Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.28 @ 17:50:57 Player: Bsuter Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (85) 425 Value Destroyed (1758) 1758 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (284) 284 TOTAL SCORE: 5327 Bonus ------- Follower Combat Kills 99 Aligned with FarCom 300 Friendly Fire -115 Cogmind --------- Core Integrity 0/550 Matter 216/300 Energy 83/100 System Corruption 9% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Carbon-fiber Leg > --- UTILITY (5) ------ Lightpack 2.0 Hacking Suite > --- WEAPON (2) ------- High-powered Shotgun > --- INVENTORY (40) --- Improved Ion Engine Improved Ion Engine Light Deuterium Engine Light Nuclear Core Improved Signal Interpreter Terrain Scanner Terrain Scanner ECM Suite Datajack Improved Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Lightpack 2.0 Terrain Scan Processor Hacking Suite > --- WEAPON ----------- Pulse Rifle Heavy Battle Rifle > --- INVENTORY -------- Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Terrain Scanner Terrain Scanner Beam Rifle Rocket Launcher Datajack Mining Laser [Rating: 56] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Terrain Scan Processor Device Terrain Scanner Storage Lightpack 2.0 Processor Terrain Scan Processor Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 3 | . . . 1 . . . 2 Weapon . | . . . . . . . . Parts Attached 72 | 7 7 6 11 18 1 4 18 Power 13 | 2 . 1 3 2 . 2 3 Engine 11 | 2 . 1 3 . . 2 3 Core 2 | . . . . 2 . . . Reactor . | . . . . . . . . Propulsion 18 | 2 . 3 3 4 . . 6 Treads . | . . . . . . . . Leg 17 | 2 . 2 3 4 . . 6 Wheel 1 | . . 1 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 14 | 1 3 . 1 5 1 . 3 Device 9 | 1 2 . 1 4 . . 1 Storage 1 | . . . . . . . 1 Processor 2 | . 1 . . 1 . . . Hackware 2 | . . . . . 1 . 1 Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 27 | 2 4 2 4 7 . 2 6 Energy Gun 11 | 2 1 . 1 4 . 1 2 Energy Cannon . | . . . . . . . . Ballistic Gun 12 | . 1 2 3 3 . . 3 Ballistic Cannon . | . . . . . . . . Launcher 2 | . 1 . . . . 1 . Special Weapon 1 | . 1 . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes . | . . . . . . . . Parts Lost 30 | . . 1 3 9 . 1 16 Power 4 | . . . . 1 . 1 2 Propulsion 10 | . . 1 2 1 . . 6 Utility 5 | . . . . 3 . . 2 Weapon 11 | . . . 1 4 . . 6 Highest Loss Streak 5 | . . 1 3 4 . 1 5 To Critical Strikes 1 | . . . . . . . 1 Average Backups 5 | 2 4 5 4 4 4 2 10 Power . | 1 1 1 1 . . . 1 Propulsion 1 | 1 1 . . . . . 2 Utility 1 | . . 1 1 1 . 1 2 Weapon 2 | . 1 2 2 2 2 1 1 Tool/Special . | . . . . . . . . Unused Backups 10 | . 3 . . . 1 . 6 Power 4 | . 1 . . . . . 3 Propulsion 2 | . 1 . . . 1 . . Utility 2 | . . . . . . . 2 Weapon 1 | . 1 . . . . . . Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 91 | . 98 100 93 95 100 99 75 Engine 6 | . 14 14 11 2 . . 8 Core 4 | . . . . 7 11 10 . Leg 27 | . 28 17 19 32 33 33 22 Wheel 1 | . . 10 9 . . . . Device 15 | . 25 14 21 21 15 11 . Storage 2 | . . . . . . . 8 Processor 7 | . . 14 11 8 11 11 5 Hackware 3 | . . . . . 6 11 11 Energy Gun 10 | . 18 14 6 9 11 10 7 Ballistic Gun 9 | . 9 12 12 11 11 11 6 Special Weapon 1 | . . . 1 . . . 3 Peak Build Rating 56 | 8 10 9 14 21 22 23 56 Average Rating 23 | 5 9 8 11 14 19 22 52 On Entrance 11 | . 8 8 8 10 17 22 21 Avg Prop Armor Cover (%) 7 | . . 