Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.10 @ 12:23:44 Player: ThatBishHoly Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (74) 370 Value Destroyed (1991) 1991 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-81) -81 TOTAL SCORE: 5580 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 159 Friendly Fire -248 Cogmind --------- Core Integrity 0/850 Matter 31/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Energy Well (350) Recoil Stabilizer Plasma Cannon Advanced Assault Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating Improved Medium Armor Plating High-powered Tractor Beam > --- WEAPON ----------- Plasma Cannon Advanced Assault Cannon > --- INVENTORY -------- Heavy Deuterium Engine Aluminum Leg Energy Well Compact Matter Pod Improved Signal Interpreter Recoil Stabilizer Recoil Stabilizer Matter Filter Hardened Medium Armor Plating High-powered Tractor Beam Plasma Cannon Plasma Cannon Advanced Assault Cannon Remote Datajack Plasma Cutter [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Large Storage Unit Device High-powered Tractor Beam Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . . 1 Propulsion 4 | . . 2 . 2 . . Utility 3 | . . . . . 2 1 Weapon . | . . . . . . . Parts Attached 76 | 6 4 14 10 8 30 4 Power 9 | 1 . . 2 1 5 . Engine 5 | 1 . . 2 1 1 . Core 4 | . . . . . 4 . Reactor . | . . . . . . . Propulsion 28 | 2 . 4 8 6 7 1 Treads 2 | 2 . . . . . . Leg 18 | . . 3 7 . 7 1 Wheel 1 | . . 1 . . . . Hover 6 | . . . . 6 . . Flight 1 | . . . 1 . . . Utility 20 | 1 2 2 . 1 11 3 Device 4 | . . 2 . . 1 1 Storage 3 | 1 1 . . . 1 . Processor 3 | . . . . . 1 2 Hackware 1 | . . . . 1 . . Protection 9 | . 1 . . . 8 . Artifact . | . . . . . . . Weapon 19 | 2 2 8 . . 7 . Energy Gun 6 | 2 . 3 . . 1 . Energy Cannon 3 | . . 1 . . 2 . Ballistic Gun 5 | . . 3 . . 2 . Ballistic Cannon 2 | . . . . . 2 . Launcher 3 | . 2 1 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 2 1 . 1 . Parts Lost 33 | . . 5 2 . 14 12 Power 3 | . . 1 . . 1 1 Propulsion 15 | . . 2 2 . 7 4 Utility 9 | . . 1 . . 3 5 Weapon 6 | . . 1 . . 3 2 Highest Loss Streak 12 | . . 4 1 . 6 12 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 76 | . 96 76 94 97 63 56 Engine 4 | . 14 6 8 7 . . Core 2 | . . . . . 5 3 Treads 3 | . 28 8 . . . . Leg 19 | . . 18 41 . 14 14 Hover 3 | . . . . 52 2 . Device 3 | . . 6 11 5 . 4 Storage 9 | . 14 11 11 9 7 5 Processor 2 | . . . . . 4 8 Hackware 1 | . . . . 3 2 . Protection 7 | . 10 4 . . 13 7 Energy Gun 2 | . 3 10 . . 1 . Energy Cannon 1 | . . . . . 2 4 Ballistic Gun 7 | . . 2 22 18 2 . Ballistic Cannon 1 | . . . . . 3 5 Launcher 3 | . 24 7 . . . . Naked Turns 3 | . . . . . . 3 Heaviest Build 56 | 14 32 32 34 34 55 56 Greatest Support 55 | 40 40 40 40 42 45 55 Greatest Overweight (x) 14 | 1 . 2 3 . 14 8 Average Overweight (x) . | . . . . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 14 Most Carried 15 | 5 5 13 15 15 15 15 Average Carried 10 | 3 2 6 12 10 11 11 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 15 | . 4 11 15 13 15 5 Class Distribution -------------------- 80% | Mutant 16% | Scavenger-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Matter Collected 1833 | 187 233 258 380 133 599 43 Remotely 490 | . . 198 244 13 . 35 Salvage Created 2457 | . 222 493 594 242 849 57 Parts 142 | . 19 19 40 19 41 4 Haulers Intercepted 4 | . 1 1 . . 2 . Recyclers Shooed 2 | . . 1 . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Combat Hostiles Destroyed 54 | . 8 10 13 6 16 1 Guns 35 | . . 6 13 6 10 . Cannons 6 | . . . . . 5 1 AOE 12 | . 8 4 . . . . Classes Destroyed 13 | . 5 4 . 1 2 1 Worker 4 | . 2 . . 1 1 . Builder 3 | . . 2 . . 1 . Hauler 4 | . 1 1 . . 2 . Recycler 5 | . . 2 . . 3 . Operator 1 | . . . . 1 . . Watcher 1 | . 1 . . . . . Swarmer 17 | . 3 . 4 3 7 . Grunt 26 | . 5 8 6 2 5 . Duelist 1 | . . 