Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.14 @ 22:43:34 Player: Grundleshunts Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (24) 120 Value Destroyed (469) 469 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3289 Bonus ------- None Cogmind --------- Core Integrity 472/700 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Visual Processing Unit Terrain Scan Processor Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Faulty Heavy Deuterium Engine Improved Cooling System Small Storage Unit Seismic Detector Reaction Control System Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Advanced Visual Processing Unit Improved Terrain Scanner Terrain Scan Processor Improved Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- High-powered Shotgun > --- INVENTORY -------- Heavy Ion Engine Small Storage Unit Machine Analyzer Seismic Detector Recalibrator [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion VTOL Module Leg Aluminum Leg Flight Unit VTOL Module Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun High-powered Shotgun Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . . 1 . Propulsion 2 | . . . 1 1 . . Utility 3 | . . . 1 1 1 . Weapon . | . . . . . . . Parts Attached 37 | 6 8 1 13 6 3 . Power 7 | 1 2 . 3 1 . . Engine 7 | 1 2 . 3 1 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 12 | 2 3 . 5 1 1 . Treads . | . . . . . . . Leg 2 | 2 . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 10 | . 3 . 5 1 1 . Utility 10 | 1 1 . 3 3 2 . Device 5 | 1 1 . 1 1 1 . Storage . | . . . . . . . Processor 4 | . . . 2 2 . . Hackware . | . . . . . . . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 8 | 2 2 1 2 1 . . Energy Gun 2 | 2 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 3 | . 2 . . 1 . . Ballistic Cannon . | . . . . . . . Launcher 3 | . . 1 2 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 15 | . . . 5 3 . 7 Power 3 | . . . 1 1 . 1 Propulsion 7 | . . . 3 1 . 3 Utility 3 | . . . 1 . . 2 Weapon 2 | . . . . 1 . 1 Highest Loss Streak 5 | . . . 4 3 . 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 74 | . 98 72 58 81 73 62 Engine 9 | . 14 14 8 7 7 5 Leg 5 | . 24 . . . . . Flight 17 | . 3 28 20 27 21 10 Device 13 | . 26 14 13 9 7 7 Processor 11 | . . . 5 23 23 23 Protection 2 | . . . . . 6 7 Energy Gun 5 | . 25 . . . . . Ballistic Gun 3 | . 2 1 . 7 7 6 Launcher 4 | . . 14 11 6 . . Peak Build Rating 26 | 8 9 8 17 23 26 26 Average Rating 13 | 3 8 7 10 20 24 22 On Entrance 12 | . 8 7 7 17 21 26 Naked Turns . | . . . . . . . Heaviest Build 12 | 8 9 8 9 9 12 12 Greatest Support 20 | 20 20 8 12 12 12 12 Greatest Overweight (x) 2 | . . . 1 . 1 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 5 Average Carried 3 | . 2 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 1 5 5 4 5 5 5 Class Distribution -------------------- 57% | Mutant 20% | Scavenger-Mutant 11% | Scout 10% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Sprinter | -8/Materials Scout | -7/Factory Mutant | -7/Storage Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Matter Collected 663 | 260 82 11 91 138 52 29 Remotely . | . . . . . . . Salvage Created 446 | 64 153 37 93 . 24 75 Parts 40 | 4 20 1 12 . 1 2 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Combat Hostiles Destroyed 16 | 1 6 2 5 . . 2 Guns 9 | 1 6 . . . . 2 AOE 7 | . . 2 5 . . . Classes Destroyed 9 | 2 3 . 3 . 1 . Builder 2 | . . . 2 . . . Tunneler 1 | 1 . . . . . . Hauler 1 | . . . 1 . . . Mechanic 1 | . 1 . . . . . Operator 1 | . . . . . 1 . Watcher 2 | . 1 . 1 . . . Swarmer 11 | . 6 . 4 . . 1 Grunt 3 | 1 . 2 . . . . Sentry 2 | . . . 1 . . 1 Best Kill Streak 4 | 2 4 2 4 . 1 1 Combat Bots Only 3 | 1 3 2 3 . . 1 Max Kills in Single Turn 3 | 1 1 1 3 . 1 1 Gunslinging . | . . . . . . . Exploded 3 | . . 1 3 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Sto Hostile Shots Fired 150 | 8 44 6 12 4 . 76 Missed 45 | 3 8 3 7 2 . 22 Damage Taken 1463 | 55 274 35 269 98 46 686 Core 381 | 10 40 12 91 . . 228 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 24 | . . . . . 24 . Core Remaining (%) 87 | 96 . 75 77 100 . . Volleys Fired 63 | 5 24 8 13 . 3 10 Largest 2 | 2 2 1 1 . 1 1 Hottest 100 | 100 100 33 30 . 25 25 Shots Fired 92 | 10 48 8 13 . 3 10 Gun 71 | 10 48 . . . 3 10 Cannon . | . . . . . . . Launcher 21 | . . 8 13 . . . Special . | . . . . . . . Kinetic 15 | . 2 . . . 3 10 Thermal 56 | 10 46 . . . . . Explosive 21 | . . 8 13 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 6 | 3 3 1 2 . 