Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.06 @ 23:02:12 Player: Cyurio Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (90) 450 Value Destroyed (2980) 2980 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1404) 1404 TOTAL SCORE: 9294 Bonus ------- High Alert Combat Kills 504 Follower Combat Kills 400 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 88/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Visual Processing Unit Improved Signal Interpreter Improved Targeting Computer > --- WEAPON (3) ------- Ripper > --- INVENTORY (5) ---- Advanced Weight Redist. System Precision Assault Rifle Heavy Battle Rifle Heavy Battle Rifle Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Experimental Sensor Array Improved Signal Interpreter Improved Targeting Computer Core Analyzer > --- WEAPON ----------- Scythe Longsword +1 Spear > --- INVENTORY -------- Titanium Leg Titanium Leg Compact Wheel High-capacity Storage Unit Advanced Weight Redist. System Encrypted Comm Array Armor Integrity Analyzer Actuator Array Hacking Suite Authchip [Weapon] Gauss Rifle Gauss Rifle Precision Assault Rifle Advanced Assault Cannon Heavy Rocket Launcher [Rating: 52] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Utility Large Storage Unit Device Actuator Array Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Beam Rifle Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Slashing Weapon Longsword +1 Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . . . 4 . . 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . Utility 4 | . . . . . 2 . . 2 . . . . Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 83 | . 12 4 1 3 18 22 6 9 3 3 . 2 Power 10 | . 2 . . 1 2 2 1 1 . 1 . . Engine 3 | . 2 . . . 1 . . . . . . . Core 7 | . . . . 1 1 2 1 1 . 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 19 | . 2 . . . 7 4 2 . 2 2 . . Treads 3 | . 2 . . . 1 . . . . . . . Leg 16 | . . . . . 6 4 2 . 2 2 . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 15 | . 3 . 1 1 4 1 1 3 1 . . . Device 5 | . 1 . . . 2 . . 1 1 . . . Storage 3 | . 1 . 1 1 . . . . . . . . Processor 6 | . 1 . . . 1 1 1 2 . . . . Hackware . | . . . . . . . . . . . . . Protection 1 | . . . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 39 | . 5 4 . 1 5 15 2 5 . . . 2 Energy Gun 3 | . 3 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 20 | . 2 2 . 1 5 8 1 1 . . . . Ballistic Cannon 1 | . . . . . . . . 1 . . . . Launcher 5 | . . 2 . . . 2 1 . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . 5 . 2 . . . 2 Piercing Weapon 1 | . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . 1 . . . . . . 2 . . . . Parts Lost 30 | . . . . . 5 9 . 1 3 3 . 9 Power 7 | . . . . . 1 2 . 1 . 2 . 1 Propulsion 10 | . . . . . 2 2 . . 2 1 . 3 Utility 5 | . . . . . 1 2 . . 1 . . 1 Weapon 8 | . . . . . 1 3 . . . . . 4 Highest Loss Streak 8 | . . . . . 4 7 . 1 3 2 . 8 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 94 100 100 100 95 94 99 99 98 95 99 93 Engine 4 | . 14 14 14 9 . . . . . . 6 6 Core 4 | . . . . 5 7 8 9 6 7 3 . . Treads 5 | . 10 28 28 28 4 . . . . . . . Leg 19 | . 17 . . . 21 26 27 23 23 22 23 21 Device 4 | . 4 . . . 8 6 . 7 6 7 7 5 Storage 9 | . 14 14 14 14 9 9 9 7 7 7 7 6 Processor 20 | . 3 14 14 14 14 15 26 30 30 30 30 29 Energy Gun 1 | . 14 . . . . . . . . . . . Ballistic Gun 15 | . 13 27 28 28 26 20 26 13 . . . . Slashing Weapon 5 | . . . . . . 4 . 3 15 15 15 13 Piercing Weapon 2 | . . . . . . . . 1 7 7 7 6 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 49 | 14 30 30 49 30 40 42 37 40 37 37 34 34 Greatest Support 60 | 20 40 40 40 40 60 52 45 45 49 54 54 54 Greatest Overweight (x) 8 | . . . 1 . 2 1 . . . 1 . 