11 6 . . . . Naked Turns . | . . . . . . . . Heaviest Build 19 | 10 11 10 16 16 12 14 19 Greatest Support 51 | 20 20 20 30 35 35 35 51 Greatest Overweight (x) 4 | 1 . . 4 . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 40 | 5 5 5 5 5 5 5 40 Average Capacity 13 | 5 5 5 5 5 5 5 39 Most Carried 13 | 4 5 5 5 5 5 5 13 Average Carried 6 | 3 4 4 4 4 4 4 10 Final Capacity 40 | 5 5 5 5 5 5 5 40 Final Carried 11 | 4 5 5 5 5 5 5 11 Class Distribution -------------------- 53% | Scavenger-Mutant 21% | Hauler-Mutant 15% | Mutant 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 2014 | 233 118 138 346 534 . 54 591 Remotely 61 | . . . . 61 . . . Salvage Created 2224 | 200 229 118 316 449 . 30 882 Parts 162 | 5 25 16 37 21 . 10 48 Haulers Intercepted 2 | . . . . . . . 2 Recyclers Shooed 4 | 2 . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 59 | . 6 8 11 11 . 6 17 Guns 34 | . 6 3 4 9 . . 12 AOE 24 | . . 5 7 2 . 6 4 Classes Destroyed 14 | 2 3 . 3 1 . . 5 Worker 4 | . 1 . . . . . 3 Builder 1 | . . . . . . . 1 Tunneler 9 | 5 3 . . . . 1 . Hauler 2 | . . . . . . . 2 Recycler 6 | 1 . . 1 1 . . 3 Operator 2 | . . . 1 . . . 1 Watcher 5 | . . . 2 . . . 3 Swarmer 29 | . 3 6 7 1 . 6 6 Grunt 18 | . 3 2 2 6 . . 5 Brawler 1 | . . . . . . . 1 Sentry 4 | . . . 2 . . . 2 Specialist 2 | . . . . . . . 2 Hunter 1 | . . . . . . . 1 Assembled 4 | . . . . 4 . . . Thug 1 | . . . . 1 . . . Best Kill Streak 6 | 3 2 3 4 3 . 4 6 Combat Bots Only 4 | . 2 3 4 3 . 3 3 Max Kills in Single Turn 4 | 1 1 3 4 1 . 2 3 Gunslinging . | . . . . . . . . Exploded 4 | . . 3 4 1 . 2 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 363 | . 28 38 62 55 . 12 168 Missed 99 | . 6 12 14 19 . 2 46 Hits 264 | . 22 26 48 36 . 10 122 Melee 9 | . . . . 8 . . 1 Projectile 255 | . 22 26 48 28 . 10 121 Critical Strikes 13 | . 2 1 2 1 . . 7 Damage Taken 4098 | . 237 313 604 564 . 150 2230 Core 895 | . 49 87 131 72 . 6 550 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 79 | . . . 45 . . . 34 Core Remaining (%) 64 | 100 . 45 . . . 47 . Volleys Fired 301 | 19 46 12 49 48 . 5 122 Largest 2 | 2 2 2 2 2 . 2 2 Hottest 165 | 100 165 95 123 108 . 66 165 Shots Fired 530 | 30 88 21 89 78 . 12 212 Gun 461 | 30 84 18 76 72 . 7 174 Cannon . | . . . . . . . . Launcher 23 | . . 3 5 6 . 5 4 Special 46 | . 4 . 8 . . . 34 Kinetic 217 | . 37 6 49 49 . 6 70 Thermal 290 | 30 51 12 35 23 . 1 138 Explosive 23 | . . 3 5 6 . 5 4 Electromagnetic . | . . . . . . . . Robot Hit Streak 13 | 4 7 8 13 7 . 3 11 Robot Miss Streak 5 | 2 5 2 5 3 . 3 3 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . 1 . 1 . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . Shots Hit Robots 265 | 18 43 8 38 47 . 1 110 Core Hits 145 | 7 17 9 25 28 . 7 52 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . . 1 Critical Strikes 20 | 3 5 1 5 1 . . 5 Burn 18 | 3 4 1 5 1 . . 4 Destroy 2 | . 1 . . . . . 1 Melee Attacks 3 | . . . . . . . 3 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5564 | 238 520 378 893 723 . 486 2326 Guns 3435 | 238 496 119 475 573 . . 1534 Cannons . | . . . . . . . . Explosions 2003 | . . 259 418 144 . 486 696 Melee . | . . . . . . . . Ramming 6 | . . . . 6 . . . Kinetic 1538 | . 170 26 287 375 . . 680 Thermal 2017 | 238 350 93 188 198 . . 950 Explosive 2003 | . . 