Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.24 @ 11:55:25 Player: nowtakenusername Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (82) 410 Value Destroyed (2420) 2420 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (66) 66 TOTAL SCORE: 7396 Bonus ------- High Alert Combat Kills 2 Follower Combat Kills 303 Friendly Fire -239 Cogmind --------- Core Integrity 1037/1150 Matter 146/300 Energy 135/190 System Corruption 0% Temperature Hot (288) Movement Hovering (40) Location -4/Factory Parts ------- > --- POWER (2) -------- Light Deuterium Engine Light Angular Momentum Engine > --- PROPULSION (6) --- Gravmag System Gravmag System Antigrav System Linear Gravjet Improved Antigrav System > --- UTILITY (9) ------ Large Storage Unit Active Sensor Suite Improved Terrain Scanner Improved Reaction Control System Advanced Hacking Suite > --- WEAPON (2) ------- Neutron Cannon > --- INVENTORY (15) --- Improved Deuterium Engine Angular Momentum Engine Gravmag System Field Propulsion Drive Field Propulsion Drive Impulse Thruster Cooled Field Propulsion Drive Cooled Field Propulsion Drive Improved Heat Sink Small Storage Unit Improved Energy Well Improved Medium Armor Plating Drone Bay (2/2) Disruptor Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System Antigrav System Linear Gravjet > --- UTILITY ---------- Large Storage Unit Active Sensor Suite Improved Terrain Scanner Improved Reaction Control System Improved Medium Armor Plating Advanced Hacking Suite > --- WEAPON ----------- Heavy Tesla Rifle Neutron Cannon > --- INVENTORY -------- Deuterium Engine Nuclear Core Improved Deuterium Engine Field Propulsion Drive Field Propulsion Drive Impulse Thruster Cooled Field Propulsion Drive Cooled Field Propulsion Drive Improved Heat Sink Small Storage Unit Improved Energy Well Improved Medium Armor Plating Drone Bay Disruptor Cannon Rocket Launcher [Rating: 104] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Utility Huge Storage Unit Device Active Sensor Suite Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Core Shielding Weapon Heavy Particle Cannon Energy Gun Heavy Tesla Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power 1 | . . . . . . 1 . Propulsion 4 | . . 2 1 . 1 . . Utility 7 | . . . 1 2 1 1 2 Weapon . | . . . . . . . . Parts Attached 85 | 6 9 17 21 16 4 6 6 Power 12 | 1 . 2 4 2 1 2 . Engine 11 | 1 . 2 4 1 1 2 . Core 1 | . . . . 1 . . . Reactor . | . . . . . . . . Propulsion 35 | 2 4 10 7 8 1 1 2 Treads 12 | . . 4 7 1 . . . Leg 10 | 2 4 4 . . . . . Wheel 2 | . . 2 . . . . . Hover 11 | . . . . 7 1 1 2 Flight . | . . . . . . . . Utility 19 | 1 1 2 6 4 1 2 2 Device 6 | . . . . 3 . 1 2 Storage 4 | 1 1 1 . 1 . . . Processor 2 | . . . 2 . . . . Hackware 1 | . . . . . . 1 . Protection 6 | . . 1 4 . 1 . . Artifact . | . . . . . . . . Weapon 19 | 2 4 3 4 2 1 1 2 Energy Gun 1 | . . . . . . . 1 Energy Cannon 8 | . . 1 3 1 1 1 1 Ballistic Gun 8 | 2 3 2 1 . . . . Ballistic Cannon 2 | . 1 . . 1 . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . 1 1 1 . 2 Parts Lost 12 | . 3 2 5 2 . . . Power 2 | . 1 . 1 . . . . Propulsion 3 | . . 1 1 1 . . . Utility 2 | . . . 2 . . . . Weapon 5 | . 2 1 1 1 . . . Highest Loss Streak 2 | . 2 1 1 2 . . . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 88 | . 84 95 98 76 82 77 74 Engine 9 | . 