Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.12 @ 00:05:46 Player: Err. String Expected Got Nil Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (82) 410 Value Destroyed (1853) 1853 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5563 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 237/300 Energy 0/100 System Corruption 12% Temperature Cool (9) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Flight Unit > --- UTILITY (5) ------ Trap Scanner ECM Suite Trap Reconfigurator > --- WEAPON (2) ------- Maul > --- INVENTORY (5) ---- Improved Light Armor Plating Improved Light Armor Plating Assault Rifle Assault Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Weapon Shielding Hardened Light Armor Plating Trap Reconfigurator > --- WEAPON ----------- Heavy Assault Rifle Maul > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Heat Sink Weight Redist. System Weight Redist. System Structural Scanner ECM Suite Light Armor Plating Medium Armor Plating Shield Generator Hacking Suite Medium Laser Assault Rifle Assault Rifle Assault Rifle Autogun Mini Grenade Launcher Datajack [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Medium Laser Ballistic Gun Autogun Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 3 | . . . 1 . . . 2 Weapon . | . . . . . . . . Parts Attached 128 | 6 12 6 49 11 1 2 41 Power 11 | 1 1 1 2 1 . . 5 Engine 11 | 1 1 1 2 1 . . 5 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 26 | 2 . 3 10 4 . . 7 Treads 21 | 2 . 3 10 4 . . 2 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 5 | . . . . . . . 5 Utility 42 | 1 7 . 15 2 . . 17 Device 29 | . 6 . 12 1 . . 10 Storage 2 | 1 1 . . . . . . Processor . | . . . . . . . . Hackware 1 | . . . . . . . 1 Protection 10 | . . . 3 1 . . 6 Artifact . | . . . . . . . . Weapon 49 | 2 4 2 22 4 1 2 12 Energy Gun 1 | 1 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 25 | 1 3 1 13 1 . 1 5 Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . . 2 . . 1 Special Weapon 5 | . 1 1 3 . . . . Impact Weapon 14 | . . . 6 1 . 1 6 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . Unidentified Prototypes . | . . . . . . . . Parts Lost 25 | . 1 . 1 7 . . 16 Power 4 | . 1 . . 1 . . 2 Propulsion 11 | . . . . 3 . . 8 Utility 8 | . . . 1 2 . . 5 Weapon 2 | . . . . 1 . . 1 Highest Loss Streak 7 | . 1 . 1 7 . . 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 95 100 99 98 88 96 79 Engine 11 | . 13 14 11 10 11 11 8 Treads 27 | . 28 28 33 32 33 33 14 Flight 1 | . . . . . . . 5 Device 12 | . 9 14 13 10 11 11 13 Storage 10 | . 14 14 11 11 11 11 6 Hackware 1 | . . . . . . . 5 Protection 6 | . . . 7 10 11 11 9 Ballistic Gun 15 | . 24 27 20 1 . 8 8 Launcher 1 | . . . . 9 . . . Impact Weapon 3 | . . . 1 9 2 8 5 Peak Build Rating 30 | 6 10 11 19 19 16 19 30 Average Rating 16 | 4 8 10 17 17 16 18 21 On Entrance 12 | . 6 10 11 19 16 16 19 Naked Turns 1 | . . . . . . . 1 Heaviest Build 105 | 12 90 92 104 104 96 99 105 Greatest Support 69 | 40 40 40 69 69 63 63 63 Greatest Overweight (x) 7 | . 2 2 1 2 1 1 7 Average Overweight (x) 1 | . 1 2 1 1 1 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 23 | 7 24 25 25 25 25 25 19 Most Carried 25 | 5 13 19 25 24 21 21 20 Average Carried 16 | 1 7 16 22 19 20 20 13 Final Capacity 25 | 8 25 25 25 25 25 25 5 Final Carried 24 | . 13 19 24 20 21 21 5 Class Distribution -------------------- 64% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 2800 | 205 459 262 927 243 . 