Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.03 @ 13:30:28 // Halloween2020/ForbiddenLore Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (44) 220 Value Destroyed (1138) 1138 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4318 Bonus ------- None Cogmind --------- Core Integrity 575/700 Matter 265/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (190) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY (6) ------ Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Weapon Cycler Improved Medium Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (28) --- Heavy Ion Engine Armored Treads Medium Treads High-capacity Battery (400) High-capacity Battery (94) High-capacity Matter Pod (200) Advanced Signal Interpreter Weapon Cycler Hardened Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating System Backup Module Heavy EM Pulse Gun Shock Rifle Particle Gun Gatling Laser EM Pulse Cannon Advanced Beam Cannon Heavy Assault Rifle Gauss Rifle Heavy Missile Launcher Scythe Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Weapon Cycler Improved Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Gauss Rifle > --- INVENTORY -------- Heavy Ion Engine Armored Treads Medium Treads Improved Heat Sink High-capacity Battery High-capacity Battery High-capacity Matter Pod Advanced Signal Interpreter Target Analyzer Weapon Cycler Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating System Backup Module Heavy EM Pulse Gun Heavy EM Pulse Gun Shock Rifle Shock Rifle Shock Rifle Particle Gun Gatling Laser EM Pulse Cannon Advanced Beam Cannon Shock Bomb Launcher Heavy Missile Launcher Scythe [Rating: 45] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Protection Improved Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 4 | . . . . . 2 2 . Weapon . | . . . . . . . . Parts Attached 49 | 7 1 . 2 2 23 11 3 Power 6 | 1 . . . 2 3 . . Engine 4 | 1 . . . 1 2 . . Core 2 | . . . . 1 1 . . Reactor . | . . . . . . . . Propulsion 8 | 2 . . . . 6 . . Treads 8 | 2 . . . . 6 . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 16 | 2 1 . 2 . 5 5 1 Device 6 | . . . . . 2 3 1 Storage 7 | 2 1 . 2 . 2 . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 3 | . . . . . 1 2 . Artifact . | . . . . . . . . Weapon 19 | 2 . . . . 9 6 2 Energy Gun 8 | . . . . . 3 4 1 Energy Cannon 2 | . . . . . 2 . . Ballistic Gun 6 | 2 . . . . 2 2 . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . . 1 . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . . Parts Lost 7 | . . . . 2 1 . 4 Power 2 | . . . . 2 . . . Propulsion 1 | . . . . . 1 . . Utility 1 | . . . . . . . 1 Weapon 3 | . . . . . . . 3 Highest Loss Streak 4 | . . . . 2 1 . 4 Average Slot Usage (%) 98 | . 100 100 100 99 97 100 98 Engine 7 | . 14 14 14 2 3 7 7 Core 2 | . . . . 10 5 . . Treads 30 | . 28 28 28 28 33 30 30 Device 7 | . . . . . 9 15 15 Storage 22 | . 28 28 28 28 18 23 23 Protection 5 | . . . . . 8 7 7 Energy Gun 6 | . . . . . 11 8 10 Energy Cannon 1 | . . . . . 3 . . Ballistic Gun 11 | . 28 28 28 28 . 6 . Naked Turns . | . . . . . . . . Heaviest Build 120 | 14 18 18 70 72 110 120 119 Greatest Support 80 | 40 40 40 40 40 80 80 80 Greatest Overweight (x) 3 | 3 . . 1 1 1 1 1 Average Overweight (x) . | . . . . 1 . 1 1 Largest Inventory Capacity 28 | 8 10 10 20 20 28 28 28 Average Capacity 19 | 5 8 10 16 20 20 28 28 Most Carried 28 | 5 7 8 12 13 22 28 28 Average Carried 16 | 3 5 7 9 12 18 24 27 Final Capacity 28 | 8 10 10 20 20 28 28 28 Final Carried 28 | 4 7 8 11 13 22 28 26 Class Distribution -------------------- 79% | Hauler-Mutant 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Matter Collected 912 | 289 33 8 52 102 274 154 . Remotely . | . . . . . . . . Salvage Created 2004 | 97 60 75 . 