Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.04 @ 15:44:37 Player: ILikeMonsters1890 Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (89) 445 Value Destroyed (3480) 3480 Prototype IDs (30) 600 Alien Tech Used (2) 400 Bonus (848) 848 TOTAL SCORE: 12573 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 226 Met Data Miner 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 275/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Improved Salvage Targeting Computer Advanced System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Peak State ------------ > --- POWER ------------ Neutrino Core Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Visual Processing Unit Enhanced Optical Array Advanced Targeting Computer Phase Shifter Hardened Medium Armor Plating Advanced Thermal Shield Advanced Shield Generator Hacking Suite > --- WEAPON ----------- Railgun Railgun Railgun Railgun > --- INVENTORY -------- Neutrino Core Field Propulsion Array High-powered Shock Rifle KE Penetrator [Rating: 106] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Field Propulsion Array Treads Medium Treads Leg Titanium Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Field Propulsion Array Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Field Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Flak Cannon Special Weapon Improved Plasma Cutter Impact Weapon Power Maul Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Zhi Pro Slots Evolved 12 | . . . 2 . 2 2 . . . . 2 2 . . 2 . . . . Power 1 | . . . . . . . . . . . 1 . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . . . 1 . . . . Utility 7 | . . . 2 . 1 2 . . . . . 1 . . 1 . . . . Weapon 2 | . . . . . . . . . . . 1 1 . . . . . . . Parts Attached 158 | 8 . 3 7 15 7 5 . 3 . 13 7 20 26 . 12 7 15 8 2 Power 19 | 1 . . . 2 1 . . 1 . 1 1 . 6 . 3 1 1 . 1 Engine 10 | 1 . . . 2 1 . . 1 . 1 1 . 2 . . . . . 1 Core 4 | . . . . . . . . . . . . . 2 . 1 1 . . . Reactor 5 | . . . . . . . . . . . . . 2 . 2 . 1 . . Propulsion 32 | 2 . . . 3 1 1 . . . 4 . 7 6 . 2 . 3 3 . Treads 2 | . . . . . . . . . . . . . 2 . . . . . . Leg 10 | . . . . . . . . . . 3 . 3 3 . . . 1 . . Wheel 8 | 2 . . . 3 1 1 . . . 1 . . . . . . . . . Hover 9 | . . . . . . . . . . . . 4 1 . . . 1 3 . Flight 3 | . . . . . . . . . . . . . . . 2 . 1 . . Utility 55 | 3 . 1 3 5 3 4 . 1 . 4 5 6 4 . 3 2 7 4 . Device 25 | 2 . . 3 2 1 1 . 1 . 1 1 2 2 . 2 1 4 2 . Storage 5 | 1 . 1 . . . 1 . . . . 1 . 1 . . . . . . Processor 10 | . . . . . 1 1 . . . 1 1 1 1 . . . 3 1 . Hackware 2 | . . . . . . . . . . 1 . . . . . . . 1 . Protection 13 | . . . . 3 1 1 . . . 1 2 3 . . 1 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 52 | 2 . 2 4 5 2 . . 1 . 4 1 7 10 . 4 4 4 1 1 Energy Gun 11 | 1 . 2 1 . . . . . . . . 5 1 . . . 1 . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 34 | 1 . . 3 5 2 . . 1 . 4 . 2 5 . 4 4 2 . 1 Ballistic Cannon 3 | . . . . . . . . . . . 1 . 1 . . . 1 . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . 2 . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 1 1 . . . . . . . . . . . . 4 . Corrupted Parts 4 | . . . . . . . . . . . . 1 3 . . . . . . System Corruption 21 | . . . . . . . . . . . . 2 19 . . . . . . Parts Lost 91 | . . 1 . 6 3 2 . 1 . 12 . 12 23 . 2 4 19 . 6 Power 11 | . . . . . . . . 1 . 2 . 1 3 . 1 2 1 . . Propulsion 19 | . . . . 2 . . . . . 3 . 2 5 . . . 4 . 3 Utility 30 | . . . . 2 2 2 . . . 3 . 4 7 . . 2 7 . 1 Weapon 31 | . . 1 . 2 1 . . . . 4 . 5 8 . 1 . 7 . 2 Highest Loss Streak 22 | . . 1 . 4 3 2 . 1 . 10 . 8 22 . 2 2 11 . 6 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 85 | . 