8 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 15 15 20 15 15 15 15 15 15 15 15 15 Average Capacity 14 | . 10 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | . 12 13 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | . 8 12 13 14 14 14 14 14 14 13 14 14 Final Capacity 20 | 8 15 15 20 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 12 13 15 15 15 13 15 15 12 15 15 5 Class Distribution -------------------- 51% | Mutant 11% | Gunner 9% | Scavenger-Mutant 7% | Scavenger-Assassin 7% | Skirmisher 6% | Scavenger-Gunner 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Skirmisher | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Assassin | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Matter Collected 2537 | 200 148 255 . 37 653 718 265 95 60 96 . 10 Remotely 428 | . . . . . 428 . . . . . . . Salvage Created 3192 | . 287 220 . . 1188 775 353 95 . 204 . 70 Parts 202 | . 21 23 . . 70 59 14 8 . 6 . 1 Haulers Intercepted 6 | . 1 . . . 4 . 1 . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . 3 . 14 Prevented 2 | . . . . . . . . . . . . 2 Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 75 | . 8 12 . . 14 26 8 2 . 4 . 1 Melee 9 | . . . . . . 3 . 1 . 4 . 1 Guns 53 | . 8 10 . . 14 14 6 1 . . . . AOE 13 | . . 2 . . . 9 2 . . . . . Classes Destroyed 10 | . 4 . . . 5 1 . . . . . . Worker 2 | . . . . . 2 . . . . . . . Hauler 6 | . 1 . . . 4 . 1 . . . . . Recycler 3 | . . . . . 3 . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . Watcher 3 | . 2 . . . 1 . . . . . . . Swarmer 32 | . 6 9 . . 2 12 2 . . 1 . . Grunt 21 | . 2 3 . . 6 5 4 . . 1 . . Sentry 13 | . . . . . 4 6 . 1 . 1 . 1 Hunter 5 | . . . . . 2 . 2 . . 1 . . Programmer 4 | . . . . . . 3 . 1 . . . . Best Kill Streak 7 | . 5 3 . . 5 7 2 1 . 3 . 1 Combat Bots Only 7 | . 5 3 . . 4 7 2 1 . 3 . 1 Max Kills in Single Turn 5 | . 1 2 . . 2 5 2 1 . 1 . 1 Gunslinging 1 | . . . . . . 1 . . . . . . Exploded 5 | . . 2 . . . 5 2 . . . . . Melee 1 | . . . . . . 1 . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Damage Taken 5700 | . 355 354 . . 894 1401 343 286 340 501 . 1226 Core 1379 | . 122 82 . . 138 255 68 40 100 71 . 503 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 34 | . . . . . . . . . . . 34 . Core Remaining (%) 44 | 100 . . . 18 . . 16 . . . . . Volleys Fired 166 | . 27 28 . . 44 47 16 4 . . . . Largest 3 | . 2 2 . . 3 3 3 3 . . . . Hottest 112 | . 112 40 . . 79 89 81 81 . . . . Shots Fired 407 | . 53 51 . . 129 116 46 12 . . . . Gun 394 | . 53 46 . . 129 109 45 12 . . . . Cannon . | . . . . . . . . . . . . . Launcher 13 | . . 5 . . . 7 1 . . . . . Special . | . . . . . . . . . . . . . Kinetic 363 | . 22 46 . . 129 109 45 12 . . . . Thermal 31 | . 31 . . . . . . . . . . . Explosive 13 | . . 5 . . . 7 1 . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 23 | . 8 8 . . 18 23 15 7 . . . . Robot Miss Streak 8 | . 3 2 . . 5 8 3 1 . . . . Penetration Max 1 | . . . . . 1 1 1 . . . . . Secondary Targets 6 | . 1 3 . . . 1 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 1 . . . . . Shots Hit Robots 277 | . 34 31 . . 85 69 31 12 . 8 . 7 Core Hits 139 | . 16 15 . . 42 33 21 4 . 6 . 2 Critical Kills 3 | . . . . . 2 1 . . . . . . Critical Parts Destroyed 3 | . 1 . . . 1 1 . . . . . . Critical Strikes 8 | . 2 . . . 3 2 . . . 1 . . Burn 1 | . 1 . . . . . . . . . . . Destroy 6 | . 1 . . . 3 2 . . . . . . Impale 1 | . . . . . . . . . . 1 . . Melee Attacks 82 | . . . . . . 33 . 11 10 15 . 13 Impact . | . . . . . . . . . . . . . Slashing 49 | . . . . . . 33 . 3 3 4 . 6 Piercing 33 | . . . . . . . . 8 7 11 . 7 Sneak Attacks 1 | . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . 1 . . . 4 . 2 Damage Inflicted 6521 | . 