196 848 728 . Parts 92 | 2 3 5 . 10 45 27 . Haulers Intercepted 3 | . 1 . . . 2 . . Recyclers Shooed 5 | . . . . 1 4 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 29 | . . 2 . 3 15 9 . Melee 3 | . . . . . 3 . . Guns 18 | . . 2 . 3 8 5 . Cannons 1 | . . . . . 1 . . AOE 5 | . . . . . 3 2 . Classes Destroyed 10 | 1 1 1 . . 5 2 . Worker 3 | . . . . . 2 1 . Builder 1 | . . . . . 1 . . Tunneler 1 | . . . . . 1 . . Hauler 3 | . 1 . . . 2 . . Recycler 7 | 1 . . . 1 3 2 . Swarmer 8 | . . . . . 8 . . Grunt 15 | . . 2 . 3 5 5 . Sentry 4 | . . . . . 2 2 . Hunter 1 | . . . . . . 1 . Programmer 1 | . . . . . . 1 . Best Kill Streak 5 | 1 1 1 . 4 5 3 . Combat Bots Only 4 | . . 1 . 3 4 3 . Max Kills in Single Turn 2 | 1 1 1 . 1 2 2 . Gunslinging . | . . . . . . . . Exploded 2 | . . . . . 2 1 . Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Damage Taken 2069 | . . 85 . 249 501 463 771 Core 190 | . . 12 . 40 13 47 78 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 92 | 100 . . . 79 97 . . Volleys Fired 102 | 8 3 10 . 10 39 25 7 Largest 2 | 2 2 2 . 2 2 2 2 Hottest 133 | 40 40 40 . 40 133 100 100 Shots Fired 199 | 16 6 20 . 20 73 50 14 Gun 170 | 16 6 20 . 20 48 50 10 Cannon 20 | . . . . . 20 . . Launcher 9 | . . . . . 5 . 4 Special . | . . . . . . . . Kinetic 76 | 16 6 20 . 20 . 14 . Thermal 68 | . . . . . 68 . . Explosive 5 | . . . . . 5 . . Electromagnetic 50 | . . . . . . 36 14 Robot Hit Streak 19 | 5 2 8 . 19 9 13 15 Robot Miss Streak 4 | 2 1 4 . 1 2 2 2 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . 1 . . . Max Gunslinging Chain 1 | . . . . 1 . . . Shots Hit Robots 156 | 11 3 13 . 19 62 36 12 Core Hits 69 | 3 2 5 . 9 29 19 2 Critical Hits 4 | . . . . . 3 1 . Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 3 | . . . . . 3 . . Melee Attacks 18 | . . . . . 18 . . Impact . | . . . . . . . . Slashing 18 | . . . . . 18 . . Piercing . | . . . . . . . . Sneak Attacks 4 | . . . . . 4 . . Combat Hostiles 1 | . . . . . 1 . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3417 | 93 36 153 . 201 1725 831 378 Guns 1762 | 93 32 153 . 201 485 678 120 Cannons 144 | . . . . . 144 . . Explosions 689 | . . . . . 302 129 258 Melee 754 | . . . . . 754 . . Ramming 68 | . 4 . . . 40 24 . Kinetic 618 | 93 32 153 . 201 . 139 . Thermal 758 | . . . . . 629 129 . Explosive 302 | . . . . . 302 . . Electromagnetic 917 | . . . . . . 539 378 Impact . | . . . . . . . . Slashing 754 | . . . . . 754 . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 131 | . . . . . 131 . . Projectiles 1 | . . . . . 1 . . Explosions 39 | . . . . . 39 . . Melee 91 | . . . . . 91 . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 71 | . . . . . 71 . . Shots 2 | . . . . . 2 . . Rammed 6 | . 1 . . . 2 3 . Targets Rammed 7 | . 1 . . . 3 3 . Kicked . | . . . . . . . . Crushed 1 | . . . . . 1 . . Highest Temperature 168 | . . 12 . 25 168 96 31 Average Temperature 33 | . . 7 . 9 42 32 17 Received Heat Transfer 654 | . . 45 . 141 126 186 156 Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . Combat Hostiles 2 | . . . . . . 2 . Parts Fried 5 | . . . . . . 5 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . . . . 4 . . Heat Transferred 1506 | . . . . . 1406 100 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Peak Influence 368 | 5 15 55 . 