100 100 100 99 99 86 84 89 92 88 98 95 87 70 68 74 74 19 21 Engine 5 | . 14 14 11 11 8 7 7 7 7 1 12 10 4 . . . . . . Reactor 1 | . . . . . . . . . . . . . 3 5 4 5 4 . . Leg 4 | . . . . . . . . . . 17 20 15 2 5 . . 1 . . Wheel 7 | . 28 28 22 22 27 15 15 15 15 3 . . . . . . . . . Hover 1 | . . . . . . . . . . . . . 11 . . . 2 7 8 Flight 2 | . . . . . . . . . . . . . . . 8 10 7 . . Device 14 | . 14 14 33 24 18 18 23 27 30 23 13 9 4 5 6 9 8 2 1 Storage 5 | . 14 14 11 11 9 7 7 7 7 7 6 5 4 . . . . . . Processor 12 | . . . . . 9 15 15 15 15 18 13 11 16 17 15 13 17 5 5 Hackware 2 | . . . . . . . . . . . 6 5 5 5 5 5 4 2 5 Protection 4 | . . . . 8 9 6 . . . . 4 11 8 . 3 5 7 . . Energy Gun 1 | . 14 16 6 . . . . . . . . 7 4 . . . 1 . . Ballistic Gun 15 | . 14 11 15 21 18 15 15 15 15 14 13 6 10 11 15 21 16 . 1 Naked Turns 22 | . . . . . . . . . . . . . . . . . 22 . . Heaviest Build 71 | 15 15 21 24 32 32 35 28 30 30 31 44 65 70 34 56 71 57 6 5 Greatest Support 56 | 26 26 26 26 28 44 44 44 44 44 55 55 55 56 56 56 30 30 33 33 Greatest Overweight (x) 16 | 1 . . . 2 . . . . . . . 2 3 . 2 16 2 . . Average Overweight (x) . | . . . . . . . . . . . . . 1 . . 1 . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 Average Capacity 8 | 7 8 9 10 10 10 10 10 10 10 10 10 10 9 5 5 5 5 5 5 Most Carried 10 | 8 8 10 10 10 10 10 10 10 10 10 10 10 10 1 5 5 5 5 1 Average Carried 6 | 3 7 8 9 9 9 8 9 9 10 3 7 8 6 1 4 4 3 . . Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 Final Carried 10 | 8 8 10 10 10 10 9 10 10 10 4 10 3 1 1 5 5 2 . 1 Class Distribution -------------------- 40% | Mutant 17% | Scavenger-Mutant 17% | Scavenger-Tank 16% | Tank 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Skirmisher | -6/Factory Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Tank | -4/Factory Tank | -4/Upper Caves Derelict-Tank | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Zhi Pro Matter Collected 3880 | 334 18 49 147 532 265 91 57 88 . 415 92 309 431 . 73 516 399 . 64 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 3860 | 200 39 102 158 754 326 91 . 41 . 511 72 428 268 . 73 347 386 . 64 Parts 204 | 11 . 3 14 48 24 3 . 5 . 23 5 15 17 . 3 16 14 . 3 Haulers Intercepted 2 | . . . 1 1 . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 87 | . . . . . . . . 16 . 20 . . 13 . . 15 18 . 5 Prevented 3 | . . . . . . . . . . . . . 2 . . . . . 1 Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 79 | . 1 2 5 17 12 2 . 1 . 10 1 7 4 . 1 7 7 . 2 Melee 2 | . . . . . . . . . . . . . . . . . . . 2 Guns 73 | . 1 2 5 17 12 2 . 1 . 10 1 5 2 . 1 7 7 . . Cannons 2 | . . . . . . . . . . . . 1 1 . . . . . . Classes Destroyed 11 | 2 1 . 3 1 . 1 . . . 1 . . 1 . . . 1 . . Tunneler 5 | 5 . . . . . . . . . . . . . . . . . . . Hauler 2 | . . . 1 1 . . . . . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . . . . . . Watcher 2 | . . . . 1 . . . . . . 1 . . . . . . . . Swarmer 26 | . . . 4 3 7 . . . . 3 . . . . . 4 3 . 2 Grunt 24 | . 1 2 . 8 4 . . . . 4 . 1 . . . 3 1 . . Brawler 1 | . . . . . . . . . . . . . . . . . 1 . . Sentry 10 | . . . 1 6 1 . . . . . . 1 . . 1 . . . . Hunter 8 | . . . . . . . . . . 1 . 3 2 . . . 2 . . Programmer 9 | . . . . . . 2 . 1 . 2 1 2 1 . . . . . . Behemoth 1 | . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 6 | 2 1 2 6 6 4 2 . 1 . 5 1 2 1 . 1 4 3 . 2 Combat Bots Only 6 | . 1 2 5 6 4 2 . 1 . 5 1 2 1 . 1 4 3 . 2 Max Kills in Single Turn 2 | 1 1 1 1 1 2 1 . 1 . 1 1 1 1 . 1 2 1 . 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Zhi Pro Damage Taken 11956 | . 46 146 135 731 544 350 . 30 . 1449 58 1736 2227 . 296 578 2540 . 1090 Core 2148 | . . 32 13 101 109 30 . 