Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.03 @ 03:16:23 Player: Beef Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (290) 1450 Value Destroyed (13504) 13504 Prototype IDs (45) 900 Alien Tech Used (6) 1200 Bonus (10593) 10593 TOTAL SCORE: 35947 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3589 Follower Combat Kills 770 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Friendly Fire -66 Cogmind --------- Core Integrity 737/1600 Matter 274/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- Advanced Signal Interpreter Advanced Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Quantum Rifle Heavy Quantum Rifle Matter Neutralizer Cooled Nova Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Centrium Leg Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Experimental Cooling System Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Terrain Scanner Improved Terrain Scan Processor Improved Targeting Computer Advanced Target Analyzer Advanced Weapon Cycler Advanced Transmission Jammer Advanced Powered Armor Advanced Powered Armor Advanced Powered Armor > --- WEAPON ----------- Advanced Plasma Rifle Advanced Plasma Rifle Advanced Plasma Rifle > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Myomer Leg Centrium Leg Advanced Heat Sink Enhanced Quantum Rifle Heavy Quantum Rifle Cooled Nova Cannon Sigix Terminator Kinetic Spear [Rating: 175] Favorites ----------- Power Fusion Reactor Engine Improved Deuterium Engine Power Core Light Neutrino Core Reactor Fusion Reactor Propulsion Flexi-carbon Leg Treads Improved Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Cooled Aerolev Unit Flight Unit Nuclear Pulse Array Utility Improved Terrain Scan Processor Device Terrain Scanner Storage Medium Storage Unit Processor Improved Terrain Scan Processor Hackware System Shield Protection Layered Medium Armor Plating Weapon Coil Gun Energy Gun Advanced Plasma Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Coil Gun Launcher Fusion Bomb Launcher Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Scythe Piercing Weapon Makeshift Spear Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Slots Evolved 18 | . . 2 2 2 2 2 . . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . . 2 . . . . . 1 . . . . . . 1 . . Utility 12 | . . 2 2 . 2 2 . . . . . . . . 1 . 1 . 2 Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . Parts Attached 421 | 6 . 10 29 35 41 47 7 8 17 21 3 4 9 5 4 59 40 48 28 Power 44 | 1 . 2 5 2 6 7 . . 1 2 . . 1 . 1 3 3 7 3 Engine 9 | 1 . 2 2 1 2 1 . . . . . . . . . . . . . Core 14 | . . . 3 1 4 4 . . 1 . . . . . . 1 . . . Reactor 21 | . . . . . . 2 . . . 2 . . 1 . 1 2 3 7 3 Propulsion 113 | 2 . 3 8 11 14 7 2 2 4 5 . 1 3 . . 11 17 15 8 Treads 21 | 2 . 3 4 . . . 2 . 2 2 . 1 . . . 1 1 2 1 Leg 73 | . . . 4 10 . 5 . 2 2 3 . . 3 . . 10 14 13 7 Wheel 8 | . . . . 1 5 . . . . . . . . . . . 2 . . Hover 7 | . . . . . 7 . . . . . . . . . . . . . . Flight 4 | . . . . . 2 2 . . . . . . . . . . . . . Utility 144 | 1 . 3 10 14 17 19 3 1 1 7 1 3 4 2 1 22 11 15 9 Device 64 | . . 2 3 3 6 10 2 . . 3 1 2 1 . . 12 8 6 5 Storage 12 | 1 . 1 1 1 1 1 . . . 1 . . . . . 1 1 3 . Processor 23 | . . . 4 . 5 4 . 1 1 2 . . . . . . . 4 2 Hackware 8 | . . . . 2 1 2 . . . . . . . 1 1 . . . 1 Protection 37 | . . . 2 8 4 2 1 . . 1 . 1 3 1 . 9 2 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 120 | 2 . 2 6 8 4 14 2 5 11 7 2 . 1 3 2 23 9 11 8 Energy Gun 52 | . . 2 5 6 . 6 . 4 1 . . . . . . 9 6 8 5 Energy Cannon 3 | . . . . . . . . . . . . . . . . . 1 1 1 Ballistic Gun 29 | 2 . . 1 . . 3 1 . 5 5 1 . 1 3 1 6 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 16 | . . . . 2 1 4 1 . 4 . . . . . . 2 1 . 1 Special Weapon 7 | . . . . . . . . 1 1 2 1 . . . . 1 1 . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 3 . . . . . . . . . . 1 . . . Piercing Weapon 8 | . . . . . . . . . . . . . . . 1 4 . 2 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 38 | . . 2 . 1 3 5 . 3 . . . . 4 . . 10 2 8 . Corrupted Parts 3 | . . . . . 1 . . . . . . . . 1 . . 1 . . System Corruption 15 | . . . . . 2 . . . . . . . . 10 . . 3 . . Parts Lost 141 | . . . 2 19 19 1 4 . 10 5 . . . 1 . 31 14 2 33 Power 15 | . . . . 1 3 . . . 1 . . . . . . 4 1 . 5 Propulsion 47 | . . . . 7 8 . 1 . 4 2 . . . . . 7 6 1 11 Utility 54 | . . . . 10 5 1 3 . 4 . . . . 1 . 10 7 1 12 Weapon 25 | . . . 2 1 3 . . . 1 3 . . . . . 10 . . 5 Highest Loss Streak 15 | . . . 1 15 11 1 3 . 6 2 . . . 1 . 8 9 1 11 To Critical Strikes 2 | . . . . 1 . . . . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 85 70 90 98 46 90 92 93 80 85 100 100 99 99 100 91 84 94 86 Engine 1 | . 14 10 5 5 . . . . . . . . . . . . . . . Reactor 3 | . . . . . . 2 5 5 . 3 5 5 5 5 9 5 7 8 5 Treads 3 | . 28 22 13 . . . 9 . 4 4 10 10 3 . . 1 . 3 . Leg 15 | . . . 4 29 . 11 6 16 9 11 15 15 21 26 23 21 22 18 20 Device 14 | . . 4 16 17 5 13 16 16 7 9 15 15 15 11 9 14 16 22 20 Storage 5 | . 14 11 9 7 . 4 5 5 5 5 5 5 5 5 4 4 3 6 3 Processor 17 | . . . 17 5 9 19 17 17 23 27 26 26 26 25 19 15 13 17 19 Hackware 3 | . . . . . 