482 507 . . 1532 2510 738 296 . 226 . 230 Guns 4461 | . 476 378 . . 1522 1257 614 214 . . . . Cannons . | . . . . . . . . . . . . . Explosions 820 | . . 125 . . . 586 109 . . . . . Melee 1177 | . . . . . . 667 . 64 . 226 . 220 Ramming 63 | . 6 4 . . 10 . 15 18 . . . 10 Kinetic 4187 | . 202 378 . . 1522 1257 614 214 . . . . Thermal 274 | . 274 . . . . . . . . . . . Explosive 820 | . . 125 . . . 586 109 . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 831 | . . . . . . 667 . . . 62 . 102 Piercing 346 | . . . . . . . . 64 . 164 . 118 Highest Corruption 7 | . . . . . . 6 6 1 7 7 7 . Average Corruption 5 | . . . . . . 5 6 1 1 7 7 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 64 | . . . . . . 15 18 . 8 18 5 . Message Errors 13 | . . . . . . 1 5 . 2 5 . . Matter Fused 19 | . . . . . . 7 5 . 2 5 . . Heat Flow Errors 10 | . . . . . . 1 3 . 2 2 2 . Energy Discharges 7 | . . . . . . 1 . . . 4 2 . Parts Rejected 1 | . . . . . . . 1 . . . . . Data Loss (minor) 8 | . . . . . . 3 1 . 2 1 1 . Data Loss (major) 2 | . . . . . . . 1 . . 1 . . Misfires 2 | . . . . . . 1 1 . . . . . Alerts 1 | . . . . . . 1 . . . . . . Weapon Failures 1 | . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 167 | . . . . . . 167 . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions 110 | . . . . . . 110 . . . . . . Melee 57 | . . . . . . 57 . . . . . . Knockbacks 1 | . . . . . 1 . . . . . . . Impact 1 | . . . . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 277 | . . 66 . . . 206 . . . . . 5 Shots 5 | . . 2 . . . 3 . . . . . . Rammed 3 | . . 2 . . . . . . . . . 1 Targets Rammed 10 | . 2 2 . . 2 . 2 1 . . . 1 Kicked 6 | . 2 . . . 1 . 2 1 . . . . Crushed 1 | . . . . . 1 . . . . . . . Highest Temperature 462 | . 462 . . . 114 212 274 35 187 195 185 . Average Temperature 77 | . 194 . . . 38 35 69 19 85 97 99 . Received Heat Transfer 1113 | . 81 78 . . 288 198 144 54 . 105 . 165 Effects 4 | . 3 . . . . . 1 . . . . . Shutdowns 1 | . 1 . . . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . Interference 1 | . 1 . . . . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . . . . . Heat Transferred 777 | . 777 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Peak Influence 1518 | . 167 254 . 60 406 1518 944 406 . . . . Initial 739 | . . 5 . . 23 166 739 371 . . . . Average 460 | . 48 141 . 26 198 916 830 322 . . . . Maximum Alert Level 4 | . . 1 . . 2 4 3 2 . . . . Low Security (%) 37 | . 100 79 . 100 48 2 . . . . . . Level 1 18 | . . 20 . . 50 3 . 62 . . . . Level 2 12 | . . . . . 1 26 . 37 . . . . Level 3 19 | . . . . . . 31 100 . . . . . Level 4 11 | . . . . . . 35 . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 6 | . . . . . 3 . 1 2 . . . . Investigation 1 | . . . . . . . . 1 . . . . Extermination 1 | . . . . . . . . 1 . . . . Reinforcement 4 | . . . . . 3 . 1 . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Distress Signals 3 | . . 1 . . 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 118 | . 16 14 . 2 26 34 11 2 . 4 . 9 Peak Tracking Total 8 | . 5 3 . 2 6 8 3 1 . 2 . 7 Tactical Retreats 7 | . . 1 . . . 3 . . . . . 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Traps Triggered 6 | . 3 . . . . 2 . 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Machines Disabled 10 | . . . . . 4 5 1 . . . . . Max in Single Turn 2 | . . . . . 1 2 1 . . . . . Garrison Relay 1 | . . . . . . 1 . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Machines Accessed 18 | . 5 . 1 . 3 3 6 . . . . . Terminals 16 | . 5 . . . 2 3 6 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Total Hacks 35 | . 12 . 1 . 6 6 10 . . . . . Successful 20 | . 7 . 1 . 4 1 7 . . . . . Failed 15 | . 5 . . . 