13 9 8 5 6 10 10 Treads 21 | . . 27 44 17 . . . Leg 8 | . 28 12 . . . . . Hover 8 | . . . . 20 40 35 30 Device 3 | . . . . 10 13 11 12 Storage 9 | . 14 11 9 7 6 5 5 Processor 2 | . . . 6 3 . . . Protection 5 | . . 9 10 . 6 5 4 Energy Cannon 5 | . . 4 15 . 8 5 5 Ballistic Gun 9 | . 27 11 2 . . . . Ballistic Cannon 2 | . . 6 . 6 . . . Peak Build Rating 104 | 6 9 25 42 66 75 93 104 Average Rating 35 | 4 8 18 36 63 72 79 93 On Entrance 37 | . 6 7 25 42 61 72 88 Naked Turns . | . . . . . . . . Heaviest Build 109 | 14 21 95 109 106 55 62 64 Greatest Support 124 | 20 20 80 124 124 54 56 59 Greatest Overweight (x) 1 | . 1 1 1 1 1 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 8 10 25 25 25 15 15 15 Average Capacity 18 | 6 9 18 25 19 15 15 15 Most Carried 25 | 4 10 25 25 25 15 15 15 Average Carried 17 | 1 9 17 24 19 13 14 14 Final Capacity 25 | 8 10 25 25 15 15 15 15 Final Carried 25 | 4 8 25 25 14 15 15 15 Class Distribution -------------------- 64% | Mutant 15% | Scavenger-Scout 12% | Scavenger-Skirmisher 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Scout | -5/Factory Scavenger-Scout | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Matter Collected 1695 | 164 482 429 253 192 71 . 104 Remotely . | . . . . . . . . Salvage Created 2912 | . 533 789 1070 303 62 . 155 Parts 181 | . 29 61 65 19 2 . 5 Haulers Intercepted 7 | . 1 2 1 2 . . 1 Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 65 | . 11 23 24 5 1 . 1 Melee 3 | . . . 3 . . . . Guns 16 | . 11 4 1 . . . . Cannons 44 | . . 19 19 5 1 . . AOE 1 | . . . . . . . 1 Classes Destroyed 14 | . 4 4 3 1 . . 2 Worker 2 | . . 1 . . . . 1 Builder 1 | . . . . . . . 1 Hauler 7 | . 1 2 1 2 . . 1 Recycler 1 | . 1 . . . . . . Watcher 5 | . . 2 3 . . . . Swarmer 19 | . 2 10 7 . . . . Cutter 1 | . . . . . . . 1 Grunt 28 | . 9 8 7 3 1 . . Duelist 3 | . . 1 2 . . . . Sentry 8 | . . 4 4 . . . . Specialist 2 | . . . 2 . . . . Hunter 1 | . . . 1 . . . . Programmer 2 | . . . . 2 . . . Heavy 1 | . . . 1 . . . . Thug 1 | . . . . 1 . . . Best Kill Streak 5 | . 4 5 5 2 1 . 2 Combat Bots Only 5 | . 4 4 5 2 1 . 1 Max Kills in Single Turn 2 | . 1 2 1 1 1 . 2 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . . 1 Melee 1 | . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Hostile Shots Fired 430 | . 83 128 169 16 3 6 25 Missed 104 | . 20 35 30 4 1 3 11 Damage Taken 5225 | . 713 1133 2310 490 39 56 484 Core 790 | . 164 197 262 54 . . 113 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 56 | . . 26 30 . . . . Regen/Repaired (Parts) 66 | . . . 66 . . . . Core Remaining (%) 75 | 100 34 50 52 92 100 100 . Volleys Fired 242 | . 51 69 80 25 7 . 10 Largest 2 | . 2 2 2 1 2 . 1 Hottest 143 | . 46 95 143 60 105 . 90 Shots Fired 423 | . 101 138 140 26 8 . 10 Gun 185 | . 101 69 15 . . . . Cannon 238 | . . 69 125 26 8 . 10 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 250 | . 101 108 15 26 . . . Thermal 173 | . . 30 125 . 8 . 10 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 16 | . 12 16 9 4 4 . 7 Robot Miss Streak 7 | . 5 7 4 2 1 . 4 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 3 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 242 | . 54 85 79 14 6 . 4 Core Hits 110 | . 23 39 33 8 3 . 4 Critical Kills 4 | . . 2 2 . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 6 | . . 2 2 2 . . . Meltdown 2 | . . . 