3 11 11 11 7 2 . . . . 9 7 . . 1 Protection 5 | . . . 3 14 4 3 5 5 . 2 5 5 4 8 9 5 5 3 4 Energy Gun 5 | . . 20 15 13 . 6 . 4 1 . . . . . . 4 6 11 9 Ballistic Gun 5 | . 28 1 1 . . 3 10 6 8 14 14 15 15 15 13 3 . . . Peak Build Rating 175 | 6 6 16 29 39 51 82 83 89 89 101 101 98 117 114 125 148 156 174 175 Average Rating 90 | 4 6 11 21 34 23 72 79 81 72 84 98 97 107 112 124 120 135 162 142 On Entrance 72 | . 6 6 16 29 1 48 82 80 88 61 97 97 98 114 112 125 92 126 167 Naked Turns 54 | . . . . . 54 . . . . . . . . . . . . . . Heaviest Build 118 | 10 10 32 26 52 27 49 47 56 54 56 63 59 52 57 69 74 106 104 118 Greatest Support 170 | 40 40 40 40 64 36 66 65 65 65 85 65 65 135 75 75 110 168 170 170 Greatest Overweight (x) 9 | . . . 2 5 2 1 1 . 1 2 . . . 1 . 1 9 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 Average Capacity 10 | 6 8 9 10 9 5 9 10 10 10 10 10 10 10 10 10 10 9 12 14 Most Carried 15 | 4 4 10 10 10 5 10 9 10 10 10 10 10 10 10 10 10 10 15 14 Average Carried 8 | 2 4 7 8 8 3 9 7 8 8 8 9 9 9 9 9 9 8 11 9 Final Capacity 15 | 8 8 10 10 5 5 10 10 10 10 10 10 10 10 10 10 10 10 15 5 Final Carried 15 | 4 4 9 8 5 5 9 6 10 7 10 10 10 10 10 10 8 6 15 4 Class Distribution -------------------- 45% | Scavenger-Skirmisher 18% | Scavenger-Mutant 15% | Scavenger-Gunner 10% | Mutant 4% | Hacker-Skirmisher 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Hacker-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Zhirov Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Scavenger-Mutant | -3/Quarantine Scavenger-Skirmisher | -2/Research Scavenger-Gunner | -2/Testing Scavenger-Gunner | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Matter Collected 6656 | 185 13 202 325 194 366 871 142 84 355 717 126 112 . 229 46 1004 552 967 166 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 13276 | . 56 347 1101 1410 340 1095 148 50 483 977 73 72 . 93 49 1953 760 2431 1838 Parts 491 | . 4 11 38 69 20 38 3 . 19 42 2 1 . 5 3 75 33 70 58 Haulers Intercepted 10 | . . . 2 2 . 2 . . . . . . . . . . . 2 2 Recyclers Shooed 11 | . 1 . . 2 1 2 . . . 1 . . . . . 2 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . 1 . 14 . 2 1 . 5 . . . . . Prevented 1 | . . . . . . . . . . . . . . 1 . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 193 | . 1 5 14 20 4 17 4 1 15 17 2 1 . 3 . 25 8 25 31 Melee 6 | . . . . . 4 . . . . . . . . . . 2 . . . Guns 107 | . 1 4 13 16 . 10 2 1 5 13 1 1 . 3 . 12 2 12 11 Cannons 9 | . . . . . . . . . . 2 . . . . . . 2 5 . AOE 49 | . . . . 2 . 6 2 . 10 2 1 . . . . 10 3 . 13 Classes Destroyed 22 | . 3 3 3 4 . 1 . . 1 . . . . . 1 2 1 . 3 Worker 26 | . 1 . 1 5 3 1 . . . 1 . . . . 1 2 2 . 9 Builder 24 | . . . 3 2 4 1 . . . . . . . . . 3 . 5 6 Tunneler 1 | . . . . . . 1 . . . . . . . . . . . . . Hauler 10 | . . . 2 2 . 2 . . . . . . . . . . . 2 2 Recycler 19 | . . 1 2 3 . 2 . . . 1 . . . . . 3 2 3 2 Carrier 1 | . . . . . . . . . . . . . . . . . . . 1 Mechanic 3 | . . . . 1 . 1 . . . . . . . . . . . . 1 Operator 2 | . . . . . . . . . . . . . . . 1 1 . . . Watcher 10 | . 1 . . . . . . . . 1 . . . . . 1 1 2 4 Swarmer 31 | . 1 . . 4 2 9 . . 5 6 . . . 3 . . . . 1 Saboteur 1 | . . . . . . . . . . . . . . . . . . . 1 Grunt 85 | . . 3 9 11 . 3 4 . 6 6 . . . . . 18 4 8 13 Brawler 5 | . . . 1 1 . . . . 1 . . . . . . 1 . . 1 Duelist 2 | . . . . 1 . . . . . . . . . . . . . 1 . Researcher 1 | . . . . . . . . . . . . . . . . 1 . . . Sentry 17 | . . 2 4 1 . 2 . . . 4 . 1 . . . . . 2 1 Hunter 17 | . . . . 1 1 2 . . 2 . 2 . . . . . . . 9 Programmer 27 | . . . . 1 1 1 . . . 1 . . . . . 5 3 11 4 Heavy 1 | . . . . . . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . 1 . . . . . . . . . . Striker 3 | . . . . . . . . . . . . . . . . . 1 2 . Alpha 7 2 | . . . . . . . . . . . . . . . . 1 . 1 . Thug 1 | . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 25 | . 2 4 6 6 2 5 2 1 6 5 2 1 . 3 1 9 5 5 25 Combat Bots Only 15 | . 1 2 5 6 1 5 2 1 6 4 2 1 . 3 . 5 5 3 15 Max Kills in Single Turn 22 | . 1 1 2 3 1 3 2 1 3 3 1 1 . 1 1 4 2 1 22 Gunslinging 1 | . . . . 1 . . . . 1 1 . . . . . . . . . Exploded 13 | . . . . 2 . 3 2 . 3 2 1 . . . . 3 2 . 13 Melee 1 | . . . . . 1 . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Hostile Shots Fired 2180 | . 31 41 95 307 241 102 41 25 128 71 42 12 . 20 4 366 113 150 391 Missed 697 | . 9 12 26 119 94 38 7 7 36 17 19 . . 9 3 93 42 50 116 Damage Taken 29492 | . 173 430 1047 2701 2117 1320 664 381 1747 884 268 298 . 295 17 5300 3262 2673 5915 Core 4954 | . 62 56 154 402 812 196 113 32 186 75 12 24 . 20 17 619 858 453 863 Absorbed by Shields 1419 | . . . . . 156 90 . . . 200 176 . . . . 232 . . 565 Redirected to Shielding 126 | . . . . . 126 . . . . . . . . . . . . . . Ignored by Resistances 129 | . . . . 129 . . . . . . . . . . . . . . . Regen/Repaired (Parts) 86 | . . . . . . . . 86 . . . . . . . . . . . Core Remaining (%) 56 | 100 75 86 72 42 4 . . . 47 . . . . 88 . 40 . 9 . Volleys Fired 686 | . 17 18 76 99 2 63 16 1 39 43 7 6 . 7 3 93 29 84 83 Largest 3 | . 2 2 2 2 1 2 2 2 2 3 3 3 . 3 3 3 3 3 3 Hottest 274 | . 