16 . 239 . 66 407 . 58 43 626 . 408 Absorbed by Shields 170 | . . . . . . . . . . . . . . . . 170 . . . Regen/Repaired (Parts) 91 | . . . . . 56 . . . . . 35 . . . . . . . . Core Remaining (%) 78 | 100 . 87 . 71 80 . . . . 59 100 . . 52 . . . . . Volleys Fired 314 | 18 8 7 11 58 35 16 . 2 . 48 3 27 29 . 6 18 25 . 3 Largest 4 | 2 2 2 2 2 2 2 . 2 . 2 3 4 4 . 4 4 4 . 1 Hottest 236 | 70 70 90 46 46 46 48 . 48 . 58 99 236 177 . 92 140 168 . 30 Shots Fired 718 | 36 16 14 22 115 70 31 . 5 . 94 9 73 59 . 22 69 80 . 3 Gun 687 | 36 16 14 22 115 70 31 . 5 . 94 6 58 49 . 22 69 77 . 3 Cannon 30 | . . . . . . . . . . . 3 15 9 . . . 3 . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special 1 | . . . . . . . . . . . . . 1 . . . . . . Kinetic 616 | 18 8 6 22 115 70 31 . 5 . 94 9 24 45 . 22 69 75 . 3 Thermal 78 | 18 8 8 . . . . . . . . . 25 14 . . . 5 . . Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic 24 | . . . . . . . . . . . . 24 . . . . . . . Robot Hit Streak 20 | 5 12 7 4 15 13 9 . 3 . 16 4 9 19 . 20 5 9 . 1 Robot Miss Streak 9 | 3 2 4 2 5 1 3 . 1 . 9 1 5 4 . 3 4 4 . 2 Penetration Max 1 | . . . . . . . . . . . . 1 . . . 1 . . . Secondary Targets 13 | . . . . 2 3 1 . . . 2 . . . . . 3 2 . . Max Gunslinging Chain 1 | . . . . 1 1 1 . . . 1 . . . . . 1 1 . . Shots Hit Robots 506 | 20 12 10 16 85 54 24 . 3 . 70 7 57 49 . 16 34 46 . 3 Core Hits 201 | 7 3 5 8 38 21 6 . 2 . 25 5 27 13 . 6 15 17 . 3 Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . . . . . . . . . 3 . . . 2 . . Critical Strikes 6 | . . . . . . . . . . . . 1 3 . . . 2 . . Destroy 5 | . . . . . . . . . . . . . 3 . . . 2 . . Corrupt 1 | . . . . . . . . . . . . 1 . . . . . . . Melee Attacks 3 | . . . . . . . . . . . . . . . . . . . 3 Impact 3 | . . . . . . . . . . . . . . . . . . . 3 Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 8965 | 265 159 125 210 1329 846 442 . 50 . 1214 134 1095 902 . 236 895 830 . 233 Guns 8156 | 265 159 125 210 1329 846 442 . 50 . 1214 93 833 637 . 236 895 755 . 67 Cannons 613 | . . . . . . . . . . . 41 261 236 . . . 75 . . Explosions . | . . . . . . . . . . . . . . . . . . . . Melee 152 | . . . . . . . . . . . . . . . . . . . 152 Ramming 29 | . . . . . . . . . . . . 1 14 . . . . . 14 Kinetic 7550 | 141 85 64 210 1329 846 442 . 50 . 1214 134 393 637 . 236 895 807 . 67 Thermal 899 | 124 74 61 . . . . . . . . . 366 251 . . . 23 . . Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic 335 | . . . . . . . . . . . . 335 . . . . . . . Impact 152 | . . . . . . . . . . . . . . . . . . . 152 Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 24 | . . . . 3 . 5 5 5 5 9 . 5 24 24 . . 6 6 6 Average Corruption 5 | . . . . 2 . 4 5 5 5 6 . 2 7 24 . . 5 6 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 103 | . . . . 5 . 6 5 10 1 35 . 9 22 1 . . 1 7 1 Message Errors 21 | . . . . 1 . . 1 1 . 9 . 1 5 1 . . . 2 . Matter Fused 25 | . . . . 1 . . 1 5 . 8 . 1 8 . . . . 1 . Heat Flow Errors 10 | . . . . 1 . 2 1 . . 2 . . 2 . . . 1 . 1 Energy Discharges 22 | . . . . 1 . 3 1 1 1 5 . 4 3 . . . . 3 . Parts Rejected 1 | . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 14 | . . . . 1 . . 1 1 . 6 . 2 3 . . . . . . Misfires 5 | . . . . . . . . 1 . 3 . 1 . . . . . . . Alerts 2 | . . . . . . . . 1 . . . . . . . . . 1 . Weapon Failures 3 | . . . . . . 1 . . . 2 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 33 | . . . . . . . . . . . . . . . . . . . 33 Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . Melee 33 | . . . . . . . . . . . . . . . . . . . 33 Knockbacks 9 | . . . . . . . . . . . . 6 2 . . . 1 . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . . . . . 6 2 . . . 1 . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 8 | . . . . . . . . . . . . . 2 . . . . . 6 Shots . | . . . . . . . . . . . . . . . . . . . . Rammed 13 | . . . . . . . . . . . . . 7 . . . . . 6 Targets Rammed 14 | . . . . . . . . . . . . 1 7 . . . . . 6 Kicked 1 | . . . . . . . . . . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 561 | 54 60 163 1 245 6 148 95 . . 183 . 292 343 . 230 561 338 . 115 Average Temperature 131 | 16 22 81 1 71 6 71 53 . . 74 . 127 118 . 102 300 100 . 72 Received Heat Transfer 1390 | . 24 99 27 261 153 . . . . 240 . 81 132 . 27 168 178 . . Effects 28 | . . . . . . . . . . . . 2 . . . 26 . . . Shutdowns 8 | . . . . . . . . . . . . . . . . 8 . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . 2 . . . Interference 5 | . . . . . . . . . . . . 2 . . . 3 . . . Matter Decay 2 | . . . . . . . . . . . . . . . . 2 . . . Short Circuit 1 | . . . . . . . . . . . . . . . . 1 . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . 2 . . . Damage (major) 8 | . . . . . . . . . . . . . . . . 8 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . Parts Fried 8 | . . . . . . . . . . . . 3 3 . . . . . 2 Impact Corruptions 2 | . . . . . . . . . . . . . 1 . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 11 | . 1 . . 1 . . . . . 4 . 4 1 . . . . . . Heat Transferred 2036 | 370 222 173 . . . . . . . . . 777 444 . . . 50 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Zhi Pro Peak Influence 465 | 30 97 77 171 465 365 261 . . . . 42 101 . . 57 . . . . Initial 135 | . 19 37 29 72 135 122 . . . . . . . . . . . . . Average 114 | 13 51 45 83 249 243 167 . . . . 25 28 . . 10 . . . . Maximum Alert Level 2 | . . . . 2 1 1 . . . . . . . . . . . . . Low Security (%) 74 | 100 100 100 100 28 42 60 . . . . 100 100 . . 100 . . . . Level 1 22 | . . . . 59 57 39 . . . . . . . . . . . . . Level 2 2 | . . . . 12 . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . 1 . . 3 1 1 . . . . 1 5 . . 2 . . . . Investigation 7 | . . . . 1 1 . . . . . . 3 . . 2 . . . . Extermination 1 | . . . . . . . . . . . . 1 . . . . . . . Reinforcement 4 | . 1 . . . . 1 . . . . 1 1 . . . . . . . Assault 2 | . . . . 2 . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . 3 . . 1 . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Zhi Pro Distress Signals 6 | . 1 . . 2 2 . . . . . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 143 | . 7 2 5 34 21 5 . 1 . 11 2 9 9 . 12 8 13 . 4 Peak Tracking Total 10 | . 3 2 5 10 6 4 . 1 . 4 1 4 5 . 6 4 6 . 4 Tactical Retreats 6 | . . . . . 3 . . . . . . . . . . 1 2 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Zhi Pro Traps Triggered 3 | . . . . 2 . 1 . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . . . . . . . . 5 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Zhi Pro Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Zhi Pro Machines Accessed 50 | . 2 . . 12 5 4 1 1 4 . 1 6 . . 3 1 1 9 . Terminals 28 | . 2 . . 11 3 2 1 . . . . 6 . . 3 . . . . Fabricators 2 | . . . . . . 2 . . . . . . . . . . . . . Repair Stations 2 | . . . . . 1 . . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 1 . . . . . . . . . . . . . . Total Hacks 179 | . 5 . . 37 16 10 1 5 28 . 4 16 . . 7 1 1 48 . Successful 129 | . . . . 22 4 6 1 5 28 . 3 7 . . 3 1 1 48 . Failed 50 | . 5 . . 15 12 4 . . . . 1 9 . . 4 . . . . Catastrophic 7 | . . . . 3 1 . . . . . . 2 . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 51 | . 3 . . 21 14 9 . . . . . 4 . . . . . . . Terminals 80 | . 5 . . 34 11 6 1 . . . . 16 . . 7 . . . . Fabricators 4 | . . . . . . 4 . . . . . . . . . . . . . Repair Stations 6 | . . . . . 