92 612 Remotely . | . . . . . . . . Salvage Created 2948 | . 485 237 1060 139 . 92 935 Parts 165 | . 29 16 85 2 . 1 32 Haulers Intercepted 8 | . 1 . 4 . . . 3 Recyclers Shooed 5 | . . . . 3 . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 50 | . 8 6 20 1 . . 15 Melee 3 | . 1 . . . . . 2 Guns 41 | . 7 6 20 . . . 8 AOE 1 | . . . . . . . 1 Classes Destroyed 13 | . 6 . 4 2 . . 1 Worker 5 | . . . . 3 . . 2 Builder 4 | . 1 . . 2 . . 1 Hauler 8 | . 1 . 4 . . . 3 Recycler 6 | . 2 . . 1 . 1 2 Mechanic 2 | . . . 1 . . . 1 Operator 1 | . . . 1 . . . . Watcher 6 | . 1 . 3 . . . 2 Swarmer 15 | . 3 . 6 . . . 6 Grunt 22 | . 5 6 8 . . . 3 Duelist 2 | . . . 1 . . . 1 Sentry 8 | . . . 5 . . . 3 Demolisher 1 | . . . . 1 . . . Hunter 2 | . . . . . . . 2 Best Kill Streak 7 | . 4 2 7 2 . 1 4 Combat Bots Only 6 | . 3 2 6 1 . . 3 Max Kills in Single Turn 3 | . 1 1 1 1 . 1 3 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . . 1 Melee 1 | . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 395 | . 31 36 142 18 . . 168 Missed 86 | . 7 11 34 1 . . 33 Damage Taken 4854 | . 220 301 1249 843 . . 2241 Core 790 | . 16 20 78 111 . . 565 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 157 | . . . . . . . 157 Regen/Repaired (Parts) 295 | . . . . . . . 295 Core Remaining (%) 79 | 100 . 85 . . . 52 . Volleys Fired 226 | 3 37 34 81 2 . . 69 Largest 2 | 2 2 2 2 2 . . 2 Hottest 100 | 70 100 100 100 46 . . 53 Shots Fired 391 | 6 72 60 157 4 . . 92 Gun 371 | 6 70 52 152 2 . . 89 Cannon . | . . . . . . . . Launcher 5 | . . . . 2 . . 3 Special 15 | . 2 8 5 . . . . Kinetic 368 | 3 70 52 152 2 . . 89 Thermal 18 | 3 2 8 5 . . . . Explosive 5 | . . . . 2 . . 3 Electromagnetic . | . . . . . . . . Robot Hit Streak 16 | 3 12 6 13 16 . . 11 Robot Miss Streak 5 | 2 5 3 5 . . . 4 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . 1 . . . 1 Max Gunslinging Chain 1 | . . . 1 . . . 1 Shots Hit Robots 258 | 4 37 31 86 17 1 1 81 Core Hits 103 | 1 18 10 39 2 . 1 32 Critical Kills 3 | . . . . . . . 3 Critical Parts Destroyed 12 | . . . 1 2 . . 9 Critical Strikes 16 | 1 . . 1 2 . . 12 Burn 1 | 1 . . . . . . . Destroy 2 | . . . 1 . . . 1 Smash 13 | . . . . 2 . . 11 Melee Attacks 77 | . . . 9 17 1 1 49 Impact 76 | . . . 9 17 . 1 49 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 12 | . . . . 6 1 1 4 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5234 | 46 557 471 1344 674 . 80 2062 Guns 3179 | 46 552 466 1344 29 . . 742 Cannons . | . . . . . . . . Explosions 376 | . . . . 62 . . 314 Melee 1669 | . . . . 583 . 80 1006 Ramming 10 | . 5 5 . . . . . Kinetic 3154 | 21 552 466 1344 29 . . 742 Thermal 25 | 25 . . . . . . . Explosive 376 | . . . . 62 . . 314 Electromagnetic . | . . . . . . . . Impact 1669 | . . . . 583 . 80 1006 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 12 | . . . 1 1 1 1 12 Average Corruption 2 | . . . 1 1 1 1 12 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 40 | . . . 7 11 2 2 18 Message Errors 6 | . . . . 3 . . 3 Matter Fused 14 | . . . 4 4 1 . 5 Heat Flow Errors 8 | . . . 1 3 1 . 3 Energy Discharges 6 | . . . . . . 2 4 Data Loss (minor) 5 | . . . 2 . . . 3 Misfires 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 611 | . . . . 162 . . 449 Projectiles . | . . . . . . . . Explosions 35 | . . . . . . . 35 Melee 576 | . . . . 162 . . 414 Knockbacks 8 | . . . . 3 . . 5 Impact 8 | . . . . 3 . . 5 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 294 | . . . . 