . . . . 529 . . . . . Core Remaining (%) 93 | 100 100 92 80 . . . . . . Volleys Fired 300 | 13 5 38 58 25 73 10 28 50 . Largest 2 | 2 2 2 2 2 2 2 2 2 . Hottest 136 | 60 60 136 136 136 136 136 136 72 . Shots Fired 514 | 26 10 76 109 50 108 20 43 72 . Gun 137 | 26 10 10 . . . . 27 64 . Cannon 357 | . . 66 103 50 102 20 8 8 . Launcher 20 | . . . 6 . 6 . 8 . . Special . | . . . . . . . . . . Kinetic 126 | 13 5 5 . . 9 . 27 67 . Thermal 368 | 13 5 71 103 50 93 20 8 5 . Explosive 20 | . . . 6 . 6 . 8 . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 27 | 5 6 5 13 4 27 8 16 11 . Robot Miss Streak 6 | 4 1 3 6 6 3 1 3 5 . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . . 1 . Shots Hit Robots 348 | 15 8 42 73 25 77 14 35 59 . Core Hits 215 | 9 3 16 42 15 56 4 13 57 . Critical Kills 7 | . . 2 . 1 . 1 . 3 . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 7 | . . 2 . 1 . 1 . 3 . Meltdown 4 | . . 2 . 1 . 1 . . . Destroy 3 | . . . . . . . . 3 . Melee Attacks 7 | . . . . . 4 . 1 2 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . . . 1 . 1 2 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8595 | 175 79 787 2250 579 2246 366 866 1247 . Guns 1751 | 175 79 48 . . . . 346 1103 . Cannons 4835 | . . 739 1476 579 1479 283 135 144 . Explosions 2004 | . . . 769 . 767 83 385 . . Melee . | . . . . . . . . . . Ramming 5 | . . . 5 . . . . . . Kinetic 1847 | 57 33 28 . . 219 . 346 1164 . Thermal 4822 | 118 46 759 1476 579 1260 366 135 83 . Explosive 1921 | . . . 769 . 767 . 385 . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . 2 . . 2 2 2 2 2 Average Corruption 1 | . . 2 . . 1 2 2 2 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 91 | . . 1 . . 23 5 41 18 3 Message Errors 20 | . . . . . 5 1 11 2 1 Matter Fused 21 | . . 1 . . 7 . 9 3 1 Heat Flow Errors 8 | . . . . . 1 2 3 2 . Energy Discharges 18 | . . . . . 5 1 6 6 . Parts Rejected 1 | . . . . . 1 . . . . Data Loss (minor) 12 | . . . . . 3 . 7 2 . Data Loss (major) 4 | . . . . . 1 . 2 . 1 Misfires 5 | . . . . . . . 3 2 . Alerts 2 | . . . . . . 1 . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 145 | . . 1 51 . 29 64 . . . Projectiles 62 | . . 1 18 . 27 16 . . . Explosions 83 | . . . 33 . 2 48 . . . Melee . | . . . . . . . . . . Knockbacks 1 | . . . . . 1 . . . . Impact . | . . . . . . . . . . Kinetic 1 | . . . . . 1 . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 239 | . . . 30 . 209 . . . . Shots 6 | . . . 1 . 5 . . . . Rammed 1 | . . . 1 . . . . . . Targets Rammed 1 | . . . 1 . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 292 | 40 40 90 54 234 236 292 215 233 . Average Temperature 51 | 16 19 29 21 65 70 109 78 89 . Received Heat Transfer 1797 | . . 69 486 102 744 216 36 144 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 5 | . . 2 1 1 . 1 . . . Combat Hostiles 5 | . . 2 1 1 . 1 . . . Parts Melted 29 | . . 4 3 5 14 3 . . . Heat Transferred 8615 | 275 100 1382 2664 999 2257 568 222 148 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Zio Peak Influence 961 | 35 78 385 758 425 961 845 . . . Initial 504 | . 22 . 162 263 156 504 . . . Average 413 | 17 40 71 429 301 716 691 . . . Maximum Alert Level 3 | . . 1 3 2 3 3 . . . Low Security (%) 31 | 100 100 81 15 1 5 . . . . Level 1 23 | . . 18 31 89 6 . . . . Level 2 21 | . . . 44 8 37 46 . . . Level 3 22 | . . . 7 . 50 53 . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 6 | . . . 3 3 . . . . . Investigation 1 | . . . . 1 . . . . . Extermination 1 | . . . . 1 . . . . . Reinforcement 4 | . . . 3 1 . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Zio Distress Signals 8 | . . 4 4 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 108 | . 3 18 27 14 33 3 1 7 2 Peak Tracking Total 11 | . 3 5 6 3 11 3 1 4 2 Tactical Retreats 5 | . . 