259 418 144 . 486 696 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 9 | . . . . 9 9 9 9 Average Corruption 8 | . . . . 8 9 9 9 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 153 | . . . . 85 14 22 32 Message Errors 44 | . . . . 22 4 7 11 Matter Fused 31 | . . . . 20 3 4 4 Heat Flow Errors 24 | . . . . 15 2 3 4 Energy Discharges 24 | . . . . 12 2 2 8 Data Loss (minor) 13 | . . . . 8 1 3 1 Data Loss (major) 4 | . . . . 2 1 1 . Misfires 3 | . . . . 1 . 2 . Alerts 4 | . . . . 3 1 . . Weapon Failures 6 | . . . . 2 . . 4 Overload Shots . | . . . . . . . . Overflow Damage 46 | . . 13 . 9 . 24 . Projectiles . | . . . . . . . . Explosions 46 | . . 13 . 9 . 24 . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 245 | . . 49 24 25 . 76 71 Shots 9 | . . 1 2 1 . 2 3 Rammed . | . . . . . . . . Targets Rammed 4 | . 1 . . 2 . . 1 Kicked 4 | . 1 . . 2 . . 1 Crushed . | . . . . . . . . Highest Temperature 351 | 351 153 283 277 267 207 260 274 Average Temperature 81 | 193 47 97 73 95 93 91 70 Received Heat Transfer 1183 | . 102 99 318 268 . . 396 Effects 9 | 3 . 2 1 1 . . 2 Energy Bleed 3 | 1 . . 1 1 . . . Interference 6 | 2 . 2 . . . . 2 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 17 | 5 3 . 1 3 . . 5 Heat Transferred 6258 | 925 1234 296 851 495 . . 2457 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 184 | 10 72 123 127 135 . 102 184 Initial 36 | . . 23 27 36 . . 36 Average 45 | 1 17 60 44 32 . 21 87 Influence Increases 2228 | 30 279 229 504 310 . 210 666 Destroy 0b10 Robot/C 1160 | . 120 160 280 140 . 120 340 Destroy 0b10 Robot/NC 145 | 30 20 . 20 5 . 5 65 Destroy Leader 264 | . 30 30 74 30 . 20 80 Allied During Kill 27 | . . 8 19 . . . . Successful Hack 58 | . 18 . 34 . . . 6 Disable Machine 135 | . 15 . 30 15 . 15 60 Destroy Structure 229 | . 1 31 47 30 . 50 70 Partial Spotted 15 | . 15 . . . . . . Lose Combat Pursuer 195 | . 60 . . 90 . . 45 Influence Decreases 2109 | 30 219 217 482 398 6 116 641 Entered New Map 204 | . . 37 45 58 6 . 58 Time Decay 1647 | 30 219 170 367 320 . 114 427 Lost Part 218 | . . 10 30 20 . 2 156 Lost Ally 40 | . . . 40 . . . . Squads Dispatched 8 | . . . 1 . . . 7 Investigation 3 | . . . . . . . 3 Extermination . | . . . . . . . . Reinforcement 5 | . . . 1 . . . 4 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 5 | . . . 2 . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 96 | . 13 8 20 18 . 5 32 Peak Tracking Total 7 | . 3 3 7 5 . 3 5 Tactical Retreats 14 | . 4 . 5 2 . . 3 ECM-based Alert Blocks 6 | . . . 6 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 2 | . . . . . . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 9 | . 1 . 2 1 . 1 4 Max in Single Turn 1 | . 1 . 1 1 . 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 20 | . 4 . 7 1 1 . 7 Terminals 13 | . 4 . 5 . . . 4 Fabricators . | . . . . . . . . Repair Stations 2 | . . . 1 . . . 1 Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . 1 . . . 2 Garrison Access . | . . . . . . . . Total Hacks 56 | . 8 . 27 1 1 . 19 Successful 30 | . 4 . 14 1 1 . 10 Failed 24 | . 4 . 12 . . . 8 Catastrophic 5 | . 1 . . . . . 4 Database Lockouts 2 | . . . 1 . . . 1 Manual 25 | . 6 . 9 . 1 . 9 Terminals 32 | . 8 . 14 . . . 10 Fabricators . | . . . . . . . . Repair Stations 10 | . . . 7 . . . 