2 . . . . . 4 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 3 3 . . . . . . . . . . . . . . Terminal Hacks 104 | . . . . 11 . 1 1 5 28 . . 5 . . 3 1 1 48 . Record 54 | . . . . . . . 1 5 11 . . . . . 1 . . 36 . Part Schematic 14 | . . . . . . . . . 9 . . 1 . . . . . 4 . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . Robot Analysis 7 | . . . . 2 . . . . . . . 1 . . . . . 4 . Prototype ID Bank 8 | . . . . . . . . . 3 . . . . . 1 . . 4 . Open Door 6 | . . . . 4 . . . . . . . . . . . 1 1 . . Open DSF 2 | . . . . . . . . . . . . 1 . . 1 . . . . Branch Access Points 2 | . . . . . . 1 . . . . . 1 . . . . . . . Emergency Access Points 2 | . . . . 2 . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . 1 . . . . . . . 1 . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . 2 . . . . . 3 . . . . . . . . Scan Component 2 | . . . . . 1 . . . . . 1 . . . . . . . . Repair 2 | . . . . . 1 . . . . . 1 . . . . . . . . Refit 1 | . . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 20 | . . . . 11 2 5 . . . . . 2 . . . . . . . Terminals 16 | . . . . 9 2 3 . . . . . 2 . . . . . . . Track 1 | . . . . 1 . . . . . . . . . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . . . . . . . . . Botnet 11 | . . . . 5 2 2 . . . . . 2 . . . . . . . Disrupt 3 | . . . . 2 . 1 . . . . . . . . . . . . . Fabricators 2 | . . . . . . 2 . . . . . . . . . . . . . Liberate 2 | . . . . . . 2 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . . . . . . . . . . Broadcast 1 | . . . . 1 . . . . . . . . . . . . . . . Reprogram 1 | . . . . 1 . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 2 . . 11 4 4 1 . . . 1 5 . . 3 . . . . Full Trace Events 9 | . 1 . . 1 2 . . . . . . 3 . . 2 . . . . Feedback Events 1 | . . . . . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . 9 . . 1 . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 . . . . . 1 . . . . . . . . Time 70 | . . . . . 32 . . . . . 38 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Zhi Pro Total Allies 7 | . . . . 3 . 3 . . . 1 . . . . . . . . . Largest Group 3 | . . . . 2 . 3 . . . 1 . . . . . . . . . Highest-Rated Group 96 | . . . . 62 . 90 . . . 96 . . . . . . . . . Highest-Rated Ally 96 | . . . . 31 . 30 . . . 96 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 30 | . . . . 27 . . . . . 3 . . . . . . . . . Total Damage 440 | . . . . 395 . . . . . 45 . . . . . . . . . Kills 10 | . . . . 10 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Zhi Pro Robot Analysis Total 7 | . . . . 2 . . . . . . . 1 . . . . . 4 . Derelict Logs Recovered 7 | . . . . . . . 1 2 . 1 . . 3 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Zhi Pro Turns Passed 9136 | 223 191 293 155 819 506 466 318 381 82 1211 456 631 874 28 458 1264 539 186 55 Spaces Moved 6230 | 166 138 264 111 560 276 379 314 365 83 699 297 362 398 18 323 859 322 237 59 Core 282 | 11 . . . . . . . . . . . . 6 . . 4 45 176 40 Treads 109 | . . . . . . . . . . . . . 64 18 27 . . . . Legs 1208 | . . . . . . . . . . 491 297 339 5 . . . 76 . . Wheels 2853 | 155 138 264 111 560 276 379 314 365 83 208 . . . . . . . . . Hover 426 | . . . . . . . . . . . . 23 323 . . . . 61 19 Flight 1352 | . . . . . . . . . . . . . . . 296 855 201 . . Fastest Speed 37 | 50 90 90 90 90 96 96 100 100 100 90 125 126 50 160 37 117 50 42 42 Average Speed 114 | 87 90 90 90 103 96 99 100 100 100 117 125 132 184 160 119 135 129 48 49 Slowest Speed 850 | 100 90 90 90 110 96 100 100 100 100 130 126 200 246 160 210 850 200 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 38 | 7 31 52 12 75 22 13 57 56 70 74 6 8 62 5 12 84 47 62 10 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 4 | . . . . . . . . . 