1 . . . . Sentry 7 | . . 1 5 1 . . Hunter 2 | . . . . . 2 . Programmer 2 | . . . . . 2 . Heavy 1 | . . . . . . 1 Best Kill Streak 6 | . 4 6 5 6 4 1 Combat Bots Only 5 | . 3 3 5 4 4 1 Max Kills in Single Turn 3 | . 3 3 2 2 2 1 Gunslinging 1 | . . 1 1 1 1 . Exploded 2 | . 2 2 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Hostile Shots Fired 470 | . 22 57 59 29 190 113 Missed 127 | . 8 17 14 13 51 24 Damage Taken 5772 | . 200 755 633 238 2091 1855 Core 1361 | . 39 143 32 30 247 870 Absorbed by Shields . | . . . . . . . Redirected to Shielding 53 | . 18 35 . . . . Regen/Repaired (Parts) 96 | . . 47 . 49 . . Core Remaining (%) 79 | 100 84 . 56 94 64 . Volleys Fired 192 | . 11 33 30 20 81 17 Largest 2 | . 2 2 2 2 2 2 Hottest 128 | . 60 100 50 50 128 128 Shots Fired 331 | . 16 51 60 40 138 26 Gun 206 | . . 36 60 40 70 . Cannon 94 | . . . . . 68 26 Launcher 31 | . 16 15 . . . . Special . | . . . . . . . Kinetic 212 | . . . 60 40 95 17 Thermal 88 | . . 36 . . 43 9 Explosive 31 | . 16 15 . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 17 | . 2 6 6 13 17 7 Robot Miss Streak 6 | . 2 3 2 2 6 1 Penetration Max . | . . . . . . . Secondary Targets 7 | . . 1 2 2 2 . Max Gunslinging Chain 1 | . . 1 1 1 1 . Shots Hit Robots 205 | . 7 33 36 31 78 20 Core Hits 129 | . 20 30 23 12 39 5 Critical Kills 2 | . . . . . 2 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 7 | . . 2 . . 4 1 Burn 2 | . . 2 . . . . Meltdown 1 | . . . . . 1 . Destroy 1 | . . . . . 1 . Blast 3 | . . . . . 2 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5360 | . 707 980 691 600 1858 524 Guns 2345 | . . 278 669 578 820 . Cannons 1530 | . . . . . 1016 514 Explosions 1395 | . 707 688 . . . . Melee . | . . . . . . . Ramming 90 | . . 14 22 22 22 10 Kinetic 2613 | . . . 669 578 1028 338 Thermal 1262 | . . 278 . . 808 176 Explosive 1395 | . 707 688 . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . 1 . 3 . Average Corruption 2 | . . . 1 . 2 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 27 | . . . . . 27 . Message Errors 5 | . . . . . 5 . Matter Fused 8 | . . . . . 8 . Heat Flow Errors 2 | . . . . . 2 . Energy Discharges 2 | . . . . . 2 . Parts Rejected 2 | . . . . . 2 . Parts Fused 1 | . . . . . 1 . Data Loss (minor) 3 | . . . . . 3 . Data Loss (major) 3 | . . . . . 3 . Alerts 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 90 | . 58 6 . . 24 2 Projectiles 24 | . . . . . 24 . Explosions 64 | . 58 6 . . . . Melee 2 | . . . . . . 2 Knockbacks 18 | . . 1 1 . 8 8 Impact 2 | . . 1 1 . . . Kinetic 16 | . . . . . 8 8 Secondary . | . . . . . . . Self-Inflicted Damage 293 | . 76 202 . 11 . 4 Shots 10 | . 4 6 . . . . Rammed 5 | . . 1 . 2 . 2 Targets Rammed 12 | . . 2 3 2 3 2 Kicked 7 | . . 1 3 . 3 . Crushed . | . . . . . . . Highest Temperature 282 | . 7 217 26 91 282 281 Average Temperature 71 | . 3 74 7 27 81 129 Received Heat Transfer 1764 | . 24 219 189 126 405 801 Effects 1 | . . 1 . . . . Interference 1 | . . 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . . . . 1 Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 6 | . . 2 . . 4 . Heat Transferred 2962 | . . 962 . . 1650 350 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Peak Influence 426 | . 301 426 389 310 262 63 Initial 140 | . . 126 101 116 140 61 Average 164 | . 138 252 242 170 123 44 Maximum Alert Level 2 | . 1 2 1 1 1 . Low Security (%) 64 | 100 59 22 41 69 84 100 Level 1 34 | . 40 72 58 30 15 . Level 2 . | . . 4 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 2 1 1 1 7 2 Investigation 5 | . 1 1 . . 3 . Extermination 4 | . . . . . 4 . Reinforcement 4 | . 1 . . 1 . 2 Assault . | . . . . . . . Garrison 1 | . . . 1 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Distress Signals 4 | . . 1 1 1 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 104 | . 10 14 22 14 32 12 Peak Tracking Total 8 | . 