3 Recycling Units . | . . . . . . . . Scanalyzers 12 | . . . 6 . . . 6 Garrison Access . | . . . . . . . . Terminal Hacks 12 | . 4 . 4 1 1 . 2 Record 1 | . . . . . . . 1 Robot Analysis 1 | . 1 . . . . . . Open Door 1 | . . . . 1 . . . Branch Access Points 2 | . 1 . 1 . . . . Emergency Access Points 1 | . . . . . . . 1 Terminal Index 1 | . . . 1 . . . . Investigation Status 1 | . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 2 | . 1 . 1 . . . . Proto ID Catalog 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 9 | . . . 6 . . . 3 Scan Component 5 | . . . 3 . . . 2 Repair 4 | . . . 3 . . . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer 9 | . . . 4 . . . 5 Insert Component 3 | . . . 1 . . . 2 Analyze 3 | . . . 1 . . . 2 Retrieve Study 3 | . . . 2 . . . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 15 | . 3 . 7 . . . 5 Full Trace Events 2 | . . . . . . . 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . 2 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . Parts Repaired 4 | . . . 3 . . . 1 Time 122 | . . . 96 . . . 26 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . 2 Part Schematics Acquired 3 | . . . 1 . . . 2 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . . 1 Non-combat 1 | . . . . . . . 1 Combat . | . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 parse_system 1 | . . . . . . . 1 Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 5 | . . 2 . 3 . . . Largest Group 3 | . . 2 2 3 . . . Highest-Rated Group 42 | . . 42 42 40 . . . Highest-Rated Ally 31 | . . 31 31 16 . . . Total Orders 1 | . . . . 1 . . . FOLLOW 1 | . . . . 1 . . . Ally Attacks 28 | . . 8 12 8 . . . Total Damage 236 | . . 42 145 49 . . . Kills 3 | . . . 3 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 5637 | 67 948 26 967 2408 415 608 198 Sensors 1539 | . 64 26 967 482 . . . Terrain 4098 | 67 884 . . 1926 415 608 198 Seismic 826 | . 826 . . . . . . ECM 799 | . . . 799 . . . . Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 8413 | 184 949 347 967 2924 415 608 2019 Spaces Moved 5621 | 105 620 288 581 2240 342 471 974 Core 11 | 9 . . 2 . . . . Treads . | . . . . . . . . Legs 5140 | 96 620 43 354 2240 342 471 974 Wheels 470 | . . 245 225 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 100 100 120 120 120 120 Average Speed 118 | 116 120 102 113 120 120 120 120 Slowest Speed 250 | 120 120 120 250 120 120 120 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 1 | . . . . 1 . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 59 | 4 52 74 34 99 69 83 64 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . 1 1 1 . . 1 . Unknown Exits Taken 3 | 1 . . . 1 1 . . Scrap Searched 3 | . . 1 . 1 . 1 . Spaces Dug 36 | . 1 . 8 . . . 27 Terrain Destroyed 255 | . 1 34 56 38 . 58 68 Melee . | . . . . . . . . Projectile 40 | . 1 . 8 1 . 2 28 AOE 215 | . . 34 48 37 . 56 40 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 6758 | 133 735 318 781 2404 348 502 1537 Wait 649 | . 49 5 115 80 . 16 384 Move 5614 | 104 619 287 580 2239 341 470 974 Hop . | . . . . . . . . Pick Up 27 | 3 4 . 2 4 1 1 12 Fast Attach 41 | 6 4 . 9 11 . 2 9 Attach 14 | . . 1 . 3 2 . 8 Detach 3 | . . . . . 1 . 2 Swap 66 | 1 5 9 19 6 . 5 21 Drop 36 | . 7 4 7 11 3 3 1 Fire 301 | 19 46 12 49 48 . 5 122 Melee 3 | . . . . . . . 3 Ram . | . . . . . . . . Kick 4 | . 