2 . . . . Destroy 2 | . . 2 . . . . . Blast 2 | . . . . 2 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5543 | . 801 1446 1859 917 162 . 358 Guns 1268 | . 801 418 49 . . . . Cannons 3890 | . . 991 1770 771 162 . 196 Explosions 260 | . . . . 139 . . 121 Melee . | . . . . . . . . Ramming 125 | . . 37 40 7 . . 41 Kinetic 2455 | . 801 834 49 771 . . . Thermal 2963 | . . 575 1770 139 162 . 317 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . 1 . . 3 . . . Average Corruption 1 | . 1 . . 2 . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 17 | . 4 . . 13 . . . Message Errors 4 | . . . . 4 . . . Matter Fused 3 | . 1 . . 2 . . . Heat Flow Errors 2 | . . . . 2 . . . Energy Discharges 2 | . . . . 2 . . . Data Loss (minor) 1 | . . . . 1 . . . Data Loss (major) 2 | . 2 . . . . . . Misfires 1 | . . . . 1 . . . Alerts 1 | . . . . 1 . . . Weapon Failures 1 | . 1 . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 152 | . . . 20 131 . . 1 Projectiles 62 | . . . 20 42 . . . Explosions 89 | . . . . 89 . . . Melee 1 | . . . . . . . 1 Knockbacks 11 | . . 6 . 5 . . . Impact . | . . . . . . . . Kinetic 9 | . . 5 . 4 . . . Secondary 2 | . . 1 . 1 . . . Self-Inflicted Damage 304 | . . . . 224 . . 80 Shots 3 | . . . . 2 . . 1 Rammed 9 | . . 5 2 1 . . 1 Targets Rammed 13 | . . 6 5 1 . . 1 Kicked 1 | . . 1 . . . . . Crushed 3 | . . . 3 . . . . Highest Temperature 549 | . 34 303 549 216 42 222 349 Average Temperature 109 | . 7 85 173 33 18 55 58 Received Heat Transfer 1377 | . 366 300 648 18 18 27 . Effects 21 | . . . 21 . . . . Shutdowns 3 | . . . 3 . . . . Energy Bleed 5 | . . . 5 . . . . Interference 10 | . . . 10 . . . . Matter Decay 1 | . . . 1 . . . . Short Circuit 1 | . . . 1 . . . . Damage (minor) 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 Robots Melted 2 | . . . 2 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Melted 8 | . . 1 7 . . . . Heat Transferred 4209 | . . 851 2775 100 222 . 261 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Peak Influence 603 | . 170 318 453 603 497 508 420 Initial 295 | . . 27 51 159 295 231 248 Average 181 | . 53 169 179 252 360 293 310 Maximum Alert Level 2 | . . 1 2 2 2 2 2 Low Security (%) 57 | 100 100 65 63 28 . . 15 Level 1 36 | . . 34 32 62 64 97 46 Level 2 5 | . . . 4 8 35 2 37 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 20 | . 4 1 2 5 1 3 4 Investigation 11 | . 3 . . 3 1 3 1 Extermination 1 | . . . . 1 . . . Reinforcement 8 | . 1 1 2 1 . . 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses 6 | . . . . 2 1 2 1 Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Distress Signals 5 | . 1 2 2 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 121 | . 21 34 38 8 3 10 7 Peak Tracking Total 8 | . 6 5 5 2 2 8 7 Tactical Retreats 6 | . . 1 5 . . . . Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Traps Triggered 10 | . 4 . . 5 . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Disabled 4 | . 1 . . 3 . . . Max in Single Turn 3 | . 1 . . 3 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Accessed 27 | . 3 3 2 8 2 7 2 Terminals 14 | . 3 1 1 4 1 2 2 Fabricators 6 | . . . . 3 1 2 . Repair Stations 1 | . . . 1 . . . . Recycling Units 2 | . . 1 . . . 1 . Scanalyzers 3 | . . 1 . 1 . 1 . Garrison Access 1 | . . . . . . 1 . Total Hacks 57 | . 4 5 7 13 7 13 8 Successful 25 | . 