36 . . 258 Shots 6 | . . . . 1 . . 5 Rammed 2 | . 1 1 . . . . . Targets Rammed 2 | . 1 1 . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 259 | 27 18 80 193 238 92 . 259 Average Temperature 38 | 14 6 17 36 109 48 . 110 Received Heat Transfer 996 | . 54 165 453 . . . 324 Siege Activations . | . . . . . . . . Robots Corrupted 12 | . . . . 4 . . 8 Combat Hostiles 5 | . . . . 1 . . 4 Parts Fried 13 | . . . . 6 . . 7 Impact Corruptions 25 | . . . . 9 . . 16 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 148 | 148 . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 312 | . 132 95 312 107 . 5 199 Initial 91 | . . . 37 91 . . 1 Average 80 | . 31 23 174 31 . 3 78 Maximum Alert Level 1 | . . . 1 . . . . Low Security (%) 90 | 100 100 100 65 100 . 100 100 Level 1 9 | . . . 34 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 2 . 3 . . . 4 Investigation 5 | . 1 . 2 . . . 2 Extermination . | . . . . . . . . Reinforcement 4 | . 1 . 1 . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 11 | . 2 . 3 . . . 6 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 96 | . 13 7 34 2 . . 40 Peak Tracking Total 7 | . 3 2 7 2 . . 6 Tactical Retreats 7 | . . 1 4 . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 2 | . 1 . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Most Traps Carried 3 | . . 3 3 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 4 | . . . . . . . 4 Max in Single Turn 2 | . . . . . . . 2 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 22 | . 3 . 9 . 1 . 9 Terminals 15 | . 3 . 7 . . . 5 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . . . 2 Recycling Units 2 | . . . 1 . . . 1 Scanalyzers 1 | . . . 1 . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 65 | . 9 . 23 . 1 . 32 Successful 50 | . 6 . 17 . 1 . 26 Failed 15 | . 3 . 6 . . . 6 Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual 41 | . 8 . 18 . 1 . 14 Terminals 50 | . 9 . 21 . . . 20 Fabricators . | . . . . . . . . Repair Stations 9 | . . . . . . . 9 Recycling Units 3 | . . . 1 . . . 2 Scanalyzers 1 | . . . 1 . . . . Garrison Access 1 | . . . . . . . 1 Terminal Hacks 20 | . 3 . 8 . 1 . 8 Record 2 | . . . 2 . . . . Part Schematic 1 | . . . . . . . 1 Robot Analysis 1 | . . . . . . . 1 Prototype ID Bank 2 | . . . . . . . 2 Branch Access Points 1 | . . . 1 . . . . Terminal Index 2 | . 1 . 1 . . . . Alert Level 1 | . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . Dispatch Records 1 | . . . . . . . 1 Transport Status 1 | . . . . . . . 1 Investigation Status 1 | . . . . . . . 1 Hauler Manifests 3 | . 1 . 1 . . . 1 Zone Layout 2 | . . . 2 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 9 | . . . . . . . 9 Scan Component 4 | . . . . . . . 4 Repair 4 | . . . . . . . 4 Refit 1 | . . . . . . . 1 Recycling Unit Hacks 3 | . . . 1 . . . 2 Report Inventory 2 | . . . 1 . . . 1 Retrieve Components 1 | . . . . . . . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 17 | . 3 . 8 . . . 6 Terminals 16 | . 3 . 7 . . . 6 Botnet 14 | . 3 . 6 . . . 5 Operators 2 | . . . 1 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . 1 . . . . Extract 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used 1 | . . . 1 . . . . Hacking Detections 16 | . 2 . 6 . . . 8 Full Trace Events 3 | . . . 1 . . . 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 14 | . . . 13 . . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . . . . . . . 4 Time 128 | . . . . . . . 