1 . . 2 . . 1 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min / *Sub) -10/Mines (discovered 2 exits: *Mat / *Sub) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 185 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 8) 397 | -10/Materials | Identified exit to Mines 679 | -10/Materials | Discovered new exit (range 6) 1134 | -10/Materials | Entered Mines 1173 | -10/Mines | Learned Materials interactive machine intel 1175 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1324 | -10/Mines | Discovered new exit (range 10) 1334 | -10/Mines | Identified exit to Subcaves 1392 | -10/Mines | Learned Materials garrison access intel 1435 | -10/Mines | Core integrity fell below 50% 1447 | -10/Mines | Discovered new exit (range 16) 1480 | -10/Mines | Identified exit to Materials 1481 | -10/Mines | Entered Materials 1481 | -9/Materials | Accompanied by 2 allies 1481 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1482 | -9/Materials | Loaded intel: 18 interactive machine locations 1486 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1540 | -9/Materials | Identified exit to Mines 1791 | -9/Materials | Build established: Scavenger-Mutant 1943 | -9/Materials | Central database locked down 1963 | -9/Materials | Repaired Mni. Grenade Launcher 1963 | -9/Materials | Repaired Carbon-fiber Leg 1989 | -9/Materials | Repaired Aluminum Leg 2027 | -9/Materials | Discovered new exit (range 10) 2324 | -9/Materials | Lost 3 parts (2n1w) 2448 | -9/Materials | Entered Mines 2452 | -9/Mines | Learned Materials garrison access intel 2528 | -9/Mines | Met a Derelict bent on vengeance 2574 | -9/Mines | Discovered new exit (range 7) 2583 | -9/Mines | Identified exit to Materials 2588 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2676 | -9/Mines | Assembled infested the area 2734 | -9/Mines | Lost 3 allies 2973 | -9/Mines | Lost 4 parts (3u1w) 3517 | -9/Mines | Discovered exit to Materials (range 5) 3630 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3631 | -9/Mines | Discovered new exit (range 5) 3752 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3934 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4035 | -9/Mines | Core integrity fell below 50% 5372 | -9/Mines | Entered Exiles 5402 | -9/Exiles | Discovered new exit (range 15) 5452 | -9/Exiles | Met 8R-AWN 5474 | -9/Exiles | Met EX-HEX 5530 | -9/Exiles | Met EX-BIN 5549 | -9/Exiles | Aligned with FarCom system 5550 | -9/Exiles | Given EX-Vault access code 5600 | -9/Exiles | Opened EX-Vault 5622 | -9/Exiles | Found Lightpack 2.0 5647 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5680 | -9/Exiles | Met EX-DEC 5769 | -9/Exiles | Discovered new exit (range 14) 5787 | -9/Exiles | Left Exiles lab with Lightpack 2.0 5787 | -9/Exiles | Entered Mines 6080 | -8/Mines | Build established: Scavenger-Skirmisher 6124 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 6364 | -8/Mines | Discovered exit to Materials (range 6) 6395 | -8/Mines | Entered Materials 6395 | -8/Materials | Evolved 2 slots: Utility x2 6396 | -8/Materials | Loaded intel: 1 garrison access location 6612 | -8/Materials | Central database locked down 6683 | -8/Materials | Build established: Hauler-Mutant 6788 | -8/Materials | Repaired Lgt. Ion Engine 7306 | -8/Materials | Lost 4 parts (1n3w) 7568 | -8/Materials | Crushed by falling debris 7568 | -8/Materials | Core integrity fell below 50% 8093 | -8/Materials | Lost 3 parts (2n1w) 8387 | -8/Materials | Discovered new exit (range 3) 8394 | -8/Materials | Core integrity fell below 20% 8414 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 08391_ Slug penetrates Wall. 08393_ Knocked back. 08395_ Slug penetrates H-61 Shepherd. 