1 . . . . . . . . 3 . Known Exits Taken 9 | . . . . . 1 1 1 1 1 1 1 1 1 . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 . . . . . . . . . 1 1 1 1 1 . Scrap Searched 19 | . . 2 . . . . 2 3 . 4 . . 4 . . 2 2 . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 51 | . . . . . . . . . . . . . 2 . . 29 20 . . Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 51 | . . . . . . . . . . . . . 2 . . 29 20 . . AOE . | . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Zhi Pro Total 7622 | 206 189 305 144 689 446 443 319 377 82 1007 371 453 485 17 391 923 391 308 76 Wait 669 | . 42 25 3 27 121 33 . 4 . 234 48 36 1 . 19 14 8 54 . Move 6211 | 165 137 263 110 559 275 378 313 364 82 698 296 361 397 17 322 858 321 236 59 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 174 | 15 1 5 7 18 7 6 3 3 . 10 13 6 22 . 18 14 17 7 2 Fast Attach . | . . . . . . . . . . . . . . . . . . . . Attach 117 | 7 . 1 3 6 6 5 . 2 . 12 2 13 21 . 11 3 13 10 2 Detach 9 | . . . 1 . . . . . . . . 1 . . 4 1 . 1 1 Swap 43 | 1 . 2 4 9 1 . . 1 . 1 5 7 5 . 1 4 2 . . Drop 67 | . 1 2 5 12 1 5 2 1 . 4 4 1 3 . 10 11 5 . . Fire 314 | 18 8 7 11 58 35 16 . 2 . 48 3 27 29 . 6 18 25 . 3 Melee 3 | . . . . . . . . . . . . . . . . . . . 3 Ram 12 | . . . . . . . . . . . . . 6 . . . . . 6 Kick 1 | . . . . . . . . . . . . 1 . . . . . . . Crush 1 | . . . . . . . . . . . . . 1 . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . 1 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x2 / Low x2 / Ext) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 14) 224 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 16) 415 | -10/Materials | Entered Mines 681 | -10/Mines | Discovered new exit (range 5) 708 | -10/Mines | Entered Materials 708 | -9/Materials | Evolved 2 slots: Utility x2 786 | -9/Materials | Discovered new exit (range 16) 863 | -9/Materials | Entered Storage 1067 | -9/Storage | Lost 4 parts (1n2u1w) 1526 | -9/Storage | Met a pair of Derelict thieves 1664 | -9/Storage | Discovered new exit (range 16) 1682 | -9/Storage | Entered Materials 1682 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1748 | -8/Materials | Repaired Imp. Ion Engine 1966 | -8/Materials | Lost 3 parts (2u1w) 2139 | -8/Materials | Discovered new exit (range 15) 2153 | -8/Materials | Identified exit to Factory 2188 | -8/Materials | Entered Factory 2188 | -7/Factory | Evolved 2 slots: Utility x2 2407 | -7/Factory | Identified exit to Lower Caves 2654 | -7/Factory | Entered Lower Caves 2814 | -7/Lower Caves | Learned Factory interactive machine intel 2961 | -7/Lower Caves | Discovered new exit (range 12) 2971 | -7/Lower Caves | Identified exit to Lower Caves 2972 | -7/Lower Caves | Entered another Lower Caves area 2997 | -7/Lower Caves | Learned Factory terminal intel 2997 | -7/Lower Caves | Learned Factory garrison access intel 3062 | -7/Lower Caves | Learned location of 1 exit from Factory 3289 | -7/Lower Caves | Learned 12 Factory zone layouts 3341 | -7/Lower Caves | Discovered new exit (range 13) 3352 | -7/Lower Caves | Identified exit to Data Miner 3353 | -7/Lower Caves | Entered Data Miner 3353 | -7/Data Miner | Discovered new exit (range 6) 3357 | -7/Data Miner | Identified exit to Proximity Caves 3372 | -7/Data Miner | Met Data Miner 3394 | -7/Data Miner | Learned location of Section 7 (-2) 3394 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3399 | -7/Data Miner | Build established: Scavenger-Mutant 3412 | -7/Data Miner | Received God Mode back door access code from Data Miner 3435 | -7/Data Miner | Entered Proximity Caves 3499 | -6/Proximity Caves | Escorted by Enhanced Grunt 3541 | -6/Proximity Caves | Learned Factory terminal intel 3772 | -6/Proximity Caves | Lost 10 parts (2p2n2u4w) 4557 | -6/Proximity Caves | Build established: Mutant 4633 | -6/Proximity Caves | Discovered new exit (range 12) 4644 | -6/Proximity Caves | Identified exit to Factory 4646 | -6/Proximity Caves | Entered Factory 4646 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 4647 | -6/Factory | Identified exit to Lower Caves 4648 | -6/Factory | Identified exit to Extension 4648 | -6/Factory | Identified exit to Factory 4649 | -6/Factory | Loaded intel: 52 interactive machine locations 4650 | -6/Factory | Loaded intel: 27 terminal locations 4651 | -6/Factory | Loaded intel: 4 garrison access locations 4697 | -6/Factory | Repaired Imp. Heat Sink 4963 | -6/Factory | Build established: Skirmisher 4978 | -6/Factory | Discovered exit to Factory (range 10) 5030 | -6/Factory | Spotted B-75 Beast 5102 | -6/Factory | Entered another Factory area 5102 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5103 | -5/Factory | Loaded intel: 26 terminal locations 5326 | -5/Factory | Incoming investigation squad redirected 5333 | -5/Factory | Incoming investigation squad redirected 5335 | -5/Factory | Identified exit to Upper Caves 5352 | -5/Factory | Incoming investigation squad redirected 5424 | -5/Factory | Build established: Tank 5699 | -5/Factory | Lost 8 parts (1p2n2u3w) 5733 | -5/Factory | Entered Upper Caves 5962 | -5/Upper Caves | Build established: Scavenger-Tank 6031 | -5/Upper Caves | Identified exit to Upper Caves 6328 | -5/Upper Caves | Spotted B-75 Beast 6345 | -5/Upper Caves | Destroyed B-75 Beast 6513 | -5/Upper Caves | Lost 22 parts (3p5n6u8w) 6514 | -5/Upper Caves | System corruption reached 10% 6607 | -5/Upper Caves | Entered another Upper Caves area 6622 | -5/Upper Caves | Discovered new exit (range 7) 6635 | -5/Upper Caves | Entered Factory 6635 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6636 | -4/Factory | Identified exit to Research 6643 | -4/Factory | Identified exit to DSF 6781 | -4/Factory | Build established: Scavenger-Mutant 6802 | -4/Factory | Spotted B-86 Titan 6947 | -4/Factory | Incoming investigation squad redirected 7071 | -4/Factory | Discovered new exit (range 12) 7093 | -4/Factory | Entered Upper Caves 7110 | -4/Upper Caves | Build established: Scavenger-Tank 7280 | -4/Upper Caves | Spotted B-86 Titan 7807 | -4/Upper Caves | Build established: Tank 8327 | -4/Upper Caves | Discovered new exit (range 19) 8357 | -4/Upper Caves | Entered another Upper Caves area 8647 | -4/Upper Caves | Lost 8 parts (1p2n2u3w) 8860 | -4/Upper Caves | Crushed by falling debris 8874 | -4/Upper Caves | Released all parts (7) 8876 | -4/Upper Caves | Core integrity fell below 50% 8890 | -4/Upper Caves | Discovered new exit (range 14) 8896 | -4/Upper Caves | Entered Zhirov 8897 | -4/Zhirov | Discovered new exit (range 3) 8903 | -4/Zhirov | Lost 11 parts (2n5u4w) 8909 | -4/Zhirov | Met Zhirov 8921 | -4/Zhirov | Learned location of Quarantine (-3) 8921 | -4/Zhirov | Learned location of Testing (-2) 8921 | -4/Zhirov | Learned location of Command (-1) 8931 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8939 | -4/Zhirov | Found Alien Artifact 8940 | -4/Zhirov | Identified Transdimensional Reconstructor 8940 | -4/Zhirov | Warped through subspace 9057 | -4/Zhirov | Found Alien Artifact 9058 | -4/Zhirov | Identified Integrated Reactor 9058 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9082 | -4/Zhirov | Entered Proximity Caves 9108 | -3/Proximity Caves | Core integrity fell below 20% 9137 | -3/Proximity Caves | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 09088_ S-43 Plague destroyed. 