128 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 9 | . . . . . . . 9 Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . 1 . . Non-combat 1 | . . . . . 1 . . Combat . | . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . parse_system 1 | . . . . . 1 . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total 1 | . . . . . . . 1 Derelict Logs Recovered 2 | . . . . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 9056 | 53 1361 1168 2355 1079 522 364 2154 Spaces Moved 2764 | 33 392 295 611 412 216 142 663 Core 23 | 18 . . . . . . 5 Treads 2414 | 15 392 295 611 412 216 142 331 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 327 | . . . . . . . 327 Fastest Speed 34 | 50 160 320 240 240 240 240 34 Average Speed 237 | 100 306 320 240 240 240 240 162 Slowest Speed 400 | 160 320 320 240 320 240 240 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . . . . . 1 Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 46 | 3 50 51 69 67 60 31 39 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 4 | . . 1 . 2 . 1 . Spaces Dug 31 | . 2 . 14 . . . 15 Terrain Destroyed 109 | . 2 3 14 26 . . 64 Melee 24 | . . . 9 . . . 15 Projectile 10 | . 2 3 5 . . . . AOE 75 | . . . . 26 . . 49 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 4711 | 47 489 450 1330 464 220 165 1546 Wait 1404 | 1 25 109 531 20 2 19 697 Move 2755 | 32 391 294 610 411 215 141 661 Hop 1 | . . . . . . . 1 Pick Up 69 | 5 17 6 26 2 1 1 11 Fast Attach 10 | 1 . . . . . . 9 Attach 50 | 5 7 . 6 7 . 2 23 Detach 21 | . 4 . 3 1 . 1 12 Swap 68 | . 5 6 43 4 1 . 9 Drop 28 | . 2 . 21 . . . 5 Fire 226 | 3 37 34 81 2 . . 69 Melee 77 | . . . 9 17 1 1 49 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 2 | . 1 1 . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [Sub]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 802 | -10/Materials | Discovered new exit (range 6) 976 | -10/Materials | Discovered new exit (range 3) 1344 | -10/Materials | Discovered new exit (range 9) 1415 | -10/Materials | Entered Mines 1463 | -10/Mines | Met a Derelict bent on vengeance 1832 | -10/Mines | Found a hidden stash of uninstalled traps 2136 | -10/Mines | Excavation squad dispatched 2136 | -10/Mines | A large section of the Mines collapsed 2386 | -10/Mines | Excavation squad dispatched 2456 | -10/Mines | Discovered new exit (range 8) 2583 | -10/Mines | Entered Materials 2583 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4239 | -9/Materials | Discovered new exit (range 7) 4598 | -9/Materials | Identified exit to Mines 4681 | -9/Materials | Discovered new exit (range 5) 4938 | -9/Materials | Entered Mines 4939 | -9/Mines | Assembled infested the area 5087 | -9/Mines | Lost 7 parts (1p3n2u1w) 5149 | -9/Mines | Discovered new exit (range 11) 5363 | -9/Mines | Build established: Scavenger-Mutant 5658 | -9/Mines | Learned Materials interactive machine intel 6005 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6008 | -9/Mines | Discovered new exit (range 5) 6017 | -9/Mines | Entered Exiles 6078 | -9/Exiles | Met 8R-AWN 6121 | -9/Exiles | Met EX-HEX 6193 | -9/Exiles | Met EX-BIN 6219 | -9/Exiles | Aligned with FarCom system 6222 | -9/Exiles | Given EX-Vault access code 6290 | -9/Exiles | Opened EX-Vault 6302 | -9/Exiles | Found Trap Reconfigurator 6354 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6428 | -9/Exiles | Met EX-DEC 6510 | -9/Exiles | Discovered new exit (range 14) 6539 