2 5 3 . . . . . Catastrophic 1 | . . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 20 | . 7 . 1 . 4 . 8 . . . . . Terminals 33 | . 12 . . . 5 6 10 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Terminal Hacks 8 | . 3 . 1 . 1 1 2 . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . Unauthorized Hacks 11 | . 4 . . . 2 . 5 . . . . . Terminals 11 | . 4 . . . 2 . 5 . . . . . Botnet 11 | . 4 . . . 2 . 5 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 9 | . 3 . . . 1 2 3 . . . . . Full Trace Events 3 | . 1 . . . . 2 . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . Machine Destruction 3 | . . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . 6 . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Total Allies 11 | . . . . 5 . 6 . . . . . . Largest Group 5 | . . . . 5 3 3 3 . . . . . Highest-Rated Group 120 | . . . . 90 66 120 45 . . . . . Highest-Rated Ally 40 | . . . . 31 31 40 15 . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 62 | . . . . 6 9 30 17 . . . . . Total Damage 1247 | . . . . 65 122 806 254 . . . . . Kills 16 | . . . . 2 2 10 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Robot Analysis Total 1 | . . . . . 1 . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . . 1 . 2 2 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Turns Passed 9110 | . 930 690 499 284 835 1799 595 677 594 585 1081 541 Spaces Moved 5432 | 1 605 279 297 163 425 1148 392 265 396 315 791 355 Core 19 | . . . . . . . . . . . . 19 Treads 994 | . 186 279 297 163 69 . . . . . . . Legs 4419 | 1 419 . . . 356 1148 392 265 396 315 791 336 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 126 123 123 123 123 126 130 50 Average Speed 133 | 120 132 160 167 160 135 128 123 123 123 128 130 128 Slowest Speed 450 | 120 160 160 240 160 270 200 123 123 126 200 130 450 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . Exploration Rate (%) 51 | 2 92 61 62 36 48 97 38 6 54 46 84 41 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 5 | . . 2 . . . . . . 1 . 1 1 Known Exits Taken 6 | . . . . . 1 . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . Scrap Searched 6 | . . 1 . 1 . . . . . 2 1 1 Spaces Dug 11 | . . . . . . . . 3 6 . . 2 Terrain Destroyed 169 | . . 25 . . 2 119 12 3 6 . . 2 Melee 11 | . . . . . . . . 3 6 . . 2 Projectile 9 | . . . . . 2 7 . . . . . . AOE 149 | . . 25 . . . 112 12 . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Total 6873 | . 684 469 300 187 597 1334 472 593 490 476 847 424 Wait 1018 | . 14 156 . 16 91 63 44 300 83 146 49 56 Move 5419 | . 604 278 296 162 425 1145 391 264 395 314 790 355 Hop . | . . . . . . . . . . . . . Pick Up 41 | . 11 1 2 2 6 2 7 3 1 2 4 . Fast Attach 24 | . 6 . . 1 8 3 1 2 . 2 . 1 Attach 16 | . . . . . 3 5 1 3 3 . . 1 Detach 3 | . 1 . . . . . . 2 . . . . Swap 43 | . 6 4 1 2 7 14 4 4 . 1 . . Drop 45 | . 13 . 1 4 11 2 6 2 1 . 4 1 Fire 166 | . 27 28 . . 44 47 16 4 . . . . Melee 66 | . . . . . . 31 . 8 7 11 . 9 Ram 1 | . . . . . . . . . . . . 1 Kick 6 | . 2 . . . 1 . 2 1 . . . . Crush 3 | . . 2 . . 1 . . . . . . . Escape Stasis 5 | . . . . . . 5 . . . . . . Rewire 17 | . . . . . . 17 . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 463 | -10/Materials | Discovered new exit (range 14) 569 | -10/Materials | Discovered new exit (range 11) 799 | -10/Materials | Discovered new exit (range 7) 881 | -10/Materials | Discovered new exit (range 15) 931 | -10/Materials | Entered Mines 1085 | -10/Mines | Learned location of Zion (-7) 1121 | -10/Mines | Discovered new exit (range 8) 1128 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1178 | -10/Mines | Found a hidden stash of uninstalled traps 1203 | -10/Mines | Core integrity fell below 50% 