Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.19 @ 20:32:55 Player: Shadow Pussy wanter Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (83) 415 Value Destroyed (2272) 2272 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (352) 352 TOTAL SCORE: 4799 Bonus ------- High Alert Combat Kills 352 Cogmind --------- Core Integrity 393/550 Matter 270/300 Energy 18/100 System Corruption 0% Temperature Cool (0) Movement Treading (241) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Treads Armored Treads Advanced Treads > --- UTILITY (4) ------ Huge Storage Unit Medium Armor Plating > --- WEAPON (2) ------- Improved EM Shotgun > --- INVENTORY (25) --- Light Treads Light Treads Light Treads Light Treads Light Treads Heat Sink Disposable Heat Sink High-capacity Matter Pod (200) Structural Scanner Improved Terrain Scanner Improved EM Shotgun Beam Rifle Improved Medium Laser Heavy Particle Gun Advanced Beam Cannon Minigun Enhanced Autogun Enhanced Autogun Enhanced Autogun Improved Light Cannon EMP Blaster Heavy Hammer Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Targeting Computer High-powered Tractor Beam > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Heat Sink Disposable Heat Sink High-capacity Matter Pod Structural Scanner Improved Terrain Scanner Light Armor Plating Medium Armor Plating Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Beam Rifle Improved Medium Laser Heavy Particle Gun Advanced Beam Cannon Minigun Enhanced Autogun Improved Light Cannon EMP Blaster Heavy Hammer [Rating: 35] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device High-powered Tractor Beam Storage Huge Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher EMP Blaster Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 74 | 6 3 28 37 Power 9 | 1 1 1 6 Engine 9 | 1 1 1 6 Core . | . . . . Reactor . | . . . . Propulsion 19 | 2 . 12 5 Treads 17 | 2 . 10 5 Leg . | . . . . Wheel 2 | . . 2 . Hover . | . . . . Flight . | . . . . Utility 17 | 1 2 4 10 Device 4 | . . . 4 Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 10 | . 1 4 5 Artifact . | . . . . Weapon 29 | 2 . 11 16 Energy Gun 7 | . . 2 5 Energy Cannon 3 | . . 1 2 Ballistic Gun 16 | 2 . 8 6 Ballistic Cannon . | . . . . Launcher 3 | . . . 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 6 | . . 3 3 Parts Lost 18 | . . 6 12 Power 4 | . . 1 3 Propulsion 4 | . . 3 1 Utility 7 | . . 1 6 Weapon 3 | . . 1 2 Highest Loss Streak 5 | . . 4 5 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 94 98 93 Engine 10 | . 14 10 8 Treads 36 | . 28 40 35 Wheel 1 | . . 2 . Device 2 | . . . 10 Storage 11 | . 14 11 9 Processor 1 | . . . 4 Protection 9 | . 8 10 7 Energy Gun 1 | . . . 3 Ballistic Gun 20 | . 28 20 12 Naked Turns . | . . . . Heaviest Build 101 | 12 94 101 100 Greatest Support 84 | 40 40 80 84 Greatest Overweight (x) 10 | 1 2 10 1 Average Overweight (x) 1 | . 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 24 | 7 24 25 25 Most Carried 25 | 7 18 25 25 Average Carried 21 | 4 14 24 24 Final Capacity 25 | 8 25 25 25 Final Carried 25 | 7 18 25 22 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 2312 | 280 177 887 968 Remotely 763 | . . . 763 Salvage Created 2835 | 25 307 1148 1355 Parts 185 | 2 26 85 72 Haulers Intercepted 4 | . . 3 1 Recyclers Shooed 5 | . . 1 4 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 70 | . 9 30 31 Guns 58 | . 9 29 20 Cannons 1 | . . 1 . AOE 8 | . . . 8 Classes Destroyed 12 | 1 3 5 3 Worker 3 | . . 2 1 Builder 1 | . . 1 . Tunneler 1 | 1 . . . Hauler 4 | . . 3 1 Recycler 1 | . . 1 . Watcher 3 | . 