2 6 Robot Miss Streak 8 | 1 8 4 3 . 1 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 37 | 6 15 1 5 . 3 7 Core Hits 39 | 3 10 5 11 . 3 7 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . 2 . . . . . Burn 2 | . 2 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1298 | 74 220 161 617 . 43 183 Guns 506 | 74 220 . . . 43 169 Cannons . | . . . . . . . Explosions 778 | . . 161 617 . . . Melee . | . . . . . . . Ramming 14 | . . . . . . 14 Kinetic 212 | . . . . . 43 169 Thermal 294 | 74 220 . . . . . Explosive 724 | . . 161 563 . . . Electromagnetic 54 | . . . 54 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . 1 . 1 2 Average Corruption 1 | . . . 1 . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . . 1 . . 3 Matter Fused 2 | . . . 1 . . 1 Heat Flow Errors 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 82 | . . . 82 . . . Projectiles . | . . . . . . . Explosions 82 | . . . 82 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 232 | . . . 225 . . 7 Shots 7 | . . . 7 . . . Rammed 4 | . . . . . . 4 Targets Rammed 4 | . . . . . . 4 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 458 | 219 458 13 . . . 237 Average Temperature 143 | 113 164 8 . . . 107 Received Heat Transfer 117 | 30 . 21 . . . 66 Effects 6 | . 6 . . . . . Shutdowns 1 | . 1 . . . . . Interference 5 | . 5 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | 1 1 . . . . . Heat Transferred 1036 | 222 814 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Peak Influence 349 | 25 213 192 349 146 26 53 Initial 146 | . 16 82 74 146 6 11 Average 93 | 4 99 133 235 14 20 21 Maximum Alert Level 1 | . 1 . 1 . . . Low Security (%) 87 | 100 94 100 45 100 100 100 Level 1 12 | . 5 . 54 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched . | . . . . . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Distress Signals 2 | . 1 . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 30 | 1 10 2 6 1 1 9 Peak Tracking Total 8 | 1 5 2 4 2 1 8 Tactical Retreats 1 | . . . . 1 . . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Traps Triggered 2 | . . . . . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Machines Disabled 4 | . . . 4 . . . Max in Single Turn 2 | . . . 2 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Machines Accessed 13 | . . . 5 3 2 3 Terminals 10 | . . . 4 2 1 3 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 2 | . . . 1 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 28 | . . . 10 10 5 3 Successful 24 | . . . 8 9 4 3 Failed 4 | . . . 2 1 1 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 15 | . . . 8 3 1 3 Fabricators . | . . . . . . . Repair Stations 4 | . . . . . 4 . Recycling Units 9 | . . . 2 7 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 12 | . . . 6 2 1 3 Record 6 | . . . 4 . . 2 Open Door 1 | . . . . . . 1 Open DSF 1 | . . . . . 1 . Unreport Threat 1 | . . . . 1 . . Locate Traps 1 | . . . 1 . . . Dispatch Records 1 | . . . 1 . . . Investigation Status 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . . . . 3 . Scan Component 2 | . . . . . 2 . Repair 1 | . . . . . 1 . Recycling Unit Hacks 9 | . . . 2 7 . . Recycle Component 3 | . . . . 3 . . Process 2 | . . . . 2 . . Report Inventory 2 | . . . 1 1 . . Retrieve Matter 2 | . . . 1 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 6 | . . . 3 1 1 1 Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 44 | . . . . . 44 . Parts Recycled 3 | . . . . 3 . . Recycled Matter 475 | . . . . 475 . . Retrieved Matter 125 | . . . . 125 . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Turns Passed 1143 | 91 228 137 242 108 183 154 Spaces Moved 1762 | 63 142 318 393 315 426 105 Core 14 | 14 . . . . . . Treads . | . . . . . . . Legs 152 | 49 103 . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 1596 | . 39 318 393 315 426 105 Fastest Speed 29 | 50 37 37 29 29 29 29 Average Speed 47 | 104 97 37 48 29 29 109 Slowest Speed 195 | 120 120 37 120 32 112 195 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 5 | . . . 1 1 3 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 6 32 81 36 24 13 28 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug 30 | . . 30 . . . . Terrain Destroyed 175 | . . 83 92 . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 175 | . . 83 92 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Total 1955 | 76 183 329 431 328 474 134 Wait 55 | . . . 2 . 40 13 Move 1746 | 62 141 317 390 312 419 105 Hop 5 | . . . 1 1 3 . Pick Up 26 | 3 5 1 5 8 3 1 Fast Attach 13 | 4 . . 6 1 2 . Attach 9 | 2 1 . 