55 331 368 . Initial 125 | . 3 5 . . 21 125 . Average 141 | 1 7 30 . 44 159 220 . Maximum Alert Level 1 | . . . . . 1 1 . Low Security (%) 69 | 100 100 100 . 100 67 45 . Level 1 30 | . . . . . 32 54 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 2 | . . . . . . 2 . Investigation . | . . . . . . . . Extermination 1 | . . . . . . 1 . Reinforcement 1 | . . . . . . 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Distress Signals 2 | . 1 . . . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 54 | . 2 2 . 3 33 9 5 Peak Tracking Total 6 | . 2 2 . 3 6 3 5 Tactical Retreats 3 | . . . . . 3 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Machines Disabled 1 | . . . . . . 1 . Max in Single Turn 1 | . . . . . . 1 . Garrison Access 2 | . . . . . 1 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Machines Accessed 7 | . 1 . 1 . 4 1 . Terminals 3 | . 1 . . . 2 . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 1 1 . Total Hacks 16 | . 2 . 1 . 11 2 . Successful 10 | . 1 . 1 . 7 1 . Failed 6 | . 1 . . . 4 1 . Catastrophic 2 | . . . . . 1 1 . Database Lockouts . | . . . . . . . . Manual 5 | . 1 . . . 4 . . Terminals 10 | . 2 . . . 8 . . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . 2 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . 1 2 . Terminal Hacks 3 | . . . 1 . 2 . . Record 1 | . . . 1 . . . . Robot Analysis 1 | . . . . . 1 . . Hauler Manifests 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . Scan Component 1 | . . . . . 1 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . Seal Access 2 | . . . . . 1 1 . Unauthorized Hacks 3 | . 1 . . . 2 . . Terminals 3 | . 1 . . . 2 . . Track 1 | . . . . . 1 . . Botnet 2 | . 1 . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . 1 . . . 2 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 26 | . . . . . 26 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . Machine Destruction 1 | . . . . . 1 . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Robot Analysis Total 1 | . . . . . 1 . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Turns Passed 2632 | 128 129 162 383 147 1020 619 44 Spaces Moved 1196 | 62 73 84 217 62 425 262 11 Core 15 | 15 . . . . . . . Treads 1181 | 47 73 84 217 62 425 262 11 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 180 162 190 190 Average Speed 173 | 147 160 160 172 180 171 190 190 Slowest Speed 200 | 200 160 160 180 180 190 190 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 20 | 4 17 22 59 17 34 7 6 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 13 | . . . . . 13 . . Terrain Destroyed 32 | . . . . . 21 11 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 32 | . . . . . 21 11 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Total 1544 | 81 79 94 225 79 615 348 23 Wait 90 | . . . . 3 72 15 . Move 1189 | 61 72 83 216 61 424 261 11 Hop . | . . . . . . . . Pick Up 56 | 5 2 1 4 3 21 19 1 Fast Attach 13 | 6 . . . 1 5 1 . Attach 9 | 1 . . . 1 3 2 2 Detach . | . . . . . . . . Swap 27 | . 1 . 2 . 15 8 1 Drop 33 | . . . 3 . 15 14 1 Fire 102 | 8 3 10 . 10 39 25 7 Melee 18 | . . . . . 18 . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 7 | . 1 . . . 