3 5 5 6 4 8 Tactical Retreats 6 | . . . . . 4 2 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Traps Triggered 4 | . . . 1 . 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 2 | . . . . . 2 . Reused 2 | . . . . . 2 . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . . 2 . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Disabled 4 | . 1 2 1 . . . Max in Single Turn 1 | . 1 1 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Accessed 18 | . 1 3 6 3 5 . Terminals 14 | . 1 2 6 1 4 . Fabricators . | . . . . . . . Repair Stations 3 | . . 1 . 2 . . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 45 | . 2 9 10 7 17 . Successful 18 | . . 3 7 4 4 . Failed 27 | . 2 6 3 3 13 . Catastrophic 6 | . 1 . 1 . 4 . Database Lockouts . | . . . . . . . Manual 2 | . . . 1 1 . . Terminals 33 | . 2 6 10 2 13 . Fabricators . | . . . . . . . Repair Stations 8 | . . 3 . 5 . . Recycling Units 4 | . . . . . 4 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 13 | . . 1 7 1 4 . Record 2 | . . 1 1 . . . Part Schematic 3 | . . . 2 . 1 . Robot Analysis 1 | . . . . . 1 . Open Door 2 | . . . 2 . . . Locate Traps 1 | . . . . . 1 . Reprogram Traps 1 | . . . . . 1 . Dispatch Records 1 | . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . Zone Layout 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . . 2 . 3 . . Scan Component 3 | . . 1 . 2 . . Repair 2 | . . 1 . 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 15 | . 1 2 5 2 5 . Full Trace Events 6 | . 1 1 . 1 3 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . 2 . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . 1 . 1 . . Time 58 | . . 26 . 32 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Total Allies 10 | . . . 10 . . . Largest Group 10 | . . . 10 . . . Highest-Rated Group 88 | . . . 88 . . . Highest-Rated Ally 16 | . . . 16 . . . Total Orders . | . . . . . . . Ally Attacks 67 | . . . 67 . . . Total Damage 647 | . . . 647 . . . Kills 7 | . . . 7 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Robot Analysis Total 1 | . . . . . 1 . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Turns Passed 4051 | 54 313 597 851 223 1762 251 Spaces Moved 2186 | 46 172 312 541 226 808 81 Core 85 | 42 . . . . 24 19 Treads 280 | 4 172 104 . . . . Legs 1486 | . . 191 541 . 692 62 Wheels 17 | . . 17 . . . . Hover 318 | . . . . 226 92 . Flight . | . . . . . . . Fastest Speed 40 | 50 160 120 120 40 40 50 Average Speed 144 | 88 160 133 131 40 179 216 Slowest Speed 750 | 160 160 160 330 40 750 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 3 32 27 71 22 19 2 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 119 | . 80 38 . . . 1 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 118 | . 80 38 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Total 2771 | 59 193 444 634 325 990 126 Wait 183 | 3 . 48 29 61 26 16 Move 2180 | 45 171 311 540 225 807 81 Hop . | . . . . . . . Pick Up 89 | 5 6 25 14 5 32 2 Fast Attach 2 | 1 . . . . 1 . Attach 51 | 5 1 10 5 3 23 4 Detach . | . . . . . . . Swap 23 | . 3 4 5 5 6 . Drop 38 | . 1 11 7 4 11 4 Fire 192 | . 11 33 30 20 81 17 Melee . | . . . . . . . Ram 4 | . . . . 2 . 2 Kick 7 | . . 1 3 . 3 . Crush 1 | . . 1 . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . 1 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 8) 368 | -10/Materials | Entered another Materials area 368 | -9/Materials | Evolved 2 slots: Propulsion x2 472 | -9/Materials | Repaired Grenade Launcher 643 | -9/Materials | Lost 4 parts (2n1u1w) 959 | -9/Materials | Discovered new exit (range 5) 965 | -9/Materials | Entered Storage 1022 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1090 | -9/Storage | Lost 5 allies 1224 | -9/Storage | Garrison activated, responded to threat 1316 | -9/Storage | Lost 4 allies 1473 | -9/Storage | Build established: Scavenger-Mutant 1798 | -9/Storage | Discovered