1 4 6 2 2 3 7 Failed 32 | . 3 1 1 11 5 10 1 Catastrophic 5 | . 1 . . 2 1 1 . Database Lockouts . | . . . . . . . . Manual 3 | . 2 . . 1 . . . Terminals 31 | . 4 2 1 6 5 5 8 Fabricators 11 | . . . . 5 2 4 . Repair Stations 6 | . . . 6 . . . . Recycling Units 3 | . . 1 . . . 2 . Scanalyzers 5 | . . 2 . 2 . 1 . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 15 | . 1 1 1 1 2 2 7 Record 2 | . . . . . . 2 . Part Schematic 1 | . 1 . . . . . . Robot Analysis 3 | . . . . . 1 . 2 Open DSF 1 | . . . . 1 . . . Terminal Index 1 | . . . . . . . 1 Alert Level 1 | . . . . . . . 1 Unreport Threat 3 | . . 1 . . . . 2 Locate Traps 1 | . . . 1 . . . . Hauler Manifests 2 | . . . . . 1 . 1 Fabricator Hacks 1 | . . . . 1 . . . Build 1 | . . . . 1 . . . Repair Station Hacks 5 | . . . 5 . . . . Scan Component 3 | . . . 3 . . . . Repair 2 | . . . 2 . . . . Recycling Unit Hacks 2 | . . 1 . . . 1 . Report Inventory 2 | . . 1 . . . 1 . Scanalyzer 2 | . . 2 . . . . . Insert Component 1 | . . 1 . . . . . Analyze 1 | . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 21 | . 3 1 1 7 2 6 1 Full Trace Events 2 | . . . . 1 . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . 1 1 . . . . . Parts Built 2 | . . . . 2 . . . Authchips . | . . . . . . . . Time 42 | . . . . 42 . . . Total Part Build Rating 8 | . . . . 8 . . . Parts Repaired 2 | . . . 2 . . . . Time 64 | . . . 64 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Damaged 1 | . . 1 . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . Programmers 3 | . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total Allies 6 | . . . . 6 . . . Largest Group 6 | . . . . 6 5 2 . Highest-Rated Group 186 | . . . . 186 155 62 . Highest-Rated Ally 31 | . . . . 31 31 31 . Total Orders . | . . . . . . . . Ally Attacks 78 | . . . . 44 23 11 . Total Damage 1007 | . . . . 518 296 193 . Kills 13 | . . . . 8 4 1 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total 3 | . . . . . 1 . 2 Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Turns Passed 5808 | 80 1113 1574 1329 973 315 286 138 Spaces Moved 3702 | 61 531 711 541 657 332 657 212 Core 8 | 8 . . . . . . . Treads 1099 | . . 339 541 219 . . . Legs 810 | 53 531 226 . . . . . Wheels 146 | . . 146 . . . . . Hover 1639 | . . . . 438 332 657 212 Flight . | . . . . . . . . Fastest Speed 36 | 50 120 95 164 44 40 36 36 Average Speed 113 | 110 173 172 167 84 58 38 39 Slowest Speed 250 | 120 190 250 250 164 100 99 108 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 4 70 37 43 19 9 18 7 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 2 | . . . 1 1 . . . Terrain Destroyed 97 | . . 6 23 64 1 . 3 Melee . | . . . . . . . . Projectile 49 | . . 6 23 16 1 . 3 AOE 48 | . . . . 48 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total 4897 | 70 626 933 830 1046 443 692 257 Wait 642 | . 10 86 146 286 98 . 16 Move 3695 | 60 530 710 540 656 331 656 212 Hop . | . . . . . . . . Pick Up 88 | 4 12 25 18 13 2 9 5 Fast Attach 26 | 6 1 10 2 1 1 2 3 Attach 32 | . 2 3 11 10 2 2 2 Detach 11 | . 1 . 2 5 1 1 1 Swap 27 | . 6 4 8 5 1 2 1 Drop 82 | . 13 20 18 18 . 7 6 Fire 242 | . 51 69 80 25 7 . 10 Melee . | . . . . . . . . Ram 1 | . . . . . . . 1 Kick 1 | . . 1 . . . . . Crush 11 | . . 5 5 1 . . . Escape Stasis 39 | . . . . 26 . 