40 112 128 134 39 160 80 30 105 75 90 90 . 93 98 206 260 264 274 Shots Fired 1559 | . 34 34 140 185 2 113 29 2 68 122 17 18 . 21 9 202 67 255 241 Gun 1474 | . 34 34 140 179 . 106 26 2 57 118 16 18 . 21 9 194 51 230 239 Cannon 39 | . . . . . . . . . . . . . . . . . 13 25 1 Launcher 37 | . . . . 6 2 7 3 . 10 . . . . . . 5 3 . 1 Special 9 | . . . . . . . . . 1 4 1 . . . . 3 . . . Kinetic 444 | . 34 . 19 . . 48 26 2 31 118 16 18 . 21 9 102 . . . Thermal 1008 | . . 34 114 179 . 58 . . . . . . . . . 74 64 255 230 Explosive 37 | . . . . . . 7 3 . 11 4 1 . . . . 8 3 . . Electromagnetic 44 | . . . 7 6 2 . . . . . . . . . . 18 . . 11 Entropic 26 | . . . . . . . . . 26 . . . . . . . . . . Robot Hit Streak 26 | . 6 8 26 15 2 13 8 9 17 16 7 11 . 7 2 15 12 18 23 Robot Miss Streak 7 | . 7 2 3 4 . 3 2 . 5 4 1 2 . 5 1 3 6 3 4 Penetration Max 1 | . . . . . . . . . . 1 . . . . . 1 . . . Secondary Targets 20 | . . 1 1 2 . 3 . . 1 2 . . . 1 . 5 . 3 1 Max Gunslinging Chain 1 | . . 1 1 1 . 1 . . 1 1 . . . 1 . 1 . 1 1 Shots Hit Robots 1077 | . 19 20 106 118 33 76 20 1 40 78 13 16 . 8 6 150 37 169 167 Core Hits 516 | . 8 7 38 50 14 46 12 1 34 39 6 3 . 6 3 84 27 60 78 Critical Kills 11 | . . . . . . 1 . . 1 4 . . . 1 . 3 1 . . Critical Parts Destroyed 17 | . . . . . . . 1 . 2 7 . 1 . . 1 5 . . . Critical Strikes 125 | . . 2 3 10 2 8 1 . 4 11 . 1 . 1 1 28 1 24 28 Burn 87 | . . 2 3 10 . 7 . . . . . . . . . 13 . 24 28 Meltdown 1 | . . . . . . . . . . . . . . . . . 1 . . Destroy 27 | . . . . . . 1 1 . 2 11 . 1 . 1 1 9 . . . Corrupt 3 | . . . . . . . . . . . . . . . . 3 . . . Sever 5 | . . . . . 2 . . . 1 . . . . . . 2 . . . Impale 1 | . . . . . . . . . . . . . . . . 1 . . . Detonate 1 | . . . . . . . . . 1 . . . . . . . . . . Melee Attacks 143 | . . . . . 93 . . . . . . . . . 1 37 7 2 3 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 105 | . . . . . 93 . . . . . . . . . . 5 7 . . Piercing 38 | . . . . . . . . . . . . . . . 1 32 . 2 3 Sneak Attacks 18 | . . . . . 14 . . . . . . . . . . 3 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . 2 . . . . . . . . . . . . . . Damage Inflicted 52729 | 8 158 357 1658 2655 1728 2137 862 31 2821 2494 385 326 . 171 190 6473 2110 5351 22814 Guns 24032 | . 158 357 1658 1899 . 1543 476 26 1287 1853 181 326 . 171 122 3425 888 4616 5046 Cannons 1278 | . . . . . . . . . . . . . . . . . 556 688 34 Explosions 24665 | . . . . 755 147 594 386 . 1481 484 204 . . . . 2386 566 . 17662 Melee 2217 | . . . . . 1559 . . . . . . . . . 31 529 98 . . Ramming 202 | 8 . . . 1 22 . . 5 . . . . . . 37 8 2 47 72 Kinetic 6329 | . 158 . 127 . . 705 476 26 344 1853 181 326 . 171 122 1840 . . . Thermal 36014 | . . 357 1466 2305 . 838 . . 92 272 . . . . . 1458 1444 5304 22478 Explosive 5863 | . . . . 148 . 594 386 . 1389 212 204 . . . . 2364 566 . . Electromagnetic 826 | . . . 65 201 147 . . . . . . . . . . 149 . . 264 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 2237 | . . . . . 1559 . . . 53 157 . . . . . 370 98 . . Piercing 315 | . . . . . . . . . . . . . . . 31 284 . . . Entropic 943 | . . . . . . . . . 943 . . . . . . . . . . Highest Corruption 26 | . . 4 . 16 4 4 . . 3 1 1 1 . 10 . 26 5 14 1 Average Corruption 6 | . . 3 . 9 2 3 . . 3 1 1 1 . 10 . 18 4 7 1 Corruption Purged 11 | . . . . . 2 4 . . . . . 1 . . . 4 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 159 | . . 4 . 2 10 2 . . 11 2 6 . . 1 . 43 18 55 5 Message Errors 33 | . . . . 2 1 . . . 2 1 1 . . . . 14 2 8 2 Matter Fused 33 | . . 1 . . 2 . . . 2 . 3 . . . . 7 5 12 1 Heat Flow Errors 28 | . . . . . 3 . . . 1 . 1 . . 1 . 7 5 10 . Energy Discharges 19 | . . 1 . . 1 . . . 2 . . . . . . 6 . 9 . Parts Rejected 5 | . . . . . 1 1 . . 1 . . . . . . 1 . 1 . Data Loss (minor) 11 | . . . . . 1 . . . 1 1 1 . . . . 1 1 5 . Data Loss (major) 6 | . . . . . 1 1 . . . . . . . . . . 1 2 1 Misfires 10 | . . . . . . . . . 2 . . . . . . 1 2 5 . Alerts 3 | . . . . . . . . . . . . . . . . 1 1 1 . Misdirections 2 | . . . . . . . . . . . . . . . . 2 . . . Weapon Failures 9 | . . 2 . . . . . . . . . . . . . 3 1 2 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 2477 | . . . . 84 368 32 . . 15 35 13 . . . 12 137 108 53 1620 Projectiles 93 | . . . . . . . . . . . . . . . . . 40 53 . Explosions 1880 | . . . . 84 . 32 . . 15 35 13 . . . . 106 . . 1595 Melee 504 | . . . . . 368 . . . . . . . . . 12 31 68 . 25 Knockbacks 3 | . . . . . . . . . . . . . . . 1 . . 1 1 Impact 3 | . . . . . . . . . . . . . . . 1 . . 1 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 472 | . . . . 317 10 . . . 58 . . . . . . 24 63 . . Shots 10 | . . . . 6 . . . . 2 . . . . . . 1 1 . . Rammed 6 | 1 . . . 1 4 . . . . . . . . . . . . . . Targets Rammed 18 | 1 . . . 1 4 . . 1 . . . . . . 1 1 1 3 5 Kicked 12 | . . . . . . . . 1 . . . . . . 1 1 1 3 5 Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 643 | . . 433 458 374 262 514 171 4 356 . 204 43 . 70 . 248 643 521 201 Average Temperature 112 | . . 212 106 54 98 152 78 4 164 . 114 20 . 49 . 73 170 126 52 Received Heat Transfer 4590 | . 