1242 | -10/Mines | Learned location of Storage (-9) 1242 | -10/Mines | Excavation squad dispatched 1242 | -10/Mines | A large section of the Mines collapsed 1466 | -10/Mines | Core integrity fell below 20% 1613 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1615 | -10/Mines | Discovered new exit (range 5) 1621 | -10/Mines | Entered Exiles 1661 | -10/Exiles | Met 8R-AWN 1687 | -10/Exiles | Met EX-HEX 1733 | -10/Exiles | Met EX-BIN 1753 | -10/Exiles | Aligned with FarCom system 1754 | -10/Exiles | Given EX-Vault access code 1807 | -10/Exiles | Opened EX-Vault 1815 | -10/Exiles | Found Longsword +1 1890 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1936 | -10/Exiles | Met EX-DEC 1990 | -10/Exiles | Discovered new exit (range 14) 2120 | -10/Exiles | Left Exiles lab with Longsword +1 2120 | -10/Exiles | Entered Mines 2154 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2364 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2367 | -9/Mines | Found Prototype Device 2383 | -9/Mines | Discovered new exit (range 16) 2404 | -9/Mines | Entered Materials 2404 | -8/Materials | Accompanied by 3 allies 2404 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2409 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2633 | -8/Materials | Lost 4 parts (1p2n1w) 2926 | -8/Materials | Build established: Gunner 3239 | -8/Materials | Identified exit to Garrison 3239 | -8/Materials | Entered Garrison 3323 | -8/Garrison | Triggered checkpoint 3325 | -8/Garrison | Triggered checkpoint 3348 | -8/Garrison | Destroyed 7 combat bots 3443 | -8/Garrison | Discovered new exit (range 8) 3536 | -8/Garrison | Triggered checkpoint 3676 | -8/Garrison | Triggered checkpoint 3737 | -8/Garrison | Discovered new exit (range 14) 3742 | -8/Garrison | Discovered new exit (range 10) 3836 | -8/Garrison | Triggered checkpoint 3896 | -8/Garrison | Triggered checkpoint 3900 | -8/Garrison | Triggered checkpoint 3982 | -8/Garrison | Build established: Skirmisher 3998 | -8/Garrison | Triggered checkpoint 4066 | -8/Garrison | Discovered new exit (range 17) 4129 | -8/Garrison | Triggered checkpoint 4362 | -8/Garrison | Triggered checkpoint 4486 | -8/Garrison | Core integrity fell below 50% 4516 | -8/Garrison | Lost 7 parts (1p2n1u3w) 4642 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4775 | -8/Garrison | Garrison Relay disabled 4837 | -8/Garrison | Build established: Scavenger-Mutant 4981 | -8/Garrison | Phase Generator disabled 5038 | -8/Garrison | Entered Materials 5038 | -8/Materials | Accompanied by 3 allies 5348 | -8/Materials | Build established: Scavenger-Gunner 5384 | -8/Materials | Core integrity fell below 20% 5570 | -8/Materials | Identified exit to Factory 5633 | -8/Materials | Entered Factory 5633 | -7/Factory | Evolved 2 slots: Utility x2 5634 | -7/Factory | Identified Exp. Sensor Array 5925 | -7/Factory | Build established: Scavenger-Skirmisher 6192 | -7/Factory | Discovered new exit (range 5) 6192 | -7/Factory | Discovered new exit (range 15) 6197 | -7/Factory | Identified exit to Lower Caves 6310 | -7/Factory | Entered Lower Caves 6316 | -7/Lower Caves | Met a Warlord Commander 6317 | -7/Lower Caves | Learned location of Warlord (-5) 6318 | -7/Lower Caves | Found Encrypted Comm Array 6413 | -7/Lower Caves | Encountered a Warlord checkpoint 6453 | -7/Lower Caves | Build established: Scavenger-Assassin 6806 | -7/Lower Caves | Crushed by falling debris 6837 | -7/Lower Caves | Lost 3 parts (2n1u) 6896 | -7/Lower Caves | Discovered new exit (range 5) 6901 | -7/Lower Caves | Identified exit to Lower Caves 6904 | -7/Lower Caves | Entered another Lower Caves area 7177 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7471 | -7/Lower Caves | Build established: Mutant 7471 | -7/Lower Caves | Discovered new exit (range 10) 7488 | -7/Lower Caves | Identified exit to Zion 7489 | -7/Lower Caves | Entered Zion 7674 | -7/Zion | System corruption cleaned by Quarantine Array 7722 | -7/Zion | Discovered new exit (range 12) 7932 | -7/Zion | Learned Factory emergency access door positions 8221 | -7/Zion | Learned 12 Factory zone layouts 8569 | -7/Zion | Identified exit to Proximity Caves 8570 | -7/Zion | Entered Proximity Caves 8890 | -6/Proximity Caves | Entered a huge 0b10 base via the front door 8929 | -6/Proximity Caves | Learned Factory garrison access intel 8978 | -6/Proximity Caves | Spotted B-75 Beast 9044 | -6/Proximity Caves | Derelicts attacked a huge 0b10 base 9062 | -6/Proximity Caves | Discovered new exit (range 18) 9064 | -6/Proximity Caves | Core integrity fell below 50% 9094 | -6/Proximity Caves | Core integrity fell below 20% 9111 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 09099_ B-75 Beast system corrupted by crushing effect. 09099_ Slammed into R-10 Processor. 09099_ Destabilizing: Core damaged (-21). 09099_ 33-OUA(b) suffers critical hit (Meltdown). 09100_ B-75 Beast destroyed. 09101_ Unknown Processor fries itself beyond repair. 09101_ Flexi-carbon Leg fries itself beyond repair. 09103_ G-50 Soldier destroyed. 09103_ ALERT: Alarm triggered, dispatching investigation squad. 09107_ Corrupted Hvy. Machine Gun fries itself beyond repair. 09108_ U-05 Engineer lays Concrete. 09108_ Slug penetrates 4U-2B5(l). 09109_ Acquired Ripper. 09110_ Imp. Medium Treads self-destruct mechanism malfunctions. 09110_ Carbon-fiber Leg fries itself beyond repair. 09110_ Y-54 Guardian suffers critical hit (Burn). 09110_ Acquired 10 matter. 09111_ Corrupted Magnetic Acceleration Cannon self-destruct mechanism malfunctions. 09111_ Slug penetrates 4U-2B5(l). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ############??????###############????????????????? | | #??????#] ||||#% "????????????????? | | ???????#] # "????????????????? | | ????????#]=////#% % "????????????????? | | ## #####/######h#####!% """#?????????????? | | ^!%!!%%%! 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"????????????????? | | # # #g # "????????????????? | | + # # #g ####""##????????????????? | | # " "# # # #???????????????????????? | | # "Y"# # #h #???????????????????????? | | # """# # #h #???????????????????????? | | ########### ###########????????????????????????? | | ?????? #?????????????????????????????? | | ""???? ??????????????????????????????? | | ""???? ??????????????????????????????? | | ! ??? ????????????????????????????????? | | ####### """" ?????????????????????????????????? | | """" ?????????????????????????????????? | | """" ?????????????????????????????????? | | ####### """" ?????????????????????????????????? | | ##????? ???????????????????????????????? | | #?????? #?????????????????????????????? | | ##????? #?????????????????????????????? | | #?????? #?????????????????????????????? | | ##??????### ## ###?????????????????????????????? | | #?????????? #??#???????????????????????????????? | | ###????????? #??????????????????????????????????? | | ???????#??????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 10 Core Analysis 6 Recoil Reduction 4 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactPortableRouter Manual? 0 Play Time 00:59:00 Cumulative 71.1 hours Start 2022.07.06 @ 22:06:59 End 2022.07.06 @ 23:02:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 108 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 42 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3670fc00-ccab-466d-8f1c-59a69420cedb