08397_ Hacking Suite destroyed. 08397_ Critical hit (Blast). 08397_ Knocked back. 08399_ Slug penetrates H-61 Shepherd. 08400_ Penetrated by Slug. 08400_ Knocked back. 08402_ Slug penetrates Door. 08402_ Gauss Rifle blasted off. 08402_ Knocked back. 08406_ Lgt. Deuterium Engine destroyed. 08408_ R-06 Scavenger collects Gauss Rifle. 08409_ System corrupted: Lgt. Assault Rifle+ jammed. 08409_ Imp. Aluminum Leg destroyed. 08413_ Acquired Unknown Ballistic Gun. 08413_ Identified Hpw. Shotgun. 08414_ Lgt. Assault Rifle+ destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ###########################??????????????? | | # """ + # #??????????????? | | ### # """ # #/ #??????????????? | | ??# # """ # # "" #??????????????? | | ??# + + + """ #??????????????? | | ??# # ! #### # S" #??????????????? | | ### # #??# # #??????????????? | | ########??# ########??????????????? | | #?????????# #?????????????????????? | | ########### #?????????????????????? | | #?????????????????????? | | ################## #?????????????????????? | | ?????????????????# #?????????????????????? | | ###########??????# #?????????????????????? | | #? /????# #?????????????????????? | | #?? ??#+"#############????????? | | #???""" # % # % ==#????????? | | #???"""" " #@< ==#????????? | | #???"""" " ;%[ !!#????????? | | #????""" # %%*;![= !!#????????? | | #????"???# ;%= ]]#????????? | | ! #????????# % ; [ ]]#????????? | | #????????########=H #####????????? | | ######+######+#####????#%! #???????????? | | | #???????????? | | #???????????? | | Y #???????????? | | #########?# #???????????? | | " """ """ #??????????######???????????? | | " """ """ #???????????????????????????? | | " """ """ #######???????????????Y?????? | | ????????????????????? | | ????????????????????? | | go????????????????????? | | ####+############????????????????????????? | | ?# #????????????????????????????????? | | ?# #????????????????????????????????? | | ?# #????????????????????????????????? | | ?# " #????????????????????????????????? | | ?# """ #????????????????????????????????? | | ## "" #????????????????????????????????? | | ?# """ #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Evasion (%) 55 Offensive Hacking 20 Item Schematics ----------------- Mni. Grenade Launcher | -9/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed Terrain Scanner | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 50% | -9/Materials Lgt. Ion Engine | 15% | -8/Materials Studied --------- Lgt. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Backstab Dramatic Entrance Ghost 'Em Remodeling Challenges ------------ None Game ------ Seed ReinforcedGravitonBlaster Manual? 0 Play Time 01:29:11 Cumulative 11.7 hours Start 2026.08.28 @ 16:16:17 End 2026.08.28 @ 17:50:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 1 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2aac146b-3f58-4a19-a774-89aa67e20f29