new exit (range 15) 1816 | -9/Storage | Entered Materials 1816 | -8/Materials | Evolved 2 slots: Propulsion x2 1896 | -8/Materials | Repaired Imp. Ion Engine 2035 | -8/Materials | Discovered new exit (range 7) 2039 | -8/Materials | Entered Factory 2039 | -7/Factory | Evolved 2 slots: Utility x2 2121 | -7/Factory | Lost 6 parts (4n2w) 2123 | -7/Factory | Build established: Mutant 2281 | -7/Factory | Lost 5 parts (1p2n1u1w) 3700 | -7/Factory | Discovered new exit (range 16) 3801 | -7/Factory | Entered another Factory area 3801 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4032 | -6/Factory | Core integrity fell below 50% 4048 | -6/Factory | Core integrity fell below 20% 4052 | -6/Factory | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 03977_ Hpw. Tractor Beam destroyed. 03978_ Carbon-fiber Leg destroyed. 03980_ G-50 Soldier knocked back. 03982_ G-50 Soldier suffers critical hit (Blast). 03982_ G-50 Soldier knocked back. 03986_ Enh. Optical Array destroyed. 03988_ Plasma Cannon destroyed. 03997_ Critical hit (Burn: +37). 04006_ Slammed into G-50 Soldier. 04006_ Destroyed Adv. Heat Sink. 04006_ G-50 Soldier system corrupted by crushing effect. 04010_ Adv. Assault Cannon destroyed. 04015_ Critical hit (Burn: +37). 04028_ Slammed into G-50 Soldier. 04029_ Critical hit (Burn: +37). 04031_ Imp. Signal Interpreter destroyed. 04035_ Acquired 8 matter. 04040_ Critical hit (Burn: +37). 04048_ Adv. Targeting Computer severed. 04049_ Dropped Lrg. Storage Unit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?#######?????????????????????????????????????????? | | ?# #?????????????????????????????????????????? | | ?# #?????????????????????????????????????????? | | ?# ##############????????????????????????????? | | ?+ # #????????????????????????????? | | ?# # """"" #????????????????????????????? | | ?# # ""Y"" #???? ?????????????????????? | | ## # #???? ???????????????????? | | # #???? #??????????????????? | | # #???? #??????????????????? | | + """ #???? #??????????????????? | | # """"" #???? #??????????????????? | | # """"" #???? #??????????????????? | | ## # #???# #??????????????????? | | ?# # #???# #??????????????????? | | ?# # #???# #??????????????????? | | ?+ ##########"###???# #??????????????????? | | ?# +????????# #?????# #??????????????????? | | ?# #????????# #?????# #??????????????????? | | ?# #????????# #?????# #??????????????????? | | ?# #????????# #?????# #??????????????????? | | ?# #????????# #????##@ ##?????????????????? | | ?# #????????# ###### c #?????????????????? | | ?# #????????# !!!c % #?????????????????? | | ?# #?!! %" ]!! % #?????????????????? | | ?? # / k % ; """?????????????? | | ???????# # ! # ???????????? | | ???????# + #?= #??????????? | | ???????# """""" ######## #?? ! #??????????? | | ???????# """"""????????### ###????###??????????? | | ???????? """"""??????????? #???????????????????? | | ?????????????""??????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? T???????????????????? | | ?????????????????????????? #??????????????????? | | ?????????????????????????? ##??????????????????? | | ?????????????????????????? #???????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 450 Propulsion Shielding 33 Evasion (%) 57 Targeting Accuracy 8 Recoil Reduction 2 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Gauss Cannon | -9/Storage | Hacked Hpw. Shotgun | -9/Storage | Hacked Cld. Pulse Rifle | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombardmentFlightScythe Manual? 0 Play Time 00:45:57 Cumulative 43.0 hours Start 2024.07.10 @ 11:03:57 End 2024.07.10 @ 12:23:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 122 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 36 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 76x56 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 01a31afb-b64b-4f9a-9408-9fcdbc8c9181