6 204 585 981 103 252 252 48 114 117 . 54 . . . 764 189 297 624 Effects 42 | . . 8 5 . . 4 . . 4 . . . . . . . 10 11 . Shutdowns 13 | . . 1 3 . . 2 . . 1 . . . . . . . 2 4 . Energy Bleed 7 | . . 1 . . . . . . 1 . . . . . . . 2 3 . Interference 9 | . . 3 . . . . . . 2 . . . . . . . 2 2 . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . . . Short Circuit 2 | . . . 1 . . 1 . . . . . . . . . . . . . Damage (minor) 4 | . . . . . . 1 . . . . . . . . . . 2 1 . Damage (major) 3 | . . 3 . . . . . . . . . . . . . . . . . Damage (core) 3 | . . . . . . . . . . . . . . . . . 2 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . 1 . . . . . . . . . . 1 . . . 2 Combat Hostiles 2 | . . . . 1 . . . . . . . . . . . . . . 1 Parts Fried 2 | . . . 1 . . . . . . . . . . . 1 . . . . Impact Corruptions 3 | . . . . . . . . . . . . . . . 1 . . . 2 Robots Melted 23 | . . 1 1 2 . 1 . . . . . . . . . 1 1 10 6 Combat Hostiles 20 | . . 1 1 1 . 1 . . . . . . . . . 1 1 8 6 Parts Melted 149 | . . 5 7 9 . 13 . . . . . . . . . 9 4 56 46 Heat Transferred 39077 | . . 925 3441 5456 . 2800 . . 50 150 . . . . . 3898 1493 10188 10676 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Peak Influence 2788 | . 62 202 424 739 478 521 . . . 870 . . . . 93 636 601 1279 2788 Initial 716 | . . 26 85 133 319 176 . . . 500 . . . . . 24 340 213 716 Average 463 | . 31 97 209 442 342 356 . . . 602 . . . . 16 270 432 587 1823 Maximum Alert Level 5 | . . 1 2 3 2 2 . . . 3 . . . . . 2 2 4 5 Low Security (%) 18 | 100 100 91 51 6 . 12 . . . . . . . . 100 22 . . . Level 1 43 | . . 8 44 41 92 50 . . . 1 . . . . . 64 40 54 . Level 2 23 | . . . 3 47 7 37 . . . 74 . . . . . 13 59 6 . Level 3 8 | . . . . 3 . . . . . 23 . . . . . . . 32 15 Level 4 3 | . . . . . . . . . . . . . . . . . . 7 37 Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security 2 | . . . . . . . . . . . . . . . . . . . 45 Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 76 | . . 1 2 11 14 5 . . . 6 . . . . 1 10 1 10 15 Investigation 15 | . . . 2 2 4 1 . . . 1 . . . . . 4 . 1 . Extermination 13 | . . . . 2 1 1 . . . 1 . . . . . 2 . 5 1 Reinforcement 28 | . . 1 . 4 7 3 . . . . . . . . 1 4 1 3 4 Assault 14 | . . . . 1 . . . . . 2 . . . . . . . 1 10 Garrison 6 | . . . . 2 2 . . . . 2 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . 1 . . . . 1 . . . . . . . . . Construction Impeded 7 | . . . . . 3 1 . . . . . . . . . 1 . 1 1 Haulers Reinforced 6 | . . . . 3 . 1 . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Distress Signals 26 | . 1 1 1 1 2 1 . . . . . . . . . 3 10 3 3 Communications Jammed 88 | . . . . . . . . . . . . . . . . . . 30 58 Distress Signals 88 | . . . . . . . . . . . . . . . . . . 30 58 Times Spotted 402 | . 8 7 18 42 44 22 5 25 17 21 2 1 . 5 3 53 19 44 66 Peak Tracking Total 23 | . 5 4 5 11 12 5 3 12 7 5 2 1 . 4 4 6 6 7 23 Tactical Retreats 39 | . . . 1 2 12 2 1 . . 3 . . . . 2 4 2 2 8 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Traps Triggered 6 | . . 2 . . 1 2 . . . . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . 2 . . . . . Triggered 9 | . . . . . . . . 8 . . . . . 1 . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Disabled 41 | . . . 1 5 . 3 . . . 7 . . . . 1 9 1 8 6 Max in Single Turn 3 | . . . 1 3 . 1 . . . 3 . . . . 1 2 1 1 3 Garrison Access 8 | . . . 1 1 1 2 . . . . . . . . 1 1 1 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Accessed 63 | . . . 6 5 14 8 . 2 . 2 . . 5 . 3 8 2 7 1 Terminals 28 | . . . 3 2 8 3 . . . 2 . . . . . 5 . 4 1 Fabricators 4 | . . . . 1 2 . . . . . . . . . . . . 1 . Repair Stations 5 | . . . . . 1 1 . . . . . . . . . 1 1 1 . Recycling Units 5 | . . . 1 1 . 2 . . . . . . . . 1 . . . . Scanalyzers 4 | . . . 1 . 1 . . . . . . . . . 1 1 . . . Garrison Access 10 | . . . 1 1 2 2 . . . . . . . . 1 1 1 1 . Total Hacks 138 | . . . 14 12 33 17 . 2 . 4 . . 18 . 8 16 2 11 1 Successful 71 | . . . 10 6 10 10 . 2 . . . . 18 . 4 10 . 1 . Failed 67 | . . . 4 6 23 7 . . . 4 . . . . 4 6 2 10 1 Catastrophic 21 | . . . . 2 7 2 . . . 1 . . . . 1 1 1 5 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 47 | . . . 3 4 21 6 . . . 4 . . . . 1 4 . 3 1 Terminals 67 | . . . 9 5 25 9 . . . 4 . . . . . 9 . 5 1 Fabricators 6 | . . . . 2 2 . . . . . . . . . . . . 2 . Repair Stations 8 | . . . . . 2 1 . . . . . . . . . 1 1 3 . Recycling Units 11 | . . . 2 2 . 4 . . . . . . . . 3 . . . . Scanalyzers 10 | . . . 1 . 1 . . . . . . . . . 4 4 . . . Garrison Access 16 | . . . 2 3 3 3 . . . . . . . . 1 2 1 1 . Terminal Hacks 36 | . . . 5 1 2 4 . 2 . . . . 18 . . 4 . . . Record 10 | . . . 1 . . . . . . . . . 6 . . 3 . . . Part Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 5 | . . . . 1 . . . . . . . . 4 . . . . . . Open Door 3 | . . . . . . . . 2 . . . . . . . 1 . . . Branch Access Points 2 | . . . 1 . . 1 . . . . . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . 1 1 . . . . . . . . . . . . . Alert Level 2 | . . . . . 1 1 . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . . . Zone Layout 2 | . . . 2 . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . 1 2 . . . . . . . . . . . . . . Network Status 2 | . . . . . 2 . . . . . . . . . . . . . . Build 1 | . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 1 . . . . . . . . . . . . 1 . Scan Component 1 | . . . . . . . . . . . . . . . . . . 1 . Refit 1 | . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . 1 1 . 2 . . . . . . . . 1 . . . . Report Inventory 4 | . . . . 1 . 2 . . . . . . . . 1 . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . . . . . . . . 2 4 . . . Insert Component 3 | . . . . . . . . . . . . . . . 1 2 . . . Analyze 3 | . . . . . . . . . . . . . . . 1 2 . . . Garrison Access Hacks 6 | . . . 2 1 1 1 . . . . . . . . 1 . . . . Seal Access 5 | . . . 1 1 1 1 . . . . . . . . 1 . . . . Coupler Status 1 | . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 13 | . . . 2 2 4 3 . . . . . . . . . 2 . . . Terminals 6 | . . . . 1 3 1 . . . . . . . . . 1 . . . Botnet 5 | . . . . 1 2 1 . . . . . . . . . 1 . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . Mechanics 1 | . . . . . . 1 . . . . . . . . . . . . . Recycling Units 2 | . . . 1 1 . . . . . . . . . . . . . . . Tunnel 2 | . . . 1 1 . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . 1 . . . . . . . . . . . . . . Extract 2 | . . . 1 . 1 . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . 1 . . . Jam 2 | . . . . . . 1 . . . . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . . . 1 3 9 6 . . . 2 . . . . 2 5 1 7 1 Full Trace Events 9 | . . . 1 1 3 . . . . 1 . . . . . 2 . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built 4 | . . . . 4 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . 134 . . . . . . . . . . . . . . . Total Robot Build Rating 16 | . . . . 16 . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . 5 . 1 . . . . . . . 4 . 1 2 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . . . . . 1 2 . . . Part Schematics Acquired 3 | . . . . . . . . . . . . . . . 1 2 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total Allies 8 | . . . . 4 . . . . . . . . . . . . . 1 3 Largest Group 4 | . . . . 4 . . . . . . . . . . . . . 1 3 Highest-Rated Group 379 | . . . . 48 . . . . . . . . . . . . . 118 379 Highest-Rated Ally 135 | . . . . 12 . . . . . . . . . . . . . 118 135 Total Orders 8 | . . . . . . . . . . . . . . . . . 8 . . EXPLORE 6 | . . . . . . . . . . . . . . . . . 6 . . RETURN 2 | . . . . . . . . . . . . . . . . . 2 . . Ally Attacks 91 | . . . . 59 . . . . . . . . . . . . . 11 21 Total Damage 3958 | . . . . 681 . . . . . . . . . . . . . 2253 1024 Kills 30 | . . . . 7 . . . . . . . . . . . . . 14 9 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . 1 . . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . . . 6 . . Drone Recoveries 5 | . . . . . . . . . . . . . . . . . 5 . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Turns Passed 14912 | 103 120 285 901 1035 924 1071 195 1202 749 756 919 842 240 682 451 1297 899 1610 631 Spaces Moved 9470 | 58 48 129 398 535 985 969 89 906 444 331 455 596 181 416 357 655 590 1051 277 Core 308 | 5 . . . 4 292 . . . . . . . . . . . . . 7 Treads 857 | 53 48 129 279 . . . 81 62 105 99 . . . . . . . 1 . Legs 7057 | . . . 119 516 . 437 8 844 339 232 455 596 181 416 357 655 582 1050 270 Wheels 262 | . . . . 15 239 . . . . . . . . . . . 8 . . Hover 743 | . . . . . 389 354 . . . . . . . . . . . . . Flight 243 | . . . . . 65 178 . . . . . . . . . . . . . Fastest Speed 35 | 50 160 160 120 50 35 37 126 126 126 120 120 120 120 120 120 120 113 116 50 Average Speed 118 | 150 160 160 152 124 62 78 164 128 139 175 120 120 120 155 120 125 119 118 117 Slowest Speed 320 | 160 160 160 260 193 180 130 220 160 220 320 120 120 120 190 120 190 215 240 120 Overloaded Moves 28 | . . . . . 25 3 . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . 1 . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . 2 . . . Exploration Rate (%) 37 | 6 15 18 35 11 37 28 23 90 65 11 56 71 61 72 8 51 27 59 10 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 5 | . . . 1 1 . . . . . . . . 3 . . . . . . Known Exits Taken 10 | . . . . . . 1 . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 . 1 1 1 . . . . . . . . . . Scrap Searched 7 | . . . . . . . . . 1 . 1 3 . 2 . . . . . Spaces Dug 633 | . . . . . 38 . . . 6 . . . . . . 5 2 2 580 Terrain Destroyed 1105 | . . . . 38 38 39 32 . 134 77 20 . . 5 . 80 48 14 580 Melee 49 | . . . . . 38 . . . . . . . . . . 5 2 2 2 Projectile 53 | . . . . . . . . . 24 1 2 . . 5 . 8 1 12 . AOE 1003 | . . . . 38 . 39 32 . 110 76 18 . . . . 67 45 . 578 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total 11891 | 70 64 174 562 727 1147 1178 112 943 507 427 813 711 205 435 371 951 733 1304 457 Wait 637 | 2 . 2 5 . 17 28 . 15 5 7 347 100 1 . 2 33 17 38 18 Move 9452 | 58 47 128 397 535 982 968 88 906 443 330 454 595 180 415 356 654 589 1050 277 Hop 1 | . . . . . 1 . . . . . . . . . . . . . . Pick Up 195 | 4 . 4 18 22 6 25 1 4 3 15 1 2 3 3 3 27 19 29 6 Fast Attach 187 | 6 . 6 9 5 33 22 . 4 2 10 . 1 7 1 . 32 18 22 9 Attach 112 | . . . 4 14 8 14 4 . 6 5 . . . 2 2 19 9 7 18 Detach 64 | . . 