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 6539 | -9/Exiles | Entered Mines 6891 | -8/Mines | Discovered new exit (range 5) 6903 | -8/Mines | Entered Materials 6903 | -8/Materials | Evolved 2 slots: Utility x2 6904 | -8/Materials | Loaded intel: 19 interactive machine locations 7529 | -8/Materials | Lost 3 parts (1n2u) 7635 | -8/Materials | Repaired Imp. Weapon Shielding 7669 | -8/Materials | Repaired Hvy. Assault Rifle 7959 | -8/Materials | Lost 3 parts (2n1u) 8333 | -8/Materials | Lost 4 parts (1p1n1u1w) 8461 | -8/Materials | Released all parts (6) 8541 | -8/Materials | Repaired Maul 8561 | -8/Materials | Build established: Mutant 8568 | -8/Materials | Repaired Ion Engine 8588 | -8/Materials | Crushed by falling debris 8588 | -8/Materials | Core integrity fell below 50% 8588 | -8/Materials | System corruption reached 10% 8619 | -8/Materials | Lost 3 parts (2n1u) 8632 | -8/Materials | Discovered new exit (range 3) 9036 | -8/Materials | Core integrity fell below 20% 9057 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- G-47 Trooper system terminally corrupted. Imp. Heat Sink fried. Ion Engine destroyed. L-31 Rogue suffers critical hit (Smash). Destroyed Katana. L-31 Rogue system corrupted by crushing effect. System corrupted: Energy discharge (-28). M-13 Machinist repairs Lgt. Deuterium Engine. W-25 Informer sends out distress signal. Flight Unit destroyed. M-13 Machinist repairs L-31 Rogue. Imp. Flight Unit destroyed. M-13 Machinist fits Backup Laser I on L-31 Rogue. M-13 Machinist repairs Unknown Protection. System corrupted: Matter fused (-6). Critical hit (Burn: +37). M-13 Machinist repairs Imp. Heat Sink. M-13 Machinist repairs Particle Gun. System corrupted: Matter fused (-6). Map ----- +----------------------------------------------------+ | ???????????????????# #????## ""##???? | | ???????????????????##########????##]]] T"##???? | | ?????????????????????????????????##]]] ! 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H?????????# #???????"?????????? | | ????????? ?????????########???????"?????????? | | ????????+### ??????????????????????????????????? | | ???????????####??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????"T"??????????????????????????????????????????? | | ????"""??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 375 Weapon Shielding 66 Evasion (%) 63 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Imp. Hover Unit | -9/Materials | Extracted Grenade Launcher | -9/Materials | Extracted Tractor Beam | -9/Materials | Extracted VTOL Module | -9/Materials | Extracted Imp. Treads | -9/Materials | Extracted Mni. Grenade Launcher | -9/Materials | Extracted Lgt. Treads | -9/Materials | Extracted Cooling System | -9/Materials | Extracted Datajack | -9/Materials | Extracted Imp. Targeting Computer | -9/Materials | Extracted Particle Gun | -9/Materials | Extracted Lgt. Assault Rifle | -9/Materials | Extracted Heat Sink | -9/Materials | Extracted Imp. Flight Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Dynamic Key Fist Fight Maybe Next Time I'll Detach My Launcher System Compromised Unlikely Earthworm Challenges ------------ None Game ------ Seed TerrabombLightpackCleaver Manual? 0 Play Time 01:18:54 Cumulative 10.7 hours Start 2025.02.11 @ 22:46:07 End 2025.02.12 @ 00:05:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 12 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 665393ea-045e-4536-b8f7-149778d71656