13 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Sub]) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 12) 906 | -10/Materials | Discovered new exit (range 16) 1076 | -10/Materials | Discovered new exit (range 15) 1116 | -10/Materials | Core integrity fell below 50% 1177 | -10/Materials | Discovered new exit (range 8) 1194 | -10/Materials | Entered another Materials area 1194 | -9/Materials | Evolved 2 slots: Propulsion x2 1738 | -9/Materials | Build established: Scavenger-Mutant 2064 | -9/Materials | Build established: Mutant 2579 | -9/Materials | Discovered new exit (range 8) 2768 | -9/Materials | Entered another Materials area 2768 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2839 | -8/Materials | Repaired Imp. Ion Engine 2872 | -8/Materials | Repaired Imp. Ion Engine 3557 | -8/Materials | Found Prototype Device 4067 | -8/Materials | Discovered new exit (range 16) 4095 | -8/Materials | Identified exit to Factory 4097 | -8/Materials | Entered Factory 4097 | -7/Factory | Evolved 2 slots: Utility x2 4098 | -7/Factory | Identified Active Sensor Suite 4423 | -7/Factory | Build established: Scavenger-Skirmisher 4598 | -7/Factory | Allied Derelicts emerged from ambush trap array 4663 | -7/Factory | Allied Derelicts emerged from ambush trap array 4842 | -7/Factory | Fabricated Gravmag System (x2) 5040 | -7/Factory | Discovered new exit (range 15) 5046 | -7/Factory | Identified exit to Factory 5070 | -7/Factory | Entered another Factory area 5070 | -6/Factory | Accompanied by 5 allies 5070 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5308 | -6/Factory | Lost 3 allies 5325 | -6/Factory | Discovered new exit (range 9) 5328 | -6/Factory | Identified exit to Factory 5385 | -6/Factory | Entered another Factory area 5385 | -5/Factory | Accompanied by 2 allies 5385 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5656 | -5/Factory | Discovered new exit (range 16) 5670 | -5/Factory | Identified exit to Factory 5671 | -5/Factory | Entered another Factory area 5671 | -4/Factory | Evolved 2 slots: Utility x2 5673 | -4/Factory | Build established: Scavenger-Scout 5809 | -4/Factory | Self-destructed Last Messages --------------- 05789_ Gravmag System severed. 05789_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05796_ Chain reaction triggered in Mic. Nuclear Core. 05796_ C-35 Carver destroyed. 05796_ U-05 Engineer destroyed. 05797_ O-16 Technician uses terminal to summon reinforcements. 05797_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F011. 05797_ O-16 Technician locks terminal. 05798_ Imp. Medium Armor Plating severed. 05799_ U-05 Engineer lays Concrete. 05804_ Gravmag System severed. 05805_ U-05 Engineer lays Concrete. 05807_ The unstable cave ceiling collapses. 05807_ U-05 Engineer lays Concrete. 05808_ Acquired Gravmag System. 05808_ U-05 Engineer lays Concrete. 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Armor Plating | -10/Materials | Hacked Imp. Hover Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Gravmag System | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Challenges ------------ None Game ------ Seed VoltaicGravmagMallet Manual? 0 Play Time 01:29:15 Cumulative 27.4 hours Start 2024.08.20 @ 14:56:34 End 2024.08.24 @ 11:55:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 27 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 529e29a8-46dd-4d31-bcdf-68b5ba675b76