3 3 . . Detach 1 | . 1 . . . . . Swap 15 | . 7 1 4 2 1 . Drop 18 | . 4 2 7 1 3 1 Fire 63 | 5 24 8 13 . 3 10 Melee . | . . . . . . . Ram 4 | . . . . . . 4 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: [*Fac] / *Sto) -7/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 60 | -11/Scrapyard | Discovered new exit (range 8) 92 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 10) 320 | -10/Materials | Entered Mines 328 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 369 | -10/Mines | Discovered new exit (range 15) 378 | -10/Mines | Learned Materials emergency access door positions 409 | -10/Mines | Learned Materials security intel 409 | -10/Mines | Discovered new exit (range 6) 419 | -10/Mines | Found a hidden stash of uninstalled traps 457 | -10/Mines | Entered Materials 457 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 502 | -9/Materials | Discovered new exit (range 14) 556 | -9/Materials | Discovered new exit (range 10) 572 | -9/Materials | Lost 4 parts (1p2n1u) 699 | -9/Materials | Entered another Materials area 699 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 788 | -8/Materials | Discovered new exit (range 18) 806 | -8/Materials | Lost 3 parts (1p1n1w) 807 | -8/Materials | Entered Factory 807 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 807 | -7/Factory | Discovered new exit (range 13) 872 | -7/Factory | Discovered new exit (range 15) 955 | -7/Factory | Repaired Broken VTOL Module 990 | -7/Factory | Entered Storage 1144 | -7/Storage | Self-destructed Last Messages --------------- >>Query(Propulsion Arrays) A number of hover and flight unit designs have been linked into combined modules balanced for greater mass support than when used individually. Pre-balanced arrays also save on robot assembly time. W-25 Informer sends out distress signal. Lgt. Deuterium Engine destroyed. System corrupted: Substantial component data lost. K-01 Serf collects debris. VTOL Module destroyed. S-27 Virus destroyed. Hpw. Shotgun destroyed. Slammed into S-27 Virus. Imp. Terrain Scanner broken. Destabilizing: Short circuit. Imp. Light Armor Plating destroyed. Slammed into S-27 Virus. Broken Imp. Terrain Scanner destroyed. Map ----- +----------------------------------------------------+ | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????? #???????????????????????? | | ????????????????????? ??????????#?????????????? | | ?????????????????????+?????????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????? ?? ???????? ??? ??????????? | | ??????????????????????????? ? ???????? ????????? | | ????????????????????????#????#?#??? ?? ? ??????? | | ??????????????? ?????????? ?? ??? ?????????????? | | ?????????????? ???#????????????????#??#?#?????? | | ?????????????????????#??????????????#???#??????? | | ???????????? ???#?#??????????? #???#????#??????? | | ???????????#?? ? ??????+?? ???????######### #??? | | ???????????# ? ??????####+##### #??? | | ????????#### ??#??## s #??? | | ???????+ ###### % s % #??? | | ???????????# s@%###### #?## | | ???????????# k s #???##??? ? ? ????? | | ???????????# #???##???????##?###?? | | ???????????# ### #####? ####?#???#??## | | ???????????# ?????# #"""##???######?????# | | ???????????????????# #####+#"Y"##+##### ######?# | | ????????????????#### ???# # #?## | | ?????????????????? ????# """ # """ "T" #?#? | | ????????????????+?##????# "Y" # """ ##?? | | ???????????????????#????# " " # """ ###? | | ????????????????#???????# """ # #?## | | ????????????????# ???#### """ # #?#? | | ????????????##????#?????# """ #[ ! #??# | | ????????????????? ???#### # !% ##?? | | ???????????????????#############+######+######## | | ?????????????? ####?#? | | ?????????????? #?????# | | ?????????????? ####??# | | ??????????????? #################### ###???? | | ????????????????????????#########?#??# "###### | | ???????????????????#?#?#####?##??#???# "#???## | | ????????????????? ???#?###?######???# "#??### | | ???????????????????#???#??############ T#???#? | | ?????????????????????#??#?#?# # "###### | | ???????????????????????#?#?## """""" # "#! !## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 140 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 64 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Challenges ------------ None Game ------ Seed SpacefoldFissionCapacitor Manual? 0 Play Time 01:00:40 Cumulative 3.2 hours Start 2025.01.14 @ 21:33:50 End 2025.01.14 @ 22:43:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1ec73d3b-fc60-4502-b61a-703ab88e4336