5 6 8 4 17 . 3 . 2 . . . 1 . 6 2 6 4 Swap 129 | . . 4 16 16 . 11 3 4 9 6 3 3 3 2 2 14 13 19 1 Drop 243 | . . 7 31 28 7 30 . 5 . 9 1 4 11 2 1 34 29 40 4 Fire 686 | . 17 18 76 99 2 63 16 1 39 43 7 6 . 7 3 93 29 84 83 Melee 132 | . . . . . 83 . . . . . . . . . 1 36 7 2 3 Ram 4 | . . . . . 4 . . . . . . . . . . . . . . Kick 11 | . . . . . . . . . . . . . . . 1 1 1 3 5 Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 31 | . . . . . . . . . . . . . . . . 2 . . 29 Rewire 5 | . . . . . . . . 1 . . . . . . . . . 4 . Trap 2 | . . . . . . . . . . . . . . 2 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing -1/Access (discovered 2 exits: Sur / Com) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 16) 104 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 11) 224 | -10/Materials | Entered another Materials area 224 | -9/Materials | Evolved 2 slots: Utility x2 300 | -9/Materials | Build established: Mutant 503 | -9/Materials | Discovered new exit (range 4) 509 | -9/Materials | Entered another Materials area 509 | -8/Materials | Evolved 2 slots: Utility x2 1362 | -8/Materials | Discovered new exit (range 16) 1410 | -8/Materials | Entered Factory 1410 | -7/Factory | Evolved 2 slots: Propulsion x2 1469 | -7/Factory | Garrison activated, responded to threat 1722 | -7/Factory | Build established: Scavenger-Mutant 1738 | -7/Factory | Fabricated S-27 Virus? 2003 | -7/Factory | Lost 4 allies 2210 | -7/Factory | First assault squad dispatched 2424 | -7/Factory | System corruption reached 10% 2430 | -7/Factory | Discovered new exit (range 13) 2444 | -7/Factory | Core integrity fell below 50% 2445 | -7/Factory | Entered another Factory area 2445 | -6/Factory | Evolved 2 slots: Utility x2 2476 | -6/Factory | Lost 15 parts (1p6n8u) 2579 | -6/Factory | Discovered new exit (range 5) 2664 | -6/Factory | Discovered new exit (range 15) 2794 | -6/Factory | Lost 11 parts (2p4n4u1w) 3121 | -6/Factory | Core integrity fell below 50% 3145 | -6/Factory | Search patrols dispatched 3181 | -6/Factory | Core integrity fell below 20% 3221 | -6/Factory | Lost 7 parts (1p4n1u1w) 3223 | -6/Factory | Garrison activated, responded to threat 3320 | -6/Factory | Crushed by falling debris 3364 | -6/Factory | Discovered new exit (range 15) 3369 | -6/Factory | Entered another Factory area 3369 | -5/Factory | Evolved 2 slots: Utility x2 3462 | -5/Factory | Found Prototype Launcher 3462 | -5/Factory | Identified Mni. Smartbomb Launcher 3652 | -5/Factory | Identified exit to Upper Caves 3652 | -5/Factory | Identified exit to Extension 4069 | -5/Factory | Build established: Hacker-Skirmisher 4440 | -5/Factory | Entered Upper Caves 4443 | -5/Upper Caves | Encountered a Warlord checkpoint 4610 | -5/Upper Caves | Lost 3 parts (3u) 4624 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 4635 | -5/Upper Caves | Entered Warlord 4776 | -5/Warlord | Build established: Scavenger-Skirmisher 5112 | -5/Warlord | Found Prototype Special Weapon 5112 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 5117 | -5/Warlord | Found RU-N14's Throwing Claymores v3 5312 | -5/Warlord | Met Warlord 5337 | -5/Warlord | Warlord's base attacked by MAIN.C 5486 | -5/Warlord | Found Prototype Energy Gun 5487 | -5/Warlord | Identified Vortex Shotgun 5495 | -5/Warlord | Found Prototype Energy Gun 5495 | -5/Warlord | Identified Vortex Rail 5530 | -5/Warlord | Found Vortex Rail 5687 | -5/Warlord | Warlord forces counterattacked 5696 | -5/Warlord | Spotted Striker 5756 | -5/Warlord | Lost 6 allies 5781 | -5/Warlord | Opened side exit 5825 | -5/Warlord | Discovered new exit (range 10) 5837 | -5/Warlord | Spotted Striker 5837 | -5/Warlord | Spotted Striker 5837 | -5/Warlord | Entered Proximity Caves 5880 | -4/Proximity Caves | Spotted B-86 Titan 5925 | -4/Proximity Caves | Spotter reported a threat 5963 | -4/Proximity Caves | Lost 3 parts (1p1n1u) 5963 | -4/Proximity Caves | Destroyed B-86 Titan 6004 | -4/Proximity Caves | Spotter reported a threat 6224 | -4/Proximity Caves | Spotter reported a threat 6353 | -4/Proximity Caves | Core integrity fell below 50% 6420 | -4/Proximity Caves | Lost 6 parts (3n2u1w) 6503 | -4/Proximity Caves | Discovered new exit (range 12) 6586 | -4/Proximity Caves | Entered Factory 6586 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6836 | -4/Factory | Search patrols dispatched 6888 | -4/Factory | Build established: Scavenger-Gunner 7141 | -4/Factory | Discovered new exit (range 16) 7164 | -4/Factory | Garrison activated, responded to threat 7254 | -4/Factory | Build established: Scavenger-Skirmisher 7301 | -4/Factory | Identified exit to Upper Caves 7336 | -4/Factory | First assault squad dispatched 7342 | -4/Factory | Entered Upper Caves 7622 | -4/Upper Caves | Discovered new exit (range 24) 8260 | -4/Upper Caves | Identified exit to Upper Caves 8261 | -4/Upper Caves | Entered another Upper Caves area 8549 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8825 | -4/Upper Caves | Discovered new exit (range 19) 8829 | -4/Upper Caves | Learned 8 Research