1 2 . Swarmer 29 | . 3 19 7 Grunt 21 | . 6 4 11 Brawler 1 | . . . 1 Duelist 4 | . . . 4 Protector 1 | . . . 1 Sentry 14 | . . 7 7 Best Kill Streak 7 | 1 4 7 6 Combat Bots Only 6 | . 4 5 6 Max Kills in Single Turn 4 | 1 1 2 4 Gunslinging . | . . . . Exploded 4 | . . . 4 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 4087 | . 445 1497 2145 Core 448 | . 99 192 157 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 86 | . . 86 . Core Remaining (%) 70 | 100 60 52 . Volleys Fired 234 | 4 31 105 94 Largest 2 | 2 2 2 2 Hottest 124 | 40 40 124 123 Shots Fired 435 | 8 62 204 161 Gun 402 | 8 62 194 138 Cannon 16 | . . 10 6 Launcher 17 | . . . 17 Special . | . . . . Kinetic 364 | 8 62 181 113 Thermal 41 | . . 23 18 Explosive 5 | . . . 5 Electromagnetic 25 | . . . 25 Robot Hit Streak 25 | 2 10 18 25 Robot Miss Streak 5 | 2 2 5 5 Penetration Max . | . . . . Secondary Targets 5 | . 1 4 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 305 | 5 35 140 125 Core Hits 130 | 1 17 50 62 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5916 | 60 460 2215 3181 Guns 4410 | 59 460 2050 1841 Cannons 189 | . . 85 104 Explosions 1224 | . . . 1224 Melee . | . . . . Ramming 93 | 1 . 80 12 Kinetic 3784 | 59 460 1856 1409 Thermal 945 | . . 279 666 Explosive 147 | . . . 147 Electromagnetic 947 | . . . 947 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 53 | . . 12 41 Projectiles . | . . . . Explosions 41 | . . . 41 Melee 12 | . . 12 . Knockbacks 2 | . . 2 . Impact 2 | . . 2 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 153 | . . 22 131 Shots 6 | . . . 6 Rammed 12 | 1 . 8 3 Targets Rammed 12 | 1 . 8 3 Kicked . | . . . . Crushed . | . . . . Highest Temperature 414 | . 33 414 126 Average Temperature 77 | . 15 124 28 Received Heat Transfer 1038 | . 189 291 558 Siege Activations . | . . . . Robots Corrupted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Fried 7 | . . . 7 Impact Corruptions 2 | . . 2 . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 8 | . . 3 5 Heat Transferred 1410 | . . 555 855 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 894 | 5 146 457 894 Initial 166 | . 3 5 166 Average 244 | 1 47 203 554 Maximum Alert Level 3 | . . 2 3 Low Security (%) 55 | 100 100 49 18 Level 1 23 | . . 39 12 Level 2 12 | . . 10 30 Level 3 9 | . . . 38 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 1 3 6 Investigation 3 | . . 1 2 Extermination . | . . . . Reinforcement 4 | . 1 2 1 Assault 1 | . . . 1 Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 7 | . . 5 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 96 | . 16 45 35 Peak Tracking Total 9 | . 5 5 9 Tactical Retreats 7 | . . 5 2 Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 5 | . . 2 3 Max in Single Turn 2 | . . 1 2 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 14 | . 3 7 4 Terminals 11 | . 3 5 3 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 42 | . 9 17 16 Successful 23 | . 5 10 8 Failed 19 | . 4 7 8 Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual 32 | . 9 15 8 Terminals 35 | . 9 14 12 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access 4 | . . . 4 Terminal Hacks 9 | . 2 2 5 Part Schematic 4 | . . 2 2 Robot Analysis 2 | . 2 . . Prototype ID Bank 1 | . . . 1 Alert Level 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 12 | . 3 6 3 Terminals 11 | . 3 5 3 Botnet 11 | . 3 5 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Tunnel 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 3 5 3 Full Trace Events 2 | . . 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . . 2 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 3 | . . . 3 Machine Destruction 3 | . . . 3 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 3988 | 136 884 2033 935 Spaces Moved 1278 | 70 244 712 252 Core 9 | 9 . . . Treads 1138 | 61 244 581 252 Legs . | . . . . Wheels 131 | . . 131 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 135 237 Average Speed 238 | 147 312 222 239 Slowest Speed 320 | 160 320 320 245 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 4 46 65 23 Regions Visited 3 Branch Regions . Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 37 | . . . 37 Melee . | . . . . Projectile . | . . . . AOE 37 | . . . 37 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 1816 | 91 305 964 456 Wait 131 | 4 18 64 45 Move 1275 | 69 243 711 252 Hop . | . . . . Pick Up 46 | 7 9 23 7 Fast Attach 20 | 6 2 7 5 Attach 17 | . . 7 10 Detach 2 | . 1 . 1 Swap 37 | . 1 14 22 Drop 42 | . . 25 17 Fire 234 | 4 31 105 94 Melee . | . . . . Ram 2 | . . 2 . Kick . | . . . . Crush 10 | 1 . 6 3 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 13) 137 | -11/Junkyard | Entered Materials 317 | -10/Materials | Build established: Mutant 630 | -10/Materials | Discovered new exit (range 13) 928 | -10/Materials | Discovered new exit (range 5) 1021 | -10/Materials | Entered another Materials area 1021 | -9/Materials | Evolved 2 slots: Propulsion x2 1649 | -9/Materials | Lost 4 parts (2n1u1w) 1665 | -9/Materials | Discovered new exit (range 15) 1948 | -9/Materials | Build established: Scavenger-Mutant 2139 | -9/Materials | Repaired Assault Rifle 2758 | -9/Materials | Discovered new exit (range 12) 3054 | -9/Materials | Entered another Materials area 3054 | -8/Materials | Evolved 2 slots: Utility x2 3229 | -8/Materials | Garrison activated, responded to threat 3817 | -8/Materials | Build established: Mutant 3949 | -8/Materials | Lost 3 parts (1p2u) 3989 | -8/Materials | Self-destructed Last Messages --------------- 03970_ H-61 Shepherd calls for reinforcements. 03970_ ALERT: Hostile activity reported, dispatching reinforcements to area. 03970_ Adv. Treads destroyed. 03970_ Imp. EM Shotgun destroyed. 03970_ Critical hit (Blast). 03972_ Lgt. Ion Engine destroyed. 03972_ K-01 Serf collects debris. 03972_ U-05 Engineer builds a Wall. 03975_ Penetrated by Slug. 03975_ Imp. Heat Sink destroyed. 03975_ Critical hit (Blast). 03975_ K-01 Serf destroyed. 03976_ U-05 Engineer builds a Wall. 03980_ H-61 Shepherd IFF system glitched. 03980_ U-05 Engineer destroyed. 03983_ R-06 Scavenger collects Wheel. 03985_ K-01 Serf collects debris. 03988_ R-06 Scavenger collects Aluminum Leg. 03989_ K-01 Serf collects debris. 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"""#!!""" # #?# +????????????????????? | | ?# """ # # #?# # ???????????????????? | | ?# """ #[ =*[# #?# # ??????????????????? | | ?# """ [ ######## #?# #?"??????????????????? | | ?# #??????#####?# #?""?????????????????? | | ?###########????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 525 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- Imp. Treads | -9/Materials | Hacked Hcp. Matter Pod | -9/Materials | Hacked Lrn. Tractor Beam | -8/Materials | Hacked Imp. Targeting Computer | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurgeCommStick Manual? 0 Play Time 00:22:23 Cumulative 168.8 hours Start 2023.07.19 @ 20:12:04 End 2023.07.19 @ 20:32:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 215 Rogue 215 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 65 Gallery% 74 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b7f09c9-0d4e-4bd6-8a29-031d8e7dc39c