3 . . 2 . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Zio Traps Triggered 3 | . . 1 . . 2 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted 3 | . . . . . . . 3 . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 3 | . . . . . . . 3 3 3 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Zio Machines Disabled 26 | . . . 1 1 6 18 . . . Max in Single Turn 18 | . . . 1 1 2 18 . . . Garrison Relay 4 | . . . . . 4 . . . . Phase Generator 1 | . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Zio Machines Accessed 14 | . 5 4 . 5 . . . . . Terminals 10 | . 4 3 . 3 . . . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . Recycling Units 2 | . 1 1 . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 36 | . 15 6 . 15 . . . . . Successful 26 | . 12 3 . 11 . . . . . Failed 10 | . 3 3 . 4 . . . . . Catastrophic 5 | . . 3 . 2 . . . . . Database Lockouts . | . . . . . . . . . . Manual 18 | . 10 7 . 1 . . . . . Terminals 21 | . 12 3 . 6 . . . . . Fabricators . | . . . . . . . . . . Repair Stations 8 | . . . . 8 . . . . . Recycling Units 6 | . 3 3 . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Terminal Hacks 8 | . 5 . . 3 . . . . . Robot Analysis 1 | . . . . 1 . . . . . Open DSF 1 | . . . . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . Zone Layout 3 | . 2 . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 7 | . . . . 7 . . . . . Scan Component 4 | . . . . 4 . . . . . Repair 3 | . . . . 3 . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Unlock Access 1 | . . . . 1 . . . . . Unauthorized Hacks 10 | . 7 3 . . . . . . . Terminals 5 | . 5 . . . . . . . . Track 1 | . 1 . . . . . . . . Botnet 3 | . 3 . . . . . . . . Operators 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 5 | . 2 3 . . . . . . . Monitor 1 | . . 1 . . . . . . . Reject 2 | . 1 1 . . . . . . . Mask 2 | . 1 1 . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . Used . | . . . . . . . . . . Hacking Detections 11 | . 4 3 . 4 . . . . . Full Trace Events 1 | . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 3 | . . . . 3 . . . . . Time 120 | . . . . 120 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Gar Fac Low Low Zio Used RIF Installer 1 | . . . . . 1 . . . . Robots Hacked 4 | . . . . . 2 . 1 1 . Non-combat 2 | . . . . . . . 1 1 . Combat 2 | . . . . . 2 . . . . Robot Hacks Applied 5 | . . . . . 3 . 1 1 . parse_system 3 | . . . . . 1 . 1 1 . link_complan 1 | . . . . . 1 . . . . formatsys_high 1 | . . . . . 1 . . . . Relay Couplers Released 17 | . . . . . 17 . . . . Machine Destruction 17 | . . . . . 17 . . . . Attached 2 | . . . . . 1 . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Zio Total Allies 1 | . . . . . 1 . . . . Largest Group 1 | . . . . . 1 . . . . Highest-Rated Group 16 | . . . . . 16 . . . . Highest-Rated Ally 16 | . . . . . 16 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 3 | . . . . . 3 . . . . Total Damage 43 | . . . . . 43 . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Zio Robot Analysis Total 1 | . . . . 1 . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Zio Turns Passed 10645 | 220 421 1191 556 951 2262 234 3505 1128 177 Spaces Moved 3706 | 159 184 355 175 338 880 100 1153 307 55 Core 54 | 7 . . . . . . 38 9 . Treads 1364 | . . . 126 338 694 . . 151 55 Legs 1594 | 82 . . . . 186 100 1115 111 . Wheels 694 | 70 184 355 49 . . . . 36 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 80 105 170 162 190 190 145 320 Average Speed 199 | 101 81 94 197 170 222 190 225 296 320 Slowest Speed 900 | 190 95 105 250 170 470 190 800 900 320 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 35 | 5 34 34 20 15 93 7 98 46 7 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . 1 . . Known Exits Taken 1 | . . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 1 . Scrap Searched 3 | . . . . . . . 2 1 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 180 | . . . 47 . 99 15 19 . . Melee . | . . . . . . . . . . Projectile 4 | . . . 3 . 1 . . . . AOE 176 | . . . 44 . 98 15 19 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Zio Total 6432 | 191 446 1140 272 665 1066 125 2015 454 58 Wait 2226 | . 254 691 14 288 62 1 827 89 . Move 3696 | 158 183 354 174 337 878 99 1152 306 55 Hop . | . . . . . . . . . . Pick Up 60 | 7 1 26 6 6 7 5 1 . 1 Fast Attach 33 | 9 . 3 1 3 12 1 . 3 1 Attach 24 | . . 2 6 2 9 3 1 1 . Detach 10 | 2 . 2 1 . 4 . . . 1 Swap 38 | . 2 6 10 . 10 2 5 3 . Drop 33 | 2 1 18 1 4 3 4 . . . Fire 300 | 13 5 38 58 25 73 10 28 50 . Melee 7 | . . . . . 4 . 1 2 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . . . 1 . . . . . . Escape Stasis 4 | . . . . . 4 . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / Min) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: [*Fac x3]) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion History --------- Turn | Location | Event 67 | -11/Scrapyard | Discovered new exit (range 12) 221 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 566 | -10/Materials | Discovered new exit (range 16) 614 | -10/Materials | Discovered new exit (range 13) 617 | -10/Materials | Identified exit to Mines 642 | -10/Materials | Entered another Materials area 642 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 930 | -9/Materials | Build established: Scavenger-Mutant 1590 | -9/Materials | Discovered new exit (range 12) 1764 | -9/Materials | Build established: Mutant 1776 | -9/Materials | Discovered new exit (range 16) 1833 | -9/Materials | Entered another Materials area 1833 | -8/Materials | Evolved 2 slots: Utility x2 2162 | -8/Materials | Destroyed 7 combat bots 2230 | -8/Materials | Destroyed 8 combat bots 2317 | -8/Materials | Discovered new exit (range 16) 2389 | -8/Materials | Entered Factory 2389 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2533 | -7/Factory | Repaired Arm. Treads 2573 | -7/Factory | Repaired Lgt. Nuclear Core 2618 | -7/Factory | Repaired Hrd. Heavy Armor Plating 3338 | -7/Factory | Identified exit to Garrison 3340 | -7/Factory | Entered Garrison 3349 | -7/Garrison | Installed Relay Interface Framework 3394 | -7/Garrison | Triggered checkpoint 3465 | -7/Garrison | Garrison Relay disabled 3529 | -7/Garrison | Triggered checkpoint 3661 | -7/Garrison | Lost 9 parts (1p3n3u2w) 3667 | -7/Garrison | Destroyed 11 combat bots 3728 | -7/Garrison | Triggered checkpoint 3966 | -7/Garrison | Discovered new exit (range 9) 4032 | -7/Garrison | Phase Generator disabled 4068 | -7/Garrison | Triggered checkpoint 4143 | -7/Garrison | Build established: Scavenger-Mutant 4145 | -7/Garrison | Discovered new exit (range 8) 4181 | -7/Garrison | Garrison Relay disabled 4200 | -7/Garrison | Triggered checkpoint 4455 | -7/Garrison | Triggered checkpoint 4518 | -7/Garrison | Garrison Relay disabled 4789 | -7/Garrison | Discovered new exit (range 7) 4852 | -7/Garrison | Triggered checkpoint 4914 | -7/Garrison | Core integrity fell below 50% 5251 | -7/Garrison | Build established: Bothacker-Mutant 5602 | -7/Garrison | Entered Factory 5766 | -7/Factory | Build established: Scavenger-Mutant 5827 | -7/Factory | Discovered new exit (range 3) 5836 | -7/Factory | Entered Lower Caves 6076 | -7/Lower Caves | Spotted B-75 Beast 6104 | -7/Lower Caves | Destroyed B-75 Beast 6157 | -7/Lower Caves | Encountered a Warlord checkpoint 6229 | -7/Lower Caves | Discovered new exit (range 7) 8863 | -7/Lower Caves | Build established: Bothacker-Mutant 8981 | -7/Lower Caves | Learned location of Zion (-7) 9341 | -7/Lower Caves | Entered another Lower Caves area 9537 | -7/Lower Caves | Core integrity fell below 20% 9855 | -7/Lower Caves | Lost 3 parts (2n1w) 10026 | -7/Lower Caves | Learned 4 Factory zone layouts 10183 | -7/Lower Caves | Encountered a Warlord checkpoint 10443 | -7/Lower Caves | Discovered new exit (range 8) 10469 | -7/Lower Caves | Entered Zion 10537 | -7/Zion | Found Unknown Hackware 10537 | -7/Zion | Identified Relay Coupler [Programmer] 10542 | -7/Zion | Found Relay Coupler [Programmer] 10626 | -7/Zion | System corruption cleaned by Quarantine Array 10637 | -7/Zion | RIF detected upon attempting to enter Zion 10637 | -7/Zion | Attacked by Zionites 10637 | -7/Zion | Spotted J5-0V6(B) 10637 | -7/Zion | Spotted KO-MFX(B) 10646 | -7/Zion | Destroyed by KO-MFX(B) with Slug Cannon Last Messages --------------- Programmers don't even normally operate using the coupler system, but I found a way... Take them, take them all! It's only a matter of time before I make a Relay Coupler [Behemoth] (1000) and we'll never have to travel the caves in fear of those monstrosities again. ... Oh wait, no one knows how to use a coupler. 10537_ Acquired Unknown Hackware. 10537_ Identified Relay Coupler [Programmer]. 10542_ Acquired Relay Coupler [Programmer]. 10555_ System corrupted: Matter fused (-9). 10574_ System corrupted: Substantial component data lost. 10626_ System quarantine in progress... 10626_ PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 1. 10637_ PUBLIC SERVICE ANNOUNCEMENT: 0b10 RIF detected in Zion! Defend our home! 10637_ System Quarantine Field Array disabled. 10637_ Slug penetrates System Quarantine Field Array. 10637_ System Quarantine Field Array disabled. 10640_ Slug penetrates System Quarantine Field Array. 10640_ Com. Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????####??????????????????????????????? | | ???????????????#BB"############????????##????????? | | ???????????????#BB """"""""""#??????? #????????? | | ?????????????### "" """""#??????? ##?????? # | | ????????? 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"# % ### | | ?????? ??????### """""""""## ###?? | | ???????????????#BB """""""""""## ##???? | | ???????????????#BB"############# ### ##???? | | ???????????????####??????##" !# #?# #???? | | ?????????????????????????#"" ## ##?# #???? | | ?????????????????????????#" #?## ### #???? | | ?????????????????????????#"" ### #???#???? | | ?????????????????????????#""!!## # ##??????? | | ?????????????????????????# #### #??????? | | ?????????????????????????##???#### #??????? | | ?????????????????????????????????# #??????? | | ?????????????????????????????????## ##??????? | | ??????????????????????????????????### ##???????? | | ????????????????????????????????????## #????????? | | ????????????????????????????????????## ##???????? | | ????????????????????????????????????# #???????? | | ????????????????????????????????????# #???????? | | ????????????????????????????????????## ##???????? | | ???????????????????????????????????## #???????? | | ???????????????????????????????????# ##???????? | | ???????????????????????????????????## #???????? | | ???????????????????????????????????# #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 19 Energy Capacity 315 Matter Stores 350 Matter Capacity 350 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 750 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 61 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RemoteSupersonicCleaver Manual? 0 Play Time 01:01:42 Cumulative 136.8 hours Start 2022.11.27 @ 02:46:31 End 2022.11.27 @ 03:48:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 213 Rogue 213 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 54 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec12935f-42bf-48e8-be12-7924e47745f8