3 3 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 14) 129 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 12) 258 | -10/Materials | Entered Mines 306 | -10/Mines | Build established: Mutant 414 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 414 | -10/Mines | Discovered new exit (range 5) 420 | -10/Mines | Entered Exiles 460 | -10/Exiles | Met 8R-AWN 488 | -10/Exiles | Met EX-HEX 578 | -10/Exiles | Met EX-DEC 609 | -10/Exiles | Met EX-BIN 654 | -10/Exiles | Learned location of Zion (-7) 788 | -10/Exiles | Discovered new exit (range 10) 803 | -10/Exiles | Entered Mines 862 | -9/Mines | Build established: Hauler-Mutant 935 | -9/Mines | Discovered new exit (range 6) 950 | -9/Mines | Entered Materials 950 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1293 | -8/Materials | Repaired Hcp. Storage Unit 1919 | -8/Materials | Discovered new exit (range 16) 1970 | -8/Materials | Entered Factory 1970 | -7/Factory | Evolved 2 slots: Utility x2 2520 | -7/Factory | Discovered new exit (range 6) 2589 | -7/Factory | Entered Lower Caves 2607 | -7/Lower Caves | Spotted B-75 Beast 2633 | -7/Lower Caves | Self-destructed Last Messages --------------- 02566_ Dropped Adv. Heat Sink. 02566_ Acquired Imp. Heat Sink. 02572_ Dropped Imp. Light Armor Plating. 02572_ Acquired Imp. Light Armor Plating. 02572_ Dropped Hvy. EM Pulse Gun. 02575_ Acquired Imp. Light Armor Plating. 02577_ Acquired 10 matter. LOCATION=UNKNOWN GOAL=ESCAPE 02608_ Shock Rifle destroyed. 02621_ Dropped Hcp. Battery. 02622_ Extracted 110 energy. 02623_ Extracted 72 energy. 02626_ Imp. Heat Sink destroyed. 02628_ Extracted 8 energy. 02629_ Extracted 72 energy. 02629_ Shock Rifle destroyed. 02630_ Acquired Hcp. Battery. 02631_ Shock Bomb Launcher destroyed. 02632_ G-47 Trooper misfires. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????? ?????????????? | | ?????????????????????????????????? ? ??????????? | | ?????????????????????????????????# /??????????? | | ?????????????????????????????????# #??????????? | | ?????????????????????????????????# # ##?????????? | | ????????????????????????????????? # ###???????? | | ????????????????????????????????? ???????? | | ?????????????????????????????####/ ????????? | | ????????????????????????????? ?????????? | | ?????????????????????????????? ??????????? | | ??????????????????????????????# ??#????????? | | ??????????????????????????????# # #? #????????? | | ??????????????????????????????# ## ## #????????? | | ???????????????????????????#### ## #????????? | | ??????????????????????????## # ##?????????? | | ?????????????????????????## ## # #???????? | | ?????????????????????## ## ## #????????? | | ?????????????????????#; @ ## ## #????????? | | ?????????????????????# l### ## # #????????? | | ????????????????????# #?###### # #????????? | | ???????????????????# ?????? #? #????????? | | ???????????????????# #?????####??#????????? | | ?????????????????? #????????????????????? | | ???????????????? ????????????????????? | | ???????????????######### ????????????????????? | | ???????????????????????#gBB ???????????????????? | | ??????????????????????? BB ???????????????????? | | ??????????????????????? g g #??????????????????? | | ?????????????????????? #??????????????????? | | ?????????????????????? ??????????????????? | | ??????????????????????# ??????????????????? | | ??????????????????????## ####???????????????????? | | ???????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UtilityComponentKatana Manual? 0 Play Time 00:11:52 Cumulative 655.8 hours Start 2020.10.31 @ 18:40:12 End 2020.11.03 @ 13:30:28 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 998 Rogue 998 Adventurer 0 Explorer 0 Win Type - Total 62 Types 38/1/8/11/4/0/0/0/0 Lore% 94 Gallery% 94 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f56c1da3-7ee7-4fa6-8915-51ac1aed5f44