zone layouts 8847 | -4/Upper Caves | Identified exit to Zhirov 9103 | -4/Upper Caves | Entered Zhirov 9103 | -4/Zhirov | Discovered new exit (range 3) 9125 | -4/Zhirov | Met Zhirov 9148 | -4/Zhirov | Learned location of Quarantine (-3) 9148 | -4/Zhirov | Learned location of Testing (-2) 9148 | -4/Zhirov | Learned location of Command (-1) 9159 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9275 | -4/Zhirov | Found Alien Artifact 9275 | -4/Zhirov | Identified Integrated Dissipator 9275 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9296 | -4/Zhirov | Found Alien Artifact 9342 | -4/Zhirov | Identified exit to Proximity Caves 9343 | -4/Zhirov | Entered Proximity Caves 9655 | -3/Proximity Caves | Spotted B-86 Titan 9934 | -3/Proximity Caves | Discovered new exit (range 13) 9957 | -3/Proximity Caves | Identified exit to Research 9994 | -3/Proximity Caves | System corruption reached 10% 10025 | -3/Proximity Caves | Entered Research 10025 | -3/Research | Evolved 2 slots: Power x1, Utility x1 10026 | -3/Research | Identified exit to Quarantine 10026 | -3/Research | Identified exit to Research 10352 | -3/Research | Discovered exit to Quarantine (range 19) 10476 | -3/Research | Entered Quarantine 10513 | -3/Quarantine | Found Alien Artifact 10513 | -3/Quarantine | Identified Subatomic Replicator 10526 | -3/Quarantine | Used Subatomic Replicator to replicate Adv. Myomer Leg 10636 | -3/Quarantine | Found Alien Artifact 10636 | -3/Quarantine | Identified Terrabomb 10636 | -3/Quarantine | Used Terrabomb 10700 | -3/Quarantine | Found Alien Artifact 10701 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 10701 | -3/Quarantine | Warped through subspace 10701 | -3/Quarantine | Discovered exit to Research (range 13) 10853 | -3/Quarantine | Spotted Alpha 7 10900 | -3/Quarantine | Destroyed Alpha 7 10904 | -3/Quarantine | Found Prototype Device 10904 | -3/Quarantine | Identified Exp. ECM Suite 10932 | -3/Quarantine | Lost 5 parts (1n3u1w) 10969 | -3/Quarantine | Found Alien Launcher 10969 | -3/Quarantine | Identified Sigix Terminator 11118 | -3/Quarantine | System corruption reached 10% 11196 | -3/Quarantine | Lost 6 parts (2p2u2w) 11323 | -3/Quarantine | Lost 8 parts (2n3u3w) 11487 | -3/Quarantine | Lost 3 parts (1p2w) 11610 | -3/Quarantine | Build established: Scavenger-Mutant 11638 | -3/Quarantine | Found Fusion Bomb Launcher 11732 | -3/Quarantine | Core integrity fell below 50% 11739 | -3/Quarantine | Identified Transdimensional Reconstructor 11739 | -3/Quarantine | Warped through subspace 11749 | -3/Quarantine | Scanned by Researcher 11773 | -3/Quarantine | Entered Research 11773 | -2/Research | Warlord forces began assault on 0b10 11773 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11795 | -2/Research | Lost 6 parts (1p3n1u1w) 11883 | -2/Research | Research machine network offline 12116 | -2/Research | Discovered new exit (range 17) 12154 | -2/Research | Borebot progress halted 12206 | -2/Research | Discovered new exit (range 14) 12282 | -2/Research | Identified exit to Access 12298 | -2/Research | Borebot progress halted 12339 | -2/Research | Build established: Scavenger-Skirmisher 12449 | -2/Research | Borebot progress halted 12486 | -2/Research | Discovered new exit (range 24) 12486 | -2/Research | Spotted Striker 12489 | -2/Research | Spotted Striker 12553 | -2/Research | Core integrity fell below 50% 12560 | -2/Research | Destroyed Striker 12592 | -2/Research | Lost 9 parts (4n5u) 12637 | -2/Research | Spotted Striker 12669 | -2/Research | Identified exit to Testing 12672 | -2/Research | Entered Testing 12694 | -2/Testing | Lost 4 parts (1p1n2u) 12776 | -2/Testing | Build established: Scavenger-Gunner 12811 | -2/Testing | Found Prototype Energy Cannon 12811 | -2/Testing | Identified Cld. Nova Cannon 12938 | -2/Testing | Spotted PD-Y6C7D1GXY6 12948 | -2/Testing | Rewired PD-Y6C7D1GXY6 13015 | -2/Testing | Found Prototype Energy Gun 13015 | -2/Testing | Identified Warp Gun 13299 | -2/Testing | Found Prototype Processor 13299 | -2/Testing | Identified Exp. Core Analyzer 13518 | -2/Testing | Found Adv. Powered Armor 13522 | -2/Testing | Found Adv. Powered Armor 13546 | -2/Testing | Found Adv. Powered Armor 13697 | -2/Testing | System corruption reached 10% 13723 | -2/Testing | Spotted Striker 13723 | -2/Testing | Spotted Striker 13755 | -2/Testing | Destroyed Striker 13771 | -2/Testing | Destroyed Striker 13782 | -2/Testing | Spotted Alpha 7 13794 | -2/Testing | Destroyed Alpha 7 13820 | -2/Testing | Stole the SGEMP Prototype 14134 | -2/Testing | Discovered exit to Access (range 11) 14199 | -2/Testing | Core integrity fell below 20% 14211 | -2/Testing | First assault squad dispatched 14282 | -2/Testing | Entered Access 14282 | -1/Access | Evolved 2 slots: Utility x2 14283 | -1/Access | Delivered the SGEMP Prototype to Zhirov 14283 | -1/Access | Zhirov transferred Access data 14284 | -1/Access | Loaded intel: 103 machine locations 14284 | -1/Access | Loaded intel: 63 trap records 14284 | -1/Access | Identified exit to