09090_ Particle Accelerator destroyed. 09092_ Acquired Hvy. Machine Gun. 09094_ Unknown Flight Unit fries itself beyond repair. 09094_ Power Maul destroyed. 09098_ M-30 Cleanser heat spikes uncontrollably. 09098_ Acquired 31 matter. 09100_ Unknown Flight Unit fries itself beyond repair. 09100_ Cld. Gravmag System destroyed. 09100_ Hvy. Machine Gun destroyed. 09101_ Slammed into S-43 Plague. 09103_ System corrupted: Heat flow error (+158). 09103_ Slammed into S-43 Plague. 09104_ Cld. Gravmag System broken. 09104_ Destabilizing: Short circuit. 09105_ Acquired 33 matter. 09105_ Slammed into S-43 Plague. 09115_ Acquired Imp. Deuterium Engine. 09116_ Cld. Gravmag System destroyed. 09117_ Broken Cld. Gravmag System destroyed. Map ----- +----------------------------------------------------+ | ????????????###???####???????????????????????????? | | ??????????### #??# #???????????????????????????? | | ?????????## ### #???????????????????????????? | | ?????????# ##??????????????????????????? | | ?????????# ### ## ????????????????? | | ??????????# ????????????????????? | | ??????????????# #???????????????????????????? | | ??????????????## ##???????????????????????????? | | ???????????????## ##????????????????????????????? | | ????????????##### #?????????????????????????????? | | ???????????## ## ##????????????????????????????? | | ??????###### ##???????????????????????????? | | ?????## #???????????????????????????? | | ?????# ###?????????????????????????? | | ?????# # ## #??????????????????????? | | ?????## ??????????????????? | | ??????## ## ### ??????????????????? | | ???????####### #??###### ???????????????????? | | ????????????## ##?????????? ???????????????????? | | ???????????## #???????????????????????????????? | | ?????????### ##???????????????????????????????? | | ????????## ###????????????????????????????????? | | ????????# #??????????????????????????????????? | | ????????# ##?????####?????????????????????????? | | ????????# ######## #####?????????????????????? | | ????????## ### @ #?????????????????????? | | ?????????# ## ## #?????????????????????? | | ?????????# ## s #??# #?????????????????????? | | ?????????# ss #??# #???####??????????????? | | ?????????# #### ## ##?????????????? | | ?????????##### #?????????????? | | ????????????# #????????????? | | ????????# ### #???????????? | | ????????# #####?# #####???????????? | | ????????## #####?????# #???????????????? | | ?????????###??????????# ##???????????????? | | ??????????????????????# ###????????????????? | | ??????????????????????##### ##??????????????????? | | ???????????????????????????###???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 35 Energy Capacity 585 Matter Stores 300 Matter Capacity 450 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 675 Resistance: TH 30 Point Defense Rating 80 Phase Shifting 5 Evasion (%) 62 Targeting Accuracy 10 Recoil Reduction 2 Matter Filtering 30 Salvage Targeting 2 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Focal Shield | -7/Data Miner | Free HERF Cannon | -5/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Reactor Achievements -------------- Alien Tech Quantum Hacking Subspace Traveler The Science Guy Challenges ------------ None Game ------ Seed GhostMetafiberFilter Manual? 0 Play Time 02:05:04 Cumulative 51.6 hours Start 2022.09.04 @ 13:17:32 End 2022.09.04 @ 15:44:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 36 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ad3e9aae-dcb0-437b-b2b1-6b8f824c234a