Surface 14284 | -1/Access | Discovered exit to Surface (range 196) 14284 | -1/Access | Identified exit to Command 14284 | -1/Access | Discovered exit to Command (range 107) 14381 | -1/Access | Energy Cycler disabled 14384 | -1/Access | Zhirov warped through subspace 14541 | -1/Access | Lost 4 parts (3u1w) 14582 | -1/Access | First assault squad dispatched 14623 | -1/Access | High security lockdown imminent 14667 | -1/Access | Fired Sigix Terminator 14702 | -1/Access | Lost 7 parts (2p2n2u1w) 14703 | -1/Access | High security lockdown engaged 14708 | -1/Access | Destroyed 15 combat bots 14757 | -1/Access | Lost 7 parts (1p2n2u2w) 14859 | -1/Access | Spotted Investigator 14912 | -1/Access | Core integrity fell below 50% 14913 | -1/Access | Self-destructed Last Messages --------------- 14903_ Kinetic Spear blown off. 14903_ E-15 Imp destroyed. 14903_ Acquired Hdn. Centrium Leg. 14904_ Kicked G-73 Enforcer out of the way. 14906_ Kicked Investigator. 14906_ Held in stasis. 14906_ Investigator is analyzing... 14909_ Held in stasis. 14909_ Investigator is analyzing... 14912_ Hdn. Centrium Leg destroyed. 14912_ Held in stasis. 14912_ Investigator is analyzing... 14913_ The unstable cave ceiling collapses. 14913_ G-73 Enforcer crushed by falling debris. 14913_ 18 Matter crushed. 14913_ The unstable cave ceiling collapses. 14913_ Y-72 Warden crushed by falling debris. 14913_ Propulsion Shielding crushed. [Achievement: 30k Club] [Achievement: Torch] Map ----- +----------------------------------------------------+ | ######################## + | | ######################## # | | ######################## # | | ########################+############ | | ######################## ##### ##### | | ######################## ##### ##### | | ######################## ##### ##### | | ######################## ##### ##### | | ########################+##### ##### | | ################# """ # ##### | | ################# ""T"" # ##### | | ################# "" "" # " ###+######## | | ################# #"%" # | | ################# # " # | | ################# + # "" | | ################# """"" # # "" | | #################"""""""" # # """""" | | #################"""""""" # # """""" | | ################# """"" # # "" | | ################# !! # # "" | | ################# ! # # | | ######################Y####### # | | ##################### g#Y##### # """ """ | | #####################g#c ##### # """G""" | | #################### #gQY##### ############ | | ########################@##### ############ | | ############################## ############ | | ################# """T""" # ############ | | ################# """ """ # ############ | | ################# # # | | ################# # # | | ################# # + " | | ################# """"" # + "" | | ################# """"" # # "" | | ################# """"" # # "" | | ################# """"" + + "" | | ################# """"" # # "" | | ################# # # "" | | ################# # # " | | ############################## # | | ################# # # | | ################# # ############ | | ################# # + | | ################# # ### | | ################# # ### | | ################# """"" # ### | | ################# """"" # ### | | ################# """"" # ### | | ################# """"" # ### | | ################# """"" / ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 176 Coolant Potential 100 Energy Generation 45 Energy Capacity 440 Matter Stores 700 Matter Capacity 700 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 185 ECM Strength 3 Jamming Range 16 Additional Mass Support 12 EM Shielding 3 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 10 Resistance: EM 15 Core Shielding 30 Utility Shielding 66 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 16 Melee Accuracy 8 Target Analysis 9 Recoil Reduction 2 Matter Filtering 50 Offensive Hacking 14 Defensive Hacking 20 Item Schematics ----------------- Imp. Light Armor Plating | -8/Materials | Extracted Flak Cannon | -8/Materials | Extracted EMP Blaster | -8/Materials | Extracted Sml. Storage Unit | -8/Materials | Extracted Hardlight Generator | -8/Materials | Extracted Adv. Targeting Computer | -6/Factory | Extracted Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Flexi-carbon Leg | -3/Research | Scanalyzed Lrn. Terrain Scanner | -3/Quarantine | Scanalyzed Plasma Rifle | -3/Quarantine | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Subatomic Replicator Terrabomb High-powered Transdimensional Reconstructor Sigix Terminator Transdimensional Reconstructor Achievements -------------- 30k Club Hard Hitter Prolific Hacker Pyromaniac Special Delivery Torch Challenges ------------ None Game ------ Seed PropulsionTerrabombCharger Manual? 0 Play Time 02:05:24 Cumulative 115.8 hours Start 2024.09.03 @ 01:11:51 End 2024.09.03 @ 03:16:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 